2013 Life. Love. Game Design Challenge Winners Announced

July 12, 2013 -

Jennifer Ann’s Group, an Atlanta-based 501(c)(3) charity dedicated to preventing teen dating violence through "awareness, education, and advocacy;" announced the winners of the 2013 Life. Love. Game Design Challenge. The competition asked participants to create games that raised awareness about teen dating violence and appealed to students. One other key element of all of this year's winners is that they raise awareness about teen dating violence without using any violence in gameplay.

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Museum of Design Atlanta Presents 'XYZ: Alternative Voices in Game Design'

July 3, 2013 -

A new exhibit opening at the Museum of Design Atlanta (MODA) (co-sponsored by the Georgia Tech Digital Media Program) hopes to highlight the fact that women have a strong presence in the gaming industry and contribute to it greatly. The exhibition, dubbed "XYZ: Alternative Voices in Game Design," will be the first to highlight the work of women as game designers and artists.

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Facebook Game Warns of the Dangers of Buzzed Driving During the Holidays

July 3, 2013 -

The Ad Council and the National Highway Traffic Safety Administration (NHTSA) have teamed up to create a Facebook game called "Buzzed. Busted. Broke." The goal of the game is to raise awareness on buzzed driving - which is more likely to happen on a holiday like the Fourth of July. The game uses photo matching gameplay and images related to buzzed driving. The game was created with the help of Play API.

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Google Study: Forty-Seven Percent of Gaming Video Views Come From Community Created Content

July 2, 2013 -

A new study released by Google related to its YouTube video service concludes that community created gaming videos represent 47 percent of views, while pre-launch material uploaded from publishers and PR make up 50 percent of views. Google's report also reveals that one-in-three views are from a smartphone or tablet. Google calls these "second screen" views, and suggests that they are watched while playing the game for guidance and tips. The study also noted that 95 percent of consumers watch gaming videos on YouTube.

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MoMa Adds Six New Games, One Classic Console to Collection

June 28, 2013 -

The Museum of Modern Art (MoMA) announced this morning that it has acquired six more video games and one gaming console for the Architecture and Design collection. These include works from the early industry pioneers Atari, Taito, and Ralph Baer, and from the comparatively young Mojang. The new additions are: Magnavox Odyssey (1972), Pong (1972), Space Invaders (1978), Asteroids (1979), Tempest (1981), Yar’s Revenge (1982), and Minecraft (2011).

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Graphic Designer Accuses Naughty Dog of Lifting Map for The Last of Us

June 25, 2013 -

A graphic designer credited with creating a redesign of the Boston MBTA Transit Map is furious with Naughty Dog for using it in its recently released PlayStation 3 action game The Last of Us.

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Downtown Fort Myers Becomes a Video Game Wonderland in November

June 25, 2013 -

Game Nation will host Game Nation Celebration, a launch party happening on November 1 - 3 in Fort Myers, FL. The Downtown River District area will be transformed into what organizers call a "massive, interactive story based adventure using the art and culture of video games, immersive storytelling, and video gaming competitions as a backdrop."

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Games for Change Announces SEXETC.ORG Game Design Competition Winner

June 18, 2013 -

Games for Change has announced that the game concept Safe Sex with Friends is the winner of the 2013 SEXETC.ORG Game Design Competition. The three finalists were Safe Sex with Friends, SexEd Super Task Force, and Check/Mate. After hearing presentations from all three finalists (during the 10th Annual Games for Change Festival) and thoughtful deliberation by jurors (Matt Parker, Lana Dakan, Lucinda Holt, and Naomi Clark,) Safe Sex with Friends was selected as the winning game.

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Wonder City Teaches Young Girls How to Be Super Heroes, Leaders

June 13, 2013 -

Filmmaker Kristy Guevara-Flanagan, who is best known for her documentary ("Wonder Women! The Untold Stories of American Superheroines") about strong women throughout history and championing  the empowerment of women, has made a new game called Wonder City.

