Because Science Examines Halo's 'Ringworlds'

November 13, 2014 - GamePolitics Staff

The latest episode of Because Science (from the folks at The Nerdist) applies real-world science to the life-destroying ringworlds in Halo - no doubt in honor of the Master Chief Collection being released this week for Xbox One.

In "How Could We Build A HALO Ringworld?," host Kyle Hill tries to figure out how one would build such a devastating device:

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Chrysler Uses Video Games To Train Dealers

October 27, 2014 - GamePolitics Staff

Auto News has a fascinating report on how the Chrysler Group has launched video games to help better train salespeople about its various brands. The automaker has created four different trivia based video games to help salespeople learn the finer points of its various vehicle brands including Chrysler, Jeep, Dodge, and Ram.

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Sen. Coburn's 2014 Wastebook Attempts to Shame Tax-Payer Funded Games and Research

October 22, 2014 - GamePolitics Staff

Senator Tom Coburn's 2014 Wastebook report is out, detailing all the tax payer-funded programs that the Republican Senator from Oklahoma thinks are wasteful or pork barrel spending. While he offers plenty of red meat for fiscally conservative types, we are really only interested in what game related items made the cut this year.

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NGA Releases Gamification Software To The Masses

October 22, 2014 - GamePolitics Staff

Gamasutra reports that the United States' National Geospatial-Intelligence Agency has made gamification software it created available for free on GitHub under an MIT free software license, allowing programmers and the general public tools and assets to tinker with.

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Free 'Doctor Who' Game Teaches Children Basic Programming

October 20, 2014 - GamePolitics Staff

A new game from the BBC and BBC Doctor Who Interactive hopes to use the popular sci-fi television icon to teach young people how to program. The game, "The Doctor and the Dalek," was being designed to help children learn some basic programming skills. The game is set to launch on Oct. 22, and features voice narration from current Doctor Peter Capaldi, and a new story by Phil Ford, who has written for the TV show.

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'Journey' Executive Producer Joins UC Santa Cruz Faculty in 2015

October 14, 2014 - GamePolitics Staff

Robin Hunicke, the game designer and producer responsible for creating Journey at thatgamecompany, has been hired by the University of California Santa Cruz as Associate Professor of Art & Game Design. Hunicke will officially join the faculty in January 2015 and be in charge of leading the new undergraduate program in Games and Playable Media at UC Santa Cruz.

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Ian Livingstone Hopes to Launch School That Utilizes Video Game-Based Curriculum in 2016

October 9, 2014 - GamePolitics Staff

Eidos President for Life Ian Livingstone has applied to launch a free school in England that will deliver lessons to students using video games. Livingstone told the BBC that he wanted to start a school that uses games-based learning and get away from what he called the  "relentless testing" method used and most schools in the country.

"I'm passionate about children who have been born into the internet," he told the BBC. "I think they learn in a different way."

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GitHub Offers Game Development Tools and Services to Student For Free

October 8, 2014 - GamePolitics Staff

GitHub revealed that it will give free access to a suite of development tools that small-scale game makers may find useful. The only catch? You have to prove that you are a student.

The offer is part of the GitHub Education initiative, and is available to students over the age of 13 and currently enrolled in an academic program. If you can do that, you can get access to project development help and tools like the Crowdflower crowdsourcing platform, a hosting plan with the DNSimple DNS management service, and free access to Unreal Engine 4.

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Mantis Digital Arts Launches Crowdfunding Campaign for Educational Game 'Buzz Whizz Bees'

October 7, 2014 - GamePolitics Staff

Mantis Digital Arts has just launched a Kickstarter campaign to fund an educational game about bees, with plans to launch it shortly thereafter. The game, Buzz Whizz Bees, is being developed for web browsers, Android, Ouya, and iOS - and will sell for $2.99.

The game is being designed to help teachers and parents introduce children ages four to eight to the interesting world of bees by letting them play "as a varying range of different bee species, enabling them to comprehend bee behavior by gathering food, scouting for new food sources and defending the hive."

