ECA

PAX Video: Hal Halpin of ECA & Geoff Keighley of Spike TV Share a Casual Chat

September 3, 2008

On Saturday at PAX, Entertainment Consumers Association president Hal Halpin and Spike TV's Geoff Keighley veered from the typical panel format by offering a "casual conversation."

For the better part of an hour Hal and Geoff discussed a variety of topics of importance to gamers. Hal also took a number of questions from attendees.

We've got the video, and it's worth checking out...

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

At DNC, No Child Left Inside Group Blames Video Games

August 30, 2008

A friend attended the Democratic National Convention in Denver this week. Among the many items he snagged was a pamphlet from the No Child Left Inside Coalition, a group which seeks to foster environmental awareness and activity among young people.

That's all quite commendable. Less praiseworthy, however, is the fact that the group's brochure (obtained by GP) takes a cheap shot at video games in its opening paragraph:

Young people across America are spending more and more time inside - hooked up to video games, computers, and television, instead of learning, playing and exploring outside. The results are profound: increases in childhood obesity, a lack of understanding of the environment and a disconnection from the natural world.

Why some kids don't go outside or don't get enough exercise or are overweight would seem to be very complex social issues involving a myriad of factors, including available recreational opportunities, socioeconomic status, neighborhood safety, parenting, nonstop marketing of high-calorie food and drinks, etc.

Thumbs-down to No Child Left Inside for pointing the finger at video games...

Do Gamer Advocates Need to Be Gamers?

August 30, 2008

Toward the end of a Games, Politics & Policy panel I was moderating at PAX yesterday, a guy in the audience asked a question that was really more of a challenge. He wanted (demanded?) to know whether each of the four panel members and myself as moderator played games.

As it turned out, we did. Everyone explained their own gaming habits. I mentioned that I've reviewed games for more than a decade for the Philadelphia Inquirer and that if it's out there, I've probably played it. The questioner seemed satisfied.

But that particular question stuck with me after the session. The more I thought about it, the more frustrated I became.

The panel, you see, was packed with experts who work hard to make the gaming scene better. At least two attorneys were seated at the table. Jennifer Mercurio works on policy and legislative issues for the Entertainment Consumers Association (ECA). Bo Andersen heads the Entertainment Merchants Association (EMA), which represents video game retailers. Both spoke passionately about the First Amendment rights of game creators, game sellers and game consumers.

Also on board were Jason Della Rocca, executive director of the International Game Developers Association (IGDA) and Alex Quinn, head of Games For Change. Jason workes tirelessly on behalf of the people who make the games we love. Alex spearheads a movement to exploit the power of games in positive ways.

As it turns out, they all game to some degree, but - so what? Do you need to have a level 70 WoW character to be a good advocate for games? If I blow my knee out playing softball, do I care if the orthopedic surgeon has a catcher's mitt at home? No. I just want her to use her professional skills to patch me up.

And so it is with our panelists. I retrospect I feel that the question was insulting, although probably not intentionally so. What I wish I had said to the guy was: Sure, it's good to play games in order to understand their context, but professional expertise on issues like the First Amendment, Fair Use and Net Neutrality transcends the game space. And, as a gamer, it's comforting to know that skilled people are fighting on my behalf. Whether they are also fighting the Horde on WoW is not so important to me.

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

ECA Invades Canada - Will Now Accept Canadian Gamers

August 28, 2008

Until now, the Entertainment Consumers Association (ECA) could only accept U.S. residents as members.

All that has changed with today's announcement that Canadian gamers can now join the ranks of the ECA, the only organization devoted to the issues which are important to video game consumers.

Organization president Hal Halpin commented on the news:

With a thriving gaming community already present and growing in Canada, we are proud to extend the opportunities and benefits that our U.S. ECA members have been enjoying over the years. Canada is an important area of growth for us and we are excited to welcome Canadian gamers who are interested in community and any issues that affect gamers.

