Media Molecule Co-Founder Named 'Australian Woman of the Year in the U.K.'

March 14, 2013 -

Media Molecule co-founder and studio director Siobhan Reddy has been named Australian Woman of the Year in the U.K. for 2013. The award is sponsored by Qantas Airways and the networking organization Australian Business.

Reddy was born in Sydney but migrated to the United Kingdom in the 1990s. She is in charge of the Guildford, U.K.-based studio that developed the LittleBigPlanet series and is hard at work on its latest IP called Tearaway. She was honored with the award last night in London.

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Riot Games Opens New Studio in Sydney, Australia

February 28, 2013 -

While most big game developers and publishers have abandoned a lot of the studios they used to run in Australia, one company has decided that it is a good place to open up a new office. Riot Games, makers of the popular online multiplayer battle arena game League of Legends, announced that it has opened up a brand new studio in Sydney Australia.

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Queensland Finally Approves R18+ Classification for Video Games

February 14, 2013 -

Kotaku is reporting that Queensland has finally joined other states in Australia in officially approving an R18+ ratings classification for videogames after a false start earlier in the day when a press release was accidently released announcing that the R18+ rating had been approved by the government. All that needs to be done is for the governor of Queensland to sign it for the new ratings to be in force - expect that to take at least another couple of weeks.

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Mortal Kombat Gets R18+ Rating in Australia

February 14, 2013 -

GameSpot is reporting that NetherRealm Studios' Mortal Kombat has finally received a ratings classification in Australia. Two years ago the game was refused classification in the region twice due to its graphic and bloody contents, but thanks to the new R18+ adult rating classification in the region games like Mortal Kombat won't be (hopefully) banned for sale going forward.

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Mature-Rated God of War: Ascension Not Available in Queensland

February 8, 2013 -

The Australian state of Queensland is the only territory in the country that hasn't adopted the R18+ ratings classification for games, and this is proving to be a problem for anyone that wants to release a mature game in the region.

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Spartacus Legends Gets R18+ Rating in Australia

January 21, 2013 -

Australia's second game to receive an R18+ games ratings classification is Ubisoft's Spartacus Legends, according to Player Attack. Spartacus Legends is a free-to-play action game to be released on Xbox Live and PlayStation Network. It's based on the gritty and gory Starz original gladiator drama Spartacus.

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Valve Exploring the Possibility of Securing an R18+ Rating for Left For Dead 2 in Australia

January 17, 2013 -

In a post on the Steam forums (as reported by GameSpot), Valve Software's Chet Faliszek confirmed that the company is exploring legal options in resubmitting Left 4 Dead 2 for an R18+ ratings classification in Australia.

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Warner Bros. to Seek R18+ Ratings Classification for Mortal Kombat Komplete Edition in Australia

January 15, 2013 -

Warner Bros will submit Mortal Kombat Komplete Edition to the Australian Classification Board for classification under the newly introduced R18+ ratings classification, the company announced. The game was released in the US in February 2011.

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Ninja Gaiden 3: Razor's Edge First Game to be Rated R18+ in Australia

January 11, 2013 -

The very first game to be classified under the new Australian video games ratings classification of R18+ is Team Ninja's Ninja Gaiden 3: Razor's Edge for Wii U. Prior to the new rating - which went into effect officially on January 1, 2013 - games with the kind of content that Ninja Gaiden 3: Razor's Edge contains would be refused classification and would effectively be prohibited from being sold in the country.

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Indie Studio Takes Stand Against Over-Priced Games in Australia

January 7, 2013 -

Melbourne Australia-based indie game developer Endgame Studios is tired of the high prices that gamers in the region have to pay for video games (compared to Europe and other regions) and has decided to voice their opinion about how much they think it sucks. In a post entitled "A stand against exorbitant Aussie game prices!," the studio says that Australian gamers are asked to pay 50 - 100 percent more than American consumers due to - according to publishers and distributors - currency exchange rates.

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Poll: Will Australia's R18+ Rating Change Anything?

January 2, 2013 -

As we reported earlier today, Australia now has an R18+ rating for its video games.

Hooray!

But will the extra rating change anything?  The government still has the ability to refuse classification.  Will particularly violent titles be released under the new adult rating or will they just get banned anyway?

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R18+ Ratings Classification for Games Goes Into Effect for Australia

January 2, 2013 -

On January 1, the Australian R18+ classification for video games went into effect. Prior to that, Australia remained one of the few developed countries not to have a classification equivalent to a "mature" game rating. In the past, games that had content that was considered too mature for the country's MA15+ category would often be refused classification - effectively games at this level were banned for sale in the region.

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iGEA CEO: New Game Classifications for Australia are Already Slowly Becoming Irrelevant

December 12, 2012 -

Australia's new classification guidelines due to take effect on Jan. 1, 2013 are already becoming irrelevant, according to the Interactive Games and Entertainment Association (iGEA) CEO Ron Curry.

