Young Males Like Black Ops Ad, Older Women, Not So Much

November 19, 2010 -

The Call of Duty: Black Ops ad that has inflamed columnists and moronic sports writers alike is also generating a split reaction from the general public.

Ace Metrix, a company that measures the effectiveness of television advertising, reports that the Black Ops ad scored high with male viewers, but offended older female viewers.

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AIAS Awards Annual Scholarships

November 17, 2010 -

The Academy of Interactive Arts & Sciences named the winners of its annual scholarship programs. Four recipients – Stephen Campbell (Lebanon Valley College), Grant Kao (The Guildhall at Southern Methodist University), Lu-Yu Huang (Carnegie Mellon University) and Justin Nesbit (The Guildhall at Southern Methodist University) -- will receive a total of $10,000 ($2,500 to each recipient) through the Randy Pausch and Mark Beaumont scholarship funds. The scholarships were awarded by the AIAS Foundation, the philanthropic arm of the trade organization.

The Randy Pausch Scholarship was established by the Academy of Interactive Arts & Sciences in 2008 to honor the memory of Computer Science Professor and Co-Founder of the Entertainment Technology Center at Carnegie Mellon University, Dr. Randy Pausch. The scholarship supports students who pursue careers specializing in the development of interactive entertainment.

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Jezebel Author Defends Black Ops Ad

November 12, 2010 -

While an Atlantic columnist dubbed an advertisement for Call of Duty: Black Ops “twisted,” a fellow scribe at Jezebel defended the ad for prominently featuring female gamers.

Jezebel previously published a column in which the author, unhappy with how games were being marketed to females, offered tips on targeting women gamers. In the new Black Ops-focused piece, Margaret Hartmann wrote that “this ad actually acknowledges that not all of the 5.6 million copies of Call of Duty: Black Ops sold in the first 24 hours were bought by white men ages 18-34.”

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Atlantic Columnist: Violent Black Ops Ad is “Twisted”

November 9, 2010 -

The latest ad for Call of Duty: Black Ops, which features "common" people plugged into violent, war-based scenarios, is a little too realistic for one Atlantic columnist.

The ad in question is designed to allude to the interactivity of Black Ops and shows a young girl, a hotel concierge and other various people with normal jobs blasting away at unseen enemies with rocket launchers, shotguns and other weaponry. NBA star Kobe Bryant and late night host Jimmy Kimmel also make an appearance, before a tagline offers “There’s a Soldier in All of Us.”

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Canadian Ad Bureau Breaks out In-game Ad Revenue

August 11, 2010 -

For the first time, revenue from in-game advertising was broken out in a report from the Interactive Advertising Bureau of Canada (IAB), and the figures were not all that overwhelming.

The Canadian Online Advertising Revenue Survey (PDF) serves up actual 2009 results in addition to 2010 estimates. The report stated that 2009 revenue from Canadian in-game advertising was $3 million, or less than one percent of the year’s total of $1.82 billion.

Videogame advertising, as defined by IAB, “can range from an Advertiser buying some or all of the ad units in or around a game, to a 'Sponsored by' link to a custom-branded Game experience.”

Speaking to The Star, IAB President Paula Gignac called videogames “something of a walled garden” when it comes to marketing information.

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Study: Kids Inundated with Unhealthy Food Choices in Advergames

June 4, 2010 -

An analysis of restaurant, beverage and food websites advertised on the Cartoon Network and Nickelodeon between August 2006 and March 2007 led researchers to recommend that food companies come up with—and adhere to—uniform guidelines for marketing their products to children.

UC Davis researchers Diana Cassady and Jennifer Culp scrutinized 19 websites, 290 webpages and 247 advergames, according to a story on Science Daily. 84 percent of the websites featured online games, which were described as a “strategy to encourage ongoing and return website visits. Every single advergame also contained at least one brand identifier.

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ASA: UK Heavy Rain Ads Not All Wet

May 12, 2010 -

A series of television ads run in the UK for the PlayStation 3 game Heavy Rain rankled a few feathers due to their timing and violence.

The Advertising Standards Authority (ASA) reported receiving 38 complaints in response to four Heavy Rain ads, with viewers criticizing the violence of the ads and a perceived glamorization of violence. The objectors also worried that the ads were run at a time of day when children could view them.

The last complaint about the ads was that they were run around the same time that a shop keeper in Huddersfield was killed in an armed robbery. The Heavy Rain ads all depicted a scene in which a shop keeper was repeatedly threatened by an armed man with Heavy Rain character Scott Shelby watching. The versions differed in how the Shelby reacted to the situation; he either intervened, attacked or negotiated with the armed robber.