An ECA press release indicates that Canadian members will have specific goodies directed their way:
 
The ECA will soon be unveiling a host of unique benefits and programs that will be specifically targeted towards Canadian consumers. Canadian chapter organizations are already underway in local gaming communities and these newly-formed networks will continue to grow and offer a great way for videogame players to stay informed and connect with like-minded ECA members in their area.

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

At Leipzig Con, Artist's Mashup of 9/11 and Space Invaders Creates Controversy

August 22, 2008

ECA sister-site GameCulture reports on the controversy sparked by a French artist's exhibit at this week's Leipzig game conference.

In celebration of the 30th anniversary of Space Invaders, the Games Convention included "Invaders!"—a work by French-American artist Douglas Edric Stanley. The original installation consisted of a Space Invaders machine set amidst a large interactive space. In that installation, the game screen was overlaid on an 8-bit backdrop depicting the two towers of the World Trade Center, which fell in September 2001 after being struck by a pair of hijacked jetliners...

 

The juxtaposition of the terrorist attack and a classic arcade game, coupled with the full-body gestural control scheme, seems as though it could have been an involving, if challenging, experience. Like Danny Ledonne's Super Columbine Massacre RPG!, "Invaders!" pushes back at our tendency to lock horrific events into an untouchable cultural trophy cabinet, forever off limits and sacrosanct...

As GameCulture's Aaron Ruby notes, American gamers initially reacted badly to Stanley's exhibit. After some reflection, however, there seemed to be more acceptance that his point was to make a commentary about America's current war strategy, rather than trivializing the 9/11 attacks.

Full Disclosure Dept: Both GamePolitics and GameCulture are owned by the Entertainment Consumers Association.

ECA's Hal Halpin: ESA "Viable and Really Needed"

August 8, 2008

Hal Halpin (left), president of the Entertainment Consumers Association (ECA), gives a wide-ranging interview to gamesindustry.biz today.

The leadoff question from interviewer Phil Elliott concerns the May incident in which Dan Hewitt, public relations head for game publishers' lobbying group ESA, said some nasty  things about GamePolitics (e.g., "Calling GamePolitics a news site is as laughable as saying there's a Cuban free press.").

gi.biz has previously spanked Hewitt and the ESA over the incident. In today's interview Hal Halpin pointed out that some level of conflict between the consumer focus of the ECA and GamePolitics and the publisher-centric ESA, is inevitable:

The vast majority of time our expectations and our goals and our challenges are going to be the exact same as those of the IGDA [International Game Developers Association], the EMA [Entertainment Merchants Assocation] and the ESA - because they represent the industry and we represent the consumers.

And 80 per cent of the time we'll get along great, but that other 20 per cent of the time we're going to be divergent in terms of our interests on behalf of our members - and with respect to the comment that the ESA issued, I chalk it up to a month or two of frustration on behalf of the individual who made the statement. It was a difficult couple of months and they were under a lot of pressure, getting a lot of bad press, and it was easy to take a swipe. It was unfortunate and I think he regrets it.

Asked whether the ESA's future was cloudy, Halpin said:

The ESA is still very viable and the association is really needed. Because of that couple of weeks of discontent between the associations I think people are under the false impression that we want to see anything bad happen to the ESA - and that is not at all the case.

You know, I think a strong and vibrant ESA is really important to the sector as a whole as far as their membership going forward...

Hal also dishes on used game sales and other issues.

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

ECA's Hal Halpin Offers Historical Perspective on E3

July 24, 2008

The ranks of those who have weighed in on last week's disappointing E3 is both long and distinguished.

Add Entertainment Consumers Association president Hal Halpin to the list, but with a unique twist.

In his analysis of the show for GameDaily, Hal reveals much of the backstory as to the origins of E3:

[E3] was conceived as a standalone show... as [the game biz] matured back in the early nineties. Game publishers were members of the Consumer Electronics Association (CEA) and showed their wares at...  (CES) - a gargantuan event, which is still held in the Las Vegas Convention Center.... As the sector grew and the confines of the LVCC did not... Game publishers complained to each other about their second-class treatment and talked of their own show.

