Study: Active Games No Better Than Traditional Games For Children

October 16, 2014 - GamePolitics Staff

New research coming out of Australia suggest that playing active video games or banning traditional games outright does not help children who live sedentary lifestyles. Traditional and active play games make little difference to how physically active children are throughout the day, says Professor Leon Straker from Curtin University's School of Physiotherapy and Exercise Science.

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Melbourne Murder Trial Testimony Focuses on 'Call of Duty Training'

October 14, 2014 - GamePolitics Staff

Testimony in the trial of a 19-year-old from Melbourne, Australia man who stabbed a homeless person to death in January after an altercation, seems to be trying to create the defense that Call of Duty had a strong influence on the defendant's state of mind. Easton George Woodhead is facing a murder charge for repeatedly stabbing Morgan Wayne "Mousey" Perry at an encampment of homeless people living on the banks of Melbourne's Yarra River.

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'Stop The Spies' Hopes to Kill Australia's 'Mandatory Data Retention' Bill

October 7, 2014 - GamePolitics Staff

The Electronic Frontier Foundation (EFF) is shining a spotlight this week on a new Australian bill that would make it so that Internet service providers in the country would have to collect and store personal user data and give law enforcement agencies access to it for up to two years. The unnamed bill, currently being referred to as the "mandatory data retention bill," will be introduced to the Australian federal parliament during the week of October 27.

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Xbox 360 Gets Price Cut in Australia

September 29, 2014 - GamePolitics Staff

Microsoft Australia has announced that it will slash the prices of several Xbox 360 models beginning on October 1. The 250GB model and the 250GB Kinect console bundle, will both see a price cut of around $100.

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Uncensored Version of 'Left 4 Dead 2' Now Available in Australia

September 15, 2014 - GamePolitics Staff

The uncensored PC version of Left 4 Dead 2 is finally available to consumers in Australia via Steam today (thanks Blue's News). The uncensored version of Valve's co-op zombie survival shooter sequel now carries an R18+ rating and is for sale - for a limited time - for 75 percent off its normal asking price.

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Sunshine Coast Researcher Seeks Data On Games That Empower Girls

September 11, 2014 - GamePolitics Staff

A researcher from the University of the Sunshine Coast (Queensland, Australia) is investigating the theory that video games can empower girls by promoting positive female identities and deliver affirmative outcomes in the lives of teenage girls.

International PhD student Katryna Starks from Los Angeles said her thesis "Game Chang(h)er: Exploring the video game design elements that may impact the agency and identity of adolescent girls," focuses on female gamers, a demographic that is not fully catered to in game design.

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'Left 4 Dead 2' Finally Gets R18+ Rating in Australia

September 2, 2014 - GamePolitics Staff

The PC version of first-person cooperative zombie survival game Left 4 Dead 2 has finally been reclassified in Australia with an R18+ rating (thanks Cheater87). The game, now has warnings for "high impact violence," "strong impact themes," and "mild impact language."

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Australian Consumer Watch Dog Group Sues Valve Over Steam Refund Policy

August 29, 2014 - GamePolitics Staff

GamesBeat reports that the Australian Competition and Consumer Commission (ACCC) has taken Valve Software to court over its "no refunds" policy on Steam.

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Australian Government Quietly Discussing New Ways to Combat Piracy

July 25, 2014 - GamePolitics Staff

A leaked document from the Australian government reveals discussion points on implementing a potential online piracy crackdown. Among them, changing the law to bypass a 2012 court ruling by an Australian court that protected ISP iiNet from suffering for the infringements of its users, and new legislation to allow for ISP-level blocking of alleged 'pirate' sites.

Much of this is coming from Attorney-General George Brandis, but he faces the usual accusations about a lack of transparency during the preliminary phase of discussions by digital rights groups.

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Report: Western Australian Amendment Meddles With R18+ Rating

July 7, 2014 - GamePolitics Staff

On January 1, Australia finally and officially implemented an R18+ classification for games - something the government took a very long time to put in place. The goal of the rating was to allow games rated "Mature" elsewhere in the world to have a similar rating in Australia.

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'Watch Dogs' PR Stunt Leads to News Station Evacuation

May 28, 2014 - GamePolitics Staff

A public relations stunt to drum up publicity for Watch Dogs went awry, instead leading to a bomb squad showing up in an Australian news station earlier in the week, according to Kotaku. The PR stunt consisted of a package, which arrived at the offices of Ninemsn. It contained a letter and a small safe.

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Australia's Classification Review Board to Merge With Three Other Review Tribunals

May 14, 2014 - Andrew Eisen

Hey, remember that scene in the movie "Dave" where Kevin Kline's character tries to balance the budget by getting rid of a bunch of redundant or useless government programs?

Australia seems to be trying something similar.

According to The ABC, on top of 40 government bodies already slated for closure, a further 36 will be abolished with many other organizations set to be merged in order to save nearly $500 million.

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Australian Government Redirects $10 Million Meant for Australian Interactive Games Fund

May 13, 2014 - GamePolitics Staff

Gamasutra reports that the Australian government will shut down the Australian Interactive Games Fund on July 1st, backing away from a pledge to support Australia's game industry by investing $20 million in federal funds into the sector to fund local game development.

