Tiga: Video Games Should Officially Be Recognized As Art

December 12, 2014 - GamePolitics Staff

UK video games industry trade body Tiga says that games should officially be recognized as art. Speaking to BBC's Newsbeat program, Tiga CEO Dr. Richard Wilson said that video games should officially be classified as cultural products on the same level as Television, film, animation, etc.

Indie Game Revolution Exhibit Opens November 8 at EMP Museum

August 20, 2014 - GamePolitics Staff

Indie developed contemporary game culture will be front and center at the EMP Museum’s upcoming exhibition, "Indie Game Revolution." The exhibit will open Nov. 8 and will feature such games as "Lovers In a Dangerous Spacetime," "Gone Home," "Quadrilateral Cowboy," "Papers, Please," "Tenya Wanya Teens," and "Never Alone," "GALAK-Z: THE DIMENSIONAL" (a sci-fi space shooter created by Seattle-based 17-BIT), and more.

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First Two Episodes of MOCAtv's 'Art in Video Games Los Angeles' Released

June 19, 2014 - GamePolitics Staff

MOCAtv (the video channel for the Museum of Contemporary Art) has released "Art in Video Games Los Angeles" episodes one and two. Art in Video Games Los Angeles focuses on gaming culture and artists in Los Angeles and offers interviews with important industry veterans like Stephanie Barish, Tracy Fullerton, Richard Lemarchand, and Sam Roberts. Profiled in later episodes are the new school of game artists like Kellee Santiago and Jenova Chen (Journey), Ian Dallas (The Unfinished Swan), and Mark Essen (Nidhogg).

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MOCAtv Launches 'Art in Video Games Los Angeles' Documentary Web Series

June 12, 2014 - GamePolitics Staff

MOCAtv has launched "Art in Video Games Los Angeles," a new documentary series that focuses on the games culture and artists in Los Angeles. The series includes interviews with industry veterans like Tracy Fullerton, Richard Lemarch, Sam Roberts, Stephanie Barish, and also profiles several figures from the new school of game artists, including Kellee Santiago and Jenova Chen (Journey), Ian Dallas (The Unfinished Swan), and Mark Essen (Nidhogg).

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'Into The Pixel' Art Exhibit Selections Announced

June 4, 2014 - GamePolitics Staff

The ESA and Academy of Interactive Arts and Sciences (AIAS), have announced the exhibits for the 2014 Into the Pixel Collection at the Electronic Entertainment Expo next week. In its 11th year, the exhibit will feature art inspired by or directly from such games as Assassin's Creed Unity, Destiny, Disney Fantasia: Music Evolved, Dota 2, Guild Wars 2, inFAMOUS Second Son, Killzone Shadow Fall, Sunset Overdrive, The Banner Saga, and more.

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'The Last of Us' Wins Ten DICE Awards

February 7, 2014 - GamePolitics Staff

Last night at a gala event in Las Vegas, the winners of the 2014 DICE Awards were announced, with Naughty Dog's PS3 survival action-adventure game The Last of Us taking the lion's share of the awards. Presented by The Academy of Interactive Arts and Sciences, the annual DICE Awards honors the best games of the year in a number of categories divided up between design and specific genres.

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Rube Works Launches on Android Devices

January 15, 2014 - GamePolitics Staff

Unity Games, developer Electric Eggplant and the Heirs of Rube Goldberg (the group representing the family members in charge of Goldberg's estate) have launched an Android version of Rube Works: Rube Goldberg Game on the Google Play store for $1.99 USD (€1.49, £1.29, AU$1.99).

The game is said to be inspired by and pays homage to the imaginative and crazy contraptions depicted in comics created by the Pulitzer Prize prize-winning American cartoonist, National Cartoonists Society founder, sculptor, author, engineer, and inventor Rube Goldberg.

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Writers Guild of America Reveals Nominees for Outstanding Achievement in Videogame Writing

January 10, 2014 - GamePolitics Staff

The Writers Guild of America, West (WGAW) and the Writers Guild of America, East (WGAE) have announced the nominations for outstanding achievement in writing for videogames during 2013. Winners in the videogame and other writing categories will be honored at the 2014 Writers Guild Awards to be held on Saturday, February 1, 2014, at simultaneous ceremonies in Los Angeles and New York. The nominees include the scribes of such hits as Assassin's Creed IV: Black Flag, Batman: Arkham Origins, God of War: Ascension, The Last of Us, and Lost Planet 3.