 

...the publishers approached the CES staff and CEA about a CEA-owned and run dedicated gaming event. The CEA board passed, likely thinking that the up-and-coming business was a fad [and] led the disenfranchised games folks to launch the Interactive Digital Software Association (IDSA), the predecessor of the ESA... the brand new trade association... created a joint venture with IDG, the publishers of GamePro magazine and a formidable event marketing and publishing business... E3 was born.

There's more history in the GD article. If that kind of thing interests you, check it out. Going forward, Hal believes E3 will surive and suggests a less cavernous venue than the LACC as well as offering public admission during the show's final days, as per the Tokyo Games Show:

...the fate of E3 is far from set in stone... I'd have to respectfully disagree that the show is either the raving success that one outlet described or that it is dead, as many have stated. E3 is standing upon the precipice. There are no easy decisions here...

Full Disclosure Dept: The ECA is the parent company of GamePolitics

ECA Partners with Connected Nation to Promote Universal Broadband

July 10, 2008

Connected Nation, a non-profit organization dedicated to expanding access to broadband services, issued a press release today announcing that it is partnering with the Entertainment Consumers Association (ECA) to promote univeral access to broadband Internet connections.

The issue seems like a no-brainer for gamers, especially those who play online. But beyond that, Connected Nation maintains that the US economy will increase by $134 billion when everyone has the access to broadband. Connected Nation CEO Brian Mefford is quoted in the press release:

Connected Nation aims at promoting greater adoption of broadband services to improve the overall standard of living in our communities and the quality of life of citizens across America. We’re eager to partner with a preeminent organization such as ECA to work together to add the voices of hundreds of thousands of citizens to the call for programs and policies that will accelerate the impact of broadband in the United States.

ECA Director of Government Affairs Jennifer Mercurio was also enthusiastic:

We are thrilled to collaborate with Connected Nation to promote consumer rights and make the Internet accessible to all. Our Gamers for Universal Broadband initiative was created in direct response to member outcry over limited broadband access across the country. Now is the time for consumers to get involved to ensure that we have a powerful voice in shaping the future of the Internet.

The ECA also maintains the Gamers For Universal Broadband Facebook group. Under terms of the partnership, ECA will join Connected Nation’s Advisory Committee. 

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

 

ECA's Hal Halpin Dishes on Politicians & More in The Escapist

July 8, 2008

Hal Halpin, president of the Entertainment Consumers Association (ECA), pens a guest column for The Escapist today.

While Hal touches on a broad range of subjects from digital distribution to online trolls to the slow death of gaming magazines, we took special notice of his comments on the politics of gaming:

"Games will be respected soon because gamers will grow up and become politicians."

 

I get this one all the time. And sure, it makes perfect sense in theory, but the reality is that politicians - young and old - make political hay out of what they can. Just because the average age of gamers is in the early 30s and there are plenty of brilliant 40-somethings that are eager to get into public life doesn't mean that they won't exploit games when the opportunity arises. To believe that they would not is nothing short of wishful thinking.

 

Again, I'm willing to concede that 20 years from now we likely won't be dealing with First Amendment arguments about interactive entertainment, but that fact has little to do with the age of politicians... In the meantime, we're stuck in the trenches fighting misperceptions, negative stereotypes and ill-conceived legislation. To my mind, you can do one of two things: Get involved (IGDA and ECA come to mind) or shut up. Both organizations are quite easy to join. To put it another way, "You may never know what results come of your action, but if you do nothing there will be no result."

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

GameSpot Examines ESA's Attack on GamePolitics

July 2, 2008

In his PressSpotting column which ran on GameSpot yesterday, scribe Kyle Orland looked back at last month's ugly dust-up between the ESA and GamePolitics.

