Amazon Reveals Launch Titles for 'Fire TV'

April 3, 2014 - GamePolitics Staff

Amazon revealed the Fire TV set-top streaming entertainment and gaming device on Wednesday. The $99 Android-powered device features 2GB of memory, a quad-core processor, a dedicated GPU and built-in Wi-Fi support. It also supports most of the popular entertainment apps including Netflix, Crackle, WWE Network and more. Today the company has revealed all the games available now for the Fire TV.

The tower-defense shooter title Sev Zero is the system's only major exclusive game. It was developed by Amazon Game Studios.

A full list - from free to $7.99 can be found below:

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Amazon Reveals $99 'Amazon Fire TV' Device

April 2, 2014 - GamePolitics Staff

The long rumored set-top box/gaming device from Amazon has finally been revealed. The device is called the "Amazon Fire TV" and it is available today for $99. The device offers consumers the ability to play games and stream video from Amazon's video streaming service, Amazon Prime.

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Google Play Games Services Enables Cross-Platform Multiplayer

March 17, 2014 - GamePolitics Staff

At the Game Developers Conference in San Francisco today, Google announced a new version of the Google Play Games Services that enables cross-platform multiplayer support for iOS and Android games. Play Games Services is a backend API for developers of Android, iOS, and even Web games that gives developers the ability to set up achievements, leaderboards, multiplayer and cloud saves using Google's cloud infrastructure and development APIs.

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More Rumors of an Amazon Set-Top Box

February 21, 2014 - GamePolitics Staff

Rumors persist that Amazon will launch some sort of set box device or console later this year. According to a new report on the subject over at Recode, sources inside Amazon's "partners" have said that the Android-powered box is real and will compete with Apple TV and Roku's line of steaming devices..

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Report: The Number of Google Play Apps Containing Malware Quadrupled in Two Years

February 21, 2014 - GamePolitics Staff

The number of malicious apps has quadrupled in past two years on Google Play, according to a new report from online security services firm RiskIQ. The number of apps that were found to contain malicious code was 11,000 in 2011. That number jumped to 42,000 in 2013, the firm claims. Of course that number correlates to the growth of apps available on Google Play, which went from hosting 250,000 to 1,000,000 apps in the same two year time period.

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Super Podcast Action Committee - Episode 88

February 18, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about why Flappy Bird was pulled from various App Stores, Candy Swipe v. King, Norwegian killer Anders Brevik asking for a better class of video games in prison, and EA's denial that SimCity and Battlefield 4 had crappy launches. Download Episode 88 now: SuperPAC Episode 88 (1 hour, 7 minutes) 76.9 MB.

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The Flappy Bird Cloning Party is Officially Over

February 17, 2014 - GamePolitics Staff

Shortly after Dong Nguyen pulled his popular game Flappy Bird from Google Play and Apple's App Store (because it was "too addictive," he claims), a torrent of clones hit both marketplaces hoping to fill the void and play off the game's unbelievable success.

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Flappy Bird Creator Pulled Game Because It Was 'Too Addictive'

February 11, 2014 - GamePolitics Staff

Dong Nguyen, the 29-year-old Veitnamese indie creator of the popular mobile game Flappy Bird, said that he removed the game from both Google Play for Android and iTunes for iOS devices because he was deeply concerned that the game was too addictive. There has been plenty of speculation that Nguyen pulled the game because of legal threats from Nintendo (for using art similar to art found in the Super Mario Bros. series of games) or because he couldn't handle the pressure, but it turns out that - he claims at least - he had a lot of concerns about people playing his game too much.

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Report: 40 Percent of Consumers Will Use Mobile Devices to Watch Video by 2018

February 11, 2014 - GamePolitics Staff

Around 40 percent of consumers will watch video on mobile devices such as tablets and smartphones by 2018, according to a new report from research firm ABI Research. This the firm says, is in spite of strong efforts to bring online video to new devices such as Google’s Chromecast and new video game consoles from Microsoft and Sony.

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Android Devices Get EFF's 'HTTPS Everywhere'

February 4, 2014 - GamePolitics Staff

The Electronic Frontier Foundation today released an add-on for the Android version of Firefox that implements its HTTPS Everywhere encryption technology. HTTPS Everywhere is already available for web browsers here.

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UK's Office of Fair Trading Gives App Developer Two Months to Adapt to New In-Game Purchasing Rules

January 30, 2014 - GamePolitics Staff

The United Kingdom's Office of Fair Trading (OFT) watchdog agency has given mobile phone app developers two months to adapt to new in-app purchasing rules that better protect children (and subsequently their credit-card holding parents) from in-game micro-transactions and messaging that generally encourages them to buy things to advance gameplay. The OFT has given developers a deadline of April 1 to make their apps for iOS, Windows Phone, and Android devices comply with new rules.