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Australia Considers Automating Classification Process for Games, Film and TV

May 7, 2014 - GamePolitics Staff

While Australia's government pushes for an automated solution to speed up the work of the Classification Board (the government ratings agency in charge of classifying ratings for games and other forms of entertainment) in the country, civil liberties groups and anti-pornography groups in the country are sounding alarm bells.

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Researchers Zero In On Gaming Addiction Treatments

April 29, 2014 - GamePolitics Staff

Researchers at the University of Adelaide (Australia) are shedding light on the unique problems of supposed "gaming addiction," saying that there is "strong evidence" to suggest that new treatments should be developed for these conditions. One of the biggest problems researchers face is that both Internet and gaming addictions are not recognized globally by mental health professionals as "real addictions." Gambling and sex addictions, for example, are recognized and treatable conditions.

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Research: The Impact of Video Games on Teen School Grades is Almost Negligible

April 14, 2014 - GamePolitics Staff

Using worldwide scholastic results, researchers at Flinders University in South Australia have come to the conclusion that video games do not have a negative impact on the academic performance of adolescents.

Researchers analyzed data from than 192,000 students in 22 countries and found that academic performance and concentration among teenagers were not impacted by video game play.

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Australian Government Proposes Reforms to National Classification Scheme

March 20, 2014 - GamePolitics Staff

The Australian government is tweaking its National Classification Scheme, by putting forth new legislation that makes the process of classifying content such as mobile and online games faster and more cost effective. For example, new proposals will make it so that films released in multiple formats (for example, 3D versions) won't have to go through the classification process twice. The legislation will also remove the need for reclassification when minor changes are made to video games such as software updates or bug fixes, or when new but minor content is added.

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Australian Man Charged With Hacking Unnamed U.S. Video Game Company

March 20, 2014 - GamePolitics Staff

A Queensland, Australia man accused of allegedly infiltrating and comprising an unnamed video game company's computer network located in the United States has been charged after a joint investigation between local police and the FBI, according to the Brisbane Times.

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Ubisoft and The Australian Classification Board Explain Why Watch Dogs Was Reclassified R18+

March 17, 2014 - GamePolitics Staff

Both Ubisoft and the Australian Classification Board have issued statements explaining why Watch Dogs was reclassified in the region as an R18+ game.

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Watch Dogs Gets a New R18+ Rating in Australia

March 12, 2014 - GamePolitics Staff

Watch Dogs has been reclassified in Australia and will come with more content warnings when it is released this Spring, according to CVG. The open-world hacking-themed action game was originally classified by the Australian Classification Board in September last year with a rating of MA15+.

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Xbox One Price Cut Coming to UK, Titanfall Bundle Announced

February 24, 2014 - GamePolitics Staff

Microsoft's chief marketing and strategy officer Yusuf Mehdi announced that a limited edition Titanfall Xbox One bundle will be released on March 11 in the United States. The bundle offers the standard edition Xbox One console, Kinect peripheral, wireless controller and headset, a download code for Titanfall and a voucher for one month of Xbox Live Gold. The bundle is available to pre-order at participating retailers and will cost $499.99.

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Report: NSA Gave Blessing to Australia's ASD to Spy on U.S. Law Firm

February 17, 2014 - GamePolitics Staff

According to a report in the New York Times, the National Security Agency knew in 2013 that the Australian spy agency, the Australian Signals Directorate (ASD), was conducting surveillance on a U.S.-based law firm representing the Indonesian government in a trade dispute with the U.S. government. The dispute was over the United States banning the import of clove cigarettes into the U.S. from Indonesia.

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Super Podcast Action Committee - Episode 83

January 13, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about Sony's PlayStation Now streaming service, Sony Online Entertainment's all access MMO pass, Ultimate Gay Fighter, and South Australia's government being pressured into getting rid of anti-game billboards. Download Episode 83 now: SuperPAC Episode 83 (1 hour, 8 minutes) 78.5 MB.

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IGDA Applauds South Australian Government's Decision to Take Down Anti-Videogame Billboards

January 10, 2014 - GamePolitics Staff

The International Game Developers association passed a long a statement praising the South Australian government for its decision to take down billboard ads which compared gaming to gambling. On December 18 the international organization joined Australian video games trade group the Interactive Games and Entertainment Association (IGEA) in its vocal opposition to the ads, which both groups called anti-game propaganda.

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Report: Australians Getting Censored Version of South Park: The Stick of Truth

December 18, 2013 - GamePolitics Staff

Australians hoping that the new R18+ ratings system would finally allow them to play the same games the rest of the world is playing (save Germany, which has an even stricter system in place) will be sad to hear that the version of South Park: The Stick of Truth they'll get will be a modified experience.

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Australian Media Plays Up 'Violent Video Game' Angle in Murder Trial Coverage

November 20, 2013 - GamePolitics Staff

While the news media in Australia is using headlines about how a man accused of murder was playing a violent video game prior to allegedly committing the crime, the unnamed game is never mentioned in court as some sort of catalyst or influence to the events that unfolded outside of an Ambarvale home in south-west Sydney on June 20, 2012. Nevertheless, that hasn't stopped Sky News from using the headline, "Stabbing 'followed violent video game.'"

