Diablo III: One Year Later

May 22, 2013 -

It's been a year since Blizzard launched Diablo III to the masses, and even though it struggled in the beginning because the game requires a constant connection in order to play (and servers were constantly going down during the launch window), players eventually were able to play and enjoy the game.

1 comment | Read more

Confusion Abounds on Xbox One's Connection Requirements

May 22, 2013 -

Microsoft's Phil Harrison seems to be on a different page than the rest of Microsoft - or at least his messaging was out of sync yesterday after Microsoft announced its new Xbox One console. First there was the whole dust-up over used games on Xbox One, and now there is some confusion on how long your Xbox One can be disconnected from the Internet...

7 comments | Read more

Sony: We Never Considered 'Always-Online' for PS4

May 8, 2013 -

While Microsoft has earned some good will from the game community this week after a memo revealing that the next Xbox will not require an online connection all the time in order to work, Sony is elbowing its way into the debate by saying that they never considered such an option because most of the world doesn't have perfect internet.

4 comments | Read more

The Sims 4 Will Not Be 'Always Online'

May 6, 2013 -

Is EA and its Maxis studio learning a lesson from SimCity? We think so. Today Electronic Arts announced The Sims 4 will be coming to the PC and Mac sometime in 2014. The company also confirmed to IGN that the game will not require an internet connection in order to play, or more precisely, that it will have a single-player offline play.

5 comments | Read more

Report: Durango Designed to Work with 'Today's Internet'

May 6, 2013 -

An internal Microsoft memo offers some good news for those worried about the next Xbox system (which they call Durango in the memo) requiring a constant connection in order to use. According to that internal Microsoft e-mail (as reported by Ars Technica) the next Xbox has been designed in a way that recognizes the delicate nature of today's Internet connections.

6 comments | Read more

Report: Respawn's Game Will Be Xbox 720 Exclusive, Always Online

April 30, 2013 -

According to this GameSpot report Respawn Entertainment's next game will be an Xbox 720 exclusive and will be "always online." According to the report, the game will be a multiplayer-focused, always-online Xbox 720 exclusive, with a release for Xbox 360 to happen at some point but to be developed by some other studio. If the report is to be believed the new game from the former Infinity Ward developers will not be available on PlayStation and Nintendo consoles.

3 comments | Read more

SimCity Update 2.0 Adds More Bugs

April 24, 2013 -

A new massive update for SimCity released on Monday has apparently added a number of new bugs, much to the chagrin of players who have taken to EA's forums and Reddit to complain about them. The new bugs apparently plaguing the game after the v2.0 update include city sewage overloads, new traffic errors, a number of building construction issues, loading errors, and a few audio problems.

The update was meant to address some issues with traffic congestion, pathfinding problems and a list of other minor problems.

3 comments | Read more

Super Podcast Action Committee - Episode 48

April 22, 2013 -

In Episode 48 of the Super Podcast Action Committee, Andrew and E. Zachary Knight discuss two polls this week - one about always online consoles and another about having moral objections to gameplay that is so offensive to you that it makes you stop playing. There's also a lot of discussion about the Wii U, the latest Monster Hunter game and a classic game EZK is playing because he found it for cheap used. Download Episode 48 now: SuperPAC Episode 48 (1 hour, 10 minutes) 66.2 MB.

Poll Results: Microsoft's Always-Online Xbox 360 Successor

April 15, 2013 -

Last week we asked readers "What will happen if Microsoft's next console requires internet connection start disc-based games?. The majority of the 821 votes cast went to it would be an "unmitigated sales disaster" for the company and its next-gen console, with second place going to "Microsoft would land in third place" in the next console cycle.

12 comments | Read more

Ubisoft Montreal CEO: Gamers Ready for Always-Online Consoles

April 15, 2013 -

Ubisoft Montreal CEO Yannis Mallat claims that gamers are ready to embrace a world where your game and console are always online - particularly with the upcoming next-gen consoles from Sony and Nintendo.

12 comments | Read more

Cliff Bleszinski: Always-Online Future Coming Up Fast

April 12, 2013 -

Don't like always-on games or consoles - you know, stuff that requires you to be connected constantly to the Internet in order to use it? Well former Epic Games creative director Cliff Bleszinski thinks that there's no avoiding a future filled with always online requirements and he thinks it is "coming soon and it's coming fast." Bleszinski made his comment in a recent personal blog post - a space where he often tackles subjects that drive gamers crazy. Clearly this is one of them.

26 comments | Read more

Rumor: Always Online Requirement for Xbox Mini Device

April 11, 2013 -

It's that silly season (the time between major events like the Game Developers Conference and the Electronic Entertainment Expo) where rumors fly fast and furious about what the biggest companies in the industry have planned. So with that in mind, there's a new rumor that says that the "always online" requirement we have been hearing about for the new Xbox console is actually for the Xbox Mini device. Rumors about the device first surfaced in March of last year.

4 comments | Read more

Report: Adam Orth No Longer Working With Microsoft

April 11, 2013 -

The Microsoft employee whose glib response (in a series of tweets to a developer friend) to the rumor that the company's next-generation console might require users to be connected to the Internet all the time has lost his job, according to Game Informer.

5 comments | Read more

Poll: Will an 'Always-On' Console Spell Microsoft's Doom?

April 10, 2013 -

Despite almost everyone agreeing that an always-on console is a phenomenally bad idea, rumors continue to persist that Microsoft's next console will require an internet connection to start disc-based games.

Okay, fine.  Let's say the big M goes in that direction.  How do you think such a move will affect the sales of its new console?

