If you thought that World of Warcraft was apolitical, think again.
WoW Insider recalls the popular MMO's top political moments of 2008:
2008's Game Over is just around the corner and that means it's time to look back at the top gaming stories of the past twelve months.
With so much happening in 2008, it wasn't easy to trim the list down to just 15 stories. But we managed, so, without further ado:
15. No Taxation Without Representation: Several states looked into levying "sin taxes" against the purchase of video games and consoles in 2008. Such measures were proposed by legislators in Wisconsin and New Mexico, but ultimately failed to pass. In New York, Gov. David Paterson's 2009 budget proposal would add a sales tax to digitally-delivered content, including DLC. On the other side of the coin, an increasing number of states are offering tax breaks as an incentive to lure game developers to set up shop.
14. War. Huh. What is Good For? As the US Army made increasing use of its popular America's Army recruiting game, anti-war protesters marched at a number of Army-sponsored gaming event around the country. Protesters also gathered outside Ubisoft's San Francisco offices to protest the console version released by Ubi a couple of years back. In addition, the American Civil Liberties Union charged that the Defense Department's use of the game violates United Nations protocols which bar the recruitment of children into military service.
13. Defectors! The Entertainment Software Association began the year with 28 member companies. Following a number of defection by companies both large (Activision, LucasArts) and small (Crave, NCsoft), it will finish the year with, at most, 21. The economy certainly had something to do with it, but some reports indicated dissatisfaction with new ESA boss Mike Gallagher.
12. Spore Triumph Turns to Controversy: It was supposed to be legendary game designer Will Wright's crowning achievement, but Spore will be remembered more for install limits and loading unwanted Securom DRM on player's computers than for its game play. Yes, EA eventually backed off on some of the security measures but not before several class-action suits were filed by consumers. The game's DRM issues fueled a debate about piracy that is still raging.
11. ESRB and Retailers Earn High Marks: The Federal Trade Commission released the results of its annual secret shopper study and the video game industry did itself proud. According to the FTC, retailers properly enforced M ratings 80% of the time, with GameStop earning an eye-popping 94% grade. Clearly, the ESRB is getting the word out to parents and retailers are doing a better job of training their clerks to enforce game ratings. The ESRB also expanded its parental outreach program with a very cool ratings widget and continued wooing political figures with the lure of free advertising via ESRB-funded public service announcements.
10. Rise of the Game Consumer Movement: The Entertainment Consumers Association (ECA) continued to expand its representation of issues important to gamers by addressing DRM, Net Neutrality and Universal Broadband, among other concerns. Gamers showed themselves to be a very powerful grassroots force, using the power of the Net to mobilize against Spore's DRM and respond to author Cooper Lawrence, who blithely - and incorrectly - trashed Mass Effect on Fox News.
9. In the Eye of the Beholder: Rensselaer Polytechnical Institute in upstate New York invited Iraqi-born artist Wafaa Bilal to present his controversial Virtual Jihadi game exhibit and then booted him from campus when the school's Republican Club protested. Forced to use a private art gallery in neighboring Troy, Bilal again found himself shut down when Republican city officials drummed up a long-ignored building code violation. Bilal eventually returned to Chicago where he teaches art. The ACLU sued city officials in federal court.
8. If You Can Make Video Game Law There, You Can Make it Anywhere: Led by Republican State Sen. Andrew Lanza, New York passed a video game bill in 2008 and Gov. David Paterson (D) signed it into law. However, the law, which takes effect in 2010 is essentially a showpiece and lacks teeth. Game sales will not be restricted in any way. How can you be sure? Easy: the video game industry did not file its usual constitutional challenge. See the Rest of the List After the Jump...
In an op-ed published at 1up, Michael Gallagher, CEO of game publishers trade group the Entertainment Software Association, frames the recent presidential election as "a historic time for America and the computer and video game community."
Recapping many of the campaign-related game developments (Obama's XBL ads, McCain's Pork Invaders game), Gallagher writes:
The campaign produced a milestone of its own in the use of our technologies to engage and communicate with voters.
For the first time, American gamers and the entertainment software industry played an active role in the political process...
With the U.S. recession deepening, Gallagher also cites the benefits that the game industry provides to the U.S. economy and lays out the ESAS's agenda going forward:
Gallagher concludes with:
We look forward to working with the Obama administration, the new Congress and state leaders around the country and ensuring that America's governments recognize the positive effects of the computer and video game industry.
