BBFC

In Parliament, Lively Debate on Video Game Ratings & Green Cross Man

November 14, 2008

The House of Commons had a lengthy and entertaining debate on video game issues yesterday. Also under discussion was the issue of Internet safety for children. Both topics, of course, were the focus of the well-known Byron Review.

MPs, including Labour Party game critic Keith Vaz argued about game ratings, game violence and whether the government does enough to support the British game biz.

The session had to be gaveled to order at a couple of points and Vaz made reference to a "secret tea" attended by Conservative MP Edward Vaizey and game industry execs. And, as if the ongoing turf war between PEGI and BBFC for U.K. ratings dominance wasn't complex enough, yesterday's debate also featured the light-hearted suggestion that British road safety icon the Green Cross Man (left) somehow be tied into the game rating system.

In this report, we've omitted the Internet bits to focus on the video game debate. Here's our abridged transcript:

John Whittingdale (Conservative): ...If one looks for empirical, hard, factual evidence that viewing a particular video or playing a video game has led someone to go out and commit a crime such as a rape or an act of violence, there is very little. Our view was therefore... that we should act on the probability of risk. Where there is a probable risk that someone would be influenced by exposure to such material, that is sufficient cause for intervention...

Tanya Byron did a great deal of work on that. Her other conclusion, which was shared strongly by the Committee, was that we cannot completely insulate children from material that might pose a risk. Part of educating children involves teaching them how to deal with risks. If we insulate them to the extent that they never encounter risks, they will not know how to deal with them...

Providers such as Microsoft told us about the parental controls that they have installed into products such as the Xbox... We were impressed by the commitment that almost every major industry body, including internet service providers, social networking sites and hardware manufacturers, has shown regarding the protection of young people, but there is no commonality...

I want to talk about video games in the final part of my remarks. I know that Keith Vaz... has several concerns about this issue, so he has arrived [late] at just the right moment.

Part of the problem with video games... is that there is no hard evidence to prove that playing a game will lead someone to go out and commit a crime or physical attack. Nevertheless, we agree that there is a probability that it could occur, and there is anecdotal evidence to support that view. The Video Recordings Act 1984 provided that games should be classified, that it is necessary to restrict certain games to people over a certain age... and that there would be games that should be banned entirely. That system has been generally successful since then, although there is often controversy about individual games...

Edward Vaizey (Conservative): I invite my hon. Friend, in the tone of his remarks, to make the point that when we talk about harmful video games and films, we are talking about a small minority. Does he agree that it is incumbent on hon. Members to remind the House as often as possible, when they talk about video games, that we have a most successful video games industry in this country, which employs thousands of people?

John Whittingdale (Conservative): My hon. Friend is entirely right. The video games industry is increasingly important and generates more money than the film industry. It is something that we are very good at. We are a creative nation, and many of the most successful games were developed here. We strongly support the games industry's efforts to ensure that it remains strong in this country and is not poached by other countries such as Canada, which is attempting to attract it there.

Keith Vaz (Labour): ...The fact remains that some of those games, even though they are a minority, are very violent. The hon. Gentleman and I have both commented on the video internet game "Kaboom" in which people replicate the activities of a suicide bomber. It cannot be right that the makers of those games should choose such storylines to provide entertainment, especially on the internet, where our children and under-18s can access them more easily than if they were going into a shop to buy them, as with non-internet games?

John Whittingdale (Conservative): This is a very difficult area and "Kaboom", which has been around for a little while, is an interesting example. It is a remarkably crude, cartoon-type game and is not in the least realistic, as many games now are. It is undoubtedly tasteless and might be offensive to a large number of people. I suspect that it is probably distressing to anyone who has suffered a bereavement as the result of a suicide bombing. Does that mean that it should be banned? I am not convinced that it should, because it is so crude, and other games pose greater concerns.