Kyle writes, in part:

Claiming that GamePolitics has a history of "anti-ESA vitriol" just isn't supported by the facts. Yes, GamePolitics covered the ESA's recent troubles retaining members, but so have countless other sites that have nothing to do with the ECA. What's more, GamePolitics' coverage has been relatively moderate compared to the blistering portrayals of the organization in some corners of the gaming blogosphere.

While I appreciate the support, I'd be remiss if I did not point out that Kyle is off the mark when he refers to the ECA which owns GamePolitics as a "rival" of the ESA. They're completely different animals.

Hal Halpin created the ECA to represent video game consumers, while the ESA has been around since 1994, representing video game publishers. What this means is that any individual could become an ECA member, if they choose to. Only game publishers can join the ESA.

Perhaps an easier way to think of it is: ECA is game buyers; ESA is game sellers. While there is some common ground (e.g. - censorship), the interests of gamers and publishers often diverge widely.

Back to the point, there's really so much I could say here. For today  I'll simply point out that for the ESA to charge me with "anti-ESA vitriol" is ludicrous. Here's an organization that sat on its hands for years while Jack Thompson said the most vile things about its president, comparing him to Saddam Hussein and Joseph Goebbels.

That former ESA boss, by the way, was a guy I very much respected. Didn't always agree with, mind you, but respected. The organization has the same P.R. guy now as then, by the way, so what's different? Why am I suddenly the one with the "vitriol"?

Different management, for one thing, so maybe that's part of it. Beyond that, I've broken a few ESA stories this year, ones they probably didn't like (closure of the New York office, member company departures), but reporting the news is my job. It's a competitive business and in this arena, being first with a solid story is what it's all about.

I've also dinged them on a few issues (2007's mod chip raids, failing to speak up on the Mass Effect-Fox News debacle, signing Gov. Rick Perry to keynote E3) and, again, as a commentator, that's part of my job description.

That said, I'm certainly not against the ESA as an entity. The video game industry surely needs a voice in Washington and in state legislatures. It needs an organization to represent its interests. I may not always agree with what the ESA does, but that comes with the territory.

While I'm at it, let me describe the relationship between GamePolitics and the ECA: ECA owns GamePolitics. They pay me to edit the site, and I operate it just as I have since I founded GP in early 2005. Hal Halpin's office is in Connecticut. Mine is in Pennsylvania. I see Hal a couple of times a year at trade shows. The last time we were face-to-face was November, 2007 at VGXPO here in Philly. I'll see him at E3 later this month.

Hal and I trade a few IM's and e-mails on most days, have the very occasional phone call. But from Day One, Hal has insisted on maintaining GP's editorial freedom; I wouldn't have it any other way.

Obviously, Hal is running a business with the ECA and hopes to sign up as many members as he can. I wish him all the best with those efforts, but I don't get involved in that aspect. I mention this by way of demonstrating that while we get along quite well, the ECA does not dictate, approve or edit GP's content in any way. I was very pleased to see that Kyle Orland understands this:

There's a difference between being owned by a company and being a paid shill for that company. GamePolitics is clearly the former but not the latter.
 

UPDATE: GamePolitics stories tagged with "ESA" as far back as August, 2007 are listed here. If you want, you can decide for yourself on how fairly I've covered the ESA.

ECA's Hal Halpin on Shift Radio at Noon Eastern Time - Listen & Call In !!

June 27, 2008

Entertainment Consumers Association President Hal Halpin will be today's guest on Shift Radio - Your Digital Life in Overdrive.

Host Chris Melissinos will interview Hal and  listeners can call in with questions. Hal will discuss what the ECA does for the gaming community and how gamers can get involved.

Chris also promised to discuss "a cool gadget..."

UPDATE: This is the premiere episode of Shift Radio.

UPDATE 2: If you missed the program live, use the widget at left to listen to a recording.

Full Disclosure Dept: The ECA is the parent company of GamePolitics.

 

Parents Television Council Backs Congressmen's Video Game Ratings Enforcement Act

June 10, 2008

Watchdog group the Parents Television Council has issued an "action alert" urging parents to rally behind HR5990, the proposed Video Games Rating Enforcement Act.

