IGDA Applauds South Australian Government's Decision to Take Down Anti-Videogame Billboards

January 10, 2014 - GamePolitics Staff

The International Game Developers association passed a long a statement praising the South Australian government for its decision to take down billboard ads which compared gaming to gambling. On December 18 the international organization joined Australian video games trade group the Interactive Games and Entertainment Association (IGEA) in its vocal opposition to the ads, which both groups called anti-game propaganda.

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Report: Australians Getting Censored Version of South Park: The Stick of Truth

December 18, 2013 - GamePolitics Staff

Australians hoping that the new R18+ ratings system would finally allow them to play the same games the rest of the world is playing (save Germany, which has an even stricter system in place) will be sad to hear that the version of South Park: The Stick of Truth they'll get will be a modified experience.

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Australian Media Plays Up 'Violent Video Game' Angle in Murder Trial Coverage

November 20, 2013 - GamePolitics Staff

While the news media in Australia is using headlines about how a man accused of murder was playing a violent video game prior to allegedly committing the crime, the unnamed game is never mentioned in court as some sort of catalyst or influence to the events that unfolded outside of an Ambarvale home in south-west Sydney on June 20, 2012. Nevertheless, that hasn't stopped Sky News from using the headline, "Stabbing 'followed violent video game.'"

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Research: Playing Games Improves Children's Emotional Well-Being, Helps Families Bond

November 14, 2013 - GamePolitics Staff

According to a new study by the Queensland University of Technology, playing video games improves children's emotional, social, and psychological well-being. The study also finds that playing video games together as a family can help build stronger family bonds.

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Report: Seven in Ten Australians Play Video Games

October 21, 2013 - GamePolitics Staff

A new report commissioned by the Australian video game industry trade group Interactive Games & Entertainment Association (IGEA) reveals that seven in 10 Australians play video games and 86 percent of parents who buy video games play those games with their children. The Digital Australia 2014 report also reveals that Australian households have at least one device for playing video games in the home.

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Kickstarter Launching in Australia and New Zealand in November

October 16, 2013 - GamePolitics Staff

Crowd funding service Kickstarter will soon be available in Australia and New Zealand, allowing projects of all shapes and sizes to pitch to the public at large. Kickstarter will officially launch in these new regions on November 13 and those interested in starting projects to be ready for the service's launch can get started now.

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South Australian Attorney General Wants to Scrutinize Ratings Classification Board

September 20, 2013 - GamePolitics Staff

South Australia Attorney General John Rau recently told the Australian Broadcasting Network (ABC) that the country's new video game classification (R18+, which went into effect in January of this year) rules are not being applied properly to games and the ratings process needs further scrutiny from the country's policy makers.

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EB Games Australia Apologizes for Fake Cocaine Display to Promote GTA V Launch

September 19, 2013 - GamePolitics Staff

EB Games Australia has apologized publicly for a Grand Theft Auto V publicity stunt at one of its stores. Apparently a Grand Theft Auto V display in one of its Queensland stores used sherbert as fake cocaine.

"Regrettably, one of our EB Games store locations in Queensland set-up an unauthorised display within the store in support of the launch of the Grand Theft Auto V video game," Debra McGrath, EB's national brand, events and marketing manager said.

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Sony Aims to Sell Five Million PS4s by March 2014

September 19, 2013 - GamePolitics Staff

During its Tokyo Game Show press conference today in Japan, Sony Computer Entertainment president Andrew House said that his company wants to sell five million PlayStation 4 consoles in the first four months of availability. Sony hopes to hit this goal before the end of its 2013 fiscal year, which closes at the end of March 2014.

"Our plan is to sell 5 million PS4s by the end of 2013," House said.

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'Whore of the Orient' Takes Heat for 'Racially Insensitive' Title

September 3, 2013 - GamePolitics Staff

A prominent member of the Australian-Chinese community is speaking out against "Whore of the Orient," the latest game from L.A. Noire creator Brendan McNamara and Australian development studio Kennedy Miller Mitchell.