16 comments | Read more

SimCity Cheetah Speed Returns, Update 2.0 in the Works

April 10, 2013 -

It's been a while since the disastrous launch of EA's "always-online" game SimCity and things have calmed down enough that Maxis has turned "Cheetah" speed back on. Maxis had disabled the "fastest game mode" in SimCity on March 7 because the game's servers were having trouble staying online. Now that everything has calmed down a bit it has decided that it's safe to let players build their cities in hyper mode again.

4 comments | Read more

Report: Next Xbox Won't Be Backwards Compatible With Xbox 360 Game Discs

April 9, 2013 -

According to this Bloomberg report citing an anonymous source close to the "situation," the next Xbox (which is codenamed "Durango" or is currently being called the Xbox 720) will not be backwards compatible with current generation Xbox 360 discs. Other rumors have indicated that the system will be pretty expensive - reaching the price point of close to $500 for the premium model of the system, though a cheaper model will also be available.

14 comments | Read more

SimCity and the Failure of Retailers

March 18, 2013 -

SimCity's "always-online requirement" may have irritated consumers at launch, but by most accounts anyone that reads this or any other gaming web site was well aware that the game would require a constant Internet connection in order to play (EA made that fact clear quite awhile ago).

5 comments | Read more

Maxis GM Addresses Decision to Make SimCity Require a Constant Connection

March 15, 2013 -

As much as EA and Maxis want to smooth things over with fans and make them happy, this latest blog post from Maxis General Manager Lucy Bradshaw isn't being received very well, if you believe the comments following the article.

21 comments | Read more

EA Promises More Servers, Faster Turn-Around on Bug Fixes for SimCity

March 7, 2013 -

Last night SimCity Senior Producer Kip Katsarelis posted a statement on the EA forums addressing the ongoing issues with the game and players' complaints that servers are continually inaccessible.

3 comments | Read more

 
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E. Zachary KnightYeah, the PS3. My son paid for the Steampunk Texture Pack and it would not work at all. No matter what I did, it wouldn't allow us to save.03/31/2015 - 10:56pm
Sora-ChanConsole version?03/31/2015 - 10:40pm
E. Zachary KnightSo, Mojang has been selling a broken texture pack for Minecraft since at least Dec. 2014 and it hasn't been fixed yet.03/31/2015 - 10:30pm
Andrew EisenI think TT Games gets away with multiple LEGO games a year because they're all based on different franchises. If there were two or three LEGO Star Wars games every year, I think people would feel the same fatigue as they do with Assassin's Creed.03/31/2015 - 6:40pm
Andrew EisenIn other words, a hero is male because that's the default. A hero is female because of a gender-related reason. So, male heroes are for everyone. Female heroes are for women.03/31/2015 - 5:32pm
Andrew EisenHer point is that "When archetypal fantasy heroes in games are overwhelmingly portrayed as men, it reinforces the idea that... women should be able to empathize with male characters but that men needn’t be able to identify with women’s stories."03/31/2015 - 5:30pm
Andrew EisenDaniel - She doesn't say that in any of the TvW videos and I doubt she's said elsewhere that all games with male protagonists are male power fantasies. Anyway, you seem to be conflating two different ideas.03/31/2015 - 5:30pm
MaskedPixelantehttps://twitter.com/Yuriofwind/status/583028257890635776 Oh snap!03/31/2015 - 5:14pm
WymorenceFor me it just boils down to the fact that, even at a giant company, when a game comes out annually it just gives it a vibe of being rushed out the door. And god knows Unity sucked some major lemur with all its bugs...03/31/2015 - 4:22pm
PHX CorpI launched my spotify account today, and I kinda went a little overboard with adding music03/31/2015 - 3:59pm
Sora-ChanCon't. Games like AC are a pain to someone like me who likes to play games in order. So when a game gets too many releases too quickly, it puts me off. Only exceptions are games that have no interconnected underlying stories like the FF games.03/31/2015 - 2:53pm
Sora-ChanWikipedia has rarely let me down on matters like this. But yeah... AC needs a break.. like two.. or three... or eight years.03/31/2015 - 2:51pm
ConsterThere's 9 already?! I think I played 1, 2, and the ones inbetween 2 and 3.03/31/2015 - 2:23pm
Sora-ChanCon't There are now Nine... of just the main entries into the series. There are 13 more in the "other games" department.03/31/2015 - 2:15pm
Sora-ChanI tried to get into AC. Was having a decent time with the first one, at which point they had already released three titles. Then a fourth came out... then a fifth... the wall kept growing before I could finish the first.03/31/2015 - 2:14pm
Daniel LewisI think ubisoft should give AC a break before it's milked to death,and i'm a big fan of the games03/31/2015 - 1:15pm
PHX Corphttp://www.polygon.com/2015/3/31/8320017/assassins-creed-chronicles-china-india-russia Assassin's Creed Chronicles is now a trilogy, goes to China, India and Russia03/31/2015 - 1:11pm
Daniel LewisThe only thing said i disagree with is the final quote on Men's experiences are seen to be universal but women are gendered,though doesn't anita say that games with male protagonists are male power fantasies,so in turn both are gendered03/31/2015 - 1:08pm
Daniel Lewisi found the video to be much better than any of the TvW series and it's about time the positive women are put in the spotlight03/31/2015 - 1:06pm
Daniel LewisSo feministfrequency released a positive female character video https://www.youtube.com/watch?v=gXmj2yJNUmQ03/31/2015 - 1:05pm
 

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