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FTC Game Teaches Kids about Ads

May 3, 2010 -

The Federal Trade Commission (FTC) has launched an online game designed to educate eight to twelve year olds on the ins and outs of advertising.

Admongo.gov is free to play and offers four levels, which each serve up a special lesson for kids: The Atrium has users identify ads around them, the Assemblimator shows kids how to dissect an ad and evaluate its claims, the Planadtarium revolves around ad targeting while the Adgitator allows them to build and target their own ads.

“Today’s kids see advertising everywhere – in movies and TV shows, outdoors, on phones, in games,” said David C. Vladeck, Director of the FTC’s Bureau of Consumer Protection.  “That’s why it’s important to teach them how to apply critical thinking skills to the ads they see.

The Admongo site also offers up a curriculum, developed with Scholastic, Inc., that teachers can use with 5th and 6th grade students.


Nielson Digs Deeper for Beefier Metrics on Gamers

April 27, 2010 -

In a bid to drum up metrics on gamers that are comparable to those kept on users of other more traditional media, Nielson Games recently conducted a study of Xbox 360 owners that play the game 1 vs 100.

Working with Microsoft for the pilot study, the company placed watermarks in Season 2 of the game, which allowed the researcher to retrieve specific audience data over a 13 week period from November 2009 through February 2010. The study utilized two versions of 1 vs 100; the live form of the game and an Extended Play version that allows players to brush up on the game.

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Bad Company 2 & French Army Ads Square Off

February 25, 2010 -

As part of a campaign designed to boost recruitment, the French Army introduced a new campaign that uses the slogan “Devenez vous-même” or “Be Yourself,” and directs interested parties to visit the website DevenezVousMeme.com.

The French Army ad appears to have caught the eye of Electronic Arts, as an article on LusoGamer (translated) points out that an ad for Battlefield: Bad Company 2 appears to have somewhat appropriated the French Army slogan. The similarities were not very difficult to notice as the giant ads appeared right next to each other (picture) in a French subway station. EA’s ad directed users towards the (inactive) website DevenezPlusQueVous-meme.com, which translates to “Be More Than Yourself.”

Army General Philippe Pontiès didn’t find much humor in the matter, telling French website Ecrans (translated) that:

We are clearly in a situation of abuse of slogan. So far, our campaign is working very well, we have very good returns.

The General also noted that the army has been advertising in videogames, with good results, and, ironically enough, has advertised in select EA game, such as NHL 10, NBA Live 10 and Need For Speed Pro Street. The General made it clear that the Army advertises only in racing or sports games, never army or military-themed games.

The ad appropriation issue has apparently been resolved through dialog between the Army’s agency and Electronic Arts.


Thanks Emanuel!

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Canada Cracks Down on Ads Showing Unsafe Driving

October 28, 2009 -

In a move to make the roads of Canada safer, Advertising Standards Canada has handed down a ruling that ads cannot depict cars exceeding the speed limit, car chases in a residential setting or other unsafe driving practices.

A story in Canada's Globe and Mail details the ruling and clarifications to existing guidelines It also gets comments from various car manufacturers about their ad policies and how the new rules may affect them.

But where it gets interesting is a paragraph later in the story:

And some of the worst offenders are not even in the car business. An ad for the new Forza Motorsports 3 video game – which is rated E, suggesting it is acceptable for all ages – features cars swerving out of control, rolling over, and smashing into each other. Some car industry executives point to Hollywood movies and even tire manufacturers as airing unsafe depictions.

In looking closer at the ruling on the ASC site, the clarification seems directed at motor vehicle advertising and not at virtual world racing or games. We have contacted ASC to see if video game publishers would be prohibited from advertising any type of unsafe driving in their games, which could eliminate advertising for many rally or racing games. We'll post an update if and when we get an answer.

Update: Janet Feasby, vice president of standards for the ASC, repsonded back to our inquiry about video game ads, and as suspected the guidelines were designed for ads showing the depiction of driving cars and other motorized vehicles and not to the depiction of driving in products such as a video game.

However, she did offer a clarification:

Clause 10 (Safety) of the Code applies to the advertising of any category of product. It states that: “advertisements must not without reason, justifiable on educational or social grounds, display a disregard for safety by depicting situations that might reasonably be interpreted as encouraging unsafe or dangerous practices, or acts.

