Capcom Donations Helps Operation Supply Drop Reach $300K Milestone

June 7, 2013

Organizers of the game-related charity Operation Supply Drop say that its Veterans Day event in November 2012 set the bar extremely high. The charity that sends packages that include games, video game systems, and accessories, received $100,000 in donations for deployed soldiers and soldiers recovering in military hospitals. A lot of the success of the charity drive can be attributed to the generous donations from companies like Capcom.

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Aussie Gamers Raise $500K During Starlight Week 2013

May 30, 2013

Gamers in Australia have managed to raise $550,000 for the Starlight Children's Foundation as part of Starlight Week 2013, which took place in 400 EB Games (owned by GameStop) stores in the country April 29 - May 5. The week-long event offered in-store competitions, promotions, and donation drives.

Starlight CEO Louise Baxter expressed his gratefulness to EB and gamers in the country for their hard work and generosity:

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Video: 'Play Nice: The Science of Player Behavior' Talk

May 24, 2013

Justin Reich from the EdTech Blog has posted a video of the "Play Nice: The Science of Player Behavior" talk given last month by Riots Games' Jeffrey Lin (lead designer of social systems) and Carl "Status" Kwoh (the producer for the player behavior team) at Berkman Center for Internet & Society (at Harvard).

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Crowd Funding Campaign for 'Get Schooled' Opens

May 8, 2013

S.O.S. Gamers has launched a crowd-funding campaign for Get Schooled, an initiative that supplies underprivileged schools and community centers in the New York City area with access to educational technology including computers, calculators, and recreational items such as video game consoles and games.

The Origin Story of Global Gaming Initiative

April 26, 2013

Develop offers an interesting feature on Global Gaming Initiative founder Elizabeth Sarquis, who details why she started the mobile game development studio. GGI will release a new mobile game in May called Sidekick Cycle for $0.99. Sidekick Cycle downhill biking game challenges players to cycle through hazardous levels to deliver bikes to children in need.

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2012 National STEM Video Game Challenge Winners Show Off in D.C.

April 22, 2013

Gustavo Zacarias of San Antonio, Texas was one of the winners of the2012 National STEM Video Game Challenge who joined a select group of students that participated today in the third White House Science Fair, an event that emphasizes and celebrates student achievements in science, technology, engineering and math (STEM) competitions. The National STEM Video Game Challenge is an annual competition presented by the Joan Ganz Cooney Center at Sesame Workshop and E-Line Media.

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Buy the Latest IndieGala Bundle, Support a Former Developer's Political Campaign

April 18, 2013

The latest Indie Gala bundle offers a bunch of nifty games depending on what you're willing to pay - but the money will go towards "help rebuild Vancouver's game industry" by supporting a political candidate. Vancouver has been hit with a lot of layoffs at many of the region's biggest studios.

Women in Games International Teams Up With Girl Scouts LA for Video Game Patch

April 17, 2013

Women in Games International (WIGI) and the Girl Scouts of Greater Los Angeles (GSGLA) are now working together to create the first video game patch for Girl Scouts. Scouts can earn the patch by taking part in a special program put together by both the GSGLA and WIGIIGI using various tools to create a game.

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AbleGamers Wins Two Awards from Multiple Sclerosis Society

April 12, 2013

The AbleGamers Foundation has won two award from the Multiple Sclerosis Society (MS Society) for its work on creating guidelines that aid game developers in making their games easier to use for those with various physical disabilities. The MS society has awarded the AbleGamers Foundation two awards including the da Vinci award for best product in communication/educational aids for its Includification game accessibility guidelines, and the Leo for People’s Choice.

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NCAC's Youth Free Expression Film Contest Theme is Video Game Censorship

April 3, 2013

The National Coalition Against Censorship (NCAC) announced the theme for its 2013 Youth Free Expression Film Contest. This year’s theme will be "Video Games in the Crosshairs." The non-profit organization goes wherever it is needed to fight against censorship in the United States. After the Sandy Hook School shooting back in December of last year, politicians at the state and federal level started wagging their fingers at video games as a catalyst for the violent act.