UPDATE: For more of Gallagher's thoughts, see GameStop's interview.
Gene Koo of TechPresident describes his experience with the reality game play of campaign site/ARG My.BarackObama.com:
It featured minimal graphics, no sound effects, and deeply flawed gameplay. Yet one of the most important game titles of 2008 was played by thousands and helped change the face of American politics...
MyBO awarded Obama supporters with points for taking real-world actions that would likely help the candidate win the primaries and the general election: making phone calls to voters, hosting gatherings, and donating money... MyBO was the first serious ARG deployed by a political campaign...
For most supporters, the points likely functioned as a curiosity. Still, the point system helped signal what kinds of activities really mattered, and it probably had something to do with the over 200,000 events hosted and 27,000 groups created on MyBO – an impressive number even after you discount some set of bogus ones put on to game the system...
Although GamePolitics tracked numerous election-themed games during the presidential campaign, we just stumbled across one of more unique and interesting ones.
Steal This Election is slick look at how to use dirty tricks to win the White House. The game has more attitude and atmosphere than most of the other offerings we've seen, which are generally variations on martial arts, FPS or whack-a-mole.
Our only gripe is that the online game is broken. GP's candidate (a Sarah Palin knockoff) won with 182% of the vote. Also, there doesn't seem to be much replayability. No matter which candidate you choose, the dirty tricks are the same. It made sense in the game for my Palinesque character to paint Obama as a terrorist, since that was, unfortunately, an actual theme in the election. It made less sense to have the same tactic available for the Obama-like character to use against the game's faux McCain.
Despite these rather significant flaws, Steal This Election is worth a look if political games float your boat. Let's hope that they fix the game mechanics by the time November, 2012 rolls around.
GP: Okay, that's it. No more election games. Probably...
Gene Koo of Valuable Games live-blogs an appearance by serious games guru Ian Bogost (left) at a Harvard study group led by Nicco Mele:
Video games [serve] as a centrifying values issue, making it very cheap [for politicians] to decry video games. Ian mentions the ECA (Entertainment Consumers Association), and the idea of a union of video game players, or a common identity among gamers, “weirds” him out.
Gamer demographics — if there are political games, whom will they reach?: There’s a lot of bad data, but… see the Entertainment Software Association. The better question is to break them down by style/type. Ian’s own games — TSA game since 2006 has approached 50M plays. (< $10K to build).
An Obama game could really sell. Who wouldn’t buy an Obama game? Well...
So what about an abortion game that attempts to help each side understand the perspective of the other side of the debate? ...
Nicco mentions that the [Howard] Dean [2004] campaign’s game did inspire people to donate, get involved. Ian wonders if this idea will “peak” (novelty factor).
The problem is that the vast majority of these [political] games are meaningless tripe. See Ian’s discussion of Pork Invaders, in the Gamasutra article, and also the contrast with Tax Invaders as a rhetorical device.
FULL DISCLOSURE DEPT: The ECA is the parent company of GamePolitics.
Earlier this week GamePolitics covered a New York Times story which reported that some gamers were leery of how Barack Obama's presidency might affect their pastime.
Writing for fidgit, longtime game journo Tom Chick (left) takes issue with the NYT (okay by me), but takes a cheap shot at GamePolitics in the process (hey, Tom Chick, don't shoot the messenger):
You know it's been a slow news day at the New York Times when they assemble a couple of scant details about the appearance of videogames in the Presidential campaign under the headline "Some Video Gamers Leery of Obama's Views"...
In addition to citing the inveterate cryers of "Wolf!" over at GamePolitics.com, they base their story on a user comment on 1up.com... Could this be because the post makes more sense than either the New York Times story or the 1up story it's commenting on?
As a scholar and college teacher [who] writes about games, I don't see this as any kind of whipping post that's part of Obama's policy building... The only way games will come up as a major part of any presidency anytime soon is just as it has in the past: when it's a convenient scapegoat.
However, videogames are already a factor in Obama's presidency. Like Bill Clinton before him, Barack Obama is in touch with a whole new generation of voters, and therefore American culture... While Barack Obama may not be as big a dork as us videogame players, he deserves credit for being aware that we're out here. We should be glad, not leery.
GP: Inveterate cryers of "Wolf!"???
With some gamers expressing concern about President-elect Barack Obama's position on video games, it's somehow reassuring to learn that campaign staffers partook of group Rock Band sessions during their down time.