The bill, introduced in Congress last month by Reps. Lee Terry (R-NE) and Jim Matheson (D-UT), would require game retailers to check IDs of mature-rated game buyers and would also mandate that information detailing the ESRB rating system be posted in view of customers.

From the PTC alert:

The proposed legislation codifies the video game industry’s own voluntary policies and will ensure better enforcement by requiring all retailers to check IDs from any child trying to buy or rent Mature (M)-rated or Adult-Only (AO) rated games. It does not limit adults’ access to any games they want to buy for themselves or for their children – it merely helps ensure that children can only access age appropriate video games if they are accompanied by an adult.

However, the Entertainment Consumers Association, representing video game consumers, has issued its own alert in opposition to HR5990:

The Video Games Rating Enforcement Act, is another Congressional attempt to unconstitutionally regulate the sale of video games.  If it’s passed, the federal courts will find it unconstitutional – and at great expense to taxpayers. 

 

By raising our voices now, we can let Congress know that we, as taxpayers and constituents, would rather they use their time and our money to discuss more pressing issues such as the war in Iraq, universal healthcare and the national economy.

Full Disclosure Dept: The ECA is the parent company of GamePolitics

Washington Post Probes ESA Member Defections

June 8, 2008

Reporter Mike Musgrove digs into the ESA's recent difficulties in today's Washington Post.

Musgrove brings an interesting perspective to the piece, given that he wrote one of the early profiles of embattled ESA CEO Michael Gallagher last September. In response to Musgrove's questions about losing Activision, Vivendi, LucasArts and id as member companies, Gallagher said:

There are hundreds of trade associations in Washington and virtually all feature member turnover and the ESA is no exception.

Increased membership fees due to the scaling back of E3 may be part of the problem, Musgrove reports, quoting Wedbush-Morgan analyst Michael Pachter:

These [publishers] got rid of E3 so they wouldn't be spending money, and they suddenly find they are spending the same amount of money, but without the spectacle of E3. I can't comment on whether the ESA is effective or not, but clearly several members decided that this is not the kind of reward they expect for that amount spent.

 For the industry's largest players, those fees could be $4.5 million or more per year. id CEO Todd Hollenshead also cited membership fees:

Our departure from ESA is probably temporary and was not political. It was just a question of other priorities this year that we wanted to focus on... [The ESA] is a credit to the industry.

Hal Halpin, president of the Entertainment Consumers Association (ECA), told Musgrove he knew of two other (unnamed) publishers that are planning to drop their ESA membership status:

Several [other publishers] are unhappy but remain with the organization... It's really concerning for all of us. Anyone who cares about the games business should be concerned about what's going on with the ESA.

Musgrove noted that Gallagher has maintained a relatively low profile since taking over the reigns, and that support was top-tier game publishers seems less effusive than it was in 2007:

[Gallagher's] been kind of quiet since that [September WaPo profile]... After a Fox News show featured an uninformed pundit going off about the allegedly sexually explicit nature of... Mass Effect, some gamers complained that the ESA did not step in to defend the game industry...

 

While top-ranking game industry executives were quick to get on the phone or respond to my e-mail queries about Gallagher last year, they weren't as chatty this year... Last year, Robbie Bach, head of Microsoft's game division, got on the phone to sing Gallagher's praises. This year, Microsoft sent me a statement: "We're as committed as ever to the ESA, and we look forward to participating in E3 this summer." Nintendo released a shorter, nine-word statement along the same lines.

For his part, Gallagher told Musgrove:

When it's necessary for the industry to have that loud, clear and public voice to defend itself from a baseless attack, I will be there.


 

Full Disclosure Dept: The ECA is the parent company of GamePolitics

ECA Announces Support for Local Chapters

May 23, 2008

The Entertainment Consumers Association (ECA) announced yesterday that is now has 40 local chapters. The ECA, of course, is the non-profit organization that represents video gamers.