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Riot Artists Contribute Art for Charity

August 13, 2013 -

Artists from League of Legends maker Riot Games have created exclusive art for ARAM (All Random All Mediums), an art exhibit and silent auction to benefit the United Mitochondrial Disease Foundation. The event will be hosted at the Nucleus gallery in Alhambra, California, from August 16-18. Admission is free. You can find directions to the gallery (in Alhambra, CA) here.

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Artist Uses Kinect to Create Real-World Art

July 29, 2013 -

Using Kinect, an artist named Luke Jerram has created an interesting pixilated sculpture of his daughter Maya. Using an Xbox Kinect, some aluminum sheets and more than 5,000 colored stickers, Mr. Jerram has built a sculpture on Platform 1 at Bristol Temple Meads train station in the U.K.

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Museum of Design Atlanta Presents 'XYZ: Alternative Voices in Game Design'

July 3, 2013 -

A new exhibit opening at the Museum of Design Atlanta (MODA) (co-sponsored by the Georgia Tech Digital Media Program) hopes to highlight the fact that women have a strong presence in the gaming industry and contribute to it greatly. The exhibition, dubbed "XYZ: Alternative Voices in Game Design," will be the first to highlight the work of women as game designers and artists.

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MoMa Adds Six New Games, One Classic Console to Collection

June 28, 2013 -

The Museum of Modern Art (MoMA) announced this morning that it has acquired six more video games and one gaming console for the Architecture and Design collection. These include works from the early industry pioneers Atari, Taito, and Ralph Baer, and from the comparatively young Mojang. The new additions are: Magnavox Odyssey (1972), Pong (1972), Space Invaders (1978), Asteroids (1979), Tempest (1981), Yar’s Revenge (1982), and Minecraft (2011).

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Into The Pixel Winners Revealed

June 3, 2013 -

The Academy of Interactive Arts & Sciences (AIAS) and the Entertainment Software Association (ESA) today revealed the 16 pieces of art that will be part of the 2013 Into the Pixel (ITP) collection to be shown off at the annual E3 Expo in the Los Angeles Convention Center from June 11-13, 2013, at the Concourse Foyer.

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London's V&A Museum Names First Game Designer in Residence

May 30, 2013 -

London's Victoria & Albert Museum has hit a milestone of sorts this week. It has appointed it's very first Game Designer in Residence - Sophia George of Swallowtail Games. The BAFTA Award-winning game designer will work closely with the V&A museum and the University of Abertay Dundee to emphasize the history of British game design. She will release a game related to the residency by the summer of 2014. Game Designer in Residence is also supported by The Association for UK Interactive Entertainment (UKIE).

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Todd Akin's 'Legitimate Rape' Comments Inspire Pinball Game

May 28, 2013 -

During the last election cycle Senatorial candidate Todd Akin said something so ridiculous that it caught the attention of people around the world. He used the term "legitimate rape" and that the "female body has ways to try to shut that whole thing down." Obviously these amazing comments related to abortion cost him the Senate race in Missouri and made him the laughing stock of the entire political class.

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National Endowment for the Arts to Host Webinar for Media Arts Projects Grants

May 24, 2013 -

The National Endowment for the Arts let us know that it will host a webinar on Thursday, May 30 ( 3:00-4:00 p.m. EDT) to help applicants understand the application process for securing a media arts projects grant. The NEA's Media Arts Director Alyce Myatt will conduct the webinar, which will offer an overview of guidelines, information on selecting work samples, and advice on preparing a strong application. All of this will be followed by a brief question and answer session.

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iam8bit Entertainment System Exhibit Opens June 7 in Los Angeles

May 23, 2013 -

The iam8bit Entertainment System, a videogame-themed art exhibit, is set to launch in Los Angeles on June 7. Organizers of the iam8bit Entertainment System promise the debut of an international showcase featuring the work of a variety of returning and first-time artists, all inspired by classic 1980s videogames.

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Submissions Open for Into The Pixel and AIAS Scholarships

April 8, 2013 -

The Academy of Interactive Arts & Sciences (AIAS) has opened submissions for the 2013 Into the Pixel art exhibit and the 2013 Randy Pausch and Mark Beaumont Scholarships. The Into the Pixel art exhibit features digital game art from developers around the world. Submissions for that close on April 17, with those selected being on display in a special gallery at the E3 Expo on June 11-13, followed by worldwide tours thereafter.

