Wizard101 Creators to Keynote Digital Kids Conference

March 14, 2012 -

Wizard101 creators Todd Coleman and Josef Hall of KingsIsle Entertainment will be the keynote speakers at the sixth annual Digital Kids Conference, a two-day event that purports to provide companies with "the critical information they need to reach digital kids and connected youth through online and mobile technologies." Speakers from the NFL, Spin Master, Cartoon Network, Ubisoft, SOE, Cookie Jar, and many others will also deliver talks April 25-26, 2012 in Los Angeles.

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Princeton Review's 2012 Top Schools for Video Game Design List

March 1, 2012 -

The Princeton Review released its third annual list of the best school to pursue an education in video game design. The latest list, the "Top Schools to Study Video Game Design for 2012," recommends a total of 50 schools. The full report on the 2012 list is available at princetonreview.com.

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Raspberry Pi Model B Pre-Orders Sell out in Hours

February 29, 2012 -

If you were looking to get your hands on a Raspberry Pi on launch day, you are out of luck. Within hours of announcing that the Model B version of the credit card-sized computers was available for pre-order, it sold out. The Raspberry Pi Foundation chose two UK resellers - Premier Farnell and RS Components - who have closed pre-orders in favor of taking your email so it can inform you when more are in stock,

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NJ Teacher Creates Game to Teach About the American Revolution

February 24, 2012 -

A Paramus, New Jersey history teacher has developed a simple video game to help teach his students about the American Revolutionary War. History teacher David Alloco's game is called Choosing Sides: The American Revolution in Bergen County. In the game players take on the role of Hackensack resident John Van Dunk, during the beginning of the American Revolutionary War.

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MassDiGI Reveals Summer Innovation Program

February 23, 2012 -

The Massachusetts Digital Games Institute (MassDiGI) revealed a new program for students looking to jump into the wonderful world of game development called the MassDiGI Summer Innovation Program. The summer program, which will being in May at Becker College (Worcester, Mass), will be preceded by the MassDiGI Game Challenge competition being held April 13-15.

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SOE Accepting Applications for 2012 G.I.R.L. Game Design Competition

February 16, 2012 -

Sony Online Entertainment is accepting applications and submissions today for its 2012 Gamers in Real Life (G.I.R.L.) Game Design Competition. In its fifth year, the G.I.R.L. program grants scholarships to four winners through the Game Design Competition.

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The University of Minnesota’s Distraction Dodger

February 2, 2012 -

The University of Minnesota has developed an online video game called Distraction Dodger, which teaches young drivers about the dangers of doing stupid things while driving. You know, eating, drinking, using your cell phone, texting - those kinds of things. In the game, players drive a virtual pizza delivery truck with the goal of delivering those pizzas while facing a number of distractions like eating and using a cell phone. At the end of the game session, the player is given feedback on how they did.

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iDMAa Names New Executive Director

December 19, 2011 -

Former Academy of Interactive Arts & Sciences (AIAS) President Joseph Olin has been appointed Executive Director of The International Digital Media & Arts Association (iDMAa). In this new role, Olin is charged with taking the association in a new strategic direction as a "champion for educators and creators in the growing digital media arts arena. Olin previously led the Academy of Interactive Arts as president and during his tenure grew the membership from 3,000 to 20,000.

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IBM's Phaedra Boinodiris on the Benefits of Collective Intelligence and Gaming

December 14, 2011 -

Phaedra Boinodiris, serious games program manager at IBM, writes a guest editorial on Forbes exploring the way that games can be used to energize and enhance other things besides research projects. The point of her editorial is that researchers have been helped greatly by games created to solve problems that take advantage of "collective intelligence," and global participation.

LittleBigPlanet 2 Used for STEM 2012 Competition

December 13, 2011 -

Add-A-Tudez Entertainment Company and Team KAIZEN won a grant from HASTAC and The MacArthur Foundation to develop educational levels using the PlayStation 3 game LittleBigPlanet 2 (www.littlebigplanet.com). The levels created by the team have since went live among the over five million user created levels that are already free to play in the LittleBigPlanet Community.