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Microsoft Kicks Off 2013 Imagine Cup Kodu Challenge

April 2, 2013

Microsoft has launched the Kodu Game Design Challenge for young children, challenging youngsters to use its Kodu Labs game development package available for free on Windows (and for $5 on Xbox Live Indies) to develop a game. Children between the ages of nine and 18 years-old are eligible to compete.

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AbleGamers' PAX East Pachinko for Charity Event Raises Over $17K

March 28, 2013

AbleGamers Foundation announced that its Pachinko for Charity event at PAX East 2013 in Boston over the weekend raised $17,022.09! The group dedicated to evangelizing the need for accessibility in video games for all gamers says that supporters came out in droves, waiting as long as 20 minutes to play even while the lines were three or four rows deep.

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Call of Duty Endowment Uses $1.1 Million in Grants for 'Chapterization'

March 21, 2013

Activision's Call of Duty Endowment announced plans to open up a number of chapters around the country using $1.1 million in grant money. They are calling this initiative "Chapterization." The Call of Duty Endowment also announced the appointment of its first full-time Executive Director - Dan Goldenberg. Goldenberg has 21 years of active and reserve military service and currently serves as a commander in the Navy Reserve.

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AbleGamers Foundation Nominated for MS Society Da Vinci Award

March 20, 2013

The AbleGamers Foundation has been named a finalist in the MS Society Da Vinci awards for its game accessibility guidelines - Includification. Includification is a 48-page fully-illustrated game accessibility guidelines document for developers to make games more accessible to gamers with various disabilities.

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Ex-Con Creates Chess Game Variant With a Message

March 18, 2013

A man sentenced to ten years in prison for robbing two men for $110 and their driver's licenses in 1999 spent a good portion of his time playing chess and developing a new puzzle-based game that uses the classic board game to teach children how to make good choices in life. Nkosi Brown said that he spent much of his time in prison playing chess to avoid fighting with guards and other inmates and during his time in solitary confinement he would play chess with other isolated inmates by yelling out moves and using a chess board scrawled onto the floor.

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Fan Immortalized in Total War: Rome 2

March 18, 2013

Eurogamer details a bittersweet story of one Total War: Rome 2 fan who was immortalized in the game, but the 24-year-old named "James" who inspired developers Creative Assembly when he visited the studio, would later lose his fight with liver cancer.

Aksys Games Hosting Donation Drive for Great Eastern Japan Earthquake and Tsunami Disaster

March 11, 2013

Aksys Games passed along word that it is currently hosting a donation drive in observance of the second Anniversary of the Great Eastern Japan Earthquake and Tsunami Disaster. To help those still suffering from the long-term effects of that horrific natural disaster, Aksys is donating a portion of the sales from its online store to the American Red Cross. For every item purchased from March 11 - 15, Aksys Games will donate $5 to the American Red Cross for ongoing relief efforts in Japan.

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Gaming in Color Documentary Kickstarter Launches

March 7, 2013

A new Kickstarter campaign has been launched to raise $125,000 to create a documentary about the "queer side of gaming," or the LGBTQ presence in the game industry and in the gaming community. The documentary is called "Gaming In Color: Queers and Gaymers of the Pixelated World" and hopes to expose the masses to another side of gaming culture - a side that is often hidden among the dudebros and gamer gurls of the community.

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GamePocalypse 2013: A Charity Event to Benefit the Wounded Warrior Project

March 6, 2013

Bottomline Guild announced its plans to host a 24-hour online gaming marathon to raise money for Wounded Warrior Project called GamePocalypse 2013. This massive gaming event will take place within the virtual worlds of Rift, World of Warcraft, Guild Wars 2, and PlanetSide 2. Gamers will be participating in events running for 24 hours, starting at 12:00AM Central Standard Time, March 16th, 2013. All proceeds from the GamePocalypse 2013 event will go directly to charity.