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Queensland Government Delays Implementation of R18+ Ratings for Games

December 3, 2012 -

GameSpot is reporting that the government of Queensland, Australia will not sell games marked with the new R18+ rating in the state until sometime after February 7, 2013.

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'1378' Creator Reveals New Project

November 13, 2012 -

A new video game that will be highlighted at the Games for Change conference hosted by RMIT in Melbourne on Thursday and Friday hopes to raise awareness about refugees seeking asylum in Australia. Refugees often take dangerous journeys on the open seas to reach the shores of friendly democracies. The game puts players in the shoes of these "boat people" who are trying to make their way to places like Australia to find safe haven and the kind of freedom and opportunities not available to them in their native lands.

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'Experts' Weigh in on Interactive Games and Entertainment Association Australian Survey About Games

November 5, 2012 -

Seizing on a new national survey in Australia, two "experts" have used it as an opportunity to warn parents of the dangers of video gaming. A survey conducted by the Interactive Games and Entertainment Association with the help of Bond University, found that right around 95 percent of boys between the ages of 6 and 15 described themselves as gamers. The survey of more than 1200 Australian households also found that the most popular genres among this age group were first-person shooters, action and fighting games and role-playing games.

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Report: Australia To Offer New Incentives for Game Industry

October 22, 2012 -

The federal government of Australia is planning to introduce brand new incentives to help grow and support the country’s game industry, according to an MCV Pacific report.

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Australian Government Promises Strong Support for PAX Australia

October 22, 2012 -

The Australian government this morning officially announced what we already knew - that the Penny Arcade Expo would be taking place in Melbourne, Australia from July 19-21 at the Melbourne Showgrounds. The announcement was made by Victorian Minister for Innovation, Services and Small Business Louise Asher and Penny Arcade president Robert Khoo.

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Research: Prolonged Gaming Before Bed is Not Good for Teenage Boys

October 19, 2012 -

A new study by the Sleep Laboratory at Flinders University (a public university in Adelaide, South Australia) finds that teens who play video games for long periods of time have trouble getting a good night's sleep. The study conducted by masters student Daniel King (supervised by child sleep psychologist Dr.

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THQ to Close Melbourne, Australia Operations

October 10, 2012 -

THQ announced this morning that it plans to close its Melbourne, Australia office - also known as THQ Australia - within a few months. THQ has already dismissed staff from its Melbourne office, according to multiple reports. The company will instead distribute its products within the region through All Interactive Entertainment (AIE).

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What to Expect at PAX Australia

October 5, 2012 -

While we already know that a Penny Arcade Expo event is planned for Australia (July 19 - 21, 2013) in Melbourne, Australia, at Showgrounds, new documents from the organizers of the event offer even more details on what activities will be available to attendees.

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Australia Launches Game Development Support Grants

September 27, 2012 -

Australia's Minister for Innovation, Services and Small Business Louise Asher unveiled two new programs that he says will give Victorian games developers "valuable support to develop and market high-quality games for a global audience."

The new game programs will be overseen by Film Victoria, who will provide $500,000 to support the development of commercial projects through investment and business support. Mr. Asher said the Victorian Coalition Government is committed to driving and supporting Australia's growing games industry through these new initiatives.

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Australian AG Greenlights MA15+ and R18+ Game Ratings Classifications

September 18, 2012 -

Australia’s Attorney General John Rau has done an about face according to Indaily, who reports that he has given a greenlight to both MA15+ and R18+ games rating classifications. Previously he had made a decision to abolish the MA15+ classification in South Australia when the new 18-rated game classification was approved.

The Attorney General said that the recently released guidelines were "stringent enough" and different enough from an earlier draft he had some qualms about.

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Australia's Classification Board Puts Emphasis on Interactive Elements

September 13, 2012 -

VG247 points out the release of a new document released by Australia's classification board, which puts a strong emphasis on the negative effects that games can have due to their "interactive elements."

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Australian Capital Territory Introduces R18+ Ratings Classification for Games

August 24, 2012 -

The Australian Capital Territory has officially introduced the R18+ ratings classification for games, according to Gamespot (Thanks to Cheater87 for the tip). The law was passed by the ACT Legislative Assembly this week, making it the first territory in the country to do so. The new rating was introduced earlier this year.

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BigWorld CEO Resigns Following $45 Million Buyout by Wargaming

August 10, 2012 -

The CEO of middleware company BigWorld has resigned from the company. Earlier in the week it was announced that World of Tanks developer Wargaming had bought the middleware provider for $45 million. CEO John De Margheriti, who was one of the founders of the company, will step down at the end of this week. He will be replaced by co-founder Steve Wang, who will report directly to executives at Wargaming. Despite the departure, De Margheriti's statement seems to indicate an amicable exit from BigWorld.