From the press release:

These newly formed networks give consumers the opportunity to connect with like-minded gamers in their area. Participation is open to activities like ECA-sponsored LAN parties, fund-raisers and contests in addition to attending local events, conferences and shows.

 

ECA chapters are forming now in local gaming communities and college campuses all across the country. They adopt the collective goal of educating the community on political issues that directly affect the interactive entertainment industry and broadening the ECAs mission to give gamers a voice.

ECA chapter relations manager Thomas Valentino added:

With over 40 ECA chapters already formed and many more on the way, were incredibly encouraged by the number of gamers that have taken the initiative and embraced our vision. In the coming months, we plan to coordinate group advocacy efforts that continue to preserve our rights as gamers.

The ECA also announced that it had assumed management of the National Association for the Protection of Video Games (NAPVG), a Facebook group for politically-minded gamers.

Full Disclosure Dept: The ECA is the parent company of GamePolitics

GP Gets Extreme Makeover

May 12, 2008
We are currently in the process of moving to a completely redesigned GamePolitics site as well as to a different host, RackSpace.

To go with our new look, we'll have more capacity to handle the increased reader traffic and a better, cleaner interface. We've tried to incorporate feedback from GP readers into the new design. So, yes, you will be able to edit your comments!

This could happen tonight, possibly tomorrow. So if we experience a little downtime, please bear with us...

ECA Issues Action Alert on New Congressional Video Game Bill

May 12, 2008
Last week GamePolitics reported on HR5990, a new piece of video game legislation proposed in Congress by Reps. Lee Terry (R-NE) and Jim Matheson (D-UT).

Also known as the Video Games Rating Enforcement Act, the bill would require retailers to check ID for buyers of M-rated games.

The Entertainment Consumers Association (ECA) has issued an action alert on this bill. ECA members and non-members alike can click here to voice their thoughts about HR5990 to their congressional representative. From the action alert:
HR 5990, the Video Games Rating Enforcement Act, is another Congressional attempt to unconstitutionally regulate the sale of video games.  If it’s passed, the federal courts will find it unconstitutional – and at great expense to taxpayers. 

By raising our voices now, we can let Congress know that we, as taxpayers and constituents, would rather they use their time and our money to discuss more pressing issues such as the war in Iraq, universal healthcare and the national economy.

GP: Readers may find it worth noting that Rep. Terry alleged that in some games players earn points by committing rape. However in an exclusive interview with GamePolitics, the Congressman admitted that he could not name a single game which featured rape.

Rep. Terry was also unaware of last week's Federal Trade Commission report which showed that game retailers were successful 80% of the time in turning away underage buyers. Rep. Terry instead was relying on 2003 data in which retailers had only a 31% turn-away rate.

Full Disclosure Dept: The ECA is the parent company of GamePolitics

Consumer Revolt Convinces EA & BioWare to Rethink Mass Effect DRM Scheme

May 11, 2008
Last week GamePolitics reported on a controversial copyright protection scheme which Electronic Arts was planning to institute on the upcoming PC version of Mass Effect as well as on Will Wright's long-awaited Spore.

The proposed SecuROM scheme would require periodic re-validations following initial activation. PC gamers were not happy, to say the least. Apparently that consumer discontent got some attention, at least at BioWare. In a message posted on a BioWare forum, community manager Jay Watamaniuk announced the good news:
There has been a lot of discussion in the past few days on how the security requirements for Mass Effect for PC will work. BioWare, a division of EA, wants to let fans know that Mass Effect will not require 10-day periodic re-authentication.

BioWare has always listened very closely to its fans and we made this decision to ensure we are delivering the best possible experience to them. To all the fans including our many friends in the armed services and internationally who expressed concerns that they would not be able re-authenticate as often as required, EA and BioWare want you to know that your feedback is important to us.

The solution being implemented for Mass Effect for the PC changes copy protection from being key disc based, which requires authentication every time you play the game by requiring a disc in the drive, to a one time online authentication. This system has an added benefit of allowing players to seamlessly play the game without needing the DVD in the drive.

