Welcome to Hell: Employees Describe Hellacious Work Environment at Trendy Entertainment

June 7, 2013 -

Update: The International Game Developers Association (IGDA) has issued a statement about the situation at Trendy Entertainment:

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Upcoming 'Need For Speed' reboot will require a connection online

May 29, 2015 - GamePolitics Staff

According to a tweet this morning from EA's official Need for Speed twitter account, you won't be able to play the upcoming reboot of the series (simply called need For Speed) without an Internet connection. Responding to a tweet about past games requiring being connected to an EA server, EA responded by confirming that it was true.

"NFS will require an online connection, but the benefits are nice. More variety and a more rewarding experience with friends," EA said on Twitter.

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Guillermo del Toro 'shocked' by 'Silent Hills' cancelation

May 15, 2015 - GamePolitics Staff

In an interview with IGN to promote his upcoming film Crimson Peak, director Guillermo del Toro expressed his shock and astonishment at how roughly Konami handled both the cancelation of Silent Hills and the removal of the PT demo from PlayStation 4. del Toro, who was serving as the game director on Silent Hills, told the publication that he was surprised by the sudden cancelation of the game.

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Microsoft severely punishes testers who leaked 'Gears of War' remake info, video

May 14, 2015 - GamePolitics Staff

Update: In a statement released to Polygon, Microsoft has clarified that users who have been banned from Xbox Live can still use their Xbox One consoles offline.

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Warning: PS4s with PT demo could lock down your entire library

May 12, 2015 - GamePolitics Staff

Acording to this Gameranx report - based off a series of tweets from Twitter user pacifist_elk (Nick Cramer) - Konami's removal of the PT demo is causing all kinds of problems with DRM checks, and can effectively lock down one's Playstation 4 library if it is connected to the network.

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Konami files copyright claim against critical YouTube video

May 11, 2015 - GamePolitics Staff

Update #2: George Weidman tweeted that Konami has lifted the copyright claim from the original video:

"Strike resolved, Konami revoked it. I was traveling before & after this incident began&ended. Sent 3 polite emails to Konami PR. It worked."

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Homophobic game gets pulled from Steam Greenlight, developer issues statement

May 5, 2015 - James Fudge

Yesterday we reported on a game called "Kill the Faggot," which appeared on Steam Greenlight. Shortly after our story was published Valve pulled the game from Greenlight. Developed by Randall Herman, Skaldic Games' sole developer and owner, the game urged players to "Murder gays and transgenders, while avoiding killing straight people," with the end goal being getting "as many points before time runs out."

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Steam Greenlight highlights hate-crime game, 'Kill the F*ggot'

May 4, 2015 - James Fudge

In a new video, Jim Sterling highlights a game that is actually hate speech.  Some people often claim a game is inappropriate or sends the wrong message, but a game called Kill The Faggot -- currently on Steam Greenlight -- has a pretty clear and concise message: LGBTQ+ individuals are different, weird and deserve to die.

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Congress inches towards passing fast tracking measures for trade agreements

April 16, 2015 - GamePolitics Staff

Bloomberg reports that lawmakers are close to hashing out a deal on a "Fast Track" bill or "Trade Promotion Authority" that would make approving trade agreements a more streamlined process. Opponents of the measure like the Electronic Frontier Foundation say that what lawmakers are seeking with this proposal essentially takes away its oversight powers related to trade agreements.

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PC version of 'DOA 5 Last Round' launches today with missing features

March 30, 2015 - GamePolitics Staff

The PC version of Dead or Alive 5 Last Round launches today on Steam, but it will be missing a number of features that are found in other versions of the game.

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Report: 'Battlefield Hardline' DRM monitors hardware changes

March 25, 2015 - James Fudge

Update: An EA spokesperson has responded to this story. You can find the response here.

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'Skate Man Intense Rescue' developer uses DMCA takedown against Jim Sterling video

March 20, 2015 - GamePolitics Staff

Popular YouTube personality and games journalist Jim Sterling became a victim of a DMCA takedown at the hands of developer Digpex Games after he made jokes about the quality and gameplay of the company's PC game, Skate Man Intense Rescue. Sterling made light of the game in new YouTube video called "SKATE MAN INTENSE RESCUE - Welp, Videogames Have Peaked!"

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'Dead or Alive 5: Last Round' for PC will be missing more than just multiplayer

March 17, 2015 - GamePolitics Staff

It looks like the Steam version of Bandai Namco's fighting game Dead or Alive 5: Last Round - set for release March 30 in North America - will be missing a bunch of features and will have higher system requirements than what the company listed on the product page for the game on Steam.

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Does Sony Leave Hacked PSN Account Owners Holding The Bag?

March 12, 2015 - GamePolitics Staff

A NeoGAF thread highlighting another thread on Reddit tells the tale of one PlayStation Network user who was victimized by someone hacking into his account (and running up a massive bill) and then being victimized by Sony Support, according to his retelling, at least.

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Capcom Apologizes For Listing Local Co-op as Feature in PC Version of 'RE: Revelations 2'

February 26, 2015 - GamePolitics Staff

Earlier in the week we reported that Capcom had removed local co-op play from the PC version of Resident Evil Revelations 2 - despite listing the feature on the game's Steam product page. Now the publisher is apologizing and saying that the listing of that feature was a "simple mistake."

