GameStop Comments on Xenoblade Pricing, Doesn't Answer Main Question

August 13, 2013 -

Yesterday, it was suggested that GameStop received a new shipment of the fairly rare and in demand RPG Xenoblade Chronicles and is selling them as 'used' for $90.

Why would GameStop mislabel a batch of new games as 'used' when it could command a higher price selling them new?  Like the number of licks required to reach the Tootsie Roll center of a Tootsie Pop, the world may never know because all anyone's been able to get out of the games retailer is why a used copy of Xenoblade costs so darn much.

"GameStop regularly receives feedback from our PowerUp members regarding old titles they would us like to bring back such as vintage games like Xenoblade Chronicles," the company said in a statement to Kotaku. "We were recently able to source a limited number of copies of this title to carry in our stores and online."

"As always, our pricing for these games is competitive and is based on current market value driven by supply and demand."

Indeed.  A quick look online reveals Xenoblade going for about $130 new and $90 used.

If these games were new, you can bet Bayonetta's backside that GameStop would sell them as such in order to charge an extra $40.  So reasonably, this is probably nothing more than a new batch of legitimately used copies that were sold back to GameStop by gamers like you and me (well, not me.  I'm keeping my copy).

"But Andrew," I hear you say.  "You're telling me that a bunch of gamers just so happened to sell back Xenoblade at the same time?"

No, I'm not.

GameStop regularly polls its PowerUp Pro members on which titles they're interested in.  Once it's determined which titles are in demand, it offers trade-in deals for those titles: "Trade in Xenoblade for double points!"

GameStop then collects used titles until it has a goodly number.  After all, it wouldn't do any good to advertise Xenoblade's availability if it only had one or two copies to sell.

GameStop is currently doing the exact same thing for Metroid Prime Trilogy.

"In fact," said GameStop, "we have sourced several more vintage titles that we will be hitting stores in the coming months, including Metroid Prime Trilogy."

When that title appears in a couple months, GameStop will sell it for around the market value of the game at that time.  Currently, Metroid Prime Trilogy goes for about $80 used (and about $200 new!).

Then again, maybe GameStop is printing counterfeit copies of Xenoblade to sell as used.

Scandal!

Source: Kotaku

-Reporting from San Diego, GamePolitics Contributing Editor Andrew Eisen


Comments

Re: GameStop Comments on Xenoblade Pricing, Doesn't Answer ...

Re: GameStop Comments on Xenoblade Pricing, Doesn't Answer ...

His entire argument is predicated on the incorrect assumption that retailers are bound by MSRP and cannot sell a new title for a penny more.

Another person who is completely wrong.

He's also raises a question towards the end (if there was a new print run, why isn't the game available on Nintendo's online store?) that seriously damages his entire claim.

 

Andrew Eisen

Re: GameStop Comments on Xenoblade Pricing, Doesn't Answer ...

Yeah I find it weird that he would make the claim. New games are bound by the MSRP and used games aren't? The 'S' stands for suggested, not supposed. Not to mention if it can't go up, it wouldn't make much sense to allow it to go down.

And Nintendo not printing it for their own retail raises eyebrows. Unless they are! Working behind the scenes. Making off of the inflated price while still keeping their publicity.

I find it funny how one youtuber in the comments say 'there needs to be another video game crash'

Re: GameStop Comments on Xenoblade Pricing, Doesn't Answer ...

I mentioned this before, but I will say it in this article too.

Kotaku is becoming more and more of a "Rag" news outlet. They 'report' rumor and speculation, not real news. SOME rumor and speculation is OK, say a new console coming out next year and you say "this is just speculation". BUT accusing a company of fraud (maybe not in as many words but it was strongly implied).  COME-ON REALLY???

 

I have no love for Game Stop, I think they do underpay for trade-ins. But they do need a bit of profit margin (paying employees and keeping stores open then some for the 'stockholder' (the 'stockholder' the bane of modern existence)). The exception is if you are trying to trade in *crappy game from 3 years ago no-one remembers or liked/yearly title that the support for ends next year* then you should consider yourself lucky that GS paid you 50 cents to throw it away.

I may be crazy, but I am not insane.

Re: GameStop Comments on Xenoblade Pricing, Doesn't Answer ...

So, GameStop somehow got MILLIONS of people to sell THEM the game for $50 (instead of selling it via eBay or Amazon.com for three times that price) AND none of them used the Club Nintendo codes?

And GP believes this?

