David Cage: Microsoft Turned Down Heavy Rain Because of 'Child Abduction' Storyline

September 4, 2013 - GamePolitics Staff

According to Quantic Dreams' David Cage, Sony ended up with the exclusive to Heavy Rain on PS3 because Microsoft made a decision to turn it down due to some content in the game that they were strongly concerned about. Heavy Rain, which won a BAFTA award for Best Story in 2011, featured a storyline about a man in a desperate search for his abducted child, which Microsoft apparently thought could cause the company some controversy.

"We had a very long talk and they loved [Quantic Dream's 2005 game] Fahrenheit, and they really wanted to do something with us," said Cage at a BAFTA event, in comments reported by Digital Spy. "They got scared by the fact that Heavy Rain was about kids being kidnapped, and they said, 'This is an issue, we want to change it.' Well, we could have kidnapped cats, it would be a different experience!"

Cage went on to say that the decision by Microsoft was a signal that the company didn't understand what Quantic Dream was trying to accomplish with Heavy Rain.

Cage adds that he still thinks Microsoft is a great company and that his thoughts on that past situation are not meant to criticize anyone there. At the end of the day the situation proved to Cage and company that Sony understands what they are trying to do when making games: create emotional and gripping stories.

Source: Digital Spy


Comments

Re: David Cage: Microsoft Turned Down Heavy Rain Because of ...

Microsoft made the right decision for the wrong reasons, IMO. I respect Heavy Rain's attempts to explore uncharted lands in video games, but Heavy Rain was channeling David Cage's planet-sized pretentiousness. Not to mention all his sobbing about used games tarnished it for me.

Re: David Cage: Microsoft Turned Down Heavy Rain Because of ...

Microsoft's loss.

Quantic Dream have had my respect ever since Omikron: The Nomad Soul. They are one of the few companies still motivated to innovate. I just wish they would offer games on a wider variety of platforms.

Re: David Cage: Microsoft Turned Down Heavy Rain Because of ...

Or they didn't want a crappy FMA game on their system....


Copyright infringement is nothing more than civil disobedience to a bad set of laws. Let's renegotiate them.

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http://zippydsm.deviantart.com/

Re: David Cage: Microsoft Turned Down Heavy Rain Because of ...

considering how badly Two Best Friends panned it*, I'd say Microsoft made the right decisionlaugh

although I must say that it sucks that the planned additional stories were nixed because Sony demanded Wii controls Move support

* they got enough footage for the Machinima episode after only half an hour of gameplay. other episodes have them going through a few hours of gameplay. it was this reason they later did a full LP

岩「…I can see why Hasselbeck's worried about fake guns killing fake people. afterall, she's a fake journalist on a fake news channel」

Re: David Cage: Microsoft Turned Down Heavy Rain Because of ...

What kind of person could even jokingly come up with the idea of kidnapping little kitty cats? This man is sick. 8 out of 10 kids locked in my basement agree.

Re: David Cage: Microsoft Turned Down Heavy Rain Because of ...

And, so far as I know, there was absolutely zero controversy surrounding the game's kidnapping plot.

 

Andrew Eisen

Re: David Cage: Microsoft Turned Down Heavy Rain Because of ...

I already wrote up my own response to this here:

http://randomtower.com/2013/09/heavy-rains-theme-was-too-mature-for-micr...

I think Microsoft is run by a bunch of morons and this is yet another bit of proof of that.

 
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