Respawn Entertainment co-founder Vince Zampella said that neither his company or Microsoft will punish legitimate players who have bought the game early and decide to play it online. He does warn that those who do decide to play the game should expect some technical issues online prior to the launch of the game's servers in an official capacity.
"About playing early: We won't stop or ban legit copies," Zampella wrote. "It is pre-launch, so there may be interruptions in service as we prep servers."
In the past companies like Microsoft and Activision have taken a hard line against people who get the game early (prior to the official street date) and attempt to play online. The fear was that some of these early players might have pirated the game. But Zampella says that if players have a "legitimate copy" of the game they will not stop them from playing online.
Titanfall launches on Xbox One and Windows PC on March 11 in North America and March 13 in Europe. The Xbox 360 version hits March 25 in North America and March 28 in Europe.