That word comes by way of a look back on Obama's winning strategy by the New Yorker:
Like many campaign teams, Obama’s was young. The communications department –made up mostly of guys in their twenties and thirties — had a fraternity-house quality. On weekends, they would often drink beer together and play the video game “Rock Band” at a group house in Chicago’s Lincoln Park neighborhood.
They had been brought up in Democratic politics in the previous two decades with an understanding that the people who worked for Bill and Hillary Clinton were the best operatives in Washington, especially when it came to dealing with the media. They had watched “The War Room,” the documentary about the 1992 Clinton campaign, which featured strategists like James Carville and George Stephanopoulos manically responding to every negative story and trying to win every news cycle.
Via: MTV Multiplayer
Despite those well-publicized Barack Obama ads on Xbox Live, some gamers remain leery of the President-elect's views on video games, according to the New York Times.
The NYT's Brian Stelter writes:
Some players say they are concerned about other interruptions to their games that they consider more serious. Blog posts scoring Mr. Obama’s positions on video games have received hundreds of comments, with some readers worrying that his admonitions during the campaign to “put the video games away” signaled new regulations or restrictions on the industry...
A Web site called GamePolitics, established by a pro-gaming consumer advocacy group, pointed out in February that Mr. Obama had given campaign speeches in which games were used as a metaphor for underachievement.
Mr. Obama’s answers to a questionnaire by the nonprofit group Common Sense Media last year echoed the theme. He indicated that he supported parental controls for both television and video games and called on the video game industry to “give parents better information” and improve the voluntary ratings system. “If the industry fails to act, then my administration would,” he wrote.
GP: Seeing GamePolitics cited in the NYT is sweet, even if they did forget to include a link.
UPDATE: The fiery Obama image at left is part of DLC released for Mercenaries 2 by Pandemic Studios.
GamePolitics covered so many election-themed Flash games during the run-up to November 4th that we actually lost count.
Surprisingly, however, a roundup on Amazon.com's Game Room Blog turns up a few that we missed. For the sake of completeness, here they are, along with Amazon's description:
Game makers have taken to Barack Obama in a big way.
The president-elect has already made appearances in a Saints Row 2 trailer and as DLC in Mercenaries 3.
Wii title Kidz Sports Crazy Mini Golf, launched this week by Data Design, now has a video up featuring Obama scoring some sweet holes-in-one while characters John McCain (at least, I'm guessing that's supposed to be McCain) and Sarah Palin look on in frustration.
Thanks to: GP correspondent Andrew Eisen for the tip!
If the Obama honeymoon isn't over for you yet, check out Super Obama World.
For now you can play an Alaska level or head to the Republican National Convention. But more levels are promised, including Illinois, Arizona and Washington, D.C.
If you like the very 8-bit looking online platformer, they've got merch you can buy as well.
Via: Kotaku
While GP was glued to old school CNN for news of this year's presidential voting, Bixyl Shuftan recaps what election night was like in the Second Life metaverse for the Second Life Newspaper:
Princess Ivory had this to say, “Do you all realize that this is a historic election not just for the US, but for SL? 4 years ago SL wasn't as popular. In the past, we would gather with our neighbors and family in the living room and watch the election results on television. Now we sit and watch our avatars sit together, and listen to the BBC broadcast from another window. Incredible..."
Checking the Obama HQ, they had set up some bright glow-balls, bathing the interior of the building in light. And with victory declared, many were dancing away...
Then a couple came in, telling everyone they had just been banned from the Straight Talk Cafe, saying they ran through the place naked...
GP: Only in SL...
David Jaffe, famed designer of the God of War series, is ecstatic over Barack Obama's victory in Tuesday's presidential election.
As GP sister-site GameCulture reports, Jaffe's morning-after blog is typically candid:
...wow...
...bleeping thank you America!
Now let's just hope Obama can really do what he says and bring ALL OF US together...Democrats, Independents, AND Republicans!
What an amazing night!
Bleep, I'd hug Bill O'Reilly at this point!
With the constitutional battle over California's 2005 video game law apparently heading to the U.S. Supreme Court, potential appointments to the Court by President-elect Barack Obama take on added significance to gamers.
While there are no current SCOTUS vacancies, NPR's Nina Totenberg reports that, given the age of the current justices, one or more slots are likely to open up during Obama's presidency.
