Gearbox Software's Randy Pitchford has been speaking to the media today to clarify the recently announced delay of Duke Nukem Forever. Speaking to Eurogamer, Pitchford said that trying to meet the May launch deadline would not have done justice to the game or those who have waited over a decade to play it. He also noted that this was not some slick PR trick - they intended to release the game in May when they announced the date.
"No trick - we believed May when we announced it," Pitchford said. "There is always uncertainty and we use experience and trends to help us be predictive. We are not perfect when it comes to predicting uncertain outcomes, but we are perfect at being committed to our goals and working relentlessly towards them. I think we may have been able to force May, but we think that would've introduced risks that would not have served gamers who have waited as long as we have to finally play Duke Nukem Forever."