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No Local Co-op in PC Version of 'Resident Evil Revelations 2'

February 25, 2015 - GamePolitics Staff

Those who bought the PC version of Resident Evil Revelations 2 on Steam learned shortly after their purchase that the game does not contain local cooperative play, despite it being advertised as a feature on the game's Steam product page. Console owners of the game apparently do have the ability to play local co-op.

So why did Capcom remove this feature from the PC port of the game even as the product page on Steam STILL (as of this writing, at least) claims it supports it?

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2K Games Strikes Again: 'Evolve Season Pass' Does Not Cover All DLC

February 11, 2015 - James Fudge

Turtle Rock Studios launched Evolve earlier in the week. Many rushed out to buy the Season Pass for the game, which - they assumed - would give them access to all the downloadable content released for the game in the weeks and months to come. But once again a game published by 2K Games offers a DLC purchasing option that leaves out a ton of downloadable content.

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Valve to Greenlight Candidates: Don't Bribe Voters With Game Codes

February 10, 2015 - GamePolitics Staff

Valve Software is quietly telling developers that using Steam keys to bribe people to vote for their game(s) while it is going through the Steam Greenlight process is a big no-no. Buying votes is an unacceptable practice by anyone's standards, but apparently some developers desperate to get on Steam are handing them out like candy.

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Rep. Jason Chaffetz Reintroduces Bill to Ban Online Gambling

February 5, 2015 - GamePolitics Staff

We have received a lot of emails from interest groups who are upset that Rep. Jason Chaffetz (R-Utah) is once again pushing an anti-gambling law. The Restoration of America's Wire Act would reinstate an old federal ban on some gambling operations by extending it to include Internet gaming. The bill is almost identical to a bill Chaffetz pushed last year. This time around Chaffetz has six GOP co-sponsors and the backing of one Democrat, Rep. Tulsi Gabbard of Hawaii.

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More Clarifications From Nintendo on Creator's Program

February 5, 2015 - GamePolitics Staff

Another day, another clarification from Nintendo on its Creator's Program. Today the company said that those interested in submitting an entire channel to its YouTube ad revenue sharing program have to make sure that all of the videos in that channel are Nintendo-game related. On top of that revelation, Nintendo said that some of its own games can't be included in channels who want to take advantage of the 70 percent revenue split (Nintendo takes 30 percent of YouTube ad revenue on channels or 40 percent on individual videos).

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Nintendo Creator's Program Off To A Rocky Start

February 4, 2015 - GamePolitics Staff

Nintendo's Creator's Program is already off to an abysmal start, according to this GamesBeat report. The program, which aims to share revenue with YouTube content creators (a 30-40 percent skim for Nintendo), requires participants to submit their videos to Nintendo before they can be posted on YouTube. When Nintendo announced the program it said that it would take 1 - 3 business days.

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Philippines 'League of Legends' Tournament Organizers Take Heat For Questionable Rules On LGBT Players

February 3, 2015 - GamePolitics Staff

Manila, Philippines-based ESports organizer Garena is taking a lot of heat today for rules it has put in place for an upcoming League of Legend "all-female" tournament. These rules deal with restrictions on gay, lesbian and transgendered players.

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Techland Responds To 'Dying Light' Modding Community Concerns

February 2, 2015 - James Fudge

Update: The ESA has apologized for the DMCA takedown notices, saying that there was some amount of confusion involved. Below is a statement it issued to Ars Technica:

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PewDiePie and Other YouTube Stars Criticize Nintendo's New Revenue Sharing Program

January 30, 2015 - GamePolitics Staff

YouTube personalities continue to rail against Nintendo's YouTube revenue sharing plan that it revealed more details on yesterday. That plan would allow YouTube video content creators to share the ad revenue generated from videos containing Nintendo-owned intellectual property, with the company taking a 30 - 40 percent cut.

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YouTubers Respond To 'Nintendo Creator's Program'

January 29, 2015 - GamePolitics Staff

Kotaku has an excellent report on the reaction from content creators to Nintendo's new revenue sharing program ("Nintendo Creator's Program") for YouTube videos that use its various intellectual properties in Let's Play videos and other video content. The company announced today that it would officially launch the revenue sharing program in May and that it would want 40 percent of ad revenue from a video containing its IP.

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Report: AOL Will Close Joystiq

January 27, 2015 - GamePolitics Staff

A report on Re/Code is making the rounds this morning, suggesting that the parent company of popular gaming site Joystiq will shut the site down in the coming weeks and lay off its staff. Citing multiple sources within AOL, Re/Code claims that the company is "likely to shutter" Joystiq and lay off its staff as part of a house cleaning of media properties that are underperforming.

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Report: 'Dark Souls' DSFix Mod DMCA Takedown Was A 'Mistake'

December 23, 2014 - GamePolitics Staff

What is now being described as a "mistake" and a "misunderstanding" had the Dark Souls community in a bit of a lather for the last several days. Apparently a company representing the interest of Bandai Namco sent out a DMCA takedown request to the host of a very popular Dark Souls PC mod. The company responsible for doing that is FDS File Defense Service, which was hired by Bandai Namco's US arm to remove Dark Souls debug mode patches from the internet.

