Veteran Games Journalist Named Editor of GP

September 14, 2009 -

With the retirement of founding editor, Dennis McCauley, we’re excited to announce that he will be passing the torch to seasoned game editor, Pete Gallagher. Dennis has been and shall remain mentoring Pete during the transition. Readers of ECA Today, the email-based newsletter which is distributed week-nightly to members, are already familiar with Pete’s work, as he has been the Editor-in-Chief of the popular publication since its inception. Prior to ECA Today, Pete was the Editor-in-Chief of GameDaily and oversaw the transition from a small business-to-business trade newsletter to a major portal, now owned by AOL.
 
“Pete has been an important part of the editorial landscape in games journalism for over a decade, but has done so in a uniquely humble and low-key manner,” said Hal Halpin, president of the ECA. “We’re thrilled to have him come on board and take on responsibility for GamePolitics as well.”
 
Hal also hinted at some additional changes to look forward to, “Over the next few weeks, we’ll be unveiling a few new modules which should enhance user experience across our sites, GP included. And by adding a few more editorial voices to the chorus, we hope to diversify the overall offering, while maintaining the aspects of each property that readers enjoy.”
 
“I’m really excited to be a part of further developing GamePolitics in addition to my other responsibilities,” said Pete Gallagher, incoming EIC of GP. “I’ve been a fan for years and really enjoy working with Dennis. I think the key to the transition and incorporating the new enhancements to the infrastructure will be listening to reader feedback and modifying accordingly, as has been done previously. With the growth of the association and the sites, it’s taking things to the next level and I couldn’t be more thrilled.”

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ECA President Hal Halpin on Dennis McCauley

September 14, 2009 -

While we were sad to hear that Dennis had chosen to move on, we are grateful for the partnership that was built and the talents which he brought to the organization. In a relatively brief period of time, GamePolitics has become an important resource for the gaming community – and educational tool for disseminating information and keeping gamers aware, and a valuable and timely news publication and blog.

Careful not to step on the toes of our endemic media partners and managing the balance between Church and State – regarding editorial independence – were challenges that Dennis took on with skill and ease. From breaking the ‘Hot Coffee’ scandal, to regular and persistent issues related to Jack Thompson, Dennis was a talented journalist and his contributions to the publication and to the association will be missed.

On behalf of the ECA members and GP readers alike, our heartfelt thanks and sincere best wishes, Dennis.

– Hal Halpin, pres., ECA.

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ECA's Halpin Weighs in on Universal Ratings

September 1, 2009 -

Late last week the Federal Communications Commission announced that it would look into the potential for a universal content rating system to span various forms of media.

Hal Halpin (left), president of the Entertainment Consumers Association, has now weighed in on the topic:

Like the respective trade associations which represent the entertainment industry’s various media, we were surprised to hear of the FCC’s interest in exploring the possibility of a universal ratings system. It is odd that video and movies were not included, which would have then been encompassing and more valuable to consumers, in theory.

 

As for if the ECA is in favor of such an endeavor, it would be too early to speculate, not knowing anything more than the cursory details. Our position remains that we fully support the ESRB and believe it to be an important component in the product purchasing process.

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

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ECA Urges Gamer Action on Net Neutrality

August 5, 2009 -

The Entertainment Consumers Association is urging gamers to stand up and be counted for Net Neutrality.

In an e-mail circulated yesterday, the ECA issued a call to action:

Now is the time for you to stand up for your rights and join millions of Americans of every political persuasion in the fight for Net Neutrality. Net Neutrality is the principle that ensures that gamers are free to go where they want, do what they like, and connect with whom they choose onlin. Congressmen Ed Markey (D-MA) and Anna Eshoo (D-CA) have introduced H.R. 3458, the Internet Freedom Preservation Act of 2009.

Take action now and tell Congress to make Net Neutrality the law of the land. Without Net Neutrality, your Internet Service Provider is free to: charge you extra for playing World of Warcraft, to interfere with Xbox Live, or to completely shut off your ability to access for favorite web sites. Net Neutrality effects your entire online experience...

This is our best chance yet in making sure that Net Neutrality is passed by Congress. The head of the FCC supports it, the President of the United States supports it, and we're asking you to make sure to tell Congress you support it. Take a moment to send them the message to make Net Neutrality the law.

A suggested letter to Congressional representatives is available from the ECA website.

GP: Gamers, this issue may not inflame passions in the same way that the censorship debate does, but it's just as important in the long run.

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

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ECA's Halpin Elaborates on Letter Writing Campaign to President Obama

July 30, 2009 -

On Monday, GamePolitics reported that the Entertainment Consumers Association had embarked on a campaign to inform President Barack Obama about the many benefits that video games can provide.

The ECA undertook the campaign following Obama's recent admonition to "put away the Xbox." Over the last few years Obama has often referred to games as something to be set aside in favor of a greater good.

