This morning Microsoft launched a new web portal aimed at teachers who want to learn how to utilize Mojang's popular open-world building game Minecraft in the classroom. The full blown site hasn't been launched yet, but Microsoft has put up a place holder site at education.minecraft.net and a video explaining what both Mojang and Microsoft want to do to help teachers fully utilize the game in the upcoming school year's curriculum.
The National STEM Video Game Challenge announced today the winners of the fourth annual national competition that challenges students to develop games or game concepts that promote science, technology, engineering and math (STEM) subjects / learning.
Teen dating violence awareness charity Jennifer Ann’s Group has announced the winners of the 8th annual Life.Love. Game Design Challenge. The Life.Love. Game Design Challenge encourages game developers to create a game the promotes education and awareness on teen dating violence and prevention.
Game design students at Bradley University in Peoria, Illinois have released a mobile game to show the effects of blood sugar imbalances in those with type 2 diabetes. The game is called Coco’s Cove, and puts players in control of a cute little monkey in a multi-level puzzle game that illustrates the ups and downs of someone diagnosed with type 2 diabetes. A subtle gameplay mechanic changes how the player moves through the level in a light-hearted, amusing way.
Subaltern Games has released the third developer diary for its upcoming game No Pineapple Left Behind - which pokes fun at "no child left behind" and the way adherence to this and similar federal and state school funding programs have drastically changed the way teachers are forced to teach students.
Designers and recruiters from Santa Monica-based video game developer Riot Games recently met with students and faculty members at Ex’pression College in Emeryville, CA. The League of Legends makers shared details about the company’s work culture with students and reviewed the reels of junior and senior students enrolled in Ex’pression’s Animation & Visual Effects, Game Art & Design, Interactive Audio, and Sound Arts programs.
Subaltern Games has released part two of its video preview series detailing the features in its game No Pineapple Left Behind. The latest video, which you can watch on YouTube or to your left, explains how teachers can use lasers to interact with students on an individual basis - as opposed to dealing with an entire class.
The Department of Justice, researchers in Rhode Island, and Colorado-based multimedia developer Klein Buendel are working together to develop a video game designed to teach eighth grade boys about teen dating violence, according to an Education World report. The project has cost nearly $800,000, according to the report.
XPRIZE announced this morning that it is teaming up with the Barbara Bush Foundation for Family Literacy and the Dollar General Literacy Foundation to launch a $7 million global competition to develop mobile applications for adults that will cause the "greatest increase in literacy skills in just 12 months."
A crowdfunding campaign launched for a $9 computing solution last week and has already blown past its modest fundraising goal. It's already off to a great start, generating $682,711 from roughly 13,499 backers with 26 more days to go. CHIP started out asking for $50,000. So what is C.H.I.P.?
Subaltern Games released a new trailer for its upcoming game No Pineapple Left Behind. The game pokes fun at the U.S. educational system, or more specifically, "No Child Left Behind."
Applications are now being accepted for New York City area teachers who want to take part in the NYC Student Game Design Challenge. NYC middle and high school teachers who want to learn how they can teach game design and development to their students, and receive funding for running an in-class or after school course in the fall and winter of 2015-16 should apply - no prior game design or programming experience is required and training will be provided.
On April 20, Seco launched a Kickstarter crowdfunding campaign for UDOO Neo, a "credit-card sized" open-source hardware board similar to the Raspberry Pi aimed at students and enthusiasts looking for a cheap computing solution. By 11 a.m. - 80 minutes into the campaign - it blew past its goal of $15,000. Today the Kickstarter has generated $102,699 from 1,352 backers (as of this writing) with 35 more days to go.
Video games retailer GameStop has announced an employee scholarship program that aims to give back a little for those improving their lives through higher education. The scholarship program is in partnership with Scholarship America and is an expansion of the Gamer Fund employee relief program. The program, officially called "Power to the Scholars," will award 40 scholarships of $2,500 to employees during the 2015/2016 school year.
The South Australian State Government has launched a special program that lets students help create national park upgrades by designing and creating elements in Minecraft, according to The Lead - South Australia.
This mildly amusing report from the Australian Government explains the different "blocks and rocks" in Minecraft and dispels the myths about what happens to them in the game (as opposed to what would "really happen"). We are sure this short report is for the benefit of youngsters who play the game and might be getting some less-than-accurate "geosciences" from it.
Here are some myth busting highlights from the report:
An excellent and exclusive interview with Mark DeLoura, former Senior Advisor for Digital Media at the White House Office of Science and Technology Policy, reveals that the Obama Administration has turned the corner on the debate about the negative effects of video games.
Subaltern Games is working on an interesting game that pokes fun at the U.S. education system, or more specifically, "No Child Left Behind." In its game, No Pineapple Left Behind, an evil wizard appears at a local school and turns all of the students into pineapples. These pineapples don't do much, save bounce around from classroom to classroom and take tests.
High schoolers in Northern Ireland are getting access to MinecraftEdu, the special free educational version of Mojang's still popular world building game. Around 200 secondary schools in Northern Ireland will receive free download codes for MinecraftEdu, according to a report in The Guardian (as reported on by GII).
Buoyed by support from the Obama administration right out of the gate, Unity's new program aimed at secondary school educators has the right trajectory for wide proliferation.
Video game research initiative Yale play2PREVENT (p2P) Lab has signed a two-year partnership with Yogome to develop educational mobile games for elementary school children. Researchers in the p2P Lab will work with Yogome to develop math, science, computer programming, and sustainability games. Games developed through the collaboration will be based on the Common Core framework and adhere strictly to child privacy standards.
The BBC will give away one million micro computing devices to children in the UK as part of its "Make It Digital" initiative. Through this initiative, the BBC will distribute a wearable coding device called a "Micro Bit" to every year 7 student (ages 11 to 13) in the country, totalling one million devices.
Three professors from the Open University of Catalonia, UOC, (Barcelona, Spain) argue that video games have value as education tools and as a positive means of communication in a new study. The study, "A report on media literacy in the digital game Experts in Europe," analyzes 18 European videogame applications in education.