New 'No Pineapples Left Behind' trailer shows how education can be a magical experience

April 30, 2015 - GamePolitics Staff

Subaltern Games released a new trailer for its upcoming game No Pineapple Left Behind.  The game pokes fun at the U.S. educational system, or more specifically, "No Child Left Behind."

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Teacher applications for NYC Student Game Design Challenge opened

April 30, 2015 - GamePolitics Staff

Applications are now being accepted for New York City area teachers who want to take part in the NYC Student Game Design Challenge.  NYC middle and high school teachers who want to learn how they can teach game design and development to their students, and receive funding for running an in-class or after school course in the fall and winter of 2015-16 should apply - no prior game design or programming experience is required and training will be provided.

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'UDOO Neo' micro computer hits $100k on Kickstarter

April 29, 2015 - GamePolitics Staff

On April 20, Seco launched a Kickstarter crowdfunding campaign for UDOO Neo, a "credit-card sized" open-source hardware board similar to the Raspberry Pi aimed at students and enthusiasts looking for a cheap computing solution. By 11 a.m. - 80 minutes into the campaign - it blew past its goal of $15,000. Today the Kickstarter has generated $102,699 from 1,352 backers (as of this writing) with 35 more days to go.

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GameStop announces employee scholarship program

April 22, 2015 - GamePolitics Staff

Video games retailer GameStop has announced an employee scholarship program that aims to give back a little for those improving their lives through higher education. The scholarship program is in partnership with Scholarship America and is an expansion of the Gamer Fund employee relief program. The program, officially called "Power to the Scholars," will award 40 scholarships of $2,500 to employees during the 2015/2016 school year.

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South Australian government competition lets students design national park upgrades in 'Minecraft'

April 22, 2015 - GamePolitics Staff

The South Australian State Government has launched a special program that lets students help create national park upgrades by designing and creating elements in Minecraft, according to The Lead - South Australia.

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Australian Government sets the record straight on 'Minecraft' geosciences

April 21, 2015 - GamePolitics Staff

This mildly amusing report from the Australian Government explains the different "blocks and rocks" in Minecraft and dispels the myths about what happens to them in the game (as opposed to what would "really happen"). We are sure this short report is for the benefit of youngsters who play the game and might be getting some less-than-accurate "geosciences" from it.

Here are some myth busting highlights from the report:

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Former White House advisor: government sees games in a positive light

April 21, 2015 - GamePolitics Staff

An excellent and exclusive interview with Mark DeLoura, former Senior Advisor for Digital Media at the White House Office of Science and Technology Policy, reveals that the Obama Administration has turned the corner on the debate about the negative effects of video games.

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PSA: watch the 'Games For Learning Summit' live stream

April 21, 2015 - GamePolitics Staff

Today marks the launch of the Games for Learning Summit, a one-day event that runs parallel to the Games For Change Summit. The good news for those who were interested in this event but couldn't attend is that you can watch it from the comfort of your own home.

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'No Pineapple Left Behind' pokes fun at the U.S. educational system

April 9, 2015 - James Fudge

Subaltern Games is working on an interesting game that pokes fun at the U.S. education system, or more specifically, "No Child Left Behind." In its game, No Pineapple Left Behind, an evil wizard appears at a local school and turns all of the students into pineapples. These pineapples don't do much, save bounce around from classroom to classroom and take tests.

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Northern Ireland high school students get access to 'MinecraftEdu'

March 26, 2015 - GamePolitics Staff

High schoolers in Northern Ireland are getting access to MinecraftEdu, the special free educational version of Mojang's still popular world building game. Around 200 secondary schools in Northern Ireland will receive free download codes for MinecraftEdu, according to a report in The Guardian (as reported on by GII).

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Unity offers high school educators free Unity 5 licenses and curriculum

March 25, 2015 - GamePolitics Staff

Buoyed by support from the Obama administration right out of the gate, Unity's new program aimed at secondary school educators has the right trajectory for wide proliferation.