 

If ASC received a complaint from a consumer alleging that driving or racing scenes in a commercial for a video game could encourage unsafe behaviour, ASC would review the commercial against Clause 10. And, as directed by Interpretation Guideline #1, “in assessing the impression likely to be conveyed by an advertisement, ASC will take into consideration the use and application in the advertisement of the elements of humour and fantasy.”
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Are in-Game Ads Worthwhile?

October 7, 2009 -

Advertising Age has an interesting video interview about the value and effectiveness of in-game advertising in video games.

The interview picks the brain of Kevin Slavin, managing director of Area/Code, a New York company that, according to its web site, creates games designed to "highlight the connections between these imaginary spaces and the world around them."

Slavin talks about in-game ads and how ad agencies don't understand how communicating with gamers through these ads is such a different process than in normal advertising.

The interview is part two with Slavin. Part one dealt with "the changing business of mobile social games."

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FTC: Freebies Must Be Disclosed

October 5, 2009 -

The Federal Trade Commission passed down a ruling today that could have some impact on the way video game reviews sites and bloggers do business.

The FTC, in a 4-0 ruling, said that "material connections" between advertisers and endorsers (such as payments or free products) "must be disclosed."

The hook seems to be the phrasing that "connections that consumers would not expect." Hardcore video game readers tend to be a jaded lot, and think that many sites are on the take for good reviews any way, whether they are or not. Most understand that sites get free games to review. But the general consumer may not know this.

The ruling also broadened the existing guidelines to cover bloggers:

[The new rules] address what constitutes an endorsement when the message is conveyed by bloggers or other “word-of-mouth” marketers. The revised Guides specify that while decisions will be reached on a case-by-case basis, the post of a blogger who receives cash or in-kind payment to review a product is considered an endorsement. Thus, bloggers who make an endorsement must disclose the material connections they share with the seller of the product or service.

The FTC did not rule that bloggers or companies must disclose any conflicts of interest.

There has always been a blurred line when sites accept advertising from game publishers and then review their products. Those same sites get free games and swag as part of review packages from publishers. Some sites do disclose this information, but most don't.

GamePolitics has contacted the FTC to see if these new rules extend to the video game arena. We'll update with a response when we get it.

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Study: Violent In-game Ads More Memorable to Players

September 4, 2009 -

New research indicates that in-game advertisement which feature violent elements may be more memorable to players than nonviolent ads.

MIT's Technology Review reports on the study conducted in part at the University of Luxemburg

[Researchers] developed a simple racing game called AdRacer... A player drives around a virtual course and scores points by hitting targets along the way--as she drives, unobtrusive graphical ads are displayed as billboard graphics... while a camera records her eye movements. After playing, each player's ability to recall of brands shown on the side of the road was tested.

 

Those who played a violent version of the game, where the goal was to run down pedestrians, resulting in a blood-splattered screen, demonstrated significantly better recall of advertised brands than those who played the regular version...

Of course, while violent ads may increase the player's memory of the product, they could also be a public relations disaster in the making. Technology Review notes that University of Luxemburg researchers have also found that ad violence can lessen a gamer's opinion of a brand.

GP: The screenshot at left is from the University of Luxemburg's AdRacer.

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Gamer Imagery Used in Campaign to Discourage "Gay" as an Insult

August 12, 2009 -

The sorry history of homophobia in gaming is pretty well documented, so it's probably not a coincidence that a campaign to discourage anti-gay remarks includes a gaming piece among its poster ads.

ThinkB4YouSPeak, which hopes to raise awareness about anti-gay bias in America's schools by reducing the use of homophobic language, explains its mission at its website:

Lesbian, gay, bisexual and transgender (LGBT) teens experience homophobic remarks and harassment throughout the school day, creating an atmosphere where they feel disrespected, unwanted and unsafe. Homophobic remarks such as “that’s so gay” are the most commonly heard; these slurs are often unintentional and a common part of teens’ vernacular. Most do not recognize the consequences, but the casual use of this language often carries over into more overt harassment.

The poster at left substitutes the commonly heard "That's so gay" with "That's so gamer guy who has more video games than friends." Stereotypical? Of course. But that would seem to be the point. Other posters include jock and cheerleader themes.

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Report: Porn Ads in Game Mags from UK Publisher

August 11, 2009 -

British publisher Imagine routinely includes ads for pornography and sex chat services in the back of their video game magazines, according to a report at Overclock3D.