UPDATE: Mike Doolittle of GameCritics wonders why PC gamers hate DRM.

Via: GameDaily

GP: Thanks to longtime GamePolitics reader Black Manta for the heads-up!

GP Server Crash

May 9, 2008
Our hosting company had a server issue late yesterday which caused GamePolitics to be down for about three hours. We also lost a few reader comments when the server came back up.

We apologize for the inconvenience.

On the brighter side, we've been working on a complete overhaul of GP which is just about complete. We hope to unveil it next week, so watch this space...
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We've Got Reactions to FTC Secret Shopper Report

May 8, 2008

The steep decline in sales of M-rated games to underage buyers reported this morning by the Federal Trade Commission is a clear victory for the video game industry on both the political and public relations fronts.

Taking a victory lap is the organization responsible for operating the video game industry's rating system, the ESRB. Via press release, ESRB president Patricia Vance commented on today's FTC report:
 

Video game retailers have clearly stepped up their efforts to enforce their store policies, and they deserve recognition for these outstanding results.  We commend and applaud retailers for their strong support of the ESRB ratings, and will continue working with them to help ensure that these levels of compliance are sustained if not further increased.


The ESA, representing US video game publishers, declined to comment, referring us instead to the ESRB.

Bo Andersen, president of the Entertainment Merchants Association, a trade group representing a number of video game retailers, also weighed in. For retailers, the report is a mixed bag. They scored superb numbers on game rating enforcement, but were criticized by the FTC for sales of R-rated and unrated DVDs to underage buyers. Andersen said:
 

Retailers don’t want children to be able to purchase or rent video games and DVDs that their parents do not want them to have. As a result, they have made real and significant investments in enforcing the voluntary video game and motion picture ratings in their stores. The FTC’s latest ‘undercover shopper’ survey demonstrates that these investments are producing strong results... While we are pleased with the progress that has been made in ratings enforcement, retailers still are not where they want to be as an industry.


On the consumer side, Hal Halpin, president of the Entertainment Consumers Association, remarked:
 

This is an extraordinary accomplishment from the nation's leading interactive entertainment retailers, as it clearly shows their increased commitment of keeping mature-rated games out of children's hands. Perhaps most impressive is the incredible reversal in their failure rate over such a short period of time and with a comparatively new rating system.

This is truly a vindication for video game merchants who have been falsely damned by anti-game advocates and special interest groups, who now don’t have a leg to stand on.


GamePolitics also offered several high-profile game industry critics and watchdog groups an opportunity to comment. So far we've not heard back from the Parents Television Council, the National Institute on Media & the Family or California State Sen. Leland Yee. There was one critic we did hear from, though...

Despite the eye-popping retail enforcement numbers, anti-game activist Jack Thompson refused to give credit to the video game industry. Instead, he credited... Jack Thompson:
 

I'm more than happy to take credit for the improvement. The threat of legislation has improved performance, not some altruism on the part of the Strauss Zelnick's [or] the industry. To America's parents: Jack Thompson is delighted to have helped.


Of course, Thompson would have been all over the FTC numbers had they been unfavorable to the video game industry. Classy, Jack...

UPDATE: Dr. David Walsh of the National Institute on Media & the Family has now weighed in. NIMF claims a bit of the credit as well:
 

The results of the [FTC's] latest undercover survey are good news for retailers and the [ESRB], but most of all for parents... With its consistent pressure on the video game industry, [NIMF] played a significant role in improving ratings enforcement and education. Similar to our... Video Game Report Cards, the FTC survey shows that specialty retailers, such as GameStop, continue to lead in enforcement and the rental companies need to step up their efforts...


Full Disclosure Dept: The ECA is the parent company of GamePolitics

ECA's Hal Halpin Talks GTA IV, Growing Influence of Games on CBS News

April 30, 2008
Entertainment Consumers Association (ECA) president Hal Halpin appeared on the CBS Evening News last night during tech reporter Daniel Sieberg's segment on the Grand Theft Auto IV launch.

