The American Library Association's Long Fight For Privacy

October 3, 2014 - GamePolitics Staff

If there was ever a seemingly unflappable group of individuals it is America's librarians, who take the privacy of their patrons very, very seriously. Since the introduction of the Patriot Act the group representing our nation's librarians has been fighting to protect its patrons from government intrusion.

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How The NY Academy of Sciences Will Use 'Galxyz' To Teach Children About Science

September 26, 2014 - GamePolitics Staff

The New York Academy of Sciences will be keeping an eye on players of the upcoming online science education game Galxyz when it launches in 2015. The inspirations for developing an online educational game for children that teaches STEM education (for kindergartners to 12th graders) came from a father watching his young daughters quickly getting bored while playing science education games. He wanted to create something a bit more challenging, and ultimately more effective.

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UK Government Teams With Industry Leaders For 'The Next Gen Skills Academy'

September 25, 2014 - GamePolitics Staff

Several major publishers doing business in the United Kingdom have teamed up with the British government to fund a whole new generation of game designers, according to Gamasutra. Sony Computer Entertainment Europe and Ubisoft Reflections have teamed up with the British government to back The Next Gen Skills Academy, which will fund video game developers, visual effects and animation professionals.

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Oculus VR CEO Gives $31 Million to the University of Maryland

September 12, 2014 - GamePolitics Staff

Oculus VR CEO Brendan Iribe has donated $31 million to his alma matter, the University of Maryland - the largest single donation ever received by the university. According to the AP report detailing the donation, the money will be used to back a scholarship and for the construction of a new computer science building that will bear Iribe's name.

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ESA: 390 U.S. Colleges and Universities Offer Video Game Degrees

September 11, 2014 - GamePolitics Staff

According to statistics released by the Entertainment Software Association (ESA) this week, around 390 academic institutions across the country are now offering video game-related certificates, undergraduate and graduate degrees.

As the ESA points out in its release, that represents a 50 percent increase over the 254 schools that offered video game-related education in 2009. While there are schools all over the country that are now offering these types of courses, California had the most with 73 schools, followed by New York with 26, and 24 each in Illinois and Texas.

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Sunshine Coast Researcher Seeks Data On Games That Empower Girls

September 11, 2014 - GamePolitics Staff

A researcher from the University of the Sunshine Coast (Queensland, Australia) is investigating the theory that video games can empower girls by promoting positive female identities and deliver affirmative outcomes in the lives of teenage girls.

International PhD student Katryna Starks from Los Angeles said her thesis "Game Chang(h)er: Exploring the video game design elements that may impact the agency and identity of adolescent girls," focuses on female gamers, a demographic that is not fully catered to in game design.

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Legal Scholar: 'Davis v. Electronic Arts' Perfect for Supreme Court Review

September 10, 2014 - GamePolitics Staff

An appellate case in court this week brought by former NFL players over the use of their likenesses in video games created by Electronic Arts could make its way to the U.S. Supreme Court, according to William Ford, a professor who teaches intellectual property law at The John Marshall Law School in Chicago.

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Study: Swedish Children Learn English Better Through Playing Games

September 3, 2014 - GamePolitics Staff

Children in Sweden are learning English by playing western games - most notably Blizzard's popular MMORPG, World of Warcraft. This is according to a new study (PDF) by Swedish academics Pia Sundqvist and Liss Kerstin Sylvén.

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Italian Researchers Use 'Wii Balance Board' to Help MS Patients Improve Balance

August 26, 2014 - GamePolitics Staff

A new study finds that MS patients who used the Wii Balance Board five days a week to play dance and snowboarding games had better balance. According to the lead author of the study Dr. Luca Prosperini (a neurologist at Sapienza University in Rome, Italy), this type of therapy is useful because there are no drugs on the market that restore or improve balance for those suffering from the disease.

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GamesBeat 2014 Features Peter Molyneux, Geoff Keighley, and Other Headliners

August 15, 2014 - GamePolitics Staff

VentureBeat today announced its "big speakers" for its annual games industry focused GamesBeat event. GamesBeat 2014 takes place Sept. 15 and Sept. 16 (at the Parc 55 Wyndham Hotel) in San Francisco.

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Study: Play of 'Risk-Glorifying' Video Games Can Exacerbate Deviant Behavior

August 5, 2014 - Andrew Eisen

Earlier this week, a new study began making the press rounds (we caught it at news.com.au) that linked the play of particular video games to teens' propensity for risky behavior.

And no, this one is not from Craig Anderson, Brad Bushman or Douglas Gentile!

Source: Hull, Brunelle, Prescott, & Sargent (2014).pdf
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'God of War' Scribe and SCEA Internal Production Manager to Teach UCLA Course on Game Development

August 4, 2014 - GamePolitics Staff

The UCLA School of Theater, Film and Television’s Professional Programs unveiled a new academic course dedicated to the study of video game development. The course, "Interactivity: A Course in Video Game Design and Development," will be taught by video game scribe Marianne Krawczyk (best known for her work on the God of War and Prince of Persia series) and Sony Computer Entertainment’s Senior Manager of Internal Production, Whitney Wade.