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Rube Works Launches on Android Devices

January 15, 2014 - GamePolitics Staff

Unity Games, developer Electric Eggplant and the Heirs of Rube Goldberg (the group representing the family members in charge of Goldberg's estate) have launched an Android version of Rube Works: Rube Goldberg Game on the Google Play store for $1.99 USD (€1.49, £1.29, AU$1.99).

The game is said to be inspired by and pays homage to the imaginative and crazy contraptions depicted in comics created by the Pulitzer Prize prize-winning American cartoonist, National Cartoonists Society founder, sculptor, author, engineer, and inventor Rube Goldberg.

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Beware of the Trojan-Injected Minecraft Pocket Edition

January 15, 2014 - GamePolitics Staff

App store scammers are selling a modified version of Mojang's popular mobile world builder Minecraft: Pocket Edition for Android devices that contains a Trojan, according to anti-virus outfit F-Secure. The fake version of the game, which seems to be aimed at European customers, costs 2.50 Euros - a price too hard for some customers to resist because the real version costs 5.49 Euros.

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U.S. Consumers Bought More on iOS Devices Than Android on Christmas Day

December 27, 2013 - GamePolitics Staff

According to IBM's newly released "Digital Analytics Benchmark Report," purchases made from iOS devices accounted for about 23 percent of the online shopping done on Christmas Day in the U.S. The report tracked millions of transactions from approximately 800 U.S. retail websites. Around 4.6 percent of purchases were made on Android devices.

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Google Wants Change of Venue in Rockstar Consortium Patent Fight

December 27, 2013 - GamePolitics Staff

Rockstar Consortium (partly owned by Apple and Microsoft), a patent-holding company formed from the bankrupt Canadian telecom company Nortel, sued Google and manufacturers of Android phones over patents almost two months ago. Earlier this week Google punched back at the company, filing a counter-suit seeking to invalidate Rockstar's patents. That's a normal step for a defendant in a patent lawsuit, but Google didn't file its counter-claim in the East Texas court where Rockstar sued them. Instead it filed in Northern California.

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Experts Concerned About The Negative Impact of Tablets on Young Children

December 26, 2013 - GamePolitics Staff

While tablets seem to be popular with very young children, some pediatricians and other health experts are expressing concerns that these devices may be interfering with early childhood development and may even lead to some children developing attention problems. Of course, the research on all of this is still mostly incomplete because the iPad and other popular devices have not been out long enough to determine what the long-term effects of usage among children really are.

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Mad Catz Begins Shipping Mojo Micro-Console

December 16, 2013 - GamePolitics Staff

Mad Catz has begun selling its $249.99 Mojo Android video game micro console, though we are still unsure if the device actually supports PC-to-HDTV streaming. On its site dedicated to the console, the company announced that it has begun shipping to retail outlets nationwide. The micro-console runs a generic version of the Android 4.2.2 Jellybean operating system and allows you to play your Android games, apps, and media on your TV screen using a controller.

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Humble Mobile Bundle 3 Gets Three More Titles

November 26, 2013 - GamePolitics Staff

Humble Bundle has added three new titles to it latest pay-what-you-want DRM-free bundle today - the Humble Mobile Bundle 3. The Humble Mobile Bundle 3 features six games for Android (two of which you'll have to pay more than the average price). Consumers can get the post-apocalyptic shooter EPOCH, the tetromino space strategy game rymdkapsel, the word-based puzzler game SpellTower and the 2D hack-and-slash Swordigo.

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Humble Mobile Bundle 3 Launches

November 19, 2013 - GamePolitics Staff

Humble Bundle has launched its newest pay-what-you-want DRM-free bundle today - the Humble Mobile Bundle 3. The Humble Mobile Bundle 3 features six games for Android (two of which you'll have to pay more than the average price).

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GameStick Delayed to Nov. 15

November 8, 2013 - GamePolitics Staff

It looks like the retail launch of the Android-based GameStick micro-console from PlayJam will be delayed (again) due to technical issues and other problems being experienced by backers. PlayJam chief marketing officer Anthony Johnson confirmed to Polygon this morning that the public launch of the device had been delayed to Nov. 15 due to "production delays." Retailers like GameStop have already adjusted their release dates for the device to Nov. 15.

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Puzzle & Dragons Downloaded Two Million Times in North America

November 7, 2013 - GamePolitics Staff

GungHo Online Entertainment's Puzzle & Dragons has surpassed two million downloads in North America, which is pretty impressive but pales in comparison to previous numbers in other regions. Puzzle & Dragons is available for free on the App Store and Google Play. To date, Puzzle & Dragons has collectively reached 23 million downloads in Japan, North America and Korea alone.