Edward Vaizey (Conservative): May I make a point to my hon. Friend? In his response to Keith Vaz, he has implied that "Kaboom" is somehow a legitimate video game that breaches the boundaries of taste, but it is not. It was created by an individual in his bedroom. To say that we should ban "Kaboom" is, with the greatest respect to my hon. Friend, slightly missing the point."Kaboom" is not subject to any legal constraints. It cannot be submitted to a regulator to be classified, because it is made by an individual, effectively illegally, outside the mainstream... It is not at all part of the mainstream video games industry. (more after the jump)

Media Watchdog Group: Gamers Sent Us Nasty E-mails

November 12, 2008

mediawatch-UK can dish out criticism, but apparently has trouble taking it.

The self-appointed media watchdog group complains that it was flooded with e-mails from angry gamers in August after the head of the organization called for a ban on Sega's upcoming Madworld.

mediawatch-UK's autumn newsletter contains a whinge about the e-mails, which started when the organization's director, John Beyer (left), told the Daily Mail that he hoped the British Board of Film Classification would deny Madworld a rating, effectively banning the game in the U.K.

Within hours of these remarks being published a rain of hostile emails from gamers poured into our office telling us to "shut the f*** up", suggesting that we have "got our knickers in a twist", demanding, as though we were on trial for an heinous crime, to know what right we had to impose our "narrow minded bigotry" on them and stopping them playing an "adult" game of their choice.

Others, of a more sober character, asked reasonably why we should be so concerned about games when there was so much violence in films and on television!  We were also accused us of being "cowards" for not responding properly to belligerent strictures and one ‘emailer' observed glibly that "violent acts are not a symptom of video games and films, but rather the human condition".  Another said: "If you don't like violent content, don't view or use it"...

Feature articles, grossly exaggerating the significance of our comments, were written in computer game magazines exonerating the multimillion pound games industry and headlines were achieved on Google News UK and dismissive remarks made in The Guardian newspaper... 

mediawatch-UK's conclusion from all of this?

It is evident from this that the battle for standards has rather shifted away from television towards games and the internet. 

GP: Make up your mind, mediawatch-UK. If you want to be a player in this debate, learn to deal with people who not only have an opposing view, but will be directly affected by the censorship for which you are lobbying. Moreover, your whining about negative media coverage is silly. Why shouldn't those in the media who disagree with your advocacy of censorship speak out?

There's an old saying about the heat and the kitchen that seems applicable in this case.

Via: Mediasnoops

ELSPA Green Lights New Color-coded Ratings

October 28, 2008

ELSPA, the trade group which lobbies for game publishers in the U.K., plans to introduce a color-coded rating scheme.

The move comes in the midst of ELSPA's bitter struggle with the British Board of Film Classification for control of game content ratings in the U.K.

According to Gamasutra, ELSPA's new system is based on something that's familiar to everyone - traffic lights.

The new color codes would be layered on to the existing PEGI rating categories. Games with 16 and 18 ratings would get a red light, a yellow for 12s and green for games suitable for young children.

Of course, with three colors and five ratings, not all of the kinks have been worked out.

Gamasutra writes:

The new rating system is in response to the UK government's upcoming consultation into video game ratings on November 20 and to child psychologist Dr. Tanya Byron's recommendations in her recently published report on the effects of video games on children.

Not surprisingly, BBFC spokeswoman Sue Clark criticized the ELSPA plan:

There is a system in place already which people know and understand and which in fact uses the traffic light colours, and it's called the BBFC system.

It's a Mystery: Underage Game Sales in the U.K.

October 16, 2008

In the United States, secret shopper surveys conducted by the Federal Trade Commission offer a pretty clear idea of how well the video game industry is doing at enforcing ESRB ratings.

But, how often are mature games sold to minors in the U.K.?

No one really knows.

Unlike in the United States, in the UK, BBFC ratings are backed by force of law. But, according to Spong, the British government doesn’t collect data concerning inappropriate game sales to minors.  When questioned about the number of retailers selling video games or DVDs to underage customers over the years, U.K. Labour government minister Vernon Coaker said:

Information on the number of recorded offences of retailers selling video games or DVDs to underage customers is not collected centrally. This is a summary offence and is not included in the police recorded crime statistics.