The ECA initiative received wide coverage in the gaming press. In a lengthy interview with The Grumbly Gamer, ECA President Hal Halpin elaborates on why the game consumers' group decided t take its case to the White House:

We [at ECA] had discussed addressing the President’s “put the video games away” aspect of his speeches several times, actually. At issue is the fact that we agree fully with what he’s saying in principle. Parents need to be more involved with what their kids are doing. They need to be more engaged and focus on understanding what media their kids are ingesting. They need to use the ratings systems as a benchmark – and it’s a great first step – but they should really take the few minutes to participate in that media actively.

 

I also agree that kids get far too much screen time, be it movies, TV, cell phones, the Internet, or computer and video games. So we hesitated a few times, hoping that some other form of screen time would be included as the example. But each time the speech was recycled, we waited with bated breath…and were disappointed that the focus remained on gaming and gamers. It began reinforcing the negative stereotype and was compounded by the media interpreting and reinterpreting his meaning. So we had to act.

 

A campaign is precisely the way to let the White House, and by extension everyone else, understand that gamers are tired of the mislabeling of both gaming and of gamers. By giving folks the access to our online advocacy tools, they can take the 30 seconds and make their voices heard. It’s fast, easy and free. You don’t need to be an ECA member. Just someone who wants gaming to be treated with the respect that other forms of media enjoy.

The ECA's online campaign referred to write to President Obama may be found here.

FULL DISCLOSURE: The ECA is the parent company of GamePolitics.

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ECA: Tell President Obama How Games Have Benefited You

July 27, 2009 -

If you're a regular GamePolitics reader, you know that President Barack Obama often refers to video games as something to be set aside in favor of presumably more worthwhile pursuits. In the most recent example, Obama, speaking at the NAACP's 100th anniversary dinner, counseled African-American parents to put away the Xbox.

Now, the Entertainment Consumers Association is urging gamers to let the President know that there is a lot of good in video games. Brett Schenker, Online Advocacy Manager for the ECA, writes:

Throughout the Presidential race and continuing into his Presidency, President Obama on numerous occasions has said "put the video games away." As a gamer and a voter, [the ECA is] asking you to email President Obama to point out some of the ways that video games have empowered and educated you, as well as their power to build teamwork and make people healthier...

We know video games can promote fitness. We know games can educate, because we've experienced that first hand. Video games are also not solely consumption entertainment as we're being challenged to create content for some of our favorite games. We're a part of the new global choice for entertainment and the community it's spawned.

 

We're asking you to speak out now and put a positive face on our community. Make sure to let the President know what we experience every day. Take a moment and make your voice heard.

To assist gamers in contacting the Prez on this issue, the ECA has set up an online action campaign where gamers can personalize their message and have it forwarded to the White House.

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Media Coalition Gets Behind Game Biz Lawsuit Against Chicago Transit Authority

July 23, 2009 -

As GamePolitics reported yesterday, the Entertainment Software Association has filed suit against the Chicago Transit Authority. The video game publishers' lobbying group hopes to overturn the CTA's ban on ads for M and AO-rated games on its vehicles and facilities.

The Media Coalition, an association that defends the First Amendment rights of producers and consumers of First Amendment protected material, has issued a press release announcing its support for the ESA in the case. Executive Director David Horowitz commented on the situation:

Ex-[Illinois] Governor Blagojevich spent hundreds of thousands of dollars unsuccessfully to defend a law that barred minors from buy or renting similar video games before it was struck down as unconstitutional. The Chicago Transit Authority should repeal this ill-conceived ordinance rather than using scarce resources to fight this in court and get the same result.

The ESA, which represents U.S. video game publishers, is a Media Coalition member as is the Entertainment Merchants Association, which represents video game retailers.

The Entertainment Consumers Association, which represents the interests of gamers, is also a Media Coalition member.

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

ECA's Halpin: Gamers Must Fight Negative Stereotypes

July 20, 2009 -

Entertainment Consumers Association president Hal Halpin debuts a new column for Industry Gamers with a look at negative stereotypes of gamers and how such prejudice can be addressed.

Halpin writes:

Combating the negative stereotypes the gaming industry and gamers themselves face is becoming a daunting task. We’ve allowed people to equate gaming with everything from laziness to isolationism and antisocial behavior, when so clearly it’s the opposite.

 

Because we’ve permitted everyone from anti-games advocates (disbarred attorneys included) to the President of the United States of America to perpetuate those fallacies and said and done nothing, we need to take ownership of at least part of that blame; until and unless we speak up and do something about it. It’s time.

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

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Good Press for GP, ECA

June 21, 2009 -

Not to beat our own drum (well, maybe a little), but both GamePolitics and parent company the Entertainment Consumers Association drew some major print media attention this weekend.

GamePolitics was featured in the U.K.'s Times Online Weekend Playlist section which referred to GP as:

...an essential regular read for serious gamers, parents of gamers and (especially) politicians who don't know anything about the world's fastest-growing entertainment medium.

Meanwhile, USA Weekend, published by USA Today, gave props to the ECA for its discount programs available to members: 

Today's gamers always are looking to score a discount. It ain't easy... The non-profit advocacy organization[ECA] is offering a 10% discount on all games-related software and peripherals at Amazon. The membership fee is $19.99 ($14.99 for e-mails ending in .edu or .mil), which means if you buy just a few games a year, you've already earned your money back...