There, a UK man writing under the name "mayhem" describes sending his 8-year-old daughter out on a secret shopper mission to see whether she could purchase video game magazines containing such ads:

My 8 year old daughter walked in... On the lower shelf she picked out several magazines including Play (a Sony PlayStation 3 Magazine) and 360 (a Microsoft Xbox 360 magazine) both of which are published by Imagine Publishing. Neither of these titles had an 18 or 15 certificate on them. She also picked up several Future Publishing magazines and Dennis Publishing magazines.
 
She then proceeded to the check out were a young girl of about 19 years old had a quick look at the magazines and then scanned them in. My daughter then handed over the money and then walked out after saying thank you, and handed the magazines to me.
 
After a quick look through all the magazine I found that only Imagine Publishing had any sort of pornography contained within them...
 
So over all its been a interesting day finding out that such a major publisher (Imagine Publishing) has no morals when it comes to making money, even if it means serving up pornographic content to children that may read their magazines...
 

Via: fidgit

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What the CTA Ad Ban Has to Say About Violent Video Games

July 23, 2009 -

As GamePolitics and other news outlets have reported, the ESA is suing the Chicago Transit Authority over the agency's ban on M and AO-rated video ads.

Here are excerpts from the justification section of CTA Ordinace 008-147, the document at the heart of the ESA lawsuit:

WHEREAS... the Chicago Transit Board established advertising guidelines permitting certain advertising in or upon Chicago Transit Authority vehicles and facilities; and

 

WHEREAS, According to an August 2008 Chicago Sun Times article at least 36 Chicago public school students have been killed since September 2007; and

 

WHEREAS, There is a demonstrable correlation between intensely violent video or computer games and violent or aggressive behavior (see "Video Game Violence and Public Policy" by David Walsh, Ph.D. and "The Effects of Violent Video Game Habits on Adolescent Hostility, Aggressive Behaviors, and School Performance" by Gentile, Lynch, Linder and Walsh; and

 

WHEREAS, There is evidence that many of these violent video or computer games are marketed toward children under 17 years of age (see Federal Trade Commission study, September, 2000)...

The 2000 FTC report is, indeed, an indictment of video game industry marketing practices. On the other hand, the industry has made remarkable strides since then in restricting the access of minors to violent games.

In its May, 2008 report, the FTC found an 80% overall compliance rate in retail ratings enforcement, with top performer GameStop achieving a 94% compliance rate. Given that the CTA ordinance was passed in November, 2008, it's unclear why the 2000 data was used.

The full CTA ordinance may be found as "Exhibit 2" in the ESA's lawsuit. Click here for a copy of the 70-page PDF.

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ESA Sues Chicago Transit Authority over Ban on M-Rated Game Ads

July 22, 2009 -

The Entertainment Software Association has filed a federal lawsuit against the Chicago Transit Authority, challenging a 2009 CTA ordinance which prohibits ads for games rated M (17+) or AO (18+) from appearing on its vehicles and facilities. 

GamePolitics readers may recall that in April, 2008 the CTA ordered ads for Grand Theft Auto IV removed from buses even before the game was released. The CTA action followed local news coverage of a rash of shootings in Chicago.

Shortly thereafter, GTA IV publisher Take-Two Interactive sued the CTA, charging that the agency had broken a $300,000 contract for the campaign. The parties settled the case later in 2008, with the CTA granting T2 a six-week GTA IV ad run. However, CTA officials moved to block future ads for M-rated games by passing the new ordinance, which took effect on January 1st and prompted today's legal action by the ESA.

ESA boss Mike Gallagher commented on the lawsuit in a press release: 

The CTA’s ordinance constitutes a clear violation of the constitutional rights of the entertainment software industry. Courts across the United States, including those in the CTA’s own backyard, have ruled consistently that video games are entitled to the same First Amendment protections as other forms of entertainment. The CTA appears unwilling to recognize this established fact, and has shown a remarkable ignorance of the dynamism, creativity and expressive nature of computer and video games. The ESA will not sit idly by when the creative freedoms of our industry are threatened.

The press release also explains some of the legal rationale behind the suit:

The ESA’s suit contends this new ordinance unconstitutionally “restricts speech in a public forum that is otherwise open to all speakers without a compelling interest for doing so.” In addition, the Complaint argues that the ordinance impermissibly discriminates on the basis of viewpoint and ignores less restrictive means of achieving the supposed ends of the ordinance.  

The ESA also stated that the CTA’s ordinance is unnecessary because game-related marketing is already subject to the Entertainment Software Rating Board’s Advertising Review Council (ARC), which strictly regulates computer and video game advertisements that are seen by the general public.  The Entertainment Software Rating Board (ESRB) assigns content ratings to computer and video games, which, in turn, are displayed on the advertisements for those games.

