'God of War' Scribe and SCEA Internal Production Manager to Teach UCLA Course on Game Development

August 4, 2014 - GamePolitics Staff

The UCLA School of Theater, Film and Television’s Professional Programs unveiled a new academic course dedicated to the study of video game development. The course, "Interactivity: A Course in Video Game Design and Development," will be taught by video game scribe Marianne Krawczyk (best known for her work on the God of War and Prince of Persia series) and Sony Computer Entertainment’s Senior Manager of Internal Production, Whitney Wade.

"The goal of UCLA TFT Professional Programs is to provide individuals with the tools they need to play a significant role in the entertainment industry with courses focused on the art and craft of storytelling, a discipline that is at the heart of every class and initiative at UCLA TFT," said Joe Rosenberg, Director of Professional Programs. “We will continue to build new courses and programs around the already robust Professional Programs curriculum to focus on the ever-changing needs of the marketplace."

The course promises to teach students about the gaming development process "beginning with the initial phase of creating ideas to the technicalities of production, including scheduling, resourcing and budgeting, resulting in the creation of a Greenlight Game Proposal."

The application deadline for the video game course is Tuesday, September 2, 2014. Students will be notified of their acceptance status on Tuesday, September 9, 2014.

For more information or to enroll, visit www.tft.ucla.edu.


 
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