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Yale play2PREVENT partners with Yogome for educational games

March 24, 2015 - GamePolitics Staff

Video game research initiative Yale play2PREVENT (p2P) Lab has signed a two-year partnership with Yogome to develop educational mobile games for elementary school children. Researchers in the p2P Lab will work with Yogome to develop math, science, computer programming, and sustainability games. Games developed through the collaboration will be based on the Common Core framework and adhere strictly to child privacy standards.

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BBC To Hand Out One Million 'Micro Bit' Coding Devices to UK Students

March 13, 2015 - GamePolitics Staff

The BBC will give away one million micro computing devices to children in the UK as part of its "Make It Digital" initiative. Through this initiative, the BBC will distribute a wearable coding device called a "Micro Bit" to every year 7 student (ages 11 to 13) in the country, totalling one million devices.

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Gamers In Real Life Game Design Competition Will Award Two Scholarships This Year

March 5, 2015 - GamePolitics Staff

Daybreak Game Company (formerly known as Sony Online Entertainment) has opened the submission process for its 2015 Gamers In Real Life (G.I.R.L.) Game Design Competition. This year Daybreak's G.I.R.L. scholarship program will award two winners scholarships instead of one.

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University of Catalonia Professors See Expanded Role For Video Games In Education

February 25, 2015 - GamePolitics Staff

Three professors from the Open University of Catalonia, UOC, (Barcelona, Spain) argue that video games have value as education tools and as a positive means of communication in a new study. The study, "A report on media literacy in the digital game Experts in Europe," analyzes 18 European videogame applications in education.

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Brenda Romero and Tracy Fullerton Headline GDC Education Summit

February 10, 2015 - GamePolitics Staff

Organizers of the Game Developers Conference announced three important events (just a sampling) that will take place during the GDC Education Summit March 2nd and 3rd.

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Jennifer Ann's Group To Host GDC Session on Video Games

February 2, 2015 - GamePolitics Staff

Jennifer Ann's Group will be hosting a session at the Game Developers Conference next month about how video games are one of the most effective ways about raising awareness about teen dating violence and teaching prevention skills to teens and adults. The session will be led by Jennifer Ann's Group executive director Drew Crecente, whose daughter Jennifer Ann Crecente was murdered by her ex-boyfriend on February 15, 2006. Since then Crecente has been using his group - named after his daughter - to raise awareness about the deadly consequences of teen dating violence.

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Raspberry Pi 2 Launches

February 2, 2015 - GamePolitics Staff

Raspberry Pi distributor Element14 has revealed the Raspberry Pi 2, a new version of the low-cost, barest of bare-boned PC computing solutions designed for electronics projects and teaching children how to code, is now available for purchase. And while the new system has better technical specifications and offers a more powerful computing solution, its price-point still remains at right around $35.

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Wargaming.net and Full Sail University Partner for 'Full Sail User Experience Lab'

January 26, 2015 - GamePolitics Staff

World of Tanks maker Wargaming.net has partnered with Full Sail University to launch the new on-campus Full Sail User Experience Lab. The collaborative effort promises to bring "state-of-the-art UX testing to over 5,000 play testers annually, and will include Full Sail students and graduates, as well as external members of the community." The Full Sail User Experience Lab plans to accomplish 100+ research projects per year for companies from multiple industries, as well as provide a project-based teaching environment.

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Research: FPS Games Enhance Learning Capabilities

January 15, 2015 - GamePolitics Staff

A new study from researchers at the University of Rochester (Rochester, New York) suggest that people who play first-person shooters like Call of Duty have enhanced learning capabilities compared to non-gamers. Daphne Bavelier, a research professor in brain and cognitive sciences at the University of Rochester, says that FPS players are better at multitasking, performing cognitive tasks, have better vision, and focus and retain information better than non-players.