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EVE Online Makes Debut in MOMA's Applied Design Exhibit

March 1, 2013 -

CCP Games passed along a note to proudly proclaim that its flagship title, the space-themed MMO EVE Online, is part of the Applied Design exhibit at The Museum of Modern Art in New York. EVE Online is one of the first fourteen video games to enter its MOMA's permanent collection.

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The Art of Blizzard Entertainment Book Launch and Art Exhibition Opens in January

December 17, 2012 -

Gallery Nucleus announced that its very first event for 2013 will be an awesome showcase of Blizzard's art from various games. On January 12 and running until February 3, Gallery Nexus will host "The Art of Blizzard Entertainment Book Launch and Art Exhibition." The opening reception will be held on Saturday, January 12, 2013 from 7:00pm – 11:00pm. The Nucleus exhibition will feature over 50 pieces of artwork from various Blizzard game universes such as Diablo, StarCraft, and Warcraft.

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CCP Asks EVE Online Players for Help in Creating MOMA Presentation

December 4, 2012 -

CCP Games has revealed its plans to explain a typical day in the life of someone in the EVE Online universe as part of being included in The Museum of Modern Art's permanent collection. EVE Online was one of several games selected by MOMA to be on display for most of next year as part of an exhibit the explores and celebrates the history of gaming (more details here).

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The Museum of Modern Art Selects 40 Games to be Displayed in New York City

November 29, 2012 -

The Museum of Modern Art has selected 40 video games that will be displayed in New York soon. The games being put on display date as far back as 1962's Spacewar! and stretch forth all the way to 2011's Minecraft. The museum says that it chose the games it did based on visual quality, aesthetic experience, the elegance of the code, and the games' impact on the culture and industry. Fourteen titles have already been acquired and will be on display March 2013.

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Poll: Are Video Games Art?

August 29, 2012 -

I’ve got a fun one for you this week, GPers!

“Are Video Games Art?”

Yes, it’s that oft-debated and extremely polarizing question that can make proponents on both sides of the issue soil their shorts in an enthusiastic tizzy.  Opinions are hot on this one.  Blogs have been written, names have been called, blood has been spilled.

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The Art of Video Games Exhibit Coming to Boca Raton, Florida

August 9, 2012 -

The Art of Video Games exhibit from the Smithsonian American Art Museum is invading the Boca Raton Museum in Boca Raton, Florida on October 24. In fact, the Boca Raton Museum of Art will be the first museum in the nation to host the Smithsonian American Art Museum’s exhibition following its successful run in Washington, D.C. The exhibit will run from October 24 to January 13, 2013, and is being sponsored by FMSbonds, Inc.

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National Endowment for the Arts Funds Four Games

April 26, 2012 -

The U.S. National Endowment for the Arts will fund four games that explore climate change and literature. This will be the first time the NEA funds video games since it changed its policy in May 2011 to include the category.

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The Audioguide Louvre Nintendo 3DS Deploying Today At World's Most Popular Art Museum

April 11, 2012 -

Nintendo has begun providing the Louvre art museum in Paris, France with Nintendo 3DS systems that offer an exclusive audio guide. The Audioguide Louvre Nintendo 3DS will become available at the Louvre for visitors beginning today. The audio guide will provide audio and visual tools to the 8.9 million annual visitors which will help them learn more about all the exhibits on display.

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AIAS Award Nominees Announced

January 13, 2012 -

The Academy of Interactive Arts & Sciences (AIAS) announced the finalists for the 15th Annual Interactive Achievement Awards (IAAs). For 2012, Uncharted 3: Drake’s Deception (Sony Computer Entertainment Company) leads the field with a total of twelve nominations. Several titles earned multiple nominations including ten nominations for Portal 2 (Valve Corporation), nine nominations for L.A. Noire (Rockstar Games), and six nominations each for Batman: Arkham City (Warner Bros.

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Touring the Louvre with a 3DS

December 16, 2011 -

Agence France-Presse (AFP) is reporting that, beginning in March of 2012, the Louvre in Paris, France will use 5,000 3DS hand-helds to guide its 8.5 million annual visitors through the 35,000 art objects on display. The hand-helds are being supplied by Nintendo as part of a new partnership between the company and the iconic museum.

The 3DS systems the museum will use let visitors locate themselves on the museum's grounds, select from themed tours tailored to both adults and children, and listen to commentary about exhibits in seven different languages.

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Sex Education Game Privates Wins BAFTA

November 28, 2011 -

Indie game studio Size Five Games has won a BAFTA for controversial sex education game, Privates. The game won the Learning Secondary BAFTA.

