Fez creator Phil Fish has criticized former co-publishing partner Microsoft for doing what he considers "nothing" to help sell his game on Xbox Live Arcade. Fish took to Twitter yesterday to complain about Microsoft's lack of support for him and his game and gave no quarter in his harsh criticism:
"Microsoft was our publisher on X360, and they did nothing. No promotion, no festivals," wrote Fish in a Twitter stream earlier today. "Not a single mention in a newsletter or conference. They put us up on their shitty dashboard and somehow fuck that up too. They put us up on the game marketplace with no cover image."
"The file was missing for a whole week," he added. "The first week, the most important week. That's what we got from our publisher Microsoft Game Studios. When you went to buy Fez, there was just a big empty rectangle with a file missing icon in the middle, for a whole week."
The tweets from Fish were in response to reports that Microsoft has stopped charging developers $10,000 for patches or updates. In July 2012, a save rule corruption bug was discovered on Fez. At the time Fish refused to pay the minimum $10,000 charge levied by Microsoft required to implement a fix.
Microsoft confirmed to Polygon that the policy of automatically charging developers for resubmissions of games was scrapped way back in April of this year.
"Microsoft never told us anything about it," wrote Fish. "[I] will get in touch with them and see if their new policy is retro-active. But honestly, I feel it's kind of a long shot. Something tells me it won't be retroactive. You have no idea how much trouble I got into for talking about this and you never will so I'm pretty glad there's a happy ending here."
Last week Fish told Polygon that he would not be making Fez 2 for Xbox One.