As GamePolitics has reported, the Massachusetts Bay Transit Authority has a similar ban on M-rated game ads, likening them to X-rated movies. It is unclear at this time whether the ESA will pursue a similar action against the MBTA.

While the lawsuit also encompasses AO-rated games, as a practical matter, such titles are virtually non-existent in the U.S. market.

DOCUMENT DUMP: Grab a copy of the lawsuit here (70-page PDF)...

Study: Advergames Influence Kids' Food Choices

July 21, 2009 -

Online games used by food manufacturers to promote their products can sway food choices made by children, according to a new research report.

Food Industry website Flex News takes note of a study conducted at Georgetown University which found that foods suggested by advergames were craved by kids immediately after playing. The good news is that games pushing healthy snacks had a similar impact. 

Study authors Drs. Tiffany A. Pempek and Sandra L. Calvert interpret their work in the Archives of Pediatrics & Adolescent Medicine:

[The findings] suggest that concerns about online advergames that market unhealthy foods are justified...

[Using positive food messages with] this kind of social marketing approach could tip the scales toward the selection of higher-quality snacks, thereby helping to curb the obesity epidemic...

 

Our results suggest that not only is there a market for healthier foods and beverages, but advergames can be used to promote healthier choices and eating patterns, thereby tipping the balance toward a healthier society.

In the study, 30 low-income, African-American children between the ages of 9 and 10 played a Pac-Man-like game. In one version, junk food was gobbled up. In the other, healthy snacks were the target. The researchers found that kids who played the healthy version of the game tended to choose nutritious snacks afterward.

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Alabama Attorney General Backs ESRB Ratings

July 21, 2009 -

Alabama Attorney General Troy King (R) has become the latest high-ranking state official to endorse the video game industry's content rating system.

In a press release issued yesterday, King announced a public service ad campaign designed to raise parental awareness of the ESRB rating system. The PSAs featuring King will air on radio and TV.

The A.G. commented on the campaign in yesterday's press release:

I know parents face tough decisions these days about the media they allow into their homes. There’s simply no substitute, though, for parental involvement and responsibility, and it’s important that parents play an active role in choosing games for their children. ESRB ratings are an effective and informative resource that allows parents to decide if the video game their child wants is appropriate, and rating summaries provide even more insight into exactly what a parent would want to know about in a game. I’m proud to be educating parents in our state about the tools at their disposal.

As GamePolitics has noted in the past, such campaigns are a sweet deal for the politicians involved. The ESRB picks up the cost of production for the spots and elected officials get a chance to show voters that they are concerned about children.

Readers can see King's PSA (as well as those made by other political figures) at the ESRB website.

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Boston Mayor Who Forced GTA Ads from Public Transit Now Appears on Buses Pushing ESRB

July 2, 2009 -

It wasn't that long ago that Boston Mayor Thomas Menino forced the removal of ads for Grand Theft Auto: Vice City Stories from public transit vehicles operated by the Massachusetts Bay Transit Authority. Menino's office also pushed (unsuccessfully) for video game legislation last year.

Thus, there's irony aplenty to be found in seeing Menino's face plastered onto Boston buses, courtesy of the ESRB.

Last month GamePolitics broke the news that Menino was partnering with the ESRB on a public service ad campaign designed to raise parental awareness of the video game industry's content rating system. The bus ads are just a piece of that campaign which also includes TV spots, radio ads and outdoor print ads.

Locally, the Boston Globe and Boston-based Joystiq blogger Alexander Sliwinski have both taken note of the appearance of Menino's mug on local public transit. According to the Globe, the ESRB forked over $43,195 to the MBTA for the three-month bus ad campaign.

Perhaps not surprisingly, Menino is running for re-election this year. Prof. John Berg of the Suffolk University government department commented on the ads:

They can do this stuff, which is no doubt intended to help the [re-election] campaign, but looks very legitimate because they’re taking advantage of their role as head of the city.

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Kansas Attorney General Teams Up with ESRB on Ratings Awareness

June 9, 2009 -

Steve Six (D), the Attorney General of Kansas, has become the latest high-level state official to sign on in support of the video game industry's ESRB rating system.

A press release posted last week on Six's website includes the A.G.'s reminder to parents to make use of ESRB ratings:

With school out for the summer, kids may spend more time playing video games.  Parents must be vigilant about the media they allow into their homes. There's simply no substitute for parental involvement and responsibility, and it's important that parents play an active role in choosing games for their children. 

