'The Last of Us' Wins Ten DICE Awards

February 7, 2014 - GamePolitics Staff

Last night at a gala event in Las Vegas, the winners of the 2014 DICE Awards were announced, with Naughty Dog's PS3 survival action-adventure game The Last of Us taking the lion's share of the awards. Presented by The Academy of Interactive Arts and Sciences, the annual DICE Awards honors the best games of the year in a number of categories divided up between design and specific genres.

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Rube Works Launches on Android Devices

January 15, 2014 - GamePolitics Staff

Unity Games, developer Electric Eggplant and the Heirs of Rube Goldberg (the group representing the family members in charge of Goldberg's estate) have launched an Android version of Rube Works: Rube Goldberg Game on the Google Play store for $1.99 USD (€1.49, £1.29, AU$1.99).

The game is said to be inspired by and pays homage to the imaginative and crazy contraptions depicted in comics created by the Pulitzer Prize prize-winning American cartoonist, National Cartoonists Society founder, sculptor, author, engineer, and inventor Rube Goldberg.

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Writers Guild of America Reveals Nominees for Outstanding Achievement in Videogame Writing

January 10, 2014 - GamePolitics Staff

The Writers Guild of America, West (WGAW) and the Writers Guild of America, East (WGAE) have announced the nominations for outstanding achievement in writing for videogames during 2013. Winners in the videogame and other writing categories will be honored at the 2014 Writers Guild Awards to be held on Saturday, February 1, 2014, at simultaneous ceremonies in Los Angeles and New York. The nominees include the scribes of such hits as Assassin's Creed IV: Black Flag, Batman: Arkham Origins, God of War: Ascension, The Last of Us, and Lost Planet 3.

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Riot Artists Contribute Art for Charity

August 13, 2013 -

Artists from League of Legends maker Riot Games have created exclusive art for ARAM (All Random All Mediums), an art exhibit and silent auction to benefit the United Mitochondrial Disease Foundation. The event will be hosted at the Nucleus gallery in Alhambra, California, from August 16-18. Admission is free. You can find directions to the gallery (in Alhambra, CA) here.

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Artist Uses Kinect to Create Real-World Art

July 29, 2013 -

Using Kinect, an artist named Luke Jerram has created an interesting pixilated sculpture of his daughter Maya. Using an Xbox Kinect, some aluminum sheets and more than 5,000 colored stickers, Mr. Jerram has built a sculpture on Platform 1 at Bristol Temple Meads train station in the U.K.

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Museum of Design Atlanta Presents 'XYZ: Alternative Voices in Game Design'

July 3, 2013 -

A new exhibit opening at the Museum of Design Atlanta (MODA) (co-sponsored by the Georgia Tech Digital Media Program) hopes to highlight the fact that women have a strong presence in the gaming industry and contribute to it greatly. The exhibition, dubbed "XYZ: Alternative Voices in Game Design," will be the first to highlight the work of women as game designers and artists.

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MoMa Adds Six New Games, One Classic Console to Collection

June 28, 2013 -

The Museum of Modern Art (MoMA) announced this morning that it has acquired six more video games and one gaming console for the Architecture and Design collection. These include works from the early industry pioneers Atari, Taito, and Ralph Baer, and from the comparatively young Mojang. The new additions are: Magnavox Odyssey (1972), Pong (1972), Space Invaders (1978), Asteroids (1979), Tempest (1981), Yar’s Revenge (1982), and Minecraft (2011).

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Into The Pixel Winners Revealed

June 3, 2013 -

The Academy of Interactive Arts & Sciences (AIAS) and the Entertainment Software Association (ESA) today revealed the 16 pieces of art that will be part of the 2013 Into the Pixel (ITP) collection to be shown off at the annual E3 Expo in the Los Angeles Convention Center from June 11-13, 2013, at the Concourse Foyer.

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London's V&A Museum Names First Game Designer in Residence

May 30, 2013 -

London's Victoria & Albert Museum has hit a milestone of sorts this week. It has appointed it's very first Game Designer in Residence - Sophia George of Swallowtail Games. The BAFTA Award-winning game designer will work closely with the V&A museum and the University of Abertay Dundee to emphasize the history of British game design. She will release a game related to the residency by the summer of 2014. Game Designer in Residence is also supported by The Association for UK Interactive Entertainment (UKIE).

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Todd Akin's 'Legitimate Rape' Comments Inspire Pinball Game

May 28, 2013 -

During the last election cycle Senatorial candidate Todd Akin said something so ridiculous that it caught the attention of people around the world. He used the term "legitimate rape" and that the "female body has ways to try to shut that whole thing down." Obviously these amazing comments related to abortion cost him the Senate race in Missouri and made him the laughing stock of the entire political class.

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National Endowment for the Arts to Host Webinar for Media Arts Projects Grants

May 24, 2013 -

The National Endowment for the Arts let us know that it will host a webinar on Thursday, May 30 ( 3:00-4:00 p.m. EDT) to help applicants understand the application process for securing a media arts projects grant. The NEA's Media Arts Director Alyce Myatt will conduct the webinar, which will offer an overview of guidelines, information on selecting work samples, and advice on preparing a strong application. All of this will be followed by a brief question and answer session.