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Research Suggests One Hour of Gaming a Day is Good for Children

August 4, 2014 - GamePolitics Staff

A new study from Oxford University suggests that playing video games for one hour a day can have a positive impact on child development. That same research concludes that playing more than one hour a day - or as researchers call it, "high levels of video game-playing " - is only "weakly linked" to behavioral problems in the real world.

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Research: Using Games and TV to Relax Can Have Opposite Affect For Some Individuals

July 29, 2014 - GamePolitics Staff

New research published in the Journal of Communication comes to the conclusion that some people who try to use media like video games and television to relieve stress instead have feelings of guilt or of "being a failure."

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Raspberry Pi Model B Revealed

July 14, 2014 - GamePolitics Staff

The Raspberry Pi foundation has announced that it has upgraded its cheap micro computer to a new version called Model B+. Described as the "final evolution" of the first-generation Raspberry Pi, the new hardware comes with two more USB 2.0 ports, a microSD card reader and 14 more GPIO pins for a total of 40 on the board.

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BAFTA Young Game Designers Awards Names First Female Winner

July 14, 2014 - GamePolitics Staff

The BAFTA Young Game Designers competition has its first female winner: 16 year-old Rhianna Hawkins, who won the Game Concept Award for her concept game, Tomatos Role. The other big winner of this year's honors was 15 year-old Adam Oliver, who won the Game Making Award for AlienX after reaching the final stages of the competition for the third time. Oliver made the final ten for the Game Concept Award in 2010 and 2011.

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Le Game Jam Kicks Off July 2

June 20, 2014 - GamePolitics Staff

Le Game Jam hopes to produce an awesome game based on the upcoming Tour de France event next month. Indie game developers taking part in the game jam have just 48 hours to create a Tour de France-themed video game at a unique joint event in Leeds and Sheffield, England before the great race next month. Teams from Leeds Metropolitan and Sheffield Hallam universities will be among those competing.

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Nintendo Releases Four Wii U Student-Created Games For Free in Japan

June 19, 2014 - GamePolitics Staff

Nintendo has made four student games available for free on Wii U eShop in Japan. All of the games were built by teams of students in Tokyo and Osaka, Japan.

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Research: 'Polite' Female and 'Rude' Male Gamers Accepted Most in Online Games

June 17, 2014 - GamePolitics Staff

A study of online Call of Duty players found that women who sent out friend requests were more likely to be accepted if they behaved in polite and positive manner during play. Those women who talked trash during matches were less likely to have a friend request accepted. On the flip side, males who talked trash during online play sessions were more likely to have a friend request accepted than those who were polite or remained quiet during a match.

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Dare to be Digital Launches Today

June 16, 2014 - GamePolitics Staff

The V&A’s first ever Game Designer in Residence, Sophia George, today launches the annual game design competition for students, Dare to be Digital. George started her career on Dare to be Digital, winning in 2011 with her family-friendly puzzle game Tick Tock Toys. The Dare to be Digital competition is an annual affair hosted and run by Abertay University.

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SOE Announces 2014 Gamers in Real Life Scholarship Winner

June 2, 2014 - GamePolitics Staff

Sony Online Entertainment LLC (SOE) today announced the winner of the 2014 Gamers in Real Life (G.I.R.L.) Scholarship. In its seventh year, the scholarship program encourages women to pursue careers in the video game industry in areas of development and design. This year's recipient is Erin Loelius of Manasquan, N.J.

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ESA Announces E3 College Game Competition Finalists

May 28, 2014 - GamePolitics Staff

The Entertainment Software Association has announced the five finalists for the E3 College Game Competition, a contest that recognizes the best college-level talent in game development. Finalists schools include Lawrence Technology University, Savannah College of Art and Design, the University of Denver, the University of Texas at Austin, and the University of Utah.

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ESA Honors L.A. Students Who Completed The 'Digital Living Project'

May 21, 2014 - GamePolitics Staff

The Los Angeles Mayor's office and the Los Angeles Unified School District recognized over 150 students today who were certified through the Digital Living Project. The program focuses on online privacy and safety, cyberbullying prevention, and introducing students to STEM (science, technology, engineering and math) based careers.

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Research: Most Countries Get a 'C' Grade When it Comes to Physical Activity in Children

May 21, 2014 - GamePolitics Staff

Out of 15 countries assessed in a new study, children in Scotland were at the bottom of the rankings when it came to physical activity and at the top of rankings for spending too much time on screen-based leisure activities including watching TV and gaming.

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UK Education Expert Thinks Games Like 'Angry Birds' Have a Place in the Classroom

May 6, 2014 - GamePolitics Staff

Playing computer games such as Angry Birds and Lemmings teaches children some pretty important life skills including concentration, resilience and problem solving. Professor Angela Mcfarlane, an education expert in the United Kingdom who has advised the government there on educational technology (she is also currently writing a book called "Authentic Learning for the Digital Generation") and will soon become the head of the College of Teachers.