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Rumble Down Under: Australian Greens Senator Scott Ludlam Slams Government Over TPP

August 9, 2012 -

According to this Computer World Australia report, Australian Greens Senator Scott Ludlam has some harsh words for the Australian federal government for its part in pushing the Trans-Pacific Partnership (TPP), which is currently in negotiations in the U.S. The treaty is an agreement between Pacific Rim countries such as Australia, Brunei, Chile, Malaysia, New Zealand, Peru, Singapore, Vietnam, and the U.S.

Australia NSW Police Commissioner Takes Heat for Video Game Comments

August 6, 2012 -

Australia New South Wales Police Commissioner Andrew Scipione is taking a lot heat for comments he made recently blaming the rise of teen knife-related crimes on playing violent video games. Scipione recently told The Daily Telegraph that teens were being desensitized to violence by playing violent video games that reward them for "killing and raping people." Obviously a tired trope related to Grand Theft Auto spewed by politicians.

EA's Firemint and IronMonkey Studios Merge to Become FireMonkeys

July 25, 2012 -

Electronic Arts has merged two of its mobile game development studios into one mega-studio in Australia. Firemint and IronMonkeys will be merged into a single studio now known as Firemonkeys studio.

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Research: Pre-Schoolers Who Play Interactive Games Have Better Motor Skills

July 25, 2012 -

Researchers at Deakin University (Melbourne, Australia) have come to the conclusion that pre-school aged children who play interactive video games (such as those found on the Wii) have better motor skills than those children who do not regularly play interactive games. Deakin University researchers and a researcher form the University of Wollongong conducted a pilot study in 2009 of 53 pre-schoolers ages three to six years old (31 girls, 22 boys) to determine if there was some sort of association between playing games and the fundamental movement skills of children.

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Andrew EisenNeo - If you're not bleeding then it's probably not you who needs to go to the doctor.11/23/2014 - 5:45pm
Wonderkarpgood. that kind of behavior is unnecessary.11/23/2014 - 5:44pm
WonderkarpGeorgina Young - Are Video Games Sexist? https://www.youtube.com/watch?v=rX9LV4GuG9E11/23/2014 - 5:43pm
ZippyDSMleehttp://deadspin.com/starcraft-player-says-hell-rape-opponent-is-booted-f-1662346891/+Fahey11/23/2014 - 5:40pm
Wonderkarphttps://www.youtube.com/watch?v=O4a9tMGSTG411/23/2014 - 5:32pm
WonderkarpDan Vavra of Warhorse Studios at the Nordic eCommerce Summit 2014 on Game Journalism and why ethics are important11/23/2014 - 5:27pm
WonderkarpGame Dev Ashley Ross on the Block/Blacklist https://www.reddit.com/r/KotakuInAction/comments/2n603f/thoughts_on_the_recent_igdaggautoblocker_incident/11/23/2014 - 5:25pm
Wonderkarpwhich is interesting cause this the first one 100% made by 2k games after the THQ buy11/23/2014 - 4:17pm
Wonderkarpbleh. the more I play WWE 2k15 on PS4, the more I get disappointed.11/23/2014 - 4:09pm
Neo_DrKefkaIt happened around 1030 this morning. I was not blooding because blood was on my hands11/23/2014 - 3:50pm
Andrew EisenThat depends on a lot. Were you bleeding at the time you requested to leave or did you want to leave work to go to the doctor over an incident that happened on a different day that you didn't file an incident report for?11/23/2014 - 3:21pm
Neo_DrKefkaThat would be a major OSHA violation correct?11/23/2014 - 1:54pm
Neo_DrKefkaOff topic but I was at work and went over to the first aid kit to get some eye drops. I look at my hand and noticed blood on my hands. My employers said their is no incident report and they won't send me to see a doctor and that I am abandoning my job.11/23/2014 - 1:54pm
MaskedPixelanteThe more I hear about AC Unity being rushed out, the more I think Ubisoft was telling the truth about why they couldn't add female co-op models.11/23/2014 - 1:14pm
IanCI wouldnt say the 360/PS3 version were superior. They were different games.11/23/2014 - 11:49am
MechaTama31It's hard to rank my top 5 against eachother, but they would include Ghostbusters, Back to the Future (all of it), Monty Python and the Holy Grail, The Shawshank Redemption, and The Princess Bride.11/23/2014 - 11:09am
Andrew EisenTrue, but I liked the fact that rather than do a crappy looking version of the PS3/360 version, it went with an art style more suited to the Wii's strengths.11/23/2014 - 12:26am
Wonderkarpif I had the money, I'd buy one of those expensive proton pack replicas11/22/2014 - 11:25pm
Wonderkarpthats the wii version though. the PS3/360 version is far superior.11/22/2014 - 11:19pm
Andrew EisenOdd that there was no hose connecting the thrower to the backpack. Was there just no more horsepower left in the Wii to animate it? And did seriously no one on the dev or QA team notice the Ghostbusters patch on the player's sleeve was backwards?11/22/2014 - 11:17pm
 

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