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iam8bit Entertainment System Exhibit Opens June 7 in Los Angeles

May 23, 2013 -

The iam8bit Entertainment System, a videogame-themed art exhibit, is set to launch in Los Angeles on June 7. Organizers of the iam8bit Entertainment System promise the debut of an international showcase featuring the work of a variety of returning and first-time artists, all inspired by classic 1980s videogames.

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Submissions Open for Into The Pixel and AIAS Scholarships

April 8, 2013 -

The Academy of Interactive Arts & Sciences (AIAS) has opened submissions for the 2013 Into the Pixel art exhibit and the 2013 Randy Pausch and Mark Beaumont Scholarships. The Into the Pixel art exhibit features digital game art from developers around the world. Submissions for that close on April 17, with those selected being on display in a special gallery at the E3 Expo on June 11-13, followed by worldwide tours thereafter.

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EVE Online Makes Debut in MOMA's Applied Design Exhibit

March 1, 2013 -

CCP Games passed along a note to proudly proclaim that its flagship title, the space-themed MMO EVE Online, is part of the Applied Design exhibit at The Museum of Modern Art in New York. EVE Online is one of the first fourteen video games to enter its MOMA's permanent collection.

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The Art of Blizzard Entertainment Book Launch and Art Exhibition Opens in January

December 17, 2012 -

Gallery Nucleus announced that its very first event for 2013 will be an awesome showcase of Blizzard's art from various games. On January 12 and running until February 3, Gallery Nexus will host "The Art of Blizzard Entertainment Book Launch and Art Exhibition." The opening reception will be held on Saturday, January 12, 2013 from 7:00pm – 11:00pm. The Nucleus exhibition will feature over 50 pieces of artwork from various Blizzard game universes such as Diablo, StarCraft, and Warcraft.

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CCP Asks EVE Online Players for Help in Creating MOMA Presentation

December 4, 2012 -

CCP Games has revealed its plans to explain a typical day in the life of someone in the EVE Online universe as part of being included in The Museum of Modern Art's permanent collection. EVE Online was one of several games selected by MOMA to be on display for most of next year as part of an exhibit the explores and celebrates the history of gaming (more details here).

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The Museum of Modern Art Selects 40 Games to be Displayed in New York City

November 29, 2012 -

The Museum of Modern Art has selected 40 video games that will be displayed in New York soon. The games being put on display date as far back as 1962's Spacewar! and stretch forth all the way to 2011's Minecraft. The museum says that it chose the games it did based on visual quality, aesthetic experience, the elegance of the code, and the games' impact on the culture and industry. Fourteen titles have already been acquired and will be on display March 2013.

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Poll: Are Video Games Art?

August 29, 2012 -

I’ve got a fun one for you this week, GPers!

“Are Video Games Art?”

Yes, it’s that oft-debated and extremely polarizing question that can make proponents on both sides of the issue soil their shorts in an enthusiastic tizzy.  Opinions are hot on this one.  Blogs have been written, names have been called, blood has been spilled.

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The Art of Video Games Exhibit Coming to Boca Raton, Florida

August 9, 2012 -

The Art of Video Games exhibit from the Smithsonian American Art Museum is invading the Boca Raton Museum in Boca Raton, Florida on October 24. In fact, the Boca Raton Museum of Art will be the first museum in the nation to host the Smithsonian American Art Museum’s exhibition following its successful run in Washington, D.C. The exhibit will run from October 24 to January 13, 2013, and is being sponsored by FMSbonds, Inc.

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National Endowment for the Arts Funds Four Games

April 26, 2012 -

The U.S. National Endowment for the Arts will fund four games that explore climate change and literature. This will be the first time the NEA funds video games since it changed its policy in May 2011 to include the category.

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The Audioguide Louvre Nintendo 3DS Deploying Today At World's Most Popular Art Museum

April 11, 2012 -

Nintendo has begun providing the Louvre art museum in Paris, France with Nintendo 3DS systems that offer an exclusive audio guide. The Audioguide Louvre Nintendo 3DS will become available at the Louvre for visitors beginning today. The audio guide will provide audio and visual tools to the 8.9 million annual visitors which will help them learn more about all the exhibits on display.

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AIAS Award Nominees Announced

January 13, 2012 -

The Academy of Interactive Arts & Sciences (AIAS) announced the finalists for the 15th Annual Interactive Achievement Awards (IAAs). For 2012, Uncharted 3: Drake’s Deception (Sony Computer Entertainment Company) leads the field with a total of twelve nominations. Several titles earned multiple nominations including ten nominations for Portal 2 (Valve Corporation), nine nominations for L.A. Noire (Rockstar Games), and six nominations each for Batman: Arkham City (Warner Bros.

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Touring the Louvre with a 3DS

December 16, 2011 -

Agence France-Presse (AFP) is reporting that, beginning in March of 2012, the Louvre in Paris, France will use 5,000 3DS hand-helds to guide its 8.5 million annual visitors through the 35,000 art objects on display. The hand-helds are being supplied by Nintendo as part of a new partnership between the company and the iconic museum.

