Australian Court Lifts Ban on the Sale of the Galaxy Tab 10.1 Tablet

December 9, 2011 -

Samsung should be happy today as Australia’s High Court removes the country-wide ban that was put on its Galaxy Tab 10.1 tablet - the result of an injunction in its continuing trademark disputes with Apple. The tablet had been under an injunction since July of this year.

Australia’s court froze sales of the device earlier this year after Apple filed an infringement suit against the Galaxy Tab. At the time Samsung called the court's ruling "grossly unjust." The thrust of Apple's lawsuits is that the Galaxy tab shares many similarities with the iPad.

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Video Games the Focus of New Melbourne Research Center

December 8, 2011 -

Games designed specifically to help improve mental fitness and to help the disabled and mental health sufferers to practice life skills are being explored by the Melbourne-based Young and Well Co-operative Research Centre.

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Australian ISP's Create Plan to Deal with Copyright Infringement, Rights Holders Reject It

November 29, 2011 -

While Americans were enjoying Thanksgiving last Thursday Australia's Internet service providers held a meeting to come to a consensus on how to deal with illegal file-sharing in the country.

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Australian Psychiatrist Wants 'Pathological Internet Misuse' Classified as an Addiction

November 28, 2011 -

Psychiatrist Philip Tam believes internet addiction should be classified as a disorder. The Sydney, Australia based psychiatrist and some Australian parents think that internet addiction and online game addiction need to be officially classified as addictions so that children can be treated for the so-called disorders.

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EB Games Australian Web Ad Called Sexist

November 10, 2011 -

A web ad for EB Games Australia is being called sexist, with one game developer calling it "massive step backward" because it enforces stereotypes about men, women and games. The online ad, "A Man's Guide to Trading" shows a man being nagged by a woman outside of an EB Games store about spending money. After she leaves he goes in and the clerk suggests that instead of spending cash he should trade in some games. He does just that and then uses the money he saved to buy the woman a fancy dinner. The ad ends with the woman dusting while the man plays Arkham City.

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Final Australian R18+ Guidelines Released

November 4, 2011 -

The final guidelines for the new r18+ games rating classification have been released by the Australian government (thanks to Cheater87). Federal Minister for Home Affairs Brendan O'Connor also announced that all of the states have signed off on these new guidelines. The guidelines, made public this week, finally explain the important parts of the R18+ rating, and show changes to the existing MA15+ rating.

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Australia's R18+ Rating Could Be Two Years Away

October 28, 2011 -

David Emery, manager of applications at the Australian Classification Branch, has warned the public at large in Australia that there will probably be a two year delay before the country finally sees the full implementation of an R18+ rating.

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2K Marin Australia Layoffs Rumored

October 20, 2011 -

Another day, another story about game developer layoffs in Australia. This time it's at the 2K Marin studio in New South Wales. According to a Kotaku report, citing asource who wished to remain anonymous, 15 employees have been laid off from the studio formerly known as 2K Canberra. 2K Marin co-developed BioShock 2, and is reportedly involved in developing a new X-Com project.

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KMM Brisbane Shuts Down

October 17, 2011 -

Less than a year after it was founded, the Brisbane, Australian division of KMM that developed the video game adaption of Happy Feet 2 closed its doors on Friday, according to a Gamasutra report. According to Gamasutra, the company started laying off artists earlier this month. That was only the beginning of the end, as the company let go the remainder of its 40 employee strong workforce.

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Australian Government May Forego Mobile and Online Game Classifications

October 13, 2011 -

Plans to classify mobile and online games in Australia may be abandoned under new legislation being introduced by the federal government. The government has proposed an amendment to the classification (publications, films, and computer games) legislation to include a temporary measure that would allow mobile and online games to be released in Australia without classification for the next two years.

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The Shifting Demographics of Australian Gamers

October 11, 2011 -

The Interactive Games & Entertainment Association has released a new report this morning that provides some interesting demographics on just who is playing video games in Australia. The Digital Australia 2012 report found that nine out of ten Australian households own some sort of device for playing games, and nearly one in five gamers play social network games. In households that play computer or video games, 43 percent said that they use a mobile phone and 13 percent use a tablet computer device to play games. Another 13 percent play video games on a handheld device.