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CISA Supporters Use Sony Pictures Security Breach To Push Bill

December 19, 2014 - GamePolitics Staff

We knew it wouldn't be long before some politicians and bureaucrats took the opportunity to use Sony Pictures' recent security breach as a way to push questionable cybersecurity legislation. The White House declared the Sony security breach a "national security issue" yesterday and today the FBI claimed that North Korea was directly involved in the hack.

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Frontier Developments Faces Backlash Over Turning 'Elite Dangerous' Into an Always-Online Game

November 18, 2014 - GamePolitics Staff

Early adopters of Frontier Developments' space exploration game Elite Dangerous are up in arms over news that the UK-based developer will dump offline single player mode in favor of an "always-online" mode. The news came via the game's weekly newsletter, where Frontier Developments founder and game series creator David Braben attempted to explain why the company decided to take this seemingly drastic step.

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Reviewers Call BS on Ubisoft's Launch Day Embargo for 'Assassin's Creed Unity'

November 11, 2014 - GamePolitics Staff

Both Polygon and GitantBomb are drawing attention to the fact that Ubisoft's embargo on Assassin's Creed Unity was set so far into its launch day (today at noon ET) that it seems like it was put in place to obfuscate the fact that the latest game in Ubisoft's third-person stealth action game series has a number of serious flaws and issues.

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Infophile@Goth: If you're not willing to entertain the idea you might be wrong, fine. That's your right. But why should anyone else entertain the idea that you might be right? If they go by the same logic, they already know you're wrong, so why listen to you?07/02/2015 - 3:53am
MattsworknameEh, I love the new batmobile personally, it's a blast to mess aroudn with. Plus, the game is set in a situation that mroe or less leaves batman with no choice but to go full force. And even then, it still shows him doing all he can to limit casualties.07/01/2015 - 11:38pm
Andrew EisenAgreed. Luckily, we don't seem to be in danger of that of late. No one's suggesting, for example, that tanks shouldn't be in video games, only that the tank in Arkham Knight is poorly implemented and out of place from a characterization standpoint.07/01/2015 - 11:27pm
MattsworknameConfederate flag, Relgious organizations, etc etc. Andrew isnt[ wrong, just remember not to let that mentality lead to censorship.07/01/2015 - 11:20pm
Mattsworknamefind offensive or disturbing, and that mindset leads to censorship. It's all well and good to say "This would be better IF", just so long as we remember not to let it slide into "This is offensive, REMOVE IT". IE , the current issues surroundign the07/01/2015 - 11:19pm
MattsworknameAndrew and goth both have points, and to that point, I'll say. Saying somethign is improved by changing something isn't a problem, on that I agree with , but at the same time, on of the issues we have in our society is that we want to simply remove things07/01/2015 - 11:18pm
Andrew EisenSee? Suggestions for improvements that involve taking things away do not mean the work is garbage or performing poorly, critically or commercially.07/01/2015 - 9:29pm
Andrew EisenSkyward Sword is spiff-a-rific but it would be an improved experience if the game didn't explain what each item and rupee was every single time you picked them up!07/01/2015 - 9:27pm
Andrew EisenHere's another: De Blob is a ton of fun but it would be improved without motion controls. Incidentally, THQ heard our cries, removed motion controls for the sequel and it was a better game for it!07/01/2015 - 9:24pm
Andrew EisenI'll give you an example: Arkham Knight is a ton of fun but the tank sucks and the game would be even better without it.07/01/2015 - 9:23pm
Goth_SkunkWell clearly we're diametrically opposed about that.07/01/2015 - 9:03pm
Andrew EisenNot even remotely true.07/01/2015 - 8:59pm
Goth_SkunkIt is, if the suggestion involves taking something away from a product in order to make it better.07/01/2015 - 8:49pm
Andrew EisenOffering suggestions for improvement does not mean that the work in question is garbage or not doing fine.07/01/2015 - 8:21pm
Goth_SkunkIf their products were garbage, they wouldn't be as praiseworthy as they are.07/01/2015 - 8:08pm
Goth_SkunkAnd Andrew, I really don't think GRRM or the producers of the Game of Thrones TV show need anyone to tell them what to do to make their products better.They appear to be doing just fine on their own.07/01/2015 - 8:07pm
Goth_SkunkThe only thing not worth talking about, is what shouldn't be talked about.07/01/2015 - 7:47pm
Goth_Skunk@Infophile: It could be a reason, if I were wrong. I'm not.07/01/2015 - 7:44pm
PHX Corphttp://kotaku.com/steam-players-take-justice-into-their-own-hands-virtua-1715215648 anyone seen this, Steam Players Make Their Own Justice, Virtually Imprison Troll07/01/2015 - 7:17pm
Andrew EisenHeh, just had our (IGN's) journalistic integrity called into question over two typos on one of the Wikis (which are editable by the readers).07/01/2015 - 6:08pm
 

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