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Game CoLab and the City of Phoenix Team Up for Studio Incubator Program

April 24, 2014 - GamePolitics Staff

Game CoLab, a community advocate for video game developers in Arizona, has launched a new game studio incubator program established with the help of an economic development grant from the City of Phoenix. The incubator program will run through 2014, with Game CoLab bringing in four teams for the first year of the program.

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PSA: Oculus CTO John Carmack Talk at SMU on April 25

April 18, 2014 - GamePolitics Staff

"Twenty Years after Doom: John Carmack on the Future of Engineering Virtual Worlds," a talk featuring former id Software co-founder and Oculus CTO John Carmack, will take place at Southern Methodist University's Lyle School of Engineering on April 25, 2014 at 4:00 PM (Caruth Hall Ground Auditorium) in Dallas Texas.

Here's more about the talk from organizers:

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Research: Children Exposed to Violent Games Retain Aggressive Thoughts and Behavior

April 14, 2014 - GamePolitics Staff

New research coming out of Iowa State University (can you guess where this is going to go?) suggests that children who play violent video games will have more aggressive behavior and keep aggressive thoughts regardless of age, gender or parental involvement.

The research results are based on a three-year longitudinal panel study that surveyed (on an annual basis) 3,034 children and adolescents from 6 primary and 6 secondary schools in Singapore. The study notes that the beginning of the survey period participants were in the third, fourth, seventh, and eighth grades.

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Research: The Impact of Video Games on Teen School Grades is Almost Negligible

April 14, 2014 - GamePolitics Staff

Using worldwide scholastic results, researchers at Flinders University in South Australia have come to the conclusion that video games do not have a negative impact on the academic performance of adolescents.

Researchers analyzed data from than 192,000 students in 22 countries and found that academic performance and concentration among teenagers were not impacted by video game play.

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Research: Tailored Video Games Can Help Children Get Better Grades

April 8, 2014 - GamePolitics Staff

A new study from a team of researchers in Buenos Aires concludes that letting young children play specialized computer games can lead to improved grades in school. A paper detailing the research was recently published in Proceedings of the National Academy of Sciences.

Researchers enlisted the assistance of 111 first graders in Argentina to determine if children who play tailored computer games could demonstrate what is known in the profession as "far transfer" of executive functions to the real world.

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Best decade for video games?:

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Andrew EisenThat said, I doubt that if the movie gets made, it will be similar to either version of the show. But, Star Wars movies will be out again and the designs are still pretty awesome so it's got a chance.03/26/2015 - 2:34pm
Andrew EisenPeople my age and older with disposable income and a fondness for nostalgia.03/26/2015 - 2:32pm
Matthew Wilson@AE I am kinda surprised sony would want to make a movie of something that is 30 years old. I woulder how many people remember robotech?03/26/2015 - 2:24pm
Andrew EisenProbably not but my wish is that Hollywood make good anime movies.03/26/2015 - 2:20pm
Matthew Wilsonhttp://variety.com/2015/film/news/robotech-movie-sony-tv-series-anime-1201460191/ am I the only one that wishes Hollywood would stay a million mile away from anime?03/26/2015 - 1:29pm
MaskedPixelantehttp://www.comicbookmovie.com/fansites/markcassidycbm/news/?a=117247 Because when I think "all new, all different", my mind jumps to a hero that's served on FOUR different Avengers teams.03/26/2015 - 11:31am
Matthew Wilsonnot shocked, lets see how gencon reacts.03/26/2015 - 11:01am
Andrew EisenAnd for those of you keeping track, Indiana's SB 101 was signed into law this morning by Gov. Pence.03/26/2015 - 10:58am
james_fudgeyeah!03/26/2015 - 9:17am
Ivresseand Command and Conquer, Wing Commander, Fallout03/26/2015 - 8:51am
james_fudgeand Quake, DOOM, Warcraft03/26/2015 - 8:07am
james_fudge90's, because X-Com, MOM, MOO, Ultima VII03/26/2015 - 8:06am
MechaTama3190s. SNES. 'Nuff said.03/26/2015 - 7:45am
james_fudgeIanC: er what?03/26/2015 - 6:20am
IvresseIanC - Context required please...03/26/2015 - 4:15am
ZippyDSMleeCare to take a look at this and tell me what you think about it? http://www.amazon.com/Frisby-FS-5010BT-Surround-Speakers-Bluetooth/dp/B00EYX1N2S/03/25/2015 - 11:06pm
ZippyDSMlee^^ This was before I tried to get into surround… at least the bass is good on the Z506….03/25/2015 - 11:06pm
ZippyDSMleePapa Midnight: Well now I have been surprised from my going on the cheap(the Z506 was 40$ used) I found a 2.1 cyber acoustic set I liked so much I got another used one, it sounds great for what it is, I use them like a 2.0 system via a modified Y adapter.03/25/2015 - 11:05pm
Papa MidnightSide note: I personally use a Logitech Z-5500 set for my desk at home. It gets the job done pretty well for all-around usage.03/25/2015 - 10:53pm
Papa MidnightFor a set of computer speakers that can be had from Best Buy for $70, and has an RMS of 75 total watts? I'd be surprised if it didn't.03/25/2015 - 10:52pm
 

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