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No Wii U Price Cut for Australia

August 30, 2013 - GamePolitics Staff

This week Nintendo of America announced that it plans on knocking $50 off the retail price of its Wii U console in September and that it would launch a special Wind Waker HD Limited Edition Wii U Bundle that includes the game, the Wii U console, a specially branded Zelda gamepad, and a digital copy of the Hyrule Historia book.

While America is getting all of this, apparently Australia is getting a big fat goose egg.

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Gold Farmer Converts $75K Worth of Virtual Gold to Bars, Gets Robbed

August 13, 2013 -

Australian nurse Katrina Fincham had struck it big by playing World of Warcraft. After earning around $75,000 by farming and selling gold in the popular MMORPG from Blizzard, she decided to convert that cold hard cash into cold hard gold bullion. After doing that she put it in her wall safe at her Adelaide home. All was right with the world, but then something horrible happened: her house was robbed and her wall safe was emptied!

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Sony Australia in $53 Million Dispute with the Australian Taxation Office

August 9, 2013 -

Sony Australia is in a dispute with the Australian Taxation Office over $53 million AUD, which comes from five years of tax adjustments (back taxes owed and penalties) that the company believes are in error. A Sony Computer Entertainment Australia spokesperson confirmed the news with GameSpot, but added that its PlayStation business in Australia has not been affected by it. Sony is appealing the assessment.

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IGEA CEO: Get Rid of Australian Classification Board

August 2, 2013 -

The Interactive Games and Entertainment Association (IGEA), the trade group representing the interactive entertainment industry in Australia, thinks that the rating system there is a mess and that the board that oversees it is more a hindrance than a help.

IGEA CEO Ron Curry says that the whole system needs to be overhauled because the classification system is dysfunctional and administered by a handful of government bureaucrats. He thinks that the system needs a serious revamp and that it needs to be administered by members of the industry instead.

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Saint's Row IV Secures MA15+ Rating in Australia

August 2, 2013 -

After being refused classification and losing an appeal on the first submission, Saint's Row IV has finally managed to secure a rating in Australia by the Australian Classification Board. After a modified version of the game was resubmitted, the Australian Classification Board classified the game as MA15+. At issue was a mission that contained the use of "alien narcotics" which improved the super powers of players for a limited time within the game. Publisher Deep Silver and developer Volition decided to remove the mission from the game.

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GTA V Rated R18+ for Australia

August 1, 2013 -

Take Two Interactive's and Rockstar Games' Grand Theft Auto V passed through the Australian Classification Board review process and survived, earning an R18+ rating for the region. Many were concerned that the game might end up getting refused classification on its first pass through the process much like Saint's Row IV and State of Decay did earlier this year. Saint's Row IV still remains effectively banned in the region, even after the game went through a second review earlier this week.

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Poll: What Do You Think of Australia’s Proposal to Ban Region Locked Consoles?

July 31, 2013 -

You may have noticed that video game prices in Australia are much higher than most everywhere else.  If you haven't noticed...

Video game prices in Australia are much higher than most everywhere else.

It's true, so long as they weren't banned, your favorite titles can run you 50 to 100 percent more Down Under than Up Over and that sucks.  Well, it sucks for Australians.  I live in America, but I am nothing if not empathetic so I feel for my gaming brethren with the funny accents.

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Australian Classification Board Reaffirms 'Refused Classification' Status for Saints Row 4

July 29, 2013 -

It looks like the unedited version of Saint's Row IV will not manage to get an R18+ rating in Australia. Re-reviewing the original decision, a three-person panel of the Australian Classification Review Board reaffirmed the ban and refused to classify the game. This effectively bans the sale of the game in the region on all platforms.

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Super Podcast Action Committee - Episode 62

July 29, 2013 -

On this week's show (Episode 62) hosts Andrew Eisen and E. Zachary Knight talk about the very public meltdown and rage-quit of Fez developer Phil Fish, Nintendo's decision to remove content from the next Super Smash Bros. game because of the Internet, Australia's hypocrisy when it comes to game ratings and drugs; and the results of last week's poll on Game Politics. Download Episode 62 now: SuperPAC Episode 62 (1 hour, 1 minute) 56.5 MB.