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My Little Pony: Friendship is Magic Creator to Help Fan Fighting Game Project

March 4, 2013

Bronies rejoice. Lauren Faust, who is best known for creating My Little Pony: Friendship is Magic, has decided to team up with the fan-driven development team Mane6 to bring to life the pony-themed fighting game My Little Pony: Fighting is Magic. Mane6 and toy-maker Hasbro have also been in talks. You may remember that Hasbro sent the develops of the game a cease-and-desist letter which Maner6 quickly complied with. That put their little labor of love on indefinite hold.

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Gaming World Wide and Rize Up Gaming Team Up

March 4, 2013

Gaming World Wide has teamed up with Rize Up Gaming to bring their charity efforts to a community that believes in creating a positive social atmosphere for gamers of all stripes.

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Mojam 2 Bundle Raises Total of $517K for EFF, Block by Block

March 4, 2013

Fundraising for the Humble Mojam 2 Bundle officially closed on March 2, with two charities benefitting from the $517,555.12 raised during and after the 72-hour game jam ended. The Mojam 2 game jam produced several games during its 72-hour run including Vlambeer's Wasteland Kings, Tektonic by Grapefrukt, Space Hunk from Ludosity, Oxeye’s 3918, a 3D multiplayer shooter called Low-light by Wolfire Games, and four games from Mojang teams - Nuclear Pizza War, Endless Nuclear Kittens, Battle Frogs and Nuke the Dinosaurs.

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EA and Human Rights Campaign to Host LGBT Full Spectrum Event Next Week

March 1, 2013

We mentioned this in passing when we reported on EA and other game companies signing onto an amicus brief supporting the repeal of the Defense of Marriage Act, but the event deserves a little more attention: On March 7 Electronic Arts and the Human Rights Campaign will host an event to address the full spectrum of LGBT issues in gaming in New York City.

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AbleGamers Accessibility Arcade Returns to PAX East

February 28, 2013

The AbleGamers Foundation will return to the Penny Arcade Expo East (PAX-E) in Boston, Massachusetts March 22-24. The organization dedicated to making gaming more accessible to those gamers with disabilities is being sponsored by Paradox Interactive and other game industry companies this year at PAX East.

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Anonymous Donor Gives Humble Bundle Mojam 2 $100K

February 21, 2013

An anonymous source just donated $100,000 to the Humble Bundle Mojam 2, the latest pay-what-you-want DRM-free bundle. With that huge contribution, the Humble Bundle Mojam 2 has managed to raise just over $252,000.

The charities benefitting from this latest bundle are the Electronic Frontier Foundation and Block by Block - a new collaboration with UN Habitat and Mojang. The news of this massive donation was tweeted by Mojang's Jens Bergensten:

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Depression Quest: Raising Awareness Through Interactive Fiction-Based Gaming

February 20, 2013

A new game called Depression Quest hopes to raise awareness about the challenges of someone living with depression by using interactive fiction as its medium. The browser-based game was created by Zoe Quinn and Patrick Lindsey and puts players in the shoes of a 20-something as they struggle with their emotions and make daily choices that can either help get them out of their depression or send them spiraling into a state of deep despair.

The developers describe the game as follow:

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Paradox Interactive Partners with AbleGamers

February 19, 2013

The AbleGamers Foundation has partnered with Paradox Interactive to help bring video game accessibility to the Penny Arcade Expo East (PAX-E) in Boston, Massachusetts. Each year, the AbleGamers Accessibility Arcade displays the latest assistive technology for gamers with disabilities to play today’s top games with just a little help.

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Sandy Hook Arcade Center Opens in Newtown

February 18, 2013

Over the weekend, two Newtown, Connecticut residents opened a family friendly video game arcade in the town called the Sandy Hook Arcade Center (as reported by Polygon). The all-ages arcade is meant to help the town heal and promote family values in the aftermath of the elementary school shooting in December where 26 human lives were lost as the result of a shooting rampage by a lone gunman.