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Gamers help scientists study genetics and disease

December 7, 2011 -

Scientists are using a web-based video game to entice gamers to assist them in the study of genetic diseases.

The game, called Phylo and launched in November 2010, allows players to rearrange colored blocks that represent human DNA. Scientists have been studying the results and will release their findings soon. 

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Sex Education Game Privates Wins BAFTA

November 28, 2011 -

Indie game studio Size Five Games has won a BAFTA for controversial sex education game, Privates. The game won the Learning Secondary BAFTA.

"It’s a complete honor and a total shock,” Size Five’s Dan Marshall said about receiving the coveted award that honors the best and brightest entertainment that the United Kingdom has to offer. "I was excited enough about being able to start all my Press Releases from now on with the words ‘BAFTA-nominated’, but winning one is a whole other level."

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Yale Professor Creating Game to Teach The Risks of Being Sexually Active

November 18, 2011 -

While those who don't know anything at all about video games are quick to use them as an excuse for many of society’s ills (crime, violence, obesity, attention deficit and a myriad of psychological disorders), now everyone thinks they are bad. In fact a growing number of academics see the value in video games as teaching aids. For example, a Yale professor is trying to use them to teach sex education.

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NCSU Get $1 Million Grant for Educational Game

November 9, 2011 -

North Carolina State University researchers have received a $1 million grant from the National Science Foundation to develop a video game to improve computer science knowledge retention in middle school students. If the video game proves to be successful, it could be used nationally, according to North Carolina State University researchers.

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Minecraft Invading a Classroom Near You

November 9, 2011 -

Kids love Minecraft so it seems only right that they should be able to buy it on the cheap to learn something in school, right? Well Minecraft developer Mojang has teamed up with TeacherGaming, LLC to create MinecraftEdu.

MinecraftEdu is described as a "collaboration of a small team of educators and programmers from the United States and Finland who are working with Mojang to make the game "affordable and accessible to schools everywhere." This team has created a suite of tools that make it easy to unlock the power of Minecraft in the classroom.

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Oshkosh College Uses Shooter to Teach Criminal Justice

October 19, 2011 -

Students studying criminal justice at Fox Valley Technical College (Oshkosh, WI.) will use a first-person simulator game next semester to train for various hypothetical policing scenarios - from domestic disputes to lost children and traffic stops.

"It's a first-person perspective on interacting with a virtual crime scene," said FVTC Vice President for Instruction Chris Matheny. "Students will walk through this virtual environment in order to practice these (law enforcement) skills before applying them, ultimately, in the real world."

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Microsoft Teams with Sesame Workshop, NatGeo for Kinected Education

October 19, 2011 -

Microsoft has teamed up with such brands as Sesame Street, National Geographic, and leading academics and learning research institutions to deliver new ways to learn using the Xbox 360 and its full-body motion sensing technology to deliver new ways to learn for young children.

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Focus Pocus Game Helps Children with ADHD

October 18, 2011 -

A new video game called Focus Pocus hopes to help children suffering from Attention Deficit Hyperactivity Disorder (ADHD) by having them control their game characters with their brain waves through 12 mini-games. The game incorporates a real-time electroencephalography (commonly referred to as EEG, or defined as "recording electrical activity along the scalp") headset to measure and improve impulse control, memory, attention and relaxation in children.

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NASA Releases 'NetworKing' Game

October 11, 2011 -

NASA has released an interactive educational video game today called NetworKing that its Space Communication and Navigation (SCaN) network operates. The release of the video game coincides with the close of World Space Week, Oct. 4-10. Developed by the Information Technology Office at NASA's Ames Research Center at Moffett Field, California, its developers say that NetworKing gives players an insider's perspective into how astronauts, mission controllers and scientists communicate during space missions.