Is Taking Drugs in a Game Worse Than Selling Them? The Australian Classification Board Seems to Think So

July 26, 2013 -

The Australian Classification Board has refused classification on several games in recent weeks because they featured interactive drug use, but as web site Stevivor points out (thanks to Cheater87 for the link), different rules seem to apply to making and selling drugs.

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Saint's Row 4 to be Resubmitted to Australian Classification Board Next Week

July 22, 2013 -

You may recall that way back in June that Saints Row IV was officially the first game to be refused classification under the new ratings system in Australia. The Classification Board rejected the game (effectively issuing a ban on the sale of it in the region) because it contained content that the board felt was above and beyond the highest rating a game can get in the country - R18+.

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State of Decay Gets R18+ Rating in Australia

July 12, 2013 -

Undead Labs' zombie-survival action game State of Decay is no longer banned in Australia. The game has been granted an R18+ adult rating by the Classification Board, paving the way for it to be sold in Australia. Undead Labs resubmitted a modified version of the game that removed and replaced the contents that the Board found to be beyond the pale - interactive drug use that directly benefited gameplay.

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Research: Violent Games Do Not Adversely Affect Prosocial Behavior

July 5, 2013 -

The results of research conducted by Morgan Tear and Mark Nielsen from the University of Queensland (Australia) concludes that playing violent video games does not diminish prosocial behavior (in other words, it doesn't make participants anti-social as some research has claimed). The results of the research was recently published in the journal PLOS ONE.

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Undead Labs Resubmits State of Decay to Australian Classification Board

July 3, 2013 -

GameSpot Australia is reporting that Undead Labs has resubmitted its zombie themed action game State of Decay to the Australian Classification Board.

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State of Decay Refused Ratings Classification in Australia

June 26, 2013 -

Undead Labs' State of Decay is the second game to be refused classification in Australia under the country's new ratings system. The game was refused classification because it includes interactive drug use that "aids in gameplay progression," or rewards the player for engaging in drug use.

Writing on the Undead Labs forum, executive producer Jeff Strain shared the bad news with fans.

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Australian Classification Board Reveals Specific in Saints Row IV Ruling

June 26, 2013 -

Yesterday we reported that Saints Row IV had earned the dubious distinction of being the very first game to be refused classification under Australia's new age rating system for games. Now GameSpot has figured out exactly what got the game banned. Two things managed to get the game bumped from an expected R18+ rating to basically being banned in Australia.

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Saints Row IV Refused Classification in Australia

June 25, 2013 -

Saints Row IV earns the dubious distinction of being the very first game to be refused classification under Australia's new age rating system for games. The ratings board announced that Saints Row IV "includes interactive, visual depictions of implied sexual violence which are not justified by context. In addition, the game includes elements of illicit or proscribed drug use related to incentives or rewards. Such depictions are prohibited by the computer games guidelines."

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Australian Video Game Researchers Seek Common Ground to Improve Future Research

June 7, 2013 -

Monash University researcher Dr. Andy Ruddock from the School of English, Communications and Performance Studies and Brendan Keogh from the School of Media and Communication at RMIT (both in Australia, in case you didn't know) will host a seminar to discuss how better collaboration between media effects researchers and games studies researchers can find common ground and work together to improve understanding on the effects of violent video games on real world behavior.

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Classification Board Delays Release of State of Decay in Australia

June 6, 2013 -

The Australian Classification Board has held back the release of Undead Labs' open-world zombie survival title State of Decay for Xbox 360 in the region, according to the developer's official Facebook page.

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Aussie Gamers Raise $500K During Starlight Week 2013

May 30, 2013 -

Gamers in Australia have managed to raise $550,000 for the Starlight Children's Foundation as part of Starlight Week 2013, which took place in 400 EB Games (owned by GameStop) stores in the country April 29 - May 5. The week-long event offered in-store competitions, promotions, and donation drives.