 

ESRB ratings are an effective and informative resource that allows parents to decide if the video game their child wants is appropriate, and rating summaries provide even more insight into exactly what a parent would want to know about in a game.  I'm proud to be educating parents in our state about the tools at their disposal.

Six will deliver the ESRB message on public service announcement on radio and T.V. in Kansas. The televised version PSA can be viewed on the ESRB website (scroll down to "Statewide TV").

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Colorado Attorney General Partners with ESRB on Ratings Awareness

May 28, 2009 -

Yesterday GamePolitics broke the news that Boston Mayor Thomas Menino is partnering with the ESRB for a public service ad campaign designed to raise parental awareness of the industry's video game rating system.

Colorado Springs TV station KRDO-13 is now reporting that Colorado Attorney General John Suthers (R) has also jumped on board the ESRB bus. A press release on Suther's website quotes the A.G.:

I know parents face tough decisions these days about the media they allow into their homes. There’s simply no substitute for parental involvement and responsibility, and it is important that parents play an active role in choosing games for their children. ESRB ratings are an effective and informative resource that allows parents to decide if the video game their child wants is appropriate.

Suthers' message to parents will be broadcast on Colorado TV and radio.

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Boston Mayor to Partner with ESRB on Ratings Awareness Campaign

May 27, 2009 -

He has been one of the video game industry's most aggressive critics in the past, but GamePolitics has learned that Boston Mayor Thomas Menino (D) will partner with the ESRB on a public service ad campaign designed to raise parental awareness of the video game rating system.

The campaign, unveiled in Boston by Menino and ESRB President Patricia Vance, will feature T.V. and radio ads as well as outdoor print ads. Of the media blitz, Menino said:

Parents want control of the media that comes into their homes, and the entertainment that their children enjoy. That’s why it’s so imperative that we educate parents about useful and informative tools like the ESRB ratings and rating summaries, so they’ll be empowered to make informed choices about which games they deem appropriate.  I’m proud to be educating parents in our city about the tools at their disposal.

With today's news, Menino joins a number of high-profile elected officials around the country who have partnered with the ESRB on game ratings awareness campaigns over the past several years. Given Menino's track record as a video game industry critic, the turnabout is especially significant.

In 2006 Menino led a campaign to have Grand Theft Auto ads removed from public transit. In 2007 his office flirted with video game legislation authored by Jack Thompson. The Boston Mayor's video game bill was eventually submitted to the legislature in 2008, but died in committee.

Menino, who earlier this year touted Boston as a game industry-friendly city in an effort to attract jobs, is running for an unpredecented fifth term as mayor.

Watch as Louisiana Senate Considers Jack Thompson Bill Today

May 20, 2009 -

The Jack Thompson-authored SB 152 is scheduled for discussion by Commerce, Consumer Protection and International Affairs Committee of the Louisiana State Senate at 1 p.m. Central Time today.

The measure, sponsored by Sen. A.G. Crowe (R), is similar to the Thompson bill which recently was vetoed by Utah Gov. Jon Huntsman. SB 152 would hold companies which advertise age restrictions on products guilty of a deceptive trade practice if the product is then sold to someone underage.

GamePolitics spoke briefly with Sen Crowe last week. He told us at that time that he did not expect to have Thompson testify and indicated that the bill as currently written was a "placeholder," meaning that its content was likely to undergo substantial revision. It is unknown what form such revision might take. We also have an e-mail in to Thompson for an update as to whether or not he expects to speak at today's hearing.

GP readers should be able to follow the action live via the Louisiana legislature's webcast system. To watch, click here for the committee list. Just before the hearing begins, a TV icon should appear to the right of the Committee on Commerce, Consumer Protection and International Affairs. Click on the icon to watch the hearing. You'll need to have RealPlayer installed.

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Louisiana Senate to Consider Jack Thompson Video Game Bill Today

May 6, 2009 -

The Louisiana Senate will apparently discuss a Jack Thompson-authored video game bill in a hearing scheduled for later this morning.

The Senate Committee on Commerce, Consumer Protection and International Affairs has SB 152 on its agenda for today.

The measure was proposed by Sen. A.G. Crowe (R) and is similar to the Thompson bill which recently passed the Utah legislature before being vetoed by Gov. Jon Huntsman. Like the Utah bill, SB 152 would hold companies that advertise age restrictions on products guilty of a deceptive trade practice if the product is then sold to someone underage.

While video games are not specified in the measure, they were clearly Thompson's intended target in crafting the legislation.