The 3DS systems the museum will use let visitors locate themselves on the museum's grounds, select from themed tours tailored to both adults and children, and listen to commentary about exhibits in seven different languages.

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Sex Education Game Privates Wins BAFTA

November 28, 2011 -

Indie game studio Size Five Games has won a BAFTA for controversial sex education game, Privates. The game won the Learning Secondary BAFTA.

"It’s a complete honor and a total shock,” Size Five’s Dan Marshall said about receiving the coveted award that honors the best and brightest entertainment that the United Kingdom has to offer. "I was excited enough about being able to start all my Press Releases from now on with the words ‘BAFTA-nominated’, but winning one is a whole other level."

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A Game About Standing in Line

September 16, 2011 -

Have you ever wanted to play a game about waiting in line at a museum? No? Well maybe you should. Video game research professor and author of the upcoming book How To Play A Video Game, Pippin Barr has made what Slate describes as "a subversively boring game" called The Artist is Present.

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Smithsonian Reveals Final Selections for Art of Video Games Exhibit

May 5, 2011 -

The Smithsonian American Art Museum's "The Art of Video Games" exhibit selections have been chosen, with some familiar titles making the cut. Chosen by an online vote, the community chose such titles as The Legend of Zelda, Metal Gear Solid, BioShock, Uncharted, and Shadow of the Colossus. Five games will be playable at the exhibition which will run through September 30 at the Smithsonian American Art Museum in Washington, D.C.

The exhibits will be divided up by eras. The full list can be found below:

Era 1: Start!

  • Atari VCS: Pac-Man, Pitfall, Space Invaders, Combat
  • Colecovision: Donkey Kong, Pitfall II: Lost Caverns, Zaxxon, Star Trek: Strategic Operations Simulator
  • Mattel Intellivision, Tron: Maze-Atron, Advanced Dungons and Dragons, Star Strike, Utopia



Era 2: 8-Bit

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Dan Houser on Making Movies, Games as Art

April 6, 2011 -

In a recent interview with The Hollywood Reporter, Rockstar co-founder Dan Houser weighed in on whether games are art and if the studio responsible for Grand Theft Auto will ever switch gears and create movies instead of games. The question is a viable one as more details emerge about its latest project LA Noire. Frankly, LA Noire is as close to being a movie production as you can get the way Houser describes it:

"The game, like many of our recent games, has been an absolutely enormous production," he told The Hollywood Reporter. "With 'L.A. Noire,' we employed a massive number of actors in the game – over 400 – along with hair and make-up artists, a great television director, and as the game is set in the golden era of Hollywood, a lot of original costumes, props and other research from the studios themselves."

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Games We Play Art Exhibit Closing March 30

March 24, 2011 -

After what organizers call "a wildly successful run and standing-room-only opening night," the Games We Play Art Exhibit In San Francisco finally comes to a close on March 30.

Organizers Present Creative (a casual and social game company), and Nieto Fine Art (a contemporary art gallery in the heart of San Francisco) will celebrate the conclusion of the game-related art exhibit with a closing reception on March 25. Organizers say that the first annual Games We Play exhibit was so successful that the opening party during GDC week exceeded capacity and left patrons waiting to get inside for a look at unique pieces from both established and new artists who have worked on a multitude of infamous video game titles from the industry's leading game companies.

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Game-Based Art Serves Up Cuban Political Commentary

November 19, 2010 -

Cuba, already angry at a mission in Call of Duty: Black Ops which has players attempt to assassinate a young Fidel Castro, might not be so pleased with an artist’s videogame-based commentary on the Caribbean island.

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WikiLeaks, Call of Duty, Inspire a Work of Art

October 27, 2010 -

Some of the recently published WikiLeaks documents have become part of a work of art. Created by Josh Bricker, "Post Newtonianism," was selected as one of the top 25 videos in the Guggenheim Museum's YouTube Play competition. The competition saw more than 23,000 submissions.

Bricker's art is a two-channel video that uses audio from a WikiLeaks video released earlier this year documenting a U.S. military offensive in Iraq.

"Post Newtonianism" features two panels featuring actual war footage on one side, and recreated scenes from "Call of Duty: Modern Warfare." The video is further complimented with audio from the WikiLeaks video that is gradually merged with audio from the video game. The title was inspired by the writings of Edward Said.

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MaskedPixelantehttps://twitter.com/IGLevine/status/457552538343325696 The Lutece Twins show up in some of the most unlikely of places.04/20/2014 - 2:44pm
Andrew EisenAs it happens, Chinatown Wars is the only GTA game I've played.04/19/2014 - 10:43am
Papa MidnightWith GTA5 (to date) failing to even provide indication of a PC release, I'm realising that this might be the first GTA game that I have not played (outside of Chinatown Wars) since the series inception.04/19/2014 - 8:14am
IanCSo im guessing a bunch of edutainment games, which a lot of people elsewhere are going gaga over, dot count as classics? Okay. If you don't mind me, i have a sudden urge to play Putt Putt....04/19/2014 - 6:15am
MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
 

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