Call of Duty: Ghosts Hotfix Kills 'God Mode' and 'Invisibility' Hacks

December 5, 2013 - GamePolitics Staff

Activision has released a Call of Duty Ghost hotfix for all platforms that deals with several serious issues that have been plaguing the game's online community for awhile. The hotfix addresses various hacks including "invisibility" and "god mode" being used in multiplayer.

Activision has also released the first update for the Xbox One version of the game, including general performance and stability fixes.

A full list (provided by CVG) of fixes for the Xbox One version of the game can be found below:

Xbox One title update

Performance

  • Improved performance issues caused by spamming.

Stability

  • Fixed issues that would occur after resuming from suspension.
  • Improved backend multiplayer stability.
  • Fixed rare crash that could occur when using a guest account.
  • Fixed issue with calling trinity rocket at exact same moment as an enemy's jammer left the player in laptop view.

Additional fixes

  • Fixed a variety of map specific spawn issues.
  • Fixed Blitz freecam bug which caused Ghosts portals to always be blue and Federation orange.
  • Fixed a freecam bug where the friendly team on the minmap could change color between rounds.
  • Fixed not showing attachments and weapon camo for players while in private match lobby.
  • Fixed dog's extended kill not showing properly in final killcam.
  • Fixed lobby migration closing the create a class screen.
  • Improved controller pairing functionality.
  • Added a lock in multiplayer round start/end to prevent game from ending incorrectly.
  • Added hardcore option for Domination leaderboards.
  • Fixed overlap bug with the spectated playcard and the spectator map.
  • Fix to set a default reticle when switching a weapon's sights.
  • Fixed an FFA specific issue where players didn't spawn into the correct version of Strikezone.

Source: CVG


 
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