Hal spoke about how games are becoming as influential as movies in terms of entertainment.



And while it doesn't appear on this video, did anyone notice the snotty aside which Katie Couric directed toward GTA IV?

As Sieberg wrapped up the GTA IV segment he said: "Of course, that's assuming you'll want to spend more time with characters... like these..." As Couric came back on camera she dropped an acid, "No thanks."

GP: Thanks to GamePolitics reader Mark of Cain for YouTube'ing the video of Hal's appearance!

Full Disclosure Dept: The ECA is the parent company of GamePolitics

GamePolitics ShoutBox

Posted 09/05/08 at 01:50am
Flamespeak: To be fair, if you dismiss video games as contributors to violence in youth, it is hypocritical to say they cause heroism.
Posted 09/04/08 at 09:21pm
Tarosan: @gamepolitics has he actually lost his job or is on the verge of being disgraced forever?
Posted 09/04/08 at 09:21pm
HalfShadow: If either of you waste good music on him, I swear I will kill you.
Posted 09/04/08 at 09:19pm
Tarosan: I shall blare out "We are Champions" as soon as he gets sacked and post a celebration video on Youtube :P
Posted 09/04/08 at 07:45pm
King of Fiji: @Austin: Go try "I'm Going Slightly Mad" it describes Jack 's mind greatly. xD
Posted 09/04/08 at 07:25pm
Austin_Lewis: @King and Grizzam: I'm going to stand on my mansion's front porch with my Les Paul and Marshall half stack and play both.
Posted 09/04/08 at 07:17pm
ZippyDSMlee: gamepolitics: loseign the bar dose. mostly, hecan still sit in with other lawyers tho..
Posted 09/04/08 at 06:51pm
gamepolitics: He has no job to lose...
Posted 09/04/08 at 06:16pm
King of Fiji: @GRIZZAM PRIME: Instead of the standard "We Are the Champions" might I suggest trying "Hammer to Fall" instead? :D
Posted 09/04/08 at 05:49pm
GRIZZAM PRIME: Jack's disbarment...I already have the giant speakers and the Queen CD rigged up...
Posted 09/04/08 at 04:40pm
Tarosan: I'm hoping Jack loses his job in two weeks... the stupidity in his posts is just well DUMB
Posted 09/04/08 at 03:18pm
ZippyDSMlee: Bannign is stupid,but regulating things for the use by the..er.. "mature" is not so bad.
Posted 09/04/08 at 03:01pm
ZippyDSMlee: SimonBob:and if he was drunk he would be a bad shot, at least at range(8+feet). 20+ proof needs to be reserved for 25ish+ year old while 5-12% beer and wine be approved for 18+.
Posted 09/04/08 at 02:59pm
ZippyDSMlee: SimonBob: why? a 6 pack or 2 would be enough to get anyone drunk, theres no point is banning the harder stuff. sipping the harder stuff in small shot glasses having about. 15oz of it is alot better than drinking 10 12oz cans in a row..... and if he wa
Posted 09/04/08 at 02:53pm
SimonBob: You guys suck at this. The article says Gill drank "2 to 7 drinks a day, including the day of the shooting" and not one of you
Posted 09/04/08 at 02:53pm
SimonBob: countered me with "obviously they should ban alcohol." (And hey, I'm all for criminalizing anything over 100 proof.)
Posted 09/04/08 at 02:49pm
sortableturnip: I remember some woman died from sniffing a man's armpit...ban deoderant! ban armpits!!
Posted 09/04/08 at 02:48pm
sortableturnip: No more gas? Does that mean I have to hold in my farts?
Posted 09/04/08 at 02:27pm
PHOENIXZERO: Pencils too! The kiddies could go out imitating the Joker and want to show people a magic trick! Heck, ban the Dark Knight!
Posted 09/04/08 at 02:18pm
JustChris: @barra: damn, that just reminded me of the lady that died from too much water in a radio-hosted contest.
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