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Study: 'Portal 2' Beats 'Lumosity' in Brain Training Exercise

October 1, 2014 - GamePolitics Staff

A new study from Florida State University finds that Portal 2 might be better at "brain training" than software designed specifically for the task.

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How The NY Academy of Sciences Will Use 'Galxyz' To Teach Children About Science

September 26, 2014 - GamePolitics Staff

The New York Academy of Sciences will be keeping an eye on players of the upcoming online science education game Galxyz when it launches in 2015. The inspirations for developing an online educational game for children that teaches STEM education (for kindergartners to 12th graders) came from a father watching his young daughters quickly getting bored while playing science education games. He wanted to create something a bit more challenging, and ultimately more effective.

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Riot Announces NCAC 2014-2015 Season

September 24, 2014 - GamePolitics Staff

Riot Games announced that the North American Collegiate Championship (NACC) is ready to kick off its 2014-2015 season. The NCAC is a League of Legends collegiate competition featuring hundreds of teams from universities across the U.S. and Canada. Last year 540 teams from over 300 universities competed for a chance to win thousands of dollars in scholarship money.

The 2014-2015 NCAC competition will now span the entire academic year and North America has been divided into four new regional brackets: North, South, East, and West.

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'Angry Birds Epic' In-Game Purchase Supports Room to Read Charity

September 19, 2014 - GamePolitics Staff

Rovio has teamed up with Room to Read, a non-profit literacy advocacy group whose goal is to promote reading and gender equality in Asia and Africa. For the next two weeks Rovio will offer a "Good Deed" coin as an in-game purchase for Angry Birds Epic. Rovio will donate $1.40 from each $3.99 purchase to Room to Read to help drive its initiatives abroad.

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Educational iPad Accessory Kit Generates $2 Million in Pre-Orders

September 18, 2014 - GamePolitics Staff

Educational game company Tangible Play has generated around $2 million in pre-orders for Osmo, its educational game platform for iPad, according to Gamasutra. The accessory kit, which retails for around $49, is shipping to to preorder customers - including more than 2,000 schools. Tangible Play is a Silicon Valley startup founded by former Google, Disney and Ubisoft employees.

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ESA: 390 U.S. Colleges and Universities Offer Video Game Degrees

September 11, 2014 - GamePolitics Staff

According to statistics released by the Entertainment Software Association (ESA) this week, around 390 academic institutions across the country are now offering video game-related certificates, undergraduate and graduate degrees.

As the ESA points out in its release, that represents a 50 percent increase over the 254 schools that offered video game-related education in 2009. While there are schools all over the country that are now offering these types of courses, California had the most with 73 schools, followed by New York with 26, and 24 each in Illinois and Texas.

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The SETI Institute Announces The 'SETI-Jam'

September 11, 2014 - GamePolitics Staff

The SETI Institute announced that it will be hosting the "SETI-JAM" October 17th-19th at the SETI Institute in Mountain View, California. What the hell is a SETI-Jam? It's a collaborative game-building event that will include over 70 scientists who will design games of any genre that use genuine SETI data. The event's focus is on the Drake Equation, a calculation that estimates the number of 'communicative extra-terrestrial civilizations' in the Milky Way galaxy.

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Valve Offers Free Games, Source SDK Access to iD Tech Attendees

September 10, 2014 - GamePolitics Staff

Valve Software is increasing its support for iD Tech by providing attendees with free access to Valve-created games, free Steam accounts, and access to the company's Source SDK. Valve has been a long-time corporate sponsor of the iD Tech educational program.

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White House Hosts First-Ever 'White House Game Jam'

September 8, 2014 - GamePolitics Staff

Over the weekend the White House hosted the White House Game Jam, where game creators in the serious games and "Games for Change" space took part to show "the beneficial properties of games."