Members get discounts from retailers (Good Old Games) and video game rental services (GameFly), money off admission to events (the Penny Arcade Expo), not to mention room rate discounts at Hyatt hotels.

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.


Digital Britain: More Than Just Game Ratings

June 16, 2009 -

The release of today's Digital Britain report  is a milestone, and not just because of its video game-related news.

The BBC has a rundown of other key policy items in the document prepared by Lord Stephen Carter (left). They include:

  • three year plan to boost digital participation
  • universal access to broadband by 2012
  • fund to invest in next generation broadband
  • digital radio upgrade by 2015
  • liberalisation of 3G spectrum
  • legal and regulatory attack on digital piracy

Some of these will impact gamers as well as the general public, especially universal broadband (which the Entertainment Consumers Association has been lobbying for here in the U.S.).

As regards piracy, the British Government appears committed to taking a hard line, as the BBC reports:

The Government believes piracy of intellectual property for profit is theft and will be pursued as such through the criminal law.

Ofcom is to get powers that will make ISPs inform persistent pirates of the illegality of their actions. It will also allow these people to be identified and pursued if that action does not stop them. ISPs will also be encouraged to use bandwidth reduction and protocol blocking to stymie persistent offenders.

However, despite the changes, The Telegraph reports that the music and movie industries don't believe that the Government is being firm enough against pirates. The newspaper quotes Geoff Taylor, head of the British Recorded Music Industry:

Evidence shows that the Government’s ‘write and then sue’ approach won't work. And Government appears to be anticipating its failure by lining up backstop powers for Ofcom to introduce technical measures later. This digital dithering puts thousands of jobs at risk in a creative sector that the government recognises as the driver of the digital economy.

FULL DISCLOSURE DEPT: The Entertainment Consumers Association is the parent company of GamePolitics.

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Media Coalition Slams California Appeal of Violent Video Game Law

May 21, 2009 -

The Media Coalition, a free speech defense trade group has criticized California's Supreme Court appeal of a lower court decision striking down its violent video game law as unconstitutional.

Media Coalition Executive Director David Horowitz said in a statement:

We are very disappointed that the California Governor and Attorney General have decided to spend the state’s scarce resources to ask the Supreme Court to carve out a new exception to the First Amendment.

 

The Ninth Circuit Court of Appeals earlier declined the state’s invitation to create a new class of speech outside of the First Amendment. This is settled law. In recent years, in addition to California, similar laws in Indianapolis, Michigan, Illinois, St. Louis County, Minnesota, and Washington attempted to ban video games with certain violent content were uniformly found unconstitutional.

Media Coalition members include video game industry trade groups the Entertainment Software Association (game publishers) and Entertainment Merchants Association* (game retailers). It was these two entities which originally brought suit against the California law in 2005.

The Entertainment Consumers Association is also a Media Coalition member.

* Prior to its 2006 merger with the Interactive Entertainment Merchants Association, the Entertainment Merchants Association was known as the Video Software Dealers Association, and the California case continues as VSDA v. Schwarzenegger.

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

ECA's Hal Halpin Comments on California Appeal of Violent Video Game Law to US Supreme Court

May 20, 2009 -

Reactions continue to come in following today's decision by Gov. Arnold Schwarzenegger to appeal a pair of federal court rulings which previously held that the state's 2005 violent video game law is unconstitutional.

Hal Halpin, President of the Entertainment Consumers Association, issued a statement moments ago on the California appeal:

I was disheartened to hear that Governor Schwarzenegger is petitioning the Supreme Court over labeling and sales of video games, especially given the fact that nine similar pieces of legislation have been overturned on First Amendment grounds, costing the respective cities and states much-needed taxpayer funds.

 

Coupled with California’s $21B economic crisis and the fact that the Governor is about to lay off teachers en masse, it’s shocking to the conscience. This was a frivolous political football back when the state had money to burn. Now it’s out-and-out irresponsibly politicized.

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

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ECA Hires New Director of Public Relations

May 16, 2009 -

The Entertainment Consumers Association has added a new member to its team.

Jason Andersen, who previously assisted the ECA as a public relations consultant, joins the ECA as of the organization's Director of Public Relations. In his new role, Jason will act as media spokesperson for the game consumer organization.

A P.R. veteran with more than a decade of video game industry experience, Jason has worked for major game publishers, including EA, SEGA and LucasArts. In those roles, he managed media relations for well-known game franchises such as The Lord of the Rings, Need For Speed and Star Wars.

Heather Ellertson, VP of Marketing commented on Jason's addition to the ECA staff:

Jason has been a key member of our team since we launched in 2006 and was an important part of the association’s visibility, positioning and success. His expertise in publicity, knowledge of the industry and passion for gaming and gamers’ rights make him a perfect fit for the ECA.

As for Jason, he introduced himself via a post in the ECA Forums:

I will be working closely with all of the different departments that make up the ECA to ensure that their hard work is getting the attention that it deserves. That includes increasing the awareness amongst you, the ECA members, in addition to broadening our message to the consumers and the media. In the coming months, we will be launching the first of our monthly newsletters, which will allow us to share the latest and greatest happenings with our members...