"It’s a complete honor and a total shock,” Size Five’s Dan Marshall said about receiving the coveted award that honors the best and brightest entertainment that the United Kingdom has to offer. "I was excited enough about being able to start all my Press Releases from now on with the words ‘BAFTA-nominated’, but winning one is a whole other level."

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A Game About Standing in Line

September 16, 2011 -

Have you ever wanted to play a game about waiting in line at a museum? No? Well maybe you should. Video game research professor and author of the upcoming book How To Play A Video Game, Pippin Barr has made what Slate describes as "a subversively boring game" called The Artist is Present.

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Matthew WilsonI am going to pax east, any games you guys want me to check out?03/02/2015 - 11:23pm
ZippyDSMleeNo one remembers the days of Cinemagic and Cynergy eh? :P, meh even MGS is getting to film like....03/02/2015 - 8:44pm
MechaTama31I was about to get all defensive about liking Metal Gear Solid, but then I saw that he was talking about "cinematic" as a euphemism for "crappy framerate".03/02/2015 - 8:29pm
prh99Just replace cinematic with the appropriate synonym for poo and you'll have gist of any press release.03/02/2015 - 5:34pm
PHX Corphttps://www.youtube.com/watch?v=vZQDFO2KEPo Jim Sterling Makes Fun of "Cinematic" Gaming03/02/2015 - 3:39pm
Matthew WilsonWOW is copping EVE. http://us.battle.net/wow/en/blog/18141101/introducing-the-wow-token-3-2-2015 I think its a smart move to deal with gold farmers in this way.03/02/2015 - 1:16pm
Matthew WilsonI guess epic is tired of having their lunch eaten by unity. https://www.unrealengine.com/blog/ue4-is-free03/02/2015 - 12:50pm
Andrew EisenNot much to follow. Kern is being silly and... nothing much else is happening.03/02/2015 - 11:40am
Papa MidnightI ask because, having only just heard of it, I have not, and I was hoping for some insight.03/02/2015 - 11:39am
Papa MidnightHas anyone been following this petition by Mark Kern regarding Kotaku, Polygon, and VG247? https://www.change.org/p/kotaku-lead-the-way-in-healing-the-rift-in-video-games03/02/2015 - 11:38am
ZippyDSMleePaypal shuts down Mega's payment system. https://torrentfreak.com/under-u-s-pressure-paypal-nukes-mega-for-encrypting-files-150227/03/01/2015 - 3:25pm
Matthew Wilsonvalvle planning to release a vr headset this year wtf http://www.pcgamer.com/valves-vr-headset-is-named-vive-and-htc-are-making-it/03/01/2015 - 1:05pm
ZippyDSMleeuuuhhhggg in other news been sick since last night.....uuhggg.....I iwsh it did not hurt so much when my tummy wants to leave my body..02/28/2015 - 11:39pm
ZippyDSMleeBrings me to the Q why alt costumes would be needed in competition anyway... http://www.eventhubs.com/news/2015/feb/28/dead-or-alive-community-aims-ban-over-120-overly-sexualized-costumes-dead-or-alive-5-last-round/02/28/2015 - 11:36pm
MonteThough from a business side, i would agree with the article. While it would be smarter for developers to slow down, you can't expect EA, Activision or ubisoft to do something like that. Nintnedo's gotta get the third party back.02/28/2015 - 4:36pm
MonteThough it does also help that nintendo's more colorful style is a lot less reliant on graphics than more realistic games. Wind Waker is over 10 years old and still looks good for its age.02/28/2015 - 4:33pm
MonteWith the Wii, nintnedo had the right idea. Hold back on shiny graphics and focus on the gameplay experience. Unfortunatly everyone else keeps pushing for newer graphics and it matters less and less each generation. I can barely notice the difference02/28/2015 - 4:29pm
MonteON third party developers; i kinda think they should slow down to nintendo's pace. They bemoan the rising costs of AAA gaming, but then constantly push for the best graphics which is makes up a lot of those costs. Be easier to afford if they held back02/28/2015 - 4:27pm
Matthew Wilsonhttp://www.forbes.com/sites/insertcoin/2015/02/28/the-world-is-nintendos-if-only-theyd-take-it/ I think this is a interesting op-ed, but yeah it kind of is stating the obvious.02/28/2015 - 2:52pm
prh99The government probably doesn't need an app, but I was think more along the lines of a company that was going to sell the collected info. “If you're not paying for the product, you are the product” sometimes even if you pay.02/28/2015 - 1:50pm
 

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