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National Endowment for the Humanities Gives Nearly $100K Grant for Small Pox History Game

December 12, 2014 - GamePolitics Staff

Lisa Rosner, a distinguished professor of history at Richard Stockton College in Galloway, NJ, has been awarded grant from the National Endowment for the Humanities to develop a game about the early history of smallpox vaccination. The NEH has given professor Rosner $99,837 to create a game called "Pox Hunter," as part of a project called "A 3D Strategy Game for the History of Medicine." She is building the game with the help of the College of Physicians of Philadelphia and digital learning game developer Eduweb.

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IndieCade East Returns February 13 - 15 At The Museum of the Moving Image

December 11, 2014 - GamePolitics Staff

Independent game festival IndieCade, and Museum of the Moving Image announced that they will partner for a third year to present IndieCade East from February 13 - 15, 2015 at Museum of the Moving Image. The Festival program includes a professional conference featuring panels and discussions headlined by prominent game makers, academics, artists, marketers, and journalists.

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Adventure Book 'Ruby Wizardry' Teaches Children How To Code

December 10, 2014 - GamePolitics Staff

A new adventure book for children promises to teach them how to code using the Ruby programming language.

Published by No Starch Press, Ruby Wizardry is the creation of New Yorker-published poet, professional programmer, and former Codecademy content architect Eric Weinstein. The book (which retails for $29.99) follows the adventures of young heroes Ruben and Scarlet, as they learn programming skills.

The book promises to teach the following (according to No Starch Press):

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'Elegy for a Dead World' Now Available On Steam

December 10, 2014 - GamePolitics Staff

Elegy for a Dead World from Dejobaan Games is now available for Windows, Mac, and Linux on Steam for $15. The game is interesting for a couple of reasons. First, because it encourages players to write their own creative stories based on locations they visit and the people they meet within several locations throughout the game.

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President Obama Shows Off His Coding Skills

December 9, 2014 - GamePolitics Staff

President Barack Obama has become the first sitting president to write a program. Promoting the annual Computer Science Education Week by participating in the "Hour of Code" event in the Eisenhower Executive Office Building on the White House complex, President Obama wrote a simple computer program using a few lines of code that draws a square on a screen.

"All programming starts simple," says Hadi Partovi, co-founder Code.org. Code.org promotes computer science education in the United States. "No one starts by creating a complicated game.”

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'That Dragon, Cancer' Within Striking Distance of Reaching Funding Goal

December 4, 2014 - GamePolitics Staff

With less than eight days to go That Dragon, Cancer needs a little over $12,000 to be successfully funded on Kickstarter. As of this writing the game has generated $72,513 of its $85,000 goal from 2,415 backers. Developers Ryan Green and Josh Larson turned to Kickstarter in November to fund the rest of the game's development. If successfully funded the game will released in 2015 on multiple platforms including Ouya, Windows, Mac, and Linux.

Research: Girls Better at Designing Story-Driven Games Than Boys

December 1, 2014 - GamePolitics Staff

New research coming out of the University of Sussex in England suggests that girls may be better than boys in designing more complex story-driven games. The study conducted by Dr. Kate Howland and Dr. Judith Good - and recently published in Computers and Education journal - came to the conclusion that girls in the classroom wrote more complex programs in their games and learned more about coding than boys did.

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USC Creates Game To Teach Students The Process of Applying for College

November 25, 2014 - GamePolitics Staff

The University of Southern California (USC) Pullias Center for Higher Education has developed a new Facebook game called Mission: Admission, which aims to encourage low-income students to attend college by teaching high school students the importance of meeting deadlines and learning the application process of the college.

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Because Science Examines Halo's 'Ringworlds'

November 13, 2014 - GamePolitics Staff

The latest episode of Because Science (from the folks at The Nerdist) applies real-world science to the life-destroying ringworlds in Halo - no doubt in honor of the Master Chief Collection being released this week for Xbox One.