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

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GamePolitics Now Available on Kindle

May 15, 2009 -

Here's some great news for GamePolitics readers who are also Kindle owners:

GP is now available from Amazon's Kindle Store. Like other Kindle-capable blogs, there is a small subscription fee, $1.99 per month in GP's case (none of which comes to me, BTW).

As a Kindle fan I've been eager to see GamePolitics made available to the Kindle universe and Brett Schenker of the ECA made it happen. Well done, Brett!

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

UPDATE: Our ECA sister-site GameCulture now has a Kindle version as well.

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ECA's Hal Halpin to Discuss Gamers' Rights at Triangle Conference

April 21, 2009 -

On Thursday, April 30th Entertainment Consumers Association president Hal Halpin will speak at the Triangle Game Conference in Raleigh, NC.

Hal's presentation is billed as a conversation with Russ Pitts of The Escapist. The format sounds similar to Hal's well-received appearance with Spike TV's Geoff Keighley at PAX 08. The conference listing indictates that Hal will discuss:

The future of games as a media and a business, the role of the Electronic Consumers Association and the many key issues facing consumers today, including DRM, Net Neutrality, the economy and the ESRB.

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

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ECA Pleased To See Time Warner Back Down on Price-Gouging Bandwidth Caps

April 17, 2009 -

Consumers won a big victory this week as Time Warner Cable backed down on a plan that would have placed a cap on bandwidth usage for broadband customers, while at the same time charging users a wildly inflated price per gigabyte.

When Time Warner announced recently that it would expand its broadband caps into New York and North Carolina, Ars Technica reports that the plan immediately ran afoul of Rep. Eric Massa (D-NY) and Sen. Chuck Schumer (D-NY). The two lawmakers helped torpedo Time Warner's scheme.

The Entertainment Consumers Association, which also lobbied vigorously against the Time-Warner plan, was delighted with the cable provider's decision to back down. ECA VP and General Counsel Jennifer Mercurio commented on the outcome:

We're pleased that Time Warner has come to their senses on this issue... Having worked against caps and tiered pricing for over a year, and being the leading consumer rights organization to aggressively defend the American public on this issue, we're glad to see our efforts pay off even as we continue to work with Senator Schumer, Congressman Massa, and others to stop this type of consumer price gauging moving forward.

When Mercurio mentions price gouging, she's not kidding. Price comparison done by Nate Anderson of Ars Technica show how blatantly Time Warner planned to rip off its customers:

As TWC expands its test markets for the data caps, it offers plans with 5GB of monthly data transfer for $30. Plans with 40GB of data go for $55... That base rate works out to a truly jaw-dropping $6 per GB per month, and it's so far out of line with competitors' plans as to shock even the most cynical heart.

Take AT&T's DSL, for comparison... AT&T DSL comes out to 9¢ per GB. Verizon's fiber-optic FiOS system... this comes out to $.11 per GB. Upgrading to the much faster 50Mbps service for $144.95 a month still means that the charge per GB is only 36¢.

The situation is similar at other cable operators. Comcast offers Internet service starting at $42.95 per month and has a 250GB cap in place; this works out to 17¢ per GB.

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

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ECA Elevates Jennifer Mercurio to VP / General Counsel

April 7, 2009 -

Jennifer Mercurio, a seasoned advocacy attorney who has substantial video game industry experience, has been promoted to the position of Vice President and General Counsel of the Entertainment Consumers Association.

Mercurio, who in the past worked as a lead attorney for game publishers' group ESA, was originally hired by ECA President Hal Halpin in 2007. Of the promotion, Halpin said:

Jennifer’s track record of success speaks for itself along with her commitment to our advocacy mission for gamers. With the growing recognition of the demographic power of gamers we felt it important to expand her role to take advantage of our momentum on issues such as free speech, broadband access, and the rights of gaming consumers.

An ECA press release notes:

In her new role Mercurio will oversee all legal, policy, research, advocacy, action, lobbying, and government affairs for ECA...

 

The promotion signals the increasing influence of the ECA’s government affairs and policy efforts on behalf of gamers following its recent establishment of the ECA Institute, a charitable non-profit that helps develop and implement ECA public policy positions.

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

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ECA Helps Gamers Petition the FTC on DRM and EULA Issues

April 6, 2009 -

Brett Schenker, Online Advocacy Manager for the Entertainment Consumers Association, circulated the following to ECA members on Friday.

You don't need to be an ECA member to sign the petition that Brett mentions, so feel free to check it out:

Over the past year we have witnessed a growing concern among gamers about the issues of increasingly invasive Digital Rights Management (DRM) and End User Licensing Agreements (EULAs). 

The FTC is holding hearings on the issue of DRM and EULAs. Read the ECA's statement, sign the petition and comment about how consumer rights are being diminished.

The ECA respects the careful balance that must exist between the content community and the customer, and we agree that piracy is an ever-present challenge for the trade; at the same time, consumers must be protected from crippling DRM and murky EULAs.