This pretty much confirms how stupid the people here can be.

--- With the first link, the chain is forged.

Re: GameStop Comments on Xenoblade Pricing, Doesn't Answer ...

No one has claimed GameStop bought back MILLIONS of copies of Xenoblade at full MSRP with unredeemed Club Nintendo codes.

Now knock off the baseless insults or I'm going to temporarily ban you.

 

Andrew Eisen

Re: GameStop Comments on Xenoblade Pricing, Doesn't Answer ...

Unless you're saying that, you have to admit that they're selling new games as used - a point that's DIRECTLY ARGUED AS IMPOSSIBLE in the article.

The article states they have to be used, and states they got those used copies from Power members.

They have millions of copies, and every copy has an unused Club Nintendo code.

These statements don't jive.

--- With the first link, the chain is forged.

Re: GameStop Comments on Xenoblade Pricing, Doesn't Answer ...

What the hell is with you this week?

"Unless you're saying that, you have to admit that they're selling new games as used"

So, it's either "GameStop is selling new games as used" or "GameStop bought back millions of copies at MSRP and they all had unredeemed Club Nintendo Codes"?

That's absurd beyond belief.

"- a point that's DIRECTLY ARGUED AS IMPOSSIBLE in the article."

The is no argument of impossibility anywhere in my article.

"The article states they have to be used,"

No it doesn't.  "...this is probably nothing more than a new batch of legitimately used copies..."

"and states they got those used copies from Power members."

No it doesn't.  "GameStop regularly polls its PowerUp Pro members on which titles they're interested in."

"They have millions of copies,"

Where on Earth are you getting that ludicrous number from?  "We were recently able to source a limited number of copies of this title to carry in our stores and online."

"and every copy has an unused Club Nintendo code."

Where on Earth are you getting that fact from?

"These statements don't jive."

That one's on you, buddy.  After all, they're your statements.

 

Andrew Eisen

Re: GameStop Comments on Xenoblade Pricing, Doesn't Answer ...

I'm not the one trying to claim they wouldn't sell new copies as used.  That's in the article.

There ARE millions of copies available - they're in every GS, and available online.

They all have unused Club Nintendo codes.

They all look brand new.

So, either they bought a bunch of unused copies from Power members, or they're selling new copies as used, solely to jack up the price.

You keep bringing up MSRP, while intentionally ignoring the fact that Nintendo.com has the price listed.

You want to ignore facts to make your argument, fine.  If you want to ignore the reasons this was brought up in the first place, fine.  Those of us that have actually seen the game GS is selling for $90 know otherwise.  Just keep in mind that nobody who's complaining about GS selling the game for $90 has a problem with prices being $150 from private sellers, because private sellers are ACTUALLY TELLING THE TRUTH.

--- With the first link, the chain is forged.

Re: GameStop Comments on Xenoblade Pricing, Doesn't Answer ...

"I'm not the one trying to claim they wouldn't sell new copies as used.  That's in the article."

I said it makes no sense that it would do that.  So?

"There ARE millions of copies available - they're in every GS, and available online."

Prove it.  Estimates put Xenoblade's worldwide sales at about 800,000 or so.  I'd put money on there being not much more than a million copies of Xenoblade in existence period.

"They all have unused Club Nintendo codes."

All of them?  You're the only one claiming that.

"They all look brand new."

All of them?  You're the only one claiming that.

"So, either they bought a bunch of unused copies from Power members, or they're selling new copies as used, solely to jack up the price."

Which, as I've explained multiple times, makes no damn sense.

"You keep bringing up MSRP, while intentionally ignoring the fact that Nintendo.com has the price listed."

No it doesn't.  Even if it did, that would be the price Nintendo's selling it for not the price GameStop is required to sell it for.

"You want to ignore facts to make your argument, fine."

I'm not ignoring facts, I'm ignoring your baseless speculation.

 

Andrew Eisen

Re: GameStop Comments on Xenoblade Pricing, Doesn't Answer ...

not sure in this case but GS does sell used games as new.

thats a well known fact as is... and i've told off a manager at ones store (which later ended up closing) after being sold a damaged disc as new. not a factory defect damage either mind you. scratched from use. Barely made it out the door when i pulled the game out and realized they'd swapped the new copy that i was supposed to get with a used one they taped closed. I know they try the whole "keep the disk in a sleeve and put it back in its case when sold" thing, but i specifically ask for a SEALED copy whenever i dare to waste my time on their stores anymore.  If it doesn't exist, i don't buy.