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Team Bondi Owes Over AU $1.4 Million to Creditors

October 7, 2011 -

Earlier this week we reported that LA Noire developer Team Bondi would be closing its doors as it sells off its assets to pay off creditors. Today we have learned who the Sydney, Australia-based studio owes most of its debt to.

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Australian Law Reform Commission Recommends Voluntary Ratings System

September 30, 2011 -

The Australian Law Reform Commission's (ALRC) review into the country's classification system has determined that that only games likely to be rated MA15+ or hired should be classified by the government. The review was commissioned late last year by Federal Attorney-General Robert McClelland. The point of the review was to find ways to reform Australia's classification laws in light of changing business models, globalization of retail, and new distribution methods.

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Australia's Privacy Commissioner Clears Sony in PSN Attacks

September 29, 2011 -

Sony did not break Australia’s Privacy Act during the PlayStation Network cyber attack, ruled Australia's Privacy Commissioner Timothy Pilgrim. Pilgrim’s report, released today, said that the Commission found "no evidence that Sony intentionally disclosed any personal information to a third party." Pilgrim said that he was satisfied that Sony Australia took reasonable steps to protect its customers’ personal information, including encrypting credit card information and ensuring appropriate security measures were in place.

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Rumor: EA Visceral Melbourne Closing Next Week

September 16, 2011 -

According to the International Game Developers Association's (IGDA) Melbourne, Australia chapter, Electronic Arts is set to close the local division of Visceral Games. EA's Visceral Melbourne studio is best known for its work on Dante's Inferno. EA Visceral Melbourne staff will meet with human resources personnel on September 19, to discuss the studio's closure.

"More sad news emerging about #EAVisceral Melbourne studio closure," the IGDA chapter posted on its Twitter account. "Happy to help all affected in any way we can."

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GAME Australia's Rewards Program Gets Naughty

September 12, 2011 -

Video game retailer GAME Australia has revamped its customer reward card with a risqué new feature that lets customers use their fingers to simulate various male naughty bits. The cheeky marketing gimmick has drawn a lot of attention - with a slight bit of it being negative. MCV is reporting that multiple complaints have been filed with the Australian Competition and Consumer Commission (ACCC). GAME did not acknowledge or comment on those complaints; instead it talked to MCV about how wonderful the rewards program is for its customers.

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Team Bondi Enters into Administration

September 1, 2011 -

Team Bondi, the Sydney, Australia-based game development studio behind LA Noire, has entered administration (what we like to call bankruptcy in America), according to a report from the Australian Securities & Investments Commission. This year the company found itself in the media spotlight over its workplace practices after several of its employees claimed that they were forced into unpaid overtime, and that they were not included in the game's credits.

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Developer: Australian Game Industry Not Dead

August 29, 2011 -

Australia has had more than its share of studio closures and mergers over the past few months, but one Australian developer says that the industry's death in the country has been exaggerated, adding that it isn't even "wounded." Australian videogame developer Stephan Shutze says that, despite appearances, the Australian videogame industry is not in trouble at all.

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House of the Dead: Overkill Extended Cut Refused Rating in Australia

August 24, 2011 -

According to a report in Computer & Videogames, House of the Dead: Overkill Extended Cut for the PlayStation 3 has been refused classification in Australia, even though an R18+ rating has been agreed upon "in principle" and will inevitably be launched in the country later this year.

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Virtual Hearts and GPU Minds

August 19, 2011 -

Researchers at the Victor Chang Cardiac Research Institute in Sydney, Australia, are building a virtual heart to study the fatal effects that electrical disturbances can have on patients. This virtual heart, a real-time computer simulator, will allow medical researchers to study how structural changes to the body's most vital organ can interfere with its beating.