A review of SB 152 indicates that it goes a step beyond the Utah bill by also holding retailers guilty of a deceptive trade practice for selling a product labeled with an age restriction (for instance, an M-rated game) to someone underage. This section seems to be very close to the type of content-based sales restriction which federal courts have consistently found unconstitutional.

In addition, the bill requires retailers to check the I.D. of buyers and to post signage indicating that I.D. will be checked.

GamePolitics has left messages for Sen. Crowe to inquire about the bill. So far, he has not returned our calls. We asked Thompson last night whether he would be testifying on behalf of SB 152 today. He told us it was uncertain whether the hearing would go forward today. However, we reached a staffer in Crowe's office this morning who told us the hearing would take place.

UPDATE: The committe is webcasting its hearing now. Click here for the committee list. Click on the TV icon to the right of the Committee on Commerce, Consumer Protection and International Affairs to watch the hearing. The committe is now discussing SB 29. As I write this the Thompson bill is fifth in line for consideration.

UPDATE 2: We had to wait until the very end of the committee hearing to learn that Sen. Crowe has deferred the SB 152 hearing until next week. Join us then...

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Union Lampoons American Airlines Execs with Online Ad Game

April 2, 2009 -

Outraged by what it views as uncalled-for bonuses paid to American Airlines executives, the Transport Workers Union has turned to an online game to gets its message across.

NBCDFW.com reports that American Exec Check targets American Airline CEO Gerard Arpey. Southwest boss Gary Kelly is also featured in the game, but his much smaller compensation package is presented by way of contrast to Arpey's.

From the NBCDFW report:

TWU is taking out ads on news Web sites that feature an interactive game in which players match four U.S. corporate executives with their pay packages. Arpey has the richest deal, mostly due to stock-based compensation...

"I'm not comparing American Airlines to AIG," said James C. Little, international president of the TWU. "Nobody could stop the AIG bonuses, but we have an opportunity for American Airlines management to say, 'Is this the right time to take bonuses?"'

American Airlines stock now trades at $3, down from a 2007 high of $40. The company lost more than $2B last year.

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Techie Blogger Mom Calls For Guv to Veto Utah Video Game/Movie Bill

March 21, 2009 -

A Utah mom has come out swinging against HB 353. The Jack Thompson-conceived bill, overwhelmingly passed by the Utah House and Senate, is currently just a stroke of Gov. Jon Huntsman's (R) pen away from becoming law.

Misty Fowler (left) is a software developer, mother of two and activist Democrat.

She also pens the politically-oriented Saintless blog.

Fowler writes:

I didn’t feel like [Utah Senate sponsor Margaret] Dayton [R] and [Utah House sponsor Mike] Morley [R] came out to share details of the bill, but to introduce it with the idea that this isn’t a punitive bill, so that maybe we would all have warm fuzzies about how good this was for our children. Because really, think of the children, will you?...

As a parent, I feel very strongly that it’s my responsibility to my children to educate them about what they can play, and why...


The ESRB is accomplishing what it should... The Utah Legislature seems to be approving of ESRB by trying to enforce it...

I don’t want this law passed. Not because I don’t want to protect children. But, because I think it’s a bogus attempt to regulate the ESRB, and won’t do anything for our children. It will cost local businesses money, and is likely to remove some great tools I have in making decisions about video games as a parent.

Ask Governor Huntsman to veto it.

Fowler also questions the bill, given Jack Thompson's involvement.

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Retro "Just Say No" Commercial Features Wrestler as Mario

March 21, 2009 -

By way of What They Play comes this bit of gaming/TV/war on drugs nostalgia:

Depending on how old you are, you might recall the Super Mario Bros. Super Show. It was a television show that aired on the cusp of the '90s, featuring wrestler Captain Lou Albano as Mario...

America's airwaves in the '80s and '90s were also thick with anti-drug Public Service Announcements. These were usually doled out by celebrities or cartoon characters. It so happens "Mario" warned kids away from drugs, too--in a manner that was a little harsher than the norm...

23 comments

Watchdog Group Rejects Complaint Over "Early Death" Ad

March 19, 2009 -

Over the years, video games have been linked to societal ills ranging from poor academic performance to extreme antisocial behavior.  So perhaps it came as no surprise when the game industry reacted poorly to U.K. health group Change4Life’s “Early Death” ad which visually linked the sedentary nature of video game play to dying before one's time.

Several game industry types spoke out against the ad while trade magazine MCV and trade association Tiga (representing UK game developers) went as far as to submit official complaints with U.K. ad watchdog the Advertising Standards Authority.