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GDC Online Presents Pass The Ball

October 10, 2011 -

GDC Online parent company UBM TechWeb Game Network debuts a browser-based game commissioned by Web Wise Kids (WWK), a non-profit organization that promotes and fosters the discussion of child safety online. The free title is called Passing The Ball and is created by indie game creator Gregory Weir (The Majesty Of Colors). It's an action game that follows a parent and their child as they learn an important lesson about working together.

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First Lady to Speak About Women and STEM Careers on Sept. 26

September 23, 2011 -

The White House announced this afternoon that First Lady Michele Obama will speak at a press event on Monday, September 26 at 4:00 PM about the importance of supporting women and young ladies as they pursue vocations in science, technology, engineering and math (STEM).

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Retired SCOTUS Justice Sandra Day O'Connor Launches Civic Impact Challenge

September 16, 2011 -

Retired U.S. Supreme Court Justice Sandra Day O'Connor has teamed up with the Verizon Foundation to celebrate Constitution Day by launching a national contest for middle schools students. The goal of the contest is ultimately to teach youngsters about the importance of our country's most important document and about the important role of civics in modern society.

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Portal is Free During Valve Education Push

September 16, 2011 -

Portal, Valve’s ultra popular and internet meme-generating first-person puzzle platformer, is available for free on Steam for PC and Mac until September 20th.

Those of you who insist on questioning a good thing may be interested to know that Valve hopes this short promotion will show educators how valuable video games can be in the classroom.

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Video Games as a Tool to Develop Motor-Skills for Kids with FASD

September 15, 2011 -

A new research project from the University of the Fraser Valley (Chilliwack, British Columbia, Canada) uses video games to help test the motor skills of children with Fetal Alcohol Spectrum Disorder (or FASD). UFV has been running the after-school program, FAST Club, for children with FASD for the past three years. But this year brings a new element to the program - video games. The after-school video game program called BrainGamers Club helps children with FASD work on their motor skills and gaming skills, and measures whether the impact of these activities cross over into other areas.

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ESA CEO Talks STEM to Congress

September 14, 2011 -

Entertainment Software Association (ESA) president and CEO Michael Gallagher went before the United States House of Representatives' Committee on Science, Space, and Technology to promote the use of video games and game-like technologies for educational purposes. The talk, entitled "STEM in Action: Inspiring the Science and Engineering Workforce of Tomorrow," was meant to emphasize the fact that games are very effective in encouraging children to pursue careers in Science, Technology, Engineering and Math (STEM).

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White House Hosts Digital Promise Initiative This Week

September 14, 2011 -

This week the White House will launch what it calls the "Digital Promise Initiative," a gathering to promote breakthroughs in education and learning technologies. The event revolves around the national center created by Congress to advance breakthrough technologies that will improve America's education system will be launched on Friday, September 16, at the Eisenhower Executive Office Building at 10 a.m.

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UK Students Get Unity-Powered Game Design Tool

September 13, 2011 -

A new game engine technology designed to teach children in the United Kingdom the basics of game design was built using the UNITY game engine. The design makes it easy for young people to learn some fundamentals about game design while at the same time removing the technical barriers - such as programming - that might keep beginners away. The technology is endorsed by BAFTA, EA, NESTA and Abertay University.

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Intel Exec Pushes For More Games in South African Class Rooms

September 12, 2011 -

Intel's marketing manager for South Africa, Ntombezinhle Modiselle, wants to bring games into local classrooms and she's using volumes of research to prove that it's a good idea.

"Today's learners are the gamer generation. They have grown up with technology and social networking. That's why it's only natural that today's more tech-savvy educators are recognising the potential of using games as a teaching device in their classrooms," said Modiselle.

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Nolan Bushnell: Speed to Learn Can Speed Up High School

September 9, 2011 -

Atari founder and game industry legend Nolan Bushnell thinks his new education program Speed to Learn, can cut down the time it takes to complete high school - using his software and cloud computing.