Now's the time to weigh in with your thoughts about DRM and EULAs.

We acknowledge that these are weighty and topically-important issues, without easy solutions, and we are pleased to see the FTC providing a forum for thoughtful discussion of the matter.  We wanted to give you, the consumer, an opportunity to express your opinions on DRM and EULAs, which will be delivered to the FTC.

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

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ECA's Hal Halpin Dishes on DRM, EULAs and What Digital Distribution Will Mean for Game Consumers

March 31, 2009 -

Last week was a busy one for Entertainment Consumers Association President Hal Halpin.

On Wednesday Hal was in Seattle to serve as a panelist on the Federal Trade Commission's much-anticipated town hall meeting on digital rights management (DRM). From Seattle it was down to San Francisco for the Game Developers Conference. At GDC Hal was interviewed by - among others - Ben Kuchera of Ars Technica and spoke at length about the needs of the game consumer in relation to the game industry's desire for DRM and those pesky End User License Agreements (EULA):

We suggested a few things to the FTC, one of which was we'd like to see DRM disclosed. So when people go to the store and buy the packaged good, the PC game, they'll see something on the front of the box saying there is DRM inside, and to what degree it will be invasive.

The second thing that we recommended was that EULAs get standardized, so again, rather than have 30 or 40 types of agreements, there would be one standard one for all different types of computer games. People go into the store, buy the game, open it, and they can no longer return it... by standardizing the EULA, consumers will have the confidence to know what it is they're agreeing to before they buy the product.

That didn't go over so well. There was a room of attorneys that kind of gasped when we suggested standardization. One panelist commented that the EULA really were there as consumer information, and that was the one and only time that the FTC jumped in and said 'wait a second, this has nothing to do with consumer information, this is purely IP protection...'

Hal also spoke about the coming shift to digital distribution and how this will affect the game consumer:

The transition from disc-based media to digital media... it's essentially going to remove the "purchase to own" out of the equation, replacing it with purchasing a license. That's how PC games are now... That paradigm shift, it's very important for us to get out ahead of it, so with DRM and EULAs, so we can say these are what consumer's rights are, and have an easy way to identify that in the purchasing process...

One of the reasons it's important to get EULAs standardized and DRM disclosed is that when you talk about different [delivery] systems like Steam... there are still controls in place. While it's not SecuROM, it's another form of DRM, it's just in a different way. Consumers need to understand that...

 

Some [game] publishers... feel that the vocal minority of consumers who spoke up about Mass Effect and Spore represent the 'pirates' and in doing so fanned the flames for a much larger percentage of consumers who now feel like they're not being listened to. A dismissive attitude from the industry probably came back to haunt them in sales...

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.
 

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Report: ECA Membership Brings Amazon.com Discount

March 28, 2009 -

Ben Kuchera of Ars Technica reports that he caught up with Entertainment Consumers Association President Hal Halpin (left) at the Game Developers Conference this week.

While Ben has a full, issue-oriented interview with Hal coming up, he has in the meantime posted some good news for ECA members: You'll now get a 10% off software purchases at Amazon.com.

Of the deal, Hal told Kuchera:

If you buy three games or so a year through Amazon, your [$20] ECA membership is basically free.

 

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

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Reactions to Utah Veto...

March 26, 2009 -

Utah Gov. Jon Huntsman's dramatic veto of the Jack Thompson-conceived HB 353 has drawn reaction from a variety of quarters:

We support the efforts of the Entertainment Merchants Association and other industry groups in battling this legislation. It was extremely broad and could have fostered ancillary anti-consumer consequences, such as pushing retailers and publishers to stop promoting and using ESRB ratings, which have been extremely effective in educating consumers about game content. Jennifer Mercurio, Director of Government Affairs, Entertainment Consumers Association

A very laudable decision. National Coalition Against Censorship

This is an absolute win for families. Utah’s parents will benefit from Governor Huntsman’s leadership and thoughtfulness on this issue. His decisive action helps caregivers and prevents businesses from being opened to unproductive, wasteful civil litigation and needless expense. Parents can be assured that the strength of the ESRB rating system remains intact and continues to serve as a valuable resource and will continue to effectively serve them. Michael Gallagher, CEO, Entertainment Software Association

EMA and video game retailers are grateful to Governor Huntsman for his courageous veto of this ill-conceived and inappropriate initiative. We are heartened to see an elected leader look beyond the emotion, rhetoric, and distortions surrounding video games and evaluate a proposal on its merits. As we have consistently noted, House Bill 353 would have been counterproductive for the consumers of Utah, because it would likely have led retailers to abandon their commitments to enforce the video game and motion picture ratings at the point of sale. Sean Bersell, VP of Public Affairs, Entertainment Merchants Association

We appreciate Governor Huntsman’s decision to defend the Constitution and protect retailers by vetoing this bill. The bill may have been well intentioned but it would have undermined the video game and movie rating systems and possibly book age recommendations while leaving local businesses with the constant threat of frivolous lawsuits. David Horowitz, Executive Director, Media Coalition
 

GP: Via e-mail, we've asked Utah Eagle Forum boss Gayle Ruzicka for her reaction. We've asked HB 353 sponsor Rep. Mike Morley, too. So far, we've received no response from either.