In "How Could We Build A HALO Ringworld?," host Kyle Hill tries to figure out how one would build such a devastating device:

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Chrysler Uses Video Games To Train Dealers

October 27, 2014 - GamePolitics Staff

Auto News has a fascinating report on how the Chrysler Group has launched video games to help better train salespeople about its various brands. The automaker has created four different trivia based video games to help salespeople learn the finer points of its various vehicle brands including Chrysler, Jeep, Dodge, and Ram.

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MattsworknameConster, I vet what your saying, but lets not bring up Baltimore, that place had a very bad week.05/03/2015 - 5:48pm
MattsworknameFair enough Infophile, regardless of my own issues with the gaming industry and press, im just sorta tired of the whole GG thing as it is. it just seems pointless now you know?05/03/2015 - 5:46pm
ConsterThe trolls hiding behind GG may be too busy pretending to be looters in Baltimore right now.05/03/2015 - 3:32pm
InfophileWhich is to say, GG isn't people writing articles about GG; it's the swarm of people lashing out. That's still going on, even if not as many articles are being written about it05/03/2015 - 7:32am
InfophileIt's not about the articles, but about the people receiving threats. Found an article from just last week which says Zoe Quinn is still receiving daily threats: http://www.bostonmagazine.com/news/article/2015/04/28/gamergate/05/03/2015 - 7:31am
Mattsworknameup hating the game industry on a more general level .05/03/2015 - 7:25am
MattsworknameIts funny, you know what i just realized, I love video games, and I hate the industry that has been forged around them. I hate the big name publishers, the press, all that jazz. But I still love gaming. that kinda sucks that I love games and still wind05/03/2015 - 7:25am
MattsworknameIt's like teh whole thing just went quiet.05/03/2015 - 6:28am
MattsworknameInfophile, I haven't really seen much activity either way, other then a few minor articles here or there, its like GG just sorta went dormant. I dont deny that I have some concerns with gaming press and industry, but I followed GG the last few months05/03/2015 - 6:28am
Infophile@Mattsworkname: It's more of a case that many media outlets have lost interest in their usual actions. "GamerGate still viciously harassing Zoe Quinn" isn't exactly news. Even if they are. *puts on sea lion hunting gear* Come at me, GG! I dare ya!05/03/2015 - 4:40am
MattsworknameAs much a I have some of the same concerns GG supposibly crusades against, i was really under the impression GG had sorta gone into dormantcy , it had been kinda quiet the last feww months05/02/2015 - 7:42pm
Matthew Wilsonhttps://www.youtube.com/watch?v=3bxcc3SM_KA if you guys haven't seen it, john oliver goes after patent trolls.05/02/2015 - 6:50pm
Matthew Wilsonwhile I dont like the guests, who ever did this is stupid. I can understand not liking GG, but come on.05/02/2015 - 6:17pm
Wonderkarpwell how about that shi.....poop05/02/2015 - 6:07pm
Andrew EisenKotaku caught it. Ran the story an hour ago. http://kotaku.com/gamergate-meetup-evacuated-after-apparent-threat-170176164505/02/2015 - 5:36pm
Wonderkarpevent was treading pretty hardcore on twitter last night. course thats just twitter. I'll agree with you if it does get reported05/02/2015 - 5:25pm
Andrew EisenAwkward wording on my part but "event" was referring to the bomb threat. It's silly to chastise mainstream press for not covering something that happened a mere 12 hours earlier, well after close of business on Friday, at a gathering very few knew about.05/02/2015 - 5:14pm
Wonderkarpthey arent "uppity" over the event not being covered. they are uppity over the harassment/bombthreats not being reported.05/02/2015 - 5:09pm
Andrew EisenWe've known that for quite a while now but I agree, completely cutting the feature is not a good move.05/02/2015 - 3:49pm
Matthew Wilsonhttp://www.vg247.com/2015/05/02/splatoon-multiplayer-online-shooter-wii-u/ excuse my language, but I call bullcrap. enough with this crap Nintendo its stupid.05/02/2015 - 3:27pm
 

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