Among potential Obama appointees, Totenberg drops the name of Michigan Gov. Jennifer Granholm. Veteran GamePolitics readers will recall that Granholm was the driving force behind Michigan's 2005 violent video game law, later ruled unconstitutional by a U.S. District Court judge. Michigan was compelled to pay the video game industry's legal fees in that case to the tune of $182,349.
In 2006 Granholm also joined other Michigan politicians in calling for a boycott of Eidos' controversial cops-and-robbers shooter 25-to-Life.
The appointment of Granholm could influence any Supreme Court consideration of laws related to video games. Current Justice Antonin Scalia has previously commented that video game restrictions might be constitutional.
Totenberg also notes that Hillary Clinton, whose anti-game resume far exceeds that of Granholm, has been mentioned as a possible justice. However, Totenberg concludes that a Clinton appointment would be seen as far too political for the Supreme Court.
Obama, of course, is an expert on constitutional law. In his book, The Audacity of Hope, he writes:
The Constitution envisions a road map by which we marry passion to reason — the ideal of individual freedom to the demands of community. And the amazing thing is that it has worked.
For Election Day GamePolitics posted a watch list of congressional races in which the candidates had some connection to the video game scene.
Most of the incumbent senators and representatives on this list are (or have been) game critics and all of them won re-election. Those results seem to indicate that the video game issue lacks political significance among voters at the national level, at least for now.
Here are the results of those races:
U.S. Senate:
Roger Wicker (R-MS) - The video game critic (he currently has game ratings legislation in the Senate) won handily with 55% of the vote.
Ted Stevens (R-AK) - Although the race hasn't been called yet, amazingly, the corrupt, tech-challenged Stevens (he's the famous "series of tubes" guy) leads his challenger by 3,500 votes. Voters in red state Alaska may be thinking that Stevens will be forced to resign when he trades his pin-striped suit for a striped suit of another kind. When that happens the guv (let's see, what's her name again?) will appoint a Republican replacement.
Mark Warner - the tech-savvy Warner (he famously made a campaign stop in Second Life) smoked his opponent with 64% of the vote.
U.S. House of Representatives:
Lee Terry (R-NE) The co-author of the House version of the Video Games Rating Enforcement Act won re-election with 52% of the vote.
Jim Matheson (D-UT) The co-author (with Lee Terry) of the House version of the Video Games Rating Enforcement Act won re-election with 63% of the vote.
Fred Upton (R-MI) Hot Coffee critic and sponsor of the 2006 Video Game Decency Act won re-election with 59% of the vote. He can thus expect a continued stream of Urgent! e-mails from disbarred anti-game attorney Jack Thompson.
Betty McCollum (D-MN) Game industry critic and supporter of Dr. David Walsh and the National Institute on Media & the Family won re-election handily with 69% of the vote.
Cliff Stearns (R-FL) Game industry critic and co-sponsor of the 2006 Truth in Video Games Rating Act won re-election easily with 61% of the vote.
Joe Baca (D-CA) Despite being named one the 10 Worst Members of Congress by Esquire magazine, serial video game legislator Baca cruised to re-election with 66% of the vote.
Ron Paul (R-TX) Running unopposed, Paul will return to Congress. Will he make a bid for president again in 2012? Do the inhabitants of Azeroth still love him? Only time will tell.
Peter Myers: We don't have the exact figures, but we know that the Green Party candidate received less than 5% of the vote.
DasGamer has an entertaining feature on what they bill as the The Top 20 Video Game Moments In The 2008 Presidential Election.
Highlights include:
Things turn out better for Republican John McCain in this user-created level from PlayStation 3 smash Little Big Planet.
Of course, you could play this level so that Obama wins, too. 53% of American voters would probably play that way, based on yesterday's popular vote.
The level was designed by Richard Windsor of gaming site Aeropause.
Via: Destructoid
Jon Stewart of The Daily Show and Stephen Colbert of The Colbert Report say it all...
Via: GoNintendo
The official Xbox color may be green, but when it comes to politics, online gaming venue Xbox Live is clearly a blue state.
According to a Microsoft rep, a final pre-election poll taken over the weekend shows Democrat Barack Obama with a commanding lead over Republican John McCain among XBL gamers. Here are those numbers:
In a late September XBL poll, Obama led 43-31%. The new data seems to suggest that some XBL users who were undecided or who supported other candidates in the earlier poll have largely shifted to Obama.
As Xbox Live project manager Ben Vaught recently pointed out to GamePolitics, with 14 million subscribers, if Xbox Live was a state, it would be the seventh largest in the U.S. with 20 electoral votes.