(more to follow as we receive them...)

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

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Report: Video Game Biz Lobbyist Cleared for Secret IP Treaty Info

March 16, 2009 -

As GamePolitics has reported previously (see: Digital Rights Groups Go To Court Over Secret Anti-Piracy Treaty), secret negotiations are taking place between the United States, Japan, Canada, the European Union and others governments. Representatives of the various nations are attempting to broker a mysterious treaty known as the Anti-Counterfeiting Trade Agreement (ACTA).

Under discussion are intellectual property and copyright protection, important issues, to be sure. But while the Bush - and now, Obama - administrations have claimed that national security interests prevent consumer access to information about ACTA, Knowledge Ecology Notes reports that dozens of corporate lobbyists have been cleared for ACTA documents.

Included among these, according to the site, are Stevan Mitchell, VP of IP Policy for the Entertainment Software Association. The ESA is a trade association which represents U.S. video game publishers.

Also represented are the Motion Picture Association of America, the Recording Industry Association of America and the International Intellectual Property Alliance, of which the ESA is a member.

Hal Halpin, president of the Entertainment Consumers Association (ECA) has previously expressed concerns about ACTA:

Because ECA supports the balance that must exist between the rights of copyright owners and the right of copyrighted material consumers, we do not think it wise to include any portions of the Digital Millennium Copyright Act (DMCA) in the Anti-Counterfeiting Trade Agreement (ACTA) currently being discussed...    

We are concerned that any DMCA language in ACTA may cause enormous, unforeseen negative implications in US law.  That is why ECA, together with the Consumer Electronics Association, the US Internet Industry Association, Intel, Yahoo, Verizon and others, sent a memo asking the USTR to carefully consider that any discussions of “Internet issues” in ACTA be carefully circumscribed, consistent with U.S. law, and not include any portions of the DMCA.

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

Toys R Us, Best Buy, Amazon Entering Used Game Market

March 5, 2009 -

GameStop CEO Dan DeMatteo can't be happy with the news that his firm, which has owned the used game space for years, suddenly has not one, but three major competitors.

Indeed, financial website The Motley Fool reports that the entry of Toys R Us into the used market will hurt GameStop and likely force the retailer to give consumers a better deal - and we're all for that.

On the publishing side, used game sales hater Ben Feder, President of Take-Two Interactive, must be absolutely frothy now that four major retailers - not just one - will be pushing pre-owned copies of GTA IV.

While the news that Toys R Us, Best Buy and Amazon are all - rather suddenly - entering the used game market is terrific for consumers, the timing seems a bit... odd. How do all three happen to get into used games in the same week?

GamePolitics put the question to Entertainment Consumers Association President Hal Halpin, who, in a past life, founded a trade group for game retailers. In other words, he knows the retail side of the business quite well. Here's what Hal told us:

Toys R Us and Best Buy getting into the used games business makes sense because they really serve very different markets than GameStop, demographically speaking. Amazon getting in is especially bright because of their model - they're positioned really well to cut the market wide open.

 

For Toys R Us and Best Buy, it's likely just coincidence [that news of both came this week]. They're victims of the same economic turmoil as everyone else and looking for growth areas. They have examined the used business before, but [then] it was likely too far astray from their core. Now, it's a matter of exploiting high-margin business extensions, of which Used clearly is one.

 

For Amazon, my guess is that it's much more organic a move. I'm excited to see them invest so heavily in games and with gamers. Overall, it'll be really interesting to see how the landscape is changed by the news. And the bottom line is that it's great news for consumers.

Meanwhile, analyst Michael Pachter of Wedbush-Morgan offered his take on the developing situation and agreed that used games are a smart move for Amazon.

It's obviously a great business.
 
Amazon is the only one that matters. The sweet spot of consumers who trade in games are 13 - 18 year-old boys, and they don't typically shop at Toys R Us or Best Buy, but they most definitely frequent Amazon.
 
It seems to me that the Amazon offer is pretty compelling, insofar as there is no cost to ship games to Amazon, and there is an opportunity for gamers to trade in games and purchase other stuff on Amazon.
 
With that said, Amazon's market share of NEW games is only 2 - 3% (around $200 - 300 million annually), and GameStop's USED game business is over $2 billion.  That means it will take a LONG time for Amazon to make a dent in GameStop's business

GP: Going forward, the developer/publisher response will be something to watch. Will a quartet of major retailers selling used games cause the industry to stop rattling their sabers (as they have been doing toward GameStop of late)? Or will it motivate them to fight harder?

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

Follow ECA's Hal Halpin on Twitter

March 4, 2009 -

Last week we mentioned that readers could follow GP on Twitter and many of you jumped on board.

Today I wanted to follow up by letting you know that Hal Halpin, President of the Entertainment Consumers Association is on Twitter as well. Click here to follow Hal's Tweets.

If you're not on Twitter, check it out!

 

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.