While Coaker was able to obtain data on “the number of police cautions issued, the number of fines imposed and the average fine,” these figures include both DVD and video game sales.
 
-Reporting from San Diego, GamePolitics correspondent Andrew Eisen.

 

BBFC Head: Spat with PEGI? What Spat with PEGI?

October 8, 2008

Unless you've been hibernating for the last few months, it would have been difficult to miss the simmering feud between the BBFC and PEGI.

Both are in contention for the job of rating video games in the U.K., where PEGI enjoys the support of ELSPA, the U.K. game publishing lobby, while the BBFC appears to be favored by the government.

In a guest column for Edge Online, BBFC head David Cooke plays down the rivalry, which has gotten fairly nasty at times:

I have been reading recently that there’s a spat between the BBFC and ESLPA or the BBFC and PEGI. I don’t recognize this so-called spat. I have great respect for ELSPA and for PEGI and for the games industry...

Cooke also discussed the U.K.'s bifurcated game rating system, which currently uses both PEGI and the BBFC:

The conclusion that [Tonya Byron] reached was that we should still have a system in which both the BBFC and PEGI were involved for the UK but the BBFC should have a rather bigger role covering everything from age 12 and older.

 

In parallel, the House of Commons Select Committee on culture media and sports looked at the same kinds of questions as Tanya Byron, and they took a lot of evidence from many experts, including ELSPA.  They reached a similar conclusion to Byron.

Cooke also points out the difference between BBFC's mandate and that of ELSPA:

BBFC isn’t a lobbying organization, like ELSPA. It’s a statutory regulator. Our position is we’ll do what the government wants us to do... The key difference between us and PEGI is that we classify in accordance with guidelines that the British public has been consulted about. PEGI doesn’t do that and can’t really because it involves 27 different countries.

Report: Sega Working Closely with ESRB on MadWorld Content

October 7, 2008

Sega, publisher of the upcoming MadWorld, is working closely with the ESRB on the bloody game's content, according to a report on MTV Multiplayer.

Sega's goal, of course, is to avoid a sales-killing Adults Only rating. It's more or less a given that black-and-white (and red) MadWorld will be tagged with at least an M rating in the United States.

Of the cooperation, MTV Multiplayer's Patrick Klepek writes:

Sega is working closely with the Entertainment Software Ratings Board to ensure the game receives just an M rating, they told me. The ESRB receives new builds on a regular basis and Sega notes their feedback. Sega wants them to feel “part of the process” of developing “MadWorld” and isn’t looking to surprise them...

 

But don’t let the ESRB’s involvement make you nervous; “MadWorld” is plenty violent right now. It looks like “Sin City” was bathed in a bucket of blood.

As GamePolitics reported in August, Sega is similarly working with the BBFC on smoothing over MadWorld's path to a successful U.K. release. It's unclear, however, whether MadWorld will see release in other violence-sensitive markets, including Japan, Germany and Australia.

Although MadWorld is not scheduled for release until March, the game has already been the subject of at least one call for a ban.

ELSPA Not Giving Up the Fight over U.K. Game Ratings

October 1, 2008

ELSPA, which represents U.K. game publishers, has vowed to fight on in its bid to have content rating chores assigned to PEGI rather than the British Board of Film Classification, gamesindustry.biz reports.

The PEGI-BBFC debate has become rather a long-running sideshow in the U.K., where government officials seem to prefer the BBFC, the industry wants PEGI and no one seems in the mood to compromise. ELSPA boss Paul Jackson spoke to gi.biz of his organization's determination:

Nobody is saying for a second that if government brings in a regulation for a videogames act of parliament that our members won't fight it. Of course they will. At the end of the day we're a very law-abiding industry and we'll fight our corner right the way through. If there's a legislative process we'll fight that as well.

 

I think [government officials are] listening now. I have a real sense that the arguments we're making are so well-founded in fact that they're impossible to not listen to...