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How 'Minecraft' is Encouraging Children to Read More

September 8, 2014 - GamePolitics Staff

Parents have a hard time getting their young children to read, so if that means letting them read "anything" that can capture their imaginations, then they'll take that option. This Associated Press report offers some anecdotal evidence that books associated with Mojang's game Minecraft is a popular choice for kids as reading options, and parents and even teachers are happy with that.

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'Unreal Engine 4' Free to Students and Teachers

September 4, 2014 - GamePolitics Staff

Epic Games announced today that it is giving away its Unreal Engine 4 game development suite for free to universities and students. Teachers and students interested in obtaining Unreal Engine 4 for free can now submit their credentials through Epic's official site at www.unrealengine.com/education. Once approved, they will have access to the suite for free. Normally that Unreal Engine 4 license would cost $19 per month.

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'Lizard Island Observation' Teaches Children to Think Like Scientists

August 20, 2014 - GamePolitics Staff

A new game from Budding Biologist created in collaboration with scientists at UC Davis teaches first- and fifth-graders to think like a scientist using inquiry-based tools on a fun adventure.

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'Save Trees - A Game for Social Cause' Now Available

August 20, 2014 - GamePolitics Staff

Zabuza Labs has launched "Save Trees - A Game for Social Cause" for Android-based devices, a simple game that offers a message about conservation and protecting the environment. The game promises to entertain with simple gameplay mechanics while delivering a "social message" and educational information on trees.

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U.S. Census Bureau Releases 'Census PoP Quiz' App

August 15, 2014 - GamePolitics Staff

The United States Census Bureau has released a new mobile app for iOS and Android devices that tests users' knowledge of various demographic facts for the states and D.C. The app is called Census PoP Quiz, and it is free to download from the Apple App Store and Google Play.

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'Depression Quest' Now Available on Steam

August 13, 2014 - GamePolitics Staff

Depression Quest, an interactive fiction game about dealing with the peaks and valleys of depression, has finally made its way to Steam this week. Available for free, Depression Quest is the creation of Zoe Quinn. The game was originally released on February 14 of last year, but had to wait until January of this year to get the "greenlight" from Steam.

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'The Counting Kingdom' Now Available Via Steam Early Access

August 5, 2014 - GamePolitics Staff

Little Worlds Interactive has released its strategic tower defense game, The Counting Kingdom on Steam Early Access today. What's interesting about The Counting Kingdom is that the main gameplay mechanic involves solving math problems to cast spells.

In The Counting Kingdom, players jump into the shoes of a wizard's apprentice who must stop a horde of angry monsters from destroying the castle towers in the kingdom by using spells, potions, and food old fashioned mathematics.

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'God of War' Scribe and SCEA Internal Production Manager to Teach UCLA Course on Game Development

August 4, 2014 - GamePolitics Staff

The UCLA School of Theater, Film and Television’s Professional Programs unveiled a new academic course dedicated to the study of video game development. The course, "Interactivity: A Course in Video Game Design and Development," will be taught by video game scribe Marianne Krawczyk (best known for her work on the God of War and Prince of Persia series) and Sony Computer Entertainment’s Senior Manager of Internal Production, Whitney Wade.

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Research Shows Using Video Games is a Great Way to Educate Young People About HIV

July 24, 2014 - GamePolitics Staff

In an interview with Medical Research, Lynn E. Fiellin talks about how video games are helping to teach young people about risk prevention related to HIV. Fiellin is an M.D., an Associate Professor of Medicine Yale University School of Medicine, and the director of play2PREVENT Lab.

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Applications Now Being Accepted for ESA LOFT Video Game Innovation Fellowship

July 23, 2014 - GamePolitics Staff

The Entertainment Software Association (ESA), Hispanic Heritage Foundation (HHF), and HHF’s Leaders on the Fast Track (LOFT) today announced applications are now open for the second annual ESA LOFT Video Game Innovation Fellowship. The program provides minority youths with an opportunity to promote social change through video games, according to the ESA. The Fellowship program will award 20 people between the ages of 15 - 25 with grants to create video games or mobile applications which seek to solve problems that face their communities.