ESA Lobbies for Broadband Deployment

March 3, 2009 -

The Entertainment Consumers Association (ECA) has been lobbying for Universal Broadband for some time. Now, game publishers' trade group the Entertainment Software Association (ESA) appears to be moving in that direction as well.

Congress Daily reports that ESA CEO Michael Gallagher sees affordable high-speed Internet access as "connective tissue" that member companies need to weather the widening recession.

It's not hard to see why. Modern gaming staples such as DLC and online multiplayer require fat pipes. Gallagher elaborated on the issue:

We're the only form of entertainment online that's interactive -- movies and music are linear. We're very pleased with the president's strong embracing of broadband deployment as a high value goal for our country.

 

The administration and Congress have a huge amount to contribute to make sure that resources are available and make sure that rules of the road encourage investment and give companies and customers access to it at reasonable prices and terms.

Gallagher also dished on piracy and legislative issues.

FULL DISCLOSURE DEPT: The Entertainment Consumers Association is the parent company of GamePolitics.

9 comments

ECA Mobilizing Protests Against Digital Download Tax Proposals

February 25, 2009 -

As states try to plug their budget gaps, some are preparing to levy taxes on digital downloads.

Such action will have a direct impact on gamers who use digital distribution to purchase games and DLC. Music and other digital content will also be affected.

On behalf of game consumers, the Entertainment Consumers Association has launched action campaigns against such initiatives in Washington, New York and Mississippi. ECA President Hal Halpin explained the move in the letter below to Washington state members yesterday:

The Washington state legislature is currently proposing a bill which would impose a tax on digitally distributed products, known as House Bill 2075.  The timing could not be worse. This bill would harm Washington consumers - including you - by raising prices at exactly the time that so many are feeling the repercussions of the economic fallout.

Speak up now and tell the Washington state legislature "no" to HB 2075.

One result of this legislation will be to suppress consumption, which will cause layoffs at effected businesses, including the video game industry, which employs many Washington residents.

Tell your representative to vote "no" on HB 2075
.

In the midst of a financial crisis, bills such as this are precisely what consumers don't need. Please take the time to write your state representative, and also help spread the word by telling your friends in Washington State.

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

11 comments

ECA Launches New Nonprofit Institute

February 19, 2009 -

The Entertainment Consumers Association has announced today that it is launching a new, nonprofit organization.

The ECA Institute will address research, programming and policy development needs related to video games. The ECAi will also feature a charitable component. From the press release:

At its core, the ECA Institute’s work will inform the development of Entertainment Consumers Association’s public policy positions and encourage and influence public debate on the issues most pertinent to gamers today.

ECA President Hal Halpin commented on the new initiative:

We’re very excited about the launch of the Institute, as it provides a whole host of new services and support toward very important issue areas to us. The Institute enables us to work with existing and new supporters in different ways than the Entertainment Consumers Association can and, as a result, will make advancing the wants and needs of gamers more effective. It is an interesting collaborative environment that will yield some truly impressive results and affect change in wholly new and compelling ways.

Here are some specific as to the ECAi's activities:

Research and Polling: Research on issues reflecting ECA Institute’s strategic priorities, including: First Amendment rights, universal broadband, Network Neutrality, and consumer protection.

Publications: All ECA Institute research reports will be peer reviewed by internal and external subject experts.

Technical Assistance/Expert Consultation:
Support the ECA’s advocacy efforts with expert consultation, rapid response analysis and technical assistance.

Scholarships and Other Educational Programs:
Develop and foster game education programs and assistance to students through scholarships and financial aid in accredited schools. The Institute will also support the efforts of new and existing games-related charities.

Public Representation: The ECA Institute will contributes to and help shape both public discussion of its priority issues and decision makers’ understanding of gamers’ needs and concerns.

For more info, check out the ECA Institute website.

FULL DISCLOSURE DEPT: The Entertainment Consumers Association is the parent company of GamePolitics.

4 comments

ECA: Net Neutrality, Universal Broadband Sections of Stimulus Package Are Good For Gamers

January 26, 2009 -

Congress is currently considering President Barack Obama's economic stimulus package, a measure which contains some extra goodies for gamers and Internet users.

Because Net Neutrality and Universal Broadband provisions contained in the bill will stimulate the online gaming experience, the Entertainment Consumers Association is providing gamers with an easy way to let their elected officials in Washington, D.C. know that they support the stimulus package.

To that end, the ECA has launched an action campaign at its website. Members and non-members alike can use the page to send a letter urging their congressional representatives to get behind the stimulus legislation. From the ECA site:

Net Neutrality and Universal Broadband are not only great for America; they allow us to play the games we want at high speeds!

Now is the time to act and let our voices be heard.  The new stimulus package... would provide for $2.8 billion in grants to develop broadband connections in underserved and rural populations... the bill also requires that any infrastructure built with the grant money has "open access basis" which would be defined by the new administration's FCC, but which seems to mirror Network Neutrality guidelines...