 

Fifteen years ago when we set up our own age ratings without anybody asking us to, we did it entirely off our own backs to make sure there was child protection. I don't think there is the slightest doubt that this industry isn't serious, coherent and of one mind of where we're going.

 

PEGI vs. BBFC - Fight! ...Now with Bonus Paranoia

September 24, 2008

As GamePolitics readers know, the British video game industry has been lobbying forcefully to have the government declare content ratings the exclusive province of the PEGI system.

But, as gamesindustry.biz reports, ratings rival BBFC was quick to fire back to a recent attack launched by U.K. publishers group ELSPA, pointing out that both a government committee as well as Dr. Tanya Byron support the BBFC. From a statement issued by the group:

The BBFC rejects ELSPA's claims. They should be judged against the fact that both the Byron Review and the House of Commons CMS Committee have recommended a greater role for the BBFC in games classification. The BBFC's case will be developed in its response to the current government consultation.

As to the paranoia promised in this article's headline? Kotaku reports that a public relations firm representing PEGI agreed to answer its questions about the dust-up, but with the implication that it would do so only if Kotaku agreed to support PEGI beforehand and provided its transcript of a similar interview with the BBFC. From the P.R. firm's letter:

Is there any way that we could have confirmation from Kotaku’s editor that he supports PEGI – that way it might ease the way to getting an interview set up. Also, can you find out to me how many unique hits Kotaku gets in the UK. The reason is ELSPA may come back and say Kotaku is just US based. The fact that Kotaku is a US blog might make things tough – just trying to help set this up...

 

Also if you could provide the transcript for the BBFC interview that’d be useful.

U.K. Game Biz Lobbies Against BBFC at Labour Party Gathering

September 22, 2008

By now, most GamePolitics readers probably know that the U.K. game industry is keen to see the government assign content rating duties to the privately-run Pan European Game Information (PEGI) service. At the same time, the industry is determined to keep the government's apparent choice, the British Board of Film Classification, at bay.

As reported by gamesindustry.biz, ELSPA, representing U.K. game publishers, has pleaded its case again. At a Labour Party Conference ELSPA boss Paul Jackson adminstered a bashing to the BBFC:

A linear ratings system like the one the BBFC uses is designed for films with a beginning, middle and end where the outcome is always the same. It just can't cope with the infinite variety and complexity of modern videogames, and the interaction between players.

 

The film ratings board continually downgrades games classified 18 by PEGI. They go to BBFC 15 or even BBFC 12. History shows us that BBFC ratings – and the UK – would regularly be out of step with our European neighbours.

The Clue that Fallout 3 Would be Watered Down...

September 10, 2008

Yesterday, Edge Online broke the news that Fallout 3 would ship worldwide next week with the same gameplay edits that were made to clear censorship hurdles in Australia.

The issue for Australian censors was the game's ability to use virtual morphine as a health power-up. Down Under, of course, the highest rating is MA15+.

After posting about the news, I realized that last week's GamePolitics story which reported that the BBFC had rated Fallout 3 "18" for the U.K. market contained a huge clue that the Aussie edits had gone global (a clue that I failed to fully pick up on). Here's what I wrote then:

Fallout 3 has been cleared for sale in the U.K. with no content edits required...

 

Curiously, a "consumer advice" note posted with the rating decision does not mention the drug use which got Fallout 3 banned in Australia earlier this year. The only reference to content is "Contains very strong bloody violence and gore."

So, yes, I noticed that the BBFC hadn't commented on the game's virtual drug use but didn't make the connection that it might have been edited out. Doh!

BBFC Rates Fallout 3 an 18 with No Edits

September 5, 2008

Fallout 3 has been cleared for sale in the U.K. with no content edits required.

That's the word from the British Board of Film Classification, which yesterday stamped the much-anticipated Bethesda title with an 18 rating, meaning that it can legally be sold to those of that age and older.