Storm Unity's 24-Hour Mega Man Marathon for Child's Play Kicks off Feb. 16

February 15, 2013

On Saturday, February 16th at 6:00PM EST gamers from Storm Unity will be running a 24-hour Mega Man marathon event to benefit the Child's Play charity. The marathon will be streamed live over Twitch.TV at twitch.tv/stormunity.

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AbleGamers Foundation and Gaming World Wide Announce Partnership

February 11, 2013

The AbleGamers Foundation announced today that it is joining forces with Gaming World Wide to further its mission of fighting for more accessibility for disabled gamers from game and console makers.

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MaskedPixelanteI'm thinking that in two weeks or so, Microsoft will announce a $300-$350 subsidized Xbox One, depending on the monthly price of Gold next gen.06/17/2013 - 7:04pm
Andrew EisenAnd what, super-over-deliver the value?06/17/2013 - 5:44pm
ZippyDSMleeThen price it at 299. >>06/17/2013 - 5:32pm
Andrew EisenMicrosoft says it's "over-delivering value" with it's $499 price point for Xbox One. http://www.destructoid.com/microsoft-xbox-one-overdelivers-value--256472.phtml06/17/2013 - 3:59pm
ConsterMy phone may have the possibility of an internet connection, but I consider that inferior to it having a radio functionality, allowing me to listen to songs, and record them, for free. Internet is overrated sometimes.06/17/2013 - 1:48pm
Andrew EisenProbably should have said Mattrick STILL doesn't seem to realize...06/17/2013 - 12:23pm
E. Zachary KnightDidn't he say the same stuff before E3?06/17/2013 - 12:18pm
Andrew EisenDon Mattrick doesn't seem to realize that smartphones, tablets and PCs still work when they're not online. http://www.escapistmagazine.com/news/view/125083-Xbox-President-Says-World-Has-Changed-From-Offline-to-Online06/17/2013 - 12:18pm
E. Zachary KnightNolan Bushnell talks about learning through games. Great interview with Reason TV.06/17/2013 - 12:04pm
E. Zachary KnightThat would be neat, but I am thinking more of case mods that still show off the real size of the Ouya. I will have to see what else is out there. The 2600 Joystick may work, but I don't have one to check.06/17/2013 - 12:03pm
ImautobotOr how about an old Atari 2600 casing?06/17/2013 - 11:57am
ImautobotWhy not just put the thing in a old SNES/N64 console housing? I know it would be much bigger, but it's still Nostalgic.06/17/2013 - 11:55am
E. Zachary KnightBut if it is going to run too hot and fry, it wouldn't be worth it. I guess I will have to think of something else.06/17/2013 - 11:23am
E. Zachary KnightThat is why I wanted to check before attemping it. I had hoped that I could fit it inside a cartidge for an old school system like the SNES or N64.06/17/2013 - 11:22am
ImautobotEZK, I noticed that thing puts out some serious heat, without the fan I doubt it would run long.06/17/2013 - 11:09am
E. Zachary KnightAccording to Ouya Support, it is not recommended to remove the fan. I want to do a case mod, but if I can't remove the fan, that puts a wrinkle in it.06/17/2013 - 10:29am
ConsterStill happily rowing my 3DS+PC canoe - ships are overrated.06/17/2013 - 10:01am
ImautobotI'll be keeping my 360, but I don't play online enough to justify keeping XBL. Besides, I'll likely direct those funds to the Playstation Plus Service.06/17/2013 - 9:39am
PHX Corp@Imautobot, I'll still support the xbox 360, just not the xbox one. but I'll be thinking about preordering the PS4 for myself06/17/2013 - 7:57am
ImautobotI pre-ordered my PS4 over the weekend. Oh, and I canceled the auto-renew on my XBL account. That means I've officially jumped the Xbox ship.06/17/2013 - 7:28am
 

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