Starlight CEO Louise Baxter expressed his gratefulness to EB and gamers in the country for their hard work and generosity:

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Wonderkarpotherwise, let it lie. Next thing you know they'll remake/reboot Alien or Godfather01/28/2015 - 11:28am
Wonderkarpand Ghostbusters is my favorite movie and its aged well. it doesnt need a remake. Just like Psycho didnt need one. If they threw in Dan Aykroyd, kept the original tech, and acknowledged the old films without crappy easter eggs, I'd be on board.01/28/2015 - 11:27am
WonderkarpI dont like Reboots/Remakes. For every Batman begins or Invasion of the Body Snatchers, there's a million Robocops, King Kongs, Star Treks, Amazing Spidermans, Taxis, Clash of teh titans, planet of the apes, footloose.01/28/2015 - 11:26am
prh99Wonderkarp, what more do you need? It's been ~26 years, and Harold Ramis died last year. If they can make something decent, who cares?01/28/2015 - 11:19am
prh99I wonder if they will fall into the trap of making those items more scarce in game in order to get people to pay.01/28/2015 - 11:14am
Wonderkarpso its not even ghostbusters then. just in name and concept only. you could call it ghost chasers or spook snatchers01/28/2015 - 11:09am
Andrew EisenKarp - According to the creative team, the new Ghostbusters is a new story, not a gender swapped rehash.01/28/2015 - 10:36am
WonderkarpMan. Resident Evil has fallen hard. I was a Huge fan in the late 90s. I think its time for a reboot. I was playing the hd remaster of the gamecube remake and the dialogue still sucks. Chris asking Rachel if she knows how to use a gun. SHE'S A COP!!01/28/2015 - 10:33am
E. Zachary KnightThe whole point of early Resident Evil games was to beat the game using only those weapons and ammo you could scavenge and use save files sparingly.01/28/2015 - 10:08am
E. Zachary KnightDoesn't the ability to buy health and weapons defeat the whole point of survival horror games?01/28/2015 - 10:07am
PHX Corphttp://www.gamerheadlines.com/2015/01/report-resident-evil-revelations-2-checkpoint-microtransactions/ Report: Resident Evil: Revelations 2 to Have Checkpoint Microtransactions01/28/2015 - 9:57am
Wonderkarpgoogle fiber coming to atlanta georgia. I'm gonna try to get a transfer to atlanta just to get google fiber. lol01/28/2015 - 9:13am
Wonderkarpotherwise Its just going to feel like another unnecessary reboot to me01/28/2015 - 9:09am
Wonderkarpmy god, thats an awesome ghostbusters cast. why couldnt it just be a sequal and not a reboot though!? I hate Reboots and I'd rather have a new story with new characters than a gender swapped rehash. Throw in Dan Aykroyd to link the two franchises.01/28/2015 - 9:08am
E. Zachary KnightThe mandatory free trial aspect was one of my favorite features and I was greatly disappointed when they ended that part of it.01/28/2015 - 8:31am
E. Zachary KnightMecha, I never considered that a problem as the Ouya is capable of rendering games at a better than PS2 capability. However, the ease of development for Android has greatly lowered the bar for the vast number of games published for Android based systems.01/28/2015 - 8:30am
MechaTama31Goth_Skunk: It's not too late for CiVIlization... ;)01/28/2015 - 12:40am
MechaCrashI thought one of its other big issues was all the "quality" of phone games with all the portability of your television.01/27/2015 - 11:34pm
E. Zachary KnightApparently, people did not want a $100 console, they wanted a $200 one for a $100 price tag.01/27/2015 - 11:18pm
E. Zachary KnightI remember when people were demanding Ouya used the new and untested Tegra 4 processor rather than the tried and true Tegra 3, increase the RAM to 2Gigs and various other expensive addons.01/27/2015 - 11:17pm
 

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