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Analyst: Game Prices in Australia Lower by End of 2011

August 17, 2011 -

Australian video game prices will drop by the end of the year, according to Rob Blythe, consumer analyst for Macquarie Bank. According to Blythe, the Australian dollar moving towards parity with the US dollar is the major catalyst for the Australian growth in online shopping. But, he claims, when it comes to the video game market online sales in Australia are lower than in the US and UK.

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Australian Neuroscientist: Video Games Great for Stroke Rehab

August 12, 2011 -

Neuroscientist Stuart Smith of Neuroscience Research Australia in Sydney is using video games to make rehabilitation exercises for stroke patients less boring. Smith says that the biggest problem with rehabilitation exercises for stroke patients is that most participants find that they are about as exciting as watching paint dry. Many of Smith's stroke patients find the traditional exercises associated with rehabilitation repetitive and frustrating. Traditional rehab improves motor control and reduces sensory and intellectual impairment.

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BioWare: No Plans to Region Lock The Old Republic

August 10, 2011 -

Australians who won't get access to BioWare's upcoming Star Wars-themed MMO, Star Wars: The Old Republic got some good news today from the game's developers: it won't be region locked and can therefore be imported from other regions.

"There are no plans to ‘region lock’ or ‘IP block’ players from the game," says BioWare Senior Online Community Manager Stephen Reid. "You may experience some latency issues if you’re not playing in a launch territory."

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THQ Fires 200, Closes Three Development Studios

August 10, 2011 -

THQ announced this week "a strategic realignment" of its internal studio development teams - which in laymen's terms means it has shut down a studio or two and cancelled some long-standing game project. The company announced that it was shelving the MX vs. ATV franchise, closing two studios in Australia, and laying off the development team at the company’s Phoenix location. The Quality Assurance team in Phoenix will remain. The closures will mean 200 layoffs, according to THQ.

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Australia’s Productivity Commission Tackles Video Game Prices

August 8, 2011 -

Australia's Productivity Commission, an independent advisory board that focuses on the "economic, social and environmental issues affecting the welfare of Australians," is now setting its sights on video game prices in the country. A new report entitled "Economic Structure and Performance of the Australian Retail Industry" details the sticker shock Australians face when it comes to buying video games. The report details the practice by publishers of artificially increasing the price of games.

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Rumor: Team Bondi Headed Towards Bankruptcy

August 5, 2011 -

Sydney studio Team Bondi is on the verge of declaring bankruptcy, according to a growing number of online sources. Mostly, the rumors are coming from the Neogaf discussion board, and the claims have not been substantiated by an official representative. While an official "statement is forthcoming," Develop claims that an unnamed company representative declined a request to comment.

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ACIG Praises U.S. ISP – Entertainment Industry Agreement

August 1, 2011 -

Australian Content Industry Group spokeswoman Sabiene Heindl pens an editorial in The Australian praising the recent deal between Internet Service providers and content creators in the United States (you know the deal that has basically turned ISP's into Internet traffic cops). Heindl starts out by calling the deal "good news for anyone who has released an album, made a movie, developed a video game or software, or written a book anywhere in the world."

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ACL Calls for Ban on Games in Wake of Norway Massacre

July 25, 2011 -

The Australian Christian Lobby has called for games to be banned if they contain violence that is "excessive or gratuitous." The call came as the world digests the bizarre rambling of a 1500-page manifesto written by Norwegian killer Anders Behring Breivik and released online shortly before he killed 76 people in and around Oslo, Norway.

The Australian federal government said yesterday that Breivik committed his crimes because there is "something clearly intrinsically wrong with him", not because he played violent video games.

NSW Greens MP David Shoebridge did say that Modern Warfare 2 should be reviewed to have a more restrictive R18+ rating in the country. It is currently rated MA15+.

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EA Comments on AU R18+ Decision

July 22, 2011 -

Electronic Arts is applauding the Australian government's plans to implement a R18+ game rating in the country. EA Asia Publishing vice president Mark Bradley told GameSpot Australia yesterday that the publisher is encouraged by the Australian federal government decision to bring the country's game rating in line with other countries in Europe and North America.