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Gamer Camp: Nano Games now on Apple iOS Devices

September 6, 2011 -

Two iPhone games produced in 12 working days during UK event Gamer Camp: Nano are now available on the Apple App Store. The games were built during a month-long game developer training course at Birmingham City University. The game are free to download. The two games, They Came From the Deep and Aliens vs. Humans, were created by thirteen trainee artists and programmers working together in teams. The one month course is a scaled down version of the full 12-month long Masters version of the course, Gamer Camp: Pro, which starts in September.

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james_fudgewelcome to 2014 politics. Increasingly fought online10/20/2014 - 1:54pm
E. Zachary KnightIt is honestly a shame that anyone has to publicly state they are against such vile behavior, but that is the sad life we live.10/20/2014 - 1:46pm
E. Zachary KnightDecided to publicly reiterate my opposition to harassment campaigns. http://randomtower.com/2014/10/just-stop-with-the-harassment-and-bullying-campaigns-already/10/20/2014 - 1:45pm
Andrew EisenMichael Chandra - Unless I overlooked it, we haven't seen how the directive to not talk about whatever he wasn't supposed to talk about was phrased so it’s hard to say if it could have been misconstrued as a suggestion or not.10/20/2014 - 12:35pm
Andrew EisenHey, the second to last link is the relevant one! He actually did say "let them suffer." Although, he didn't say it to the other person he was bickering with.10/20/2014 - 12:29pm
Neo_DrKefkahttps://archive.today/F14zZ https://archive.today/SxFas https://archive.today/1upoI https://archive.today/0hu7i https://archive.today/NsPUC https://archive.today/fLTQv https://archive.today/Wpz8S10/20/2014 - 11:21am
Andrew EisenNeo_DrKefka - "Attacking"? Interesting choice of words. Also interesting that you quoted something that wasn't actually said. Leaving out a relevant link, are you?10/20/2014 - 11:04am
quiknkoldugh. I want to know why the hell Mozerella Sticks are 4 dollars at my works cafeteria...are they cooked in Truffle Oil?10/20/2014 - 10:41am
Neo_DrKefkaAnti-Gamergate supporter Robert Caruso attacks female GamerGate supporter by also attacking another cause she support which is the situation happening in Syia “LET SYRIANS SUFFER” https://archive.today/F14zZ https://archive.today/Wpz8S10/20/2014 - 10:18am
Neo_DrKefkaThat is correct in an At-Will state you or the employer can part ways at any time. However Florida also has laws on the books about "Wrongful combinations against workers" http://www.flsenate.gov/Laws/Statutes/2012/448.04510/20/2014 - 10:07am
james_fudgehe'd die if he couldn't talk about Wii U :)10/20/2014 - 9:16am
Michael ChandraBy the way, I am not saying Andrew should stop talking about Wii-U. I find it quite nice. :)10/20/2014 - 8:53am
Michael Chandra'How dare he ignore my wishes and my advice! I am his boss! I could have ordered him but I should be able to say it's advice rather than ordering him directly!'10/20/2014 - 8:52am
Michael ChandraIf GP goes "EZK, do not talk about X publicly for a week, we're preparing a big article on it" and he still tweets about X, they'd have a legitimate reason to be pissed.10/20/2014 - 8:52am
Michael ChandraIf GP tells Andrew "we'd kinda prefer it if you stopped talking about Wii-U for 1 week" and he'd tweet about it anyway, firing him for it would be idiotic.10/20/2014 - 8:51am
Michael ChandraLegal right, sure. But that doesn't make it any less pathetic of an excuse.10/20/2014 - 8:50am
ZippyDSMleeYou mean right to fire states.10/20/2014 - 8:50am
james_fudgesome states have "at will" employee laws10/20/2014 - 7:50am
quiknkoldIt says in the article that being in florida, you can get fired regardless if its a fireable offence10/20/2014 - 7:19am
Michael ChandraIf your employee respectfully disagrees with your advice, that's not a fireable offense. If they ignore your order, THEN you have the right to be pissed.10/20/2014 - 6:49am
 

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