Tuesday afternoon, Jack Thompson sent me his press release announcing that he was suing Facebook “for posting “Jack Thompson Groups” that call for his death and physical harm.”
Thompson sent three faxes to Facebook’s CEO demanding the immediate removal of the offending groups but after five weeks had received no response and the groups remained where they were.
I asked Thompson if he had tried simply clicking on the Report Group link (found at the bottom of every Facebook group) or emailing abuse@facebook.com. According to the Facebook Safety page, complaints submitted via these methods will be addressed within 24 hours and those who email will receive a response within 72 hours detailing what actions, if any, were taken.
He responded by calling me a “total moron.”
So, I browsed Facebook and found about 80 Jack Thompson groups. Most were of the “I Hate Jack Thompson” or “Jack Thompson is a Douche” variety but I did find three that condoned violence towards the man. I picked a group called “I will pay $50 to anyone who punches Jack Thompson in the face” and clicked the Report Group link. Unsurprisingly, the group was removed less than a day later. (Old link to the now deleted group)
Incidentally, this particular group turned out to be the first of four cited in Thompson’s complaint.
So, you’re welcome, Thompson.
Glad I could help.
-Reporting from San Diego, GamePolitics Senior Correspondent Andrew Eisen...
We often hear publishers bemoan the fact that they don’t see any revenue from used game sales. But is that really true?
In a recent interview with IGN, Game Crazy’s Director of Used Games Marc Mondhaschen says that publishers are reaping benefits from game trade-ins, albeit indirectly:
We did a study not too long ago for a very large vendor who we managed to figure out for them 20 percent of their sales inside the first 28 days were paid for with trade dollars. So you got 20 points of their sales that wouldn't happen unless we had a trade business going. And that's specialty retail. Game specialty retail is maybe a third of the channel, 35 percent of the channel. So you got 10 percent of your sales that wouldn't happen unless somebody was out there trading games with your customers.
And if you didn't have specialty retail it would be pretty hard to sell innovation into the channel at all. I mean, Wal-Mart doesn't really buy Katamari Damacy. So, in order to innovate, in order to grow innovation in the business you need a specialty games retailer that actually knows something about videogames. And in order to have them, they need the margins through used games...
Mondhaschen explains that while publishers don’t typically see any money from used game sales, they do benefit in other ways:
When The Lost and Damned came out we started selling a whole lot more Grand Theft Auto 4, both on the new side and on the used side. Which, then, sort of funds people's ability to go play L&D again...
-Reporting from San Diego, GamePolitics Senior Correspondent Andrew Eisen...
Are you addicted to video games?
If so, MTV wants to hear from you. The network has put out a casting call for an episode of its documentary series, True Life:
Have video games totally taken over your life? Is your game play increasingly getting out of control? Have your friends or family confronted you about your gaming habit? How about your marriage or personal relationships – are they being affected?
Is it difficult to balance work and gaming time? Do you sometimes skip doing homework or household responsibilities to play? Have you played video games as a way of escaping your problems? Has your game playing habit become so encompassing that you may need to go to rehab to kick it?
Does this sound like you? God, we hope not but if it does, send your info MTV’s way and maybe we’ll see you on the tube. That is, if you can bear to pull yourself away from Ghostbusters: The Video Game for a few minutes.
Via: Siliconera
-Reporting from San Diego, GamePolitics Correspondent Andrew Eisen...
Used game sales are an understandably sore point with publishers but to claim that the purchase of second hand titles are not in the best interest of the consumer is absurd and borderline insulting.
That’s why it’s refreshing to see such a measured response from Nintendo CEO Satoru Iwata during a recent financial briefing Q&A:
If [used game sales] were illegal acts like piracies, we could criticize them. But, however hard we may express our concern about the secondhand market, as long as they are not illegal, it does not do us any good. With video games, because people do not see much deterioration in the quality when they purchase as secondhand, it may give publishers a hard time if the used product market grows.
On the other hand, this is one of the changes in the social circumstance, and it is our job as publishers to think of how to cope with the changes. When you ask me how we will cope with this issue specifically, our answer is that Nintendo must continuously craft ideas so that our consumers will feel like owning the purchased products or think about how to motivate the customers to purchase new products instead of used ones.
On a related note, according to Gamasutra, Gamestop reports that while console and new software sales are down 2.8%, sales of used software are up a whopping 31.9%.
-Reporting from San Diego, GamePolitics Correspondent and gaming snob Andrew Eisen only purchases factory sealed titles...
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