New research coming out of Iowa State University (can you guess where this is going to go?) suggests that children who play violent video games will have more aggressive behavior and keep aggressive thoughts regardless of age, gender or parental involvement.
The research results are based on a three-year longitudinal panel study that surveyed (on an annual basis) 3,034 children and adolescents from 6 primary and 6 secondary schools in Singapore. The study notes that the beginning of the survey period participants were in the third, fourth, seventh, and eighth grades.
The study results showed the "effects of violent video game play are mediated primarily by aggressive cognitions" and that this effect is "not moderated by sex, prior aggressiveness, or parental monitoring and is only slightly moderated by age, as younger children had a larger increase in initial aggressive cognition related to initial violent game play at the beginning of the study than older children."
You can check out the study, "Mediators and Moderators of Long-term Effects of Violent Video Games on Aggressive Behavior Practice, Thinking, and Action," here. It is yet another study involving Douglas A. Gentile and Craig A. Anderson, which means it comes to the usual conclusion of studies conducted by these gentlemen: that games are bad for children and turn them into monsters. The study was recently published in JAMA Pediatrics.
Source: CBS Detroit
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