Less than two weeks later, the ASA has decided not to take any action against the ad. In its ruling the ASA said:

Most readers would understand that the ad was discouraging a sedentary lifestyle and used the example of playing a console game as an illustration of the type of behaviour which might lead to long-term health problems if no exercise were taken alongside more sedentary activities.

Interestingly, the ASA also said that it received a complaint from someone not affiliated with the video game industry:

One parent objected that the ad was offensive and harmful because it frightened her young child who became scared that she would die if she played video games. The ASA Council sympathised with those concerns and understood that the reference to future health might, for some, be upsetting. However, it considered that the ad was unlikely to cause undue fear or distress to parents or children.

You can read the ASA’s entire response at MCV.

-Reporting from San Diego, GamePolitics Correspondent Andrew Eisen...

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E. Zachary KnightGreat musical video about online trolling. https://www.youtube.com/watch?v=_nS-QeM2ne810/20/2014 - 2:46pm
Andrew EisenBut again, this whole thing is just too damn vague to form an opinion on.10/20/2014 - 2:40pm
Andrew EisenWithout the original communication, it's impossible to say if it could honestly be misconstrued as a friendly suggestion rather than an employer directive. However, it appears that subsequent emails should have cleared up any doubt.10/20/2014 - 2:40pm
Andrew EisenThose aren't the owner's words, they're Chris Dahlen's. For what it's worth, we do see an email from Gonzalez stating "you've already broken the only rule we set for you!!!!!!!"10/20/2014 - 2:38pm
Michael ChandraSo really the guy's own words strike me as "wah! How dare you disagree with me!" behaviour, which is the sort of childish attitude I am unfortunately not surprised by.10/20/2014 - 2:17pm
Michael ChandraCorrect AE, but then again the owner's own words are about "wishes", not about an order. No "we told him not to", but going against his wishes.10/20/2014 - 2:16pm
Matthew Wilsonyup. sadly that has been true for awhile.10/20/2014 - 2:10pm
james_fudgewelcome to 2014 politics. Increasingly fought online10/20/2014 - 1:54pm
E. Zachary KnightIt is honestly a shame that anyone has to publicly state they are against such vile behavior, but that is the sad life we live.10/20/2014 - 1:46pm
E. Zachary KnightDecided to publicly reiterate my opposition to harassment campaigns. http://randomtower.com/2014/10/just-stop-with-the-harassment-and-bullying-campaigns-already/10/20/2014 - 1:45pm
Andrew EisenMichael Chandra - Unless I overlooked it, we haven't seen how the directive to not talk about whatever he wasn't supposed to talk about was phrased so it’s hard to say if it could have been misconstrued as a suggestion or not.10/20/2014 - 12:35pm
Andrew EisenHey, the second to last link is the relevant one! He actually did say "let them suffer." Although, he didn't say it to the other person he was bickering with.10/20/2014 - 12:29pm
Neo_DrKefkahttps://archive.today/F14zZ https://archive.today/SxFas https://archive.today/1upoI https://archive.today/0hu7i https://archive.today/NsPUC https://archive.today/fLTQv https://archive.today/Wpz8S10/20/2014 - 11:21am
Andrew EisenNeo_DrKefka - "Attacking"? Interesting choice of words. Also interesting that you quoted something that wasn't actually said. Leaving out a relevant link, are you?10/20/2014 - 11:04am
quiknkoldugh. I want to know why the hell Mozerella Sticks are 4 dollars at my works cafeteria...are they cooked in Truffle Oil?10/20/2014 - 10:41am
Neo_DrKefkaAnti-Gamergate supporter Robert Caruso attacks female GamerGate supporter by also attacking another cause she support which is the situation happening in Syia “LET SYRIANS SUFFER” https://archive.today/F14zZ https://archive.today/Wpz8S10/20/2014 - 10:18am
Neo_DrKefkaThat is correct in an At-Will state you or the employer can part ways at any time. However Florida also has laws on the books about "Wrongful combinations against workers" http://www.flsenate.gov/Laws/Statutes/2012/448.04510/20/2014 - 10:07am
james_fudgehe'd die if he couldn't talk about Wii U :)10/20/2014 - 9:16am
Michael ChandraBy the way, I am not saying Andrew should stop talking about Wii-U. I find it quite nice. :)10/20/2014 - 8:53am
Michael Chandra'How dare he ignore my wishes and my advice! I am his boss! I could have ordered him but I should be able to say it's advice rather than ordering him directly!'10/20/2014 - 8:52am
 

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