Curiously, a "consumer advice" note posted with the rating decision does not mention the drug use which got Fallout 3 banned in Australia earlier this year. The only reference to content is "Contains very strong bloody violence and gore."

The BBFC, currently embroiled in a power struggle for control of U.K. game ratings, is best known to gamers for the outright ban it placed on Manhunt 2 last year. That decision was later overturned by Britain's High Court.

ELSPA Exec Bashes BBFC

September 4, 2008

The political battle over who will handle video game rating chores in the U.K. continues.

In the latest development, Spong cites comments from ELSPA general manager Michael Rawlison concerning the relative merits of the British Board of Film Classification (BBFC) and Pan-European Game Information (PEGI) system.

GamePolitics readers may recall that the industry strongly favors PEGI, while Gordon Brown's government seems to be leaning toward the BBFC. Here's what Rawlinson had to say:

The PEGI people are available to go and talk to developers through the development process and look at things in pre-production. [By way of contrast] you can only get a ruling on a BBFC rating once you've finished the product.

 

If we listen to what the BBFC said in print around Dark Knight - 'We analysed this film and we felt that it was borderline around 12 and 15 but in the end we decided to give it a 12', now whether they gave it a 12 of their own free will and volition or whether it was through heavy arm-twisting and pressure, who knows? I certainly have no evidence one way or the other. However, clearly there is no way to pre-determine what the rating of that is going to be until you send them the product.

Report: Sega Cooperating with BBFC to Avoid Manhunt 2-like Ban in U.K.

August 25, 2008

Given the pre-release backlash from media watchdogs over the level of violence depicted in Sega's upcoming Wii title Madworld, publisher Sega is said to be in touch with officials of the British Board of Film Classification (BBFC) and Pan-European Gaming Information system (PEGI) in an effort to head off the type of outright ban imposed on Rockstar Games' controversial Manhunt 2 last year.

Nintendic reports on the dialogue between Sega and the ratings bodies. Of particular significance is the BBFC. The organization was behind the Manhunt 2 ban, which was later overturned by Britain's High Court. More recently government officials have indicated that their preference is to turn the U.K.'s game rating chores over to the BBFC. The British game industry, however, would prefer PEGI.

Nintendic quotes Sega exec  David Corless:

Yes, [Madworld's] violent. We don’t try to hide that, but as publishers, we see it as a fantasy game - it’s fantasy violence. It’s over the top. It’s cartoony. We also take the violence very seriously. We are working with the age rating boards, with PEGI and with BBFC. We’re not at the end of the game’s development, but we’re working with them now to make sure that we don’t go over the top. The game has been banned in Germany; there’s no getting around that unfortunately. But we are taking it seriously and we’re going to make sure that this game is rated for the appropriate audience.

 

Game Biz Guru: Bioshock 2 Next to be Banned in UK?

July 31, 2008

Video game industry consultant Vincent Scheurer (left), speaking the Develop conference in Brighton, warned that future game bans were possible in the UK.

As reported by gamesindustry.biz, Scheurer said:

The costs of the Manhunt 2 ban to RockStar were massive - an independent developer would be out of business... Call of Duty and BioShock could be banned under that criteria [that applied to Manhunt 2]… The next game to be banned could be BioShock 2, and then where would we be?

 

...It makes the business of making games that much harder.

Scheurer also spanked ELSPA boss Paul Jackson for praising the Manhunt 2 ban:

While we fail to fight back we will continue to be blamed for all of societies ills… In my view [European game developers group] Tiga was the only association to step up… Tiga realised, where the other's didn't, that this was about more than Manhunt 2.

Gamezine has more on Scheurer's remarks...

And GameSpot UK has even more...

Despite ELSPA Denials, British Govt. Gives Ratings Nod to BBFC

July 31, 2008

Some rather curious developments out of the U.K. yesterday... 

Early on, James Kirkup, political correspondent for The Guardian, wrote a story to the effect that the British government would recommend that the BBFC, which rather famously banned Manhunt 2 last year, should rate games for the UK