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Reminder: Games For Change Festival Next Week

June 12, 2013 -

Organizers of the 10th annual Games for Change Festival sent along a reminder that next week the annual event dedicated to games will officially launch. This year the Games For Change Festival will take place at New World Stages in NYC from June 17-19.

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Late Night with Jimmy Fallon to Host Video Game Week June 17 - 21

June 12, 2013 -

NBC's Late Night with Jimmy Fallon will host its fourth annual video game week June 17 -21 (12:35am ET on NBC). The weeklong event will likely feature a lot of the games being shown at E3 this week, along with Fallon's signature comedy sketches and special music guests and performances.

Musical guests to appear during the week also have ties to the video gaming world: on Monday Anamanaguchi will be taking the stage for their first live in-studio performance on American TV. The band is well-known for being at the forefront of the chiptune scene.

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PETA Launches Cage Fight: Knock Out Animal Abuse

June 10, 2013 -

With the tagline "knock out animal abuse," People for the Ethical Treatment of Animals' (PETA) new 8-bit style beat 'em up lets you take on "animal experimenters" using real MMA fighter Aaron Simpson and Georgi Karakhanyan, with Octagon Girl Arianny Celeste. Cage Fight: Knock Out Animal Abuse lets players beat up waves of "scummy animal experimenters and free animals from painful laboratory tests."

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Sean Astin To Appear in Video Games: The Movie

June 4, 2013 -

Jeremy Snead, creative director at Mediajuice announced that Sean Astin will appear in Video Games: The Movie!, the documentary film about video games crowd funded by a very successful Kickstarter campaign. Astin, who considers himself a hardcore gamer, is best known for his roles in Goonies and The Lord of the Rings films (and who reprised his role as Samwise for The Lord of the Rings: War in the North videogame).

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Code for America’s Jennifer Pahlka Heads to the White House

May 31, 2013 -

Code for America founder Jennifer Pahlka is headed to the White House for a year. Pahlka founded Code for America in 2009 as a way of pairing technology and software companies with cities that are struggling to bring services into the information age. Pahlka will serve as the White House’s latest deputy chief technology officer for government innovation, according to a post on the organization’s blog.

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London's V&A Museum Names First Game Designer in Residence

May 30, 2013 -

London's Victoria & Albert Museum has hit a milestone of sorts this week. It has appointed it's very first Game Designer in Residence - Sophia George of Swallowtail Games. The BAFTA Award-winning game designer will work closely with the V&A museum and the University of Abertay Dundee to emphasize the history of British game design. She will release a game related to the residency by the summer of 2014. Game Designer in Residence is also supported by The Association for UK Interactive Entertainment (UKIE).

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Tropes vs Women in Video Games Part II

May 28, 2013 -

Update #2: The video is back up!

Update: the video has been removed temporarily by YouTube. Visiting the link provides the following message:

"This video has been removed because its content violated YouTube's Terms of Service. "

We'll have more on this as information becomes available, but clearly someone related to one of the many games highlighted in the video has made a copyright claim.

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Video: 'Play Nice: The Science of Player Behavior' Talk

May 24, 2013 -

Justin Reich from the EdTech Blog has posted a video of the "Play Nice: The Science of Player Behavior" talk given last month by Riots Games' Jeffrey Lin (lead designer of social systems) and Carl "Status" Kwoh (the producer for the player behavior team) at Berkman Center for Internet & Society (at Harvard).

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Gaming Beats Out Sex as Favorite Bank Holiday Activity Among UK Males

May 24, 2013 -

According to a survey of male customers conducted by UK video game retailer GAME (and reported on by the Daily Record), approximately 39 percent of British men said they would rather play games than do anything on a bank holiday (a public holiday in the UK).

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National Endowment for the Arts to Host Webinar for Media Arts Projects Grants

May 24, 2013 -

The National Endowment for the Arts let us know that it will host a webinar on Thursday, May 30 ( 3:00-4:00 p.m. EDT) to help applicants understand the application process for securing a media arts projects grant. The NEA's Media Arts Director Alyce Myatt will conduct the webinar, which will offer an overview of guidelines, information on selecting work samples, and advice on preparing a strong application. All of this will be followed by a brief question and answer session.