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Research: Playing Games Improves Children's Emotional Well-Being, Helps Families Bond

November 14, 2013 - GamePolitics Staff

According to a new study by the Queensland University of Technology, playing video games improves children's emotional, social, and psychological well-being. The study also finds that playing video games together as a family can help build stronger family bonds.

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Report: Seven in Ten Australians Play Video Games

October 21, 2013 - GamePolitics Staff

A new report commissioned by the Australian video game industry trade group Interactive Games & Entertainment Association (IGEA) reveals that seven in 10 Australians play video games and 86 percent of parents who buy video games play those games with their children. The Digital Australia 2014 report also reveals that Australian households have at least one device for playing video games in the home.

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Kickstarter Launching in Australia and New Zealand in November

October 16, 2013 - GamePolitics Staff

Crowd funding service Kickstarter will soon be available in Australia and New Zealand, allowing projects of all shapes and sizes to pitch to the public at large. Kickstarter will officially launch in these new regions on November 13 and those interested in starting projects to be ready for the service's launch can get started now.

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South Australian Attorney General Wants to Scrutinize Ratings Classification Board

September 20, 2013 - GamePolitics Staff

South Australia Attorney General John Rau recently told the Australian Broadcasting Network (ABC) that the country's new video game classification (R18+, which went into effect in January of this year) rules are not being applied properly to games and the ratings process needs further scrutiny from the country's policy makers.

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Andrew Eisen"Plays" is present tense to the clarification doesn't seem necessary to me.10/30/2014 - 11:18am
quiknkoldI would change that from "One who plays games" To "One who currently plays games". Like my friend as a kid playd games but then he stopped and hasnt for the last decade+ so I wouldnt call him a Gamer.10/30/2014 - 11:16am
Andrew EisenHmm, that sounds like a great idea for a series of articles! I bet they'd be well-received and not taken the complete wrong way at all!10/30/2014 - 11:12am
Andrew EisenThat's right, gamer simply means one who plays games. That's it. The idea that "gamer" refers to something very limited and specific, well, that's no longer applicable in this day and age of mainstream gaming.10/30/2014 - 11:12am
Andrew EisenMatthew - As I said last night, that is not a bad thing. Different types of reviews to serve different interests is a GOOD thing and should be encouraged! There is not, nor should there be, only one way to review a game or anything else.10/30/2014 - 11:01am
ZippyDSMleeAnyone see this? http://www.dailykos.com/story/2014/10/29/1339617/-Cartoon-Gamergate-Contagion-Spreads?detail=facebook10/30/2014 - 10:55am
E. Zachary KnightNeeneko, Matthew, yeah, there is no "wrong" way to review a game. It all depends on who the reviewer wants reading the review.10/30/2014 - 10:48am
quiknkoldhas their own stream, you are a gamer. I think the only prerequiset is to Play Games for Enjoyment10/30/2014 - 10:21am
quiknkoldI always felt the Gamer Identity was expressing an enthusiasm for Gaming in general. There are different degrees to that. If you say "I love this game and play it, lets see what else" with Ipad game, you are a gamer. If you are a retro game collector who10/30/2014 - 10:20am
NeenekoIt is long overdue, and things will probably settle down when they accept that the industry does not cater to them and them alone and go back to posturing within their own subculture.10/30/2014 - 10:10am
NeenekoThe community has always been split, with many factions within it, and they used to not interact all that much. Now they are having to confront they are not alone and thus not the one twue gamer identity.10/30/2014 - 10:09am
CMinerMW: The two are not mutually exclusive.10/30/2014 - 10:05am
Matthew Wilsonthe gaming community is going to split in to 2 groups. one wants games reviewed as product, and the other as art with all the social critique that comes with that. at this point i dont think it can be stopped sadly.10/30/2014 - 9:56am
NeenekoIt is a wonderful example of the heart of the issue, people accustomed to being part of defining value slamming into people who have other values.10/30/2014 - 9:53am
E. Zachary KnightAlso, this is a hillarious view of Kickstarter "Fine, still doesn't justify taking people's money they gave her to do a project for herself." talking about Sarkeesian.10/30/2014 - 9:35am
MaskedPixelantehttps://twitter.com/DanSlott/status/527814374459977728 One More Shot at Marriage.10/30/2014 - 8:44am
E. Zachary KnightApparently, it is ok to review a games art on whether or not you like the style, but not ok to review a game's story or theme based on whether or not you like or agree with it.10/30/2014 - 8:40am
MechaCrashComics never change because the people in charge now read comics when they were kids, and keep reverting comics to what they remember. As long as that cycle holds, change will be slow at best.10/30/2014 - 8:18am
Neeneko@ MechaTama31 - That is the big reason fansubs were tollerated for so long in the US, japanese studios kept watch to see which ones became popular via those networks.10/30/2014 - 8:11am
quiknkoldJournalists shouldnt be bigger than the stories they report or products they review.10/30/2014 - 7:48am
 

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