"Australia needs a rating system that recognises that millions of adults play video games," Bradley said. "The current policy of the Australian government forces an arcane censorship on adults who play games--cuts they would never impose on movies, books or other forms of artistic expression. This year, the American Supreme Court voted overwhelmingly to affirm that game developers deserve the same creative freedom as film makers and authors.

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Australian Christian Lobby Asks Ministers to Slow Down on R18+

July 20, 2011 -

The Australian Christian Lobby has asked classification ministers meeting in Adelaide later this week that they should wait until the Australian Law Reform Commission (ALRC) completes its review of the National Classification Scheme before voting on video game classification reform that would add a new R18+ rating.

ACL spokesman Rob Ward said that news about South Australian Attorney-General John Rau's desire to reclassify existing MA15+ games as R18+ may have some merits, but going doing so independent of other jurisdictions would complicate an already confusing ratings system.

"Mr. Rau’s suggestion wouldn’t address or fix the problems inherent in the existing classification system, such as subjective and ill-defined guidelines," he said. "The system also requires proper enforcement mechanisms and consequences for publishers and retailers who breach the guidelines."

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MechaTama31If anything, the sarcastic implication seems to be that the SJW crowd is bringing back the bullying of nerds. But it's the GGers who are out for his blood? I'm lost...10/19/2014 - 7:01pm
MechaTama31I don't really get this Sam Biddle thing. The reaction to his tweets seems to be taking them at face value, but... they're tongue in cheek. Right?10/19/2014 - 7:00pm
Andrew EisenI have it. The problem, so far as I can tell, is neither of them allow me to overlay my webcam feed or text links to my Extra-Life fundraising page.10/19/2014 - 4:08pm
quiknkoldand yes, its free10/19/2014 - 4:05pm
quiknkoldshould grab Hauppauge capture. has mic support and can upload directly to youtube10/19/2014 - 4:05pm
Andrew EisenThe former.10/19/2014 - 4:00pm
quiknkoldwas it StreamEez, or the StreamEez feature in Hauppauge Capture? cause I know Capture has alot more support from the devs.10/19/2014 - 3:54pm
Andrew EisenI actually tried StreamEez last week. Flat out didn't work.10/19/2014 - 3:53pm
quiknkoldI use the Hauppauge Capture software's StreamEez. Arcsoft showbiz for recording. I just streamed a few hours of Persona 4 Golden with zero problem using the program. Xsplit is finniky when it comes to Hauppauge10/19/2014 - 3:40pm
Andrew EisenTrying to capture console games and broadcast with Open Broadcaster System because I've had technical difficulties using XSplit 3 weeks in a row.10/19/2014 - 3:37pm
quiknkoldand what are you trying to capture?10/19/2014 - 3:31pm
quiknkoldsame one I have. ok. what program are you using?10/19/2014 - 3:31pm
Andrew EisenHaupaugge HD PVR 210/19/2014 - 3:28pm
quiknkoldWhat Capture Card are you using, Andrew10/19/2014 - 3:26pm
quiknkoldI know Biddle isnt Kotaku. he's just a employee. Its up to Kotaku if they want to punish him for being a public representative of Kotaku...well...I wouldnt be against it.10/19/2014 - 3:26pm
Andrew EisenLovely, my capture card is not (yet) compatible with the broadcaster I want to use. Let's hope my workaround works!10/19/2014 - 3:19pm
Andrew EisenIf you find Biddle's statement off-putting, then you're certainly directing your distaste at the correct entity.10/19/2014 - 3:18pm
quiknkoldas somebody who once had his skull fractured behind a grocery store as a kid because I was a nerd. Sam Biddle can eff himself with barbwire10/19/2014 - 2:59pm
Matthew WilsonI dont agree with it, but that doesnt mean its not true sadly.10/19/2014 - 2:36pm
Andrew EisenWhich I find to be (in most cases) extraordinarily petty.10/19/2014 - 2:34pm
 

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