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

71 comments

ECA Launches Fight Against Video Game Warning Label Bill

January 19, 2009 -

Last week GamePolitics reported on legislation proposed by Rep. Joe Baca (D-CA, seen at left). Baca's bill, H.R. 231, would require video games rated T (13+) and higher to carry a cigarette-like warning label that would read:

WARNING: Excessive exposure to violent video games and other violent media has been linked to aggressive behavior.

In response, the Entertainment Consumers Association has launched an action campaign to oppose Baca's bill:

Congress is simply misinformed on this issue. The vast majority of studies show that there is no proven causal link between violent media of any type and aggressive behavior. Several studies suggest that playing video games can be helpful to young people... Further, the bill requires the label even for games that are not rated T or above for violence, which could confuse parents and undermine the ESRB, which according to the FTC is the most enforced media retail system.

HR 231 is an unconstitutional restraint on speech that will harm consumers and parents alike. Please join with the ECA, and let your representatives know that you want them to let the industry and parents continue with a system that works, and have Congress stay focused on the real problems facing our nation.

The campaign site has a suggested letter which users can edit and automatically forward to their congressional representatives.

Rep. Baca, by the way, was recently named one of the Ten Worst Members of Congress by Esquire magazine.

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

58 comments

Join ECA's Game on GoCrossCampus

January 14, 2009 -

The Entertainment Consumers Association is currently running an online RTS game on GoCrossCampus.

Started by a group of Yale students, the game allows players to join teams, attack opposing factions, conquer territory, elect and impeach commanders, and even vote off spies.

In the case of the ECA game you can join your ECA chapter's region and learn a little bit about the ECA in the process. The game is open to everyone (notjust ECA members).

Learn more about joining or starting an ECA Chapter here.

FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.

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MechaTama31I mean, of the groups being bullied here, which of the two would you refer to collectively as "nerds"?10/19/2014 - 11:30pm
MechaTama31But that's the thing, it doesn't sound to me like he is advocating bullying, it sounds like he is accusing the SJWs of bullying the "nerds", who I can only assume refers to the GGers.10/19/2014 - 11:21pm
Andrew EisenInteresting read. Unfortunately, too vague to form an opinion on but at least now I know what faefrost was talking about in James' editorial.10/19/2014 - 10:39pm
Neo_DrKefkaBreaking GameJournoPros organized a blacklist of former Destructoid writer Allistar Pinsof for investigating fraud in IndieGoGo campaign http://blogjob.com/oneangrygamer/2014/10/gamergate-destructoid-corruption-and-ruined-careers/10/19/2014 - 8:57pm
Neo_DrKefkaOnly good thing I seen come out of the Biddle incident was the fact a professional fighter offered to give 10k to an anti bullying charity for a round in the ring with Biddle.10/19/2014 - 7:49pm
Neo_DrKefkaEven after all the interviews she is still on twitter making fun of people with disabilities (Autism) yet she is a part of the crowd that is on the so called right side of history...10/19/2014 - 7:48pm
Neo_DrKefkaWhich #GameGate supports are constantly being harassed and bullied. Brianna Wu who I told everyone she was trolling GamerGate weeks ago with her passive aggressive threats was looking for that crazy person in the crowd.10/19/2014 - 7:47pm
Neo_DrKefkaI believe the problem #GamerGate has with Sam Biddle is he is apart of this blogging group that in a way hates or detests its readers. Also being apart of the crowd that claims its on the right side of history isn't helping when he is advocating bullying10/19/2014 - 7:45pm
MechaTama31Of course, I'm looking at these tweets in isolation, I don't know a thing about the guy.10/19/2014 - 7:06pm
MechaTama31If anything, the sarcastic implication seems to be that the SJW crowd is bringing back the bullying of nerds. But it's the GGers who are out for his blood? I'm lost...10/19/2014 - 7:01pm
MechaTama31I don't really get this Sam Biddle thing. The reaction to his tweets seems to be taking them at face value, but... they're tongue in cheek. Right?10/19/2014 - 7:00pm
Andrew EisenI have it. The problem, so far as I can tell, is neither of them allow me to overlay my webcam feed or text links to my Extra-Life fundraising page.10/19/2014 - 4:08pm
quiknkoldand yes, its free10/19/2014 - 4:05pm
quiknkoldshould grab Hauppauge capture. has mic support and can upload directly to youtube10/19/2014 - 4:05pm
Andrew EisenThe former.10/19/2014 - 4:00pm
quiknkoldwas it StreamEez, or the StreamEez feature in Hauppauge Capture? cause I know Capture has alot more support from the devs.10/19/2014 - 3:54pm
Andrew EisenI actually tried StreamEez last week. Flat out didn't work.10/19/2014 - 3:53pm
quiknkoldI use the Hauppauge Capture software's StreamEez. Arcsoft showbiz for recording. I just streamed a few hours of Persona 4 Golden with zero problem using the program. Xsplit is finniky when it comes to Hauppauge10/19/2014 - 3:40pm
Andrew EisenTrying to capture console games and broadcast with Open Broadcaster System because I've had technical difficulties using XSplit 3 weeks in a row.10/19/2014 - 3:37pm
quiknkoldand what are you trying to capture?10/19/2014 - 3:31pm
 

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