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Raspberry Pi Model B Revealed

July 14, 2014 - GamePolitics Staff

The Raspberry Pi foundation has announced that it has upgraded its cheap micro computer to a new version called Model B+. Described as the "final evolution" of the first-generation Raspberry Pi, the new hardware comes with two more USB 2.0 ports, a microSD card reader and 14 more GPIO pins for a total of 40 on the board.

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Nintendo Releases Four Wii U Student-Created Games For Free in Japan

June 19, 2014 - GamePolitics Staff

Nintendo has made four student games available for free on Wii U eShop in Japan. All of the games were built by teams of students in Tokyo and Osaka, Japan.

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PHX Corp@Jessy I actually saw it on gamespot, seems that Nintendo accidently turned Samus into a Badass11/23/2014 - 9:28pm
Jessy HartAnybody else see the Samus Amiibo with 2 arm canons?11/23/2014 - 9:10pm
Andrew EisenNeo - If you're not bleeding then it's probably not you who needs to go to the doctor.11/23/2014 - 5:45pm
Wonderkarpgood. that kind of behavior is unnecessary.11/23/2014 - 5:44pm
WonderkarpGeorgina Young - Are Video Games Sexist? https://www.youtube.com/watch?v=rX9LV4GuG9E11/23/2014 - 5:43pm
ZippyDSMleehttp://deadspin.com/starcraft-player-says-hell-rape-opponent-is-booted-f-1662346891/+Fahey11/23/2014 - 5:40pm
Wonderkarphttps://www.youtube.com/watch?v=O4a9tMGSTG411/23/2014 - 5:32pm
WonderkarpDan Vavra of Warhorse Studios at the Nordic eCommerce Summit 2014 on Game Journalism and why ethics are important11/23/2014 - 5:27pm
WonderkarpGame Dev Ashley Ross on the Block/Blacklist https://www.reddit.com/r/KotakuInAction/comments/2n603f/thoughts_on_the_recent_igdaggautoblocker_incident/11/23/2014 - 5:25pm
Wonderkarpwhich is interesting cause this the first one 100% made by 2k games after the THQ buy11/23/2014 - 4:17pm
Wonderkarpbleh. the more I play WWE 2k15 on PS4, the more I get disappointed.11/23/2014 - 4:09pm
Neo_DrKefkaIt happened around 1030 this morning. I was not blooding because blood was on my hands11/23/2014 - 3:50pm
Andrew EisenThat depends on a lot. Were you bleeding at the time you requested to leave or did you want to leave work to go to the doctor over an incident that happened on a different day that you didn't file an incident report for?11/23/2014 - 3:21pm
Neo_DrKefkaThat would be a major OSHA violation correct?11/23/2014 - 1:54pm
Neo_DrKefkaOff topic but I was at work and went over to the first aid kit to get some eye drops. I look at my hand and noticed blood on my hands. My employers said their is no incident report and they won't send me to see a doctor and that I am abandoning my job.11/23/2014 - 1:54pm
MaskedPixelanteThe more I hear about AC Unity being rushed out, the more I think Ubisoft was telling the truth about why they couldn't add female co-op models.11/23/2014 - 1:14pm
IanCI wouldnt say the 360/PS3 version were superior. They were different games.11/23/2014 - 11:49am
MechaTama31It's hard to rank my top 5 against eachother, but they would include Ghostbusters, Back to the Future (all of it), Monty Python and the Holy Grail, The Shawshank Redemption, and The Princess Bride.11/23/2014 - 11:09am
Andrew EisenTrue, but I liked the fact that rather than do a crappy looking version of the PS3/360 version, it went with an art style more suited to the Wii's strengths.11/23/2014 - 12:26am
Wonderkarpif I had the money, I'd buy one of those expensive proton pack replicas11/22/2014 - 11:25pm
 

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