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Report: Google Play Sees More Downloads Than Apple's App Store, But Generates Half the Revenue

November 4, 2013 - GamePolitics Staff

While more people are downloading apps via Google Play for Android devices of various shapes and sizes, Apps on the Apple App Store are making more money, according to the new App Annie's third quarter 2013 report.

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Nvidia SHIELD Gets Update for Game Mapping, Improved PC Games Streaming

October 28, 2013 - GamePolitics Staff

Nvidia has a simple enough solution for not having any original games on its upcoming Android-based hand-held or for offering support for thousands of Android games already available on Google Play: simply use their new mapping technology. When the device launched in July it offered support for a couple of hundred Android titles, much to the chagrin of those who purchased the $300 hand-held system.

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Report: Ouya 2.0 Coming in 2014

October 25, 2013 - GamePolitics Staff

Polygon offers and in-depth feature on the future of the Ouya Android-based micro-console where it is revealed that plans for the "Ouya 2.0" are already underway. The new version of the console is still in the conception phase.

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Plants vs. Zombies 2 Now on Android

October 24, 2013 - GamePolitics Staff

After hitting a major milestone with Plants vs. Zombies 2 - 25 million downloads on iOS devices - PopCap Games' has decided that it is finally time to bring the free-to-play strategy game sequel to Android devices worldwide. The Android version of the game is available right now through Google Play and features full integration with Google Play's Game Services.

The Android version of Plants vs. Zombies 2 includes all the same features and functionality found in the iOS version, according to PopCap.

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Ouya Coming to All Target Stores Later This Month

October 24, 2013 - GamePolitics Staff

The Android-based Ouya micro-console will soon be making its way to all Target stores this month. Beginning later this month the console will make its way to the U.S. retailer with a major promotional deal and with some stores offering kiosks so consumers can try the system out.

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New Titles Added to Humble Bundle 7 With Android

October 22, 2013 - GamePolitics Staff

The folks at Humble Bundle have added new games to its Pay-What-You-Want Humble Bundle 7 with Android today. The old bundle featured four games: Ticket to Ride and the USA 1910 DLC) Greed Corp, Incredipede and Anodyne - along with the soundtracks for Ticket to Ride, Greed Corp, and Anodyne - along with a remix album.

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OFT Warns UK Developers about High Pressure Monetization of Kids' Apps

September 26, 2013 - GamePolitics Staff

The UK's Office of Fair Trading (OFT) is warning app and game developers that high-pressure monetization in programs that are aimed at children needs to be avoided going forward. The OFT made its announcement today after months of investigation (which began in April) into allegations that some free online apps and games for children were using questionable tactics to get children to purchase in-game items - often without parental consent. The OFT examined 38 games related to this practice and drafted a set of guidelines for UK developers.

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Apple: We Did Not Pay EA to Delay Plants vs. Zombies 2 on Android

September 25, 2013 - GamePolitics Staff

Apple is denying that it paid publisher Electronic Arts to delay the release of the Android version of the game. The denial relates to a statement by EA executive Frank Gibeau that the iOS device-maker paid EA to delay the Android release of Plants vs Zombies 2. That statement was made in an internal company presentation by Gibeau, as reported by GiantBomb.

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Ouya Changes Free the Games Fund Guidelines

September 19, 2013 - GamePolitics Staff

Android-based home console maker Ouya announced this week that it is making important changes to the way its Free the Games Fund works after it acknowledged that the program contained "too many loopholes" that could be manipulated by those who want to take advantage of the matching funds program. The $1 million promotion had offered to match the donations made to Kickstarter games that raised at least $50,000 in exchange for six month exclusivity to the system.

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Is King right? Should all games adopt the free-to-play model?:

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Matthew Wilsonit is a game worth playing if you have a pc/360/ps304/20/2014 - 9:34pm
MaskedPixelantehttps://twitter.com/IGLevine/status/457552538343325696 The Lutece Twins show up in some of the most unlikely of places.04/20/2014 - 2:44pm
Andrew EisenAs it happens, Chinatown Wars is the only GTA game I've played.04/19/2014 - 10:43am
Papa MidnightWith GTA5 (to date) failing to even provide indication of a PC release, I'm realising that this might be the first GTA game that I have not played (outside of Chinatown Wars) since the series inception.04/19/2014 - 8:14am
IanCSo im guessing a bunch of edutainment games, which a lot of people elsewhere are going gaga over, dot count as classics? Okay. If you don't mind me, i have a sudden urge to play Putt Putt....04/19/2014 - 6:15am
MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
 

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