Halo Multiplayer Will Survive GameSpy Shut Down

May 12, 2014 - GamePolitics Staff

One of the games that will not be affected when GameSpy's multiplayer services goes dark is Halo, its demo, and multiplayer-focused Halo: Custom Edition. Thanks to the hard work of matchmaking server software maker GameRanger, all the multiplayer functionality in Halo will be intact. Additional features including friends lists and messaging will also remain functional in the games. Bungie will be releasing a 1.0.10 of Halo PC and Halo CE update soon that will provide a workaround for the game's lobby as well.

A number of games from such companies as Electronic Arts, Activision, Epic Games and Bohemia Interactive, among others, will also survive the GameSpy shutdown.

GameSpy Technology, which is owned by Glu Mobile, will shut down as of May 31, it was announced earlier this year.

"Effective May 31, 2014, GameSpy will cease providing all hosting services for all games still using GameSpy," read a statement at the time. "Thanks for a great ride!" The company had already stopped licensing out its services to publishers as of Jan. 1, 2013.

GameSpy Technology has been around since 1997, when it debuted as a listing service for Quake server IP addresses called QuakeSpy.

Source: Polygon


Comments

Re: Halo Multiplayer Will Survive GameSpy Shut Down

Gameranger is still around huh, crazy. But cool.

 
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