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iam8bit Entertainment System Exhibit Opens June 7 in Los Angeles

May 23, 2013 -

The iam8bit Entertainment System, a videogame-themed art exhibit, is set to launch in Los Angeles on June 7. Organizers of the iam8bit Entertainment System promise the debut of an international showcase featuring the work of a variety of returning and first-time artists, all inspired by classic 1980s videogames.

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ALA Office for Intellectual Freedom: Libraries Should Embrace Video Games, Not Ban Them

May 23, 2013 -

An interesting editorial penned by Barbara Jones, the director of the Office for Intellectual Freedom for the American Library Association, puts the brakes on all the talk about banning video games from public libraries.

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Australia's Bureau of Statistics Releases City Building Game

May 20, 2013 -

Australia's Bureau of Statistics has released an interesting game for iOS devices that uses real census data (circa 2011) from the country's various towns called Run That Town. Players build a town using real census data (which can include the real town they live in… in Australia) and run it.

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First Lady Sees Culture as an Obstacle to Higher Education for African American Youth

May 17, 2013 -

First Lady Michelle Obama recently gave a commencement address at Bowie State University encouraging more young African Americans to continue their education. She does so by throwing culture like videogames, television, and music under the bus.

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Nintendo Targets Let's Play Videos on YouTube

May 16, 2013 -

Nintendo has decided to target "Let's Play" videos on YouTube with "content ID match" claims, according to multiple reports this morning. By making these claims it allows Nintendo to either block content or monetize the video. This is not sitting well with Let's Play video makers like Zack Scott whose videos have been targeted by Nintendo.

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Crowd Funding Campaign for 'Get Schooled' Opens

May 8, 2013 -

S.O.S. Gamers has launched a crowd-funding campaign for Get Schooled, an initiative that supplies underprivileged schools and community centers in the New York City area with access to educational technology including computers, calculators, and recreational items such as video game consoles and games.

GTFO Documentary Gets Fully Funded

May 6, 2013 -

GTFO, a documentary about sexism and harassment in the video games industry and within the gaming community has surpassed its funding goal of $20,000. With four more days to go, the documentary has managed to raise $23,829 from just 882 backers on Kickstarter. The documentary is being put together by New York-based filmmaker Shannon Sun-Higginson, who describes herself as a casual gamer.

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Papo & Yo Developer Tackles Bullying in Next Game

May 2, 2013 -

Papo & Yo developer Minority Media took the wraps off the next project it is working on - a game about bullying. The game is called the Silent Enemy, and explores the topic of bullying and what people who see bulling tend to do (not get involved). According to a promo video for the game, it will feature an "Aboriginal character" who embarks on a quest to find springtime in Northern Quebec. During that quest the protagonist will be bullied by crow-like creatures that hinders his quest.

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My Carnival Aims to Help Children with Cystic Fibrosis

May 1, 2013 -

Accessibility advisor AccessAble Games is looking to raise $40,000 via Start Some Good for a Spanish and English language game called My Carnival that helps children with cystic fibrosis maximize their pulmonary functions.

Story Bundle Offers Ten Video Game-Themed Books in Latest Bundle

May 1, 2013 -

We've seen the pay-what-you want bundle dedicated to indie games from places like the Humble Bundle and Indie Royale Bundle, but Story Bundle is offering a great collection of books for whatever you are willing to pay - and all of them are related in some way to gaming.

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Poll Results: Quitting Games on Moral Grounds

April 23, 2013 -

Last week we asked you if you "have you ever stopped playing a video game on moral grounds?" The question was inspired by this story about a man who got a refund from Valve because he objected to a certain scene in the Steam version of BioShock Infinite involving a religious rite.

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Is King right? Should all games adopt the free-to-play model?:

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MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
 

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