Canada's Video Games Industry Generated $2.3 Billion in 2012

October 22, 2013 - GamePolitics Staff

The Entertainment Software Association of Canada (ESAC), the trade group representing the video games industry in the region, has released its 2013 report on the state of the Canadian games industry. The report reveals that the video games industry brought in $2.3 billion of Canada's gross national product (GDP) in 2012. It also found that 76 percent (about 250 companies) of the 329 studios in Canada are "domestically owned" and employed roughly 16,500 people full time across the country.

"In line with the global growth trends of the video game industry toward mobility, 84 percent of Canadian video game companies are actively working on products or services for mobile platforms," says the ESAC report, contrasting this with the 66 percent developing for PC/Mac and 48 percent geared toward console.

The majority of Canadian game companies (88 percent, or 290 studios) are categorized as "micro- and small-sized organizations," many of which have been in business for six years or less.

The report was prepared by Nordicity for the ESAC. You can check it out here (PDF)

Source: Gamasutra


 
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