The article doesn't say there are millions of copies of the games either. You did. GS could only have a few thousand.

And as I mentioned elsewhere, they probably had a stock pile of unsold copies already to start with.

as for unused points, most people don't even know about them and just discard the  fliers and extra things, or leave them in the case and forget they exist.

Not everyones in nintendo club, I for one am not, and have never even considered using its points as i've found no need for them.

Re: GameStop Comments on Xenoblade Pricing, Doesn't Answer ...

I'd believe you about the unused points, except for one thing - GS has sold far more than "thousands" of copies of the game since this mysterious restock of "used" copies happened, thus my claim of millions.

A whole hell of a lot of people have talked about unused CN codes (which wouldn't be there anyway if people "just discard the fliers and extra things," since Nintendo replenishes everything BUT CN codes for used copies), and NOBODY has said they didn't get one.

--- With the first link, the chain is forged.

Re: GameStop Comments on Xenoblade Pricing, Doesn't Answer ...

I also said theres the chance that many just leave the fliers and codes in the case.

My Metroid prime copy still has all of its stuff packed in there, never went through it.

Just checked and yup, all there. I've turned in games like this. With no reason to even look at that stuff, can't say I've ever had reason to do anything with it. I still have a code for Sgt Major johnson for ODST sitting somewhere in my copy of ODST, want it?

Theres also no denial I'm to see of the possibility they had a stock pile of unsold copies in storage... Copies that would've clearly had these codes anyways.

Your terrible at putting together a valid argument, I hope you realize this.. Your blatantly trying to ignore specific sentences to further your invalid points, and making up false facts to back your side.

Re: GameStop Comments on Xenoblade Pricing, Doesn't Answer ...

"GS has sold far more than "thousands" of copies of the game since this mysterious restock of "used" copies happened, thus my claim of millions."

That conclusion makes no sense.  Also, where are you getting the "GameStop has sold thousands of used copies of Xenoblade this week" data from?

"A whole hell of a lot of people have talked about unused CN codes"

You mean bought the game used and had unused CN codes?  Only two that I've seen, one from Kotaku and one from Neogaf.  I've gone through the first three pages of the Neogaf thread and only one claimed this.  I don't feel like going through the other 12 pages.  Even if you found a dozen people who said they had unredeemed CN codes, that wouldn't mean much.  Hell, I bought Xenoblade new and haven't redeemed my CN code.

"which wouldn't be there anyway if people "just discard the fliers and extra things"

Which no one's claiming everybody does.  I don't.

"since Nintendo replenishes everything BUT CN codes for used copies"

Nintendo doesn't replenish anything for used copies.  (Unless your talking about the ability to buy replacement manuals from Nintendo for some games.)

"and NOBODY has said they didn't get one."

So?  Not everyone who bought a used copy of Xenoblade was surveyed.

 

Andrew Eisen

Re: GameStop Comments on Xenoblade Pricing, Doesn't Answer ...

So wait.. your telling that my prime trilogy disk is worth something?... and here I figured it was just a game I liked...

Pristine shape, I haven't touched the disk except the first time I loaded it to install it to the HDD... wow.... Who woulda thought I'd have a hidden gem sitting under my nose just cause.. TBH I figured my original GC discs would've valued more since Trilogy lowered the gfx quality just to put them all on one disk..

 

On topic though.. 

Given the amount of games they take in and never sell, wouldn't they also likely have a back log of games in storage somewhere, or do they destroy all of those they don't sell?

 

Re: GameStop Comments on Xenoblade Pricing, Doesn't Answer ...

They didn't lower the graphics on it, they just had to change some of the effects because they relied on the gun arm not moving.  Now that it can move along with the Wii Remote aiming they had to remove the "heat waves" and actually run it as a 3D object.  Other than that they made all of them run in widescreen.  Looks better to me when I compare it to the originals with both running in progressive scan. :)

Still some great games to play...regardless of which one you get your hands on!

Zen aka Jeremy Powers
Editor and Host of the Zenspath Podcast (now on iTunes)
www.ZensPath.com
XBL: "PsychoticZen" PSN: "Zenspath"
Nintendo Network: "Psychoticzen", 3DS: "0860-3238-7260

Re: GameStop Comments on Xenoblade Pricing, Doesn't Answer ...

never looked into the water then did you?

while a small thing some people made a big stink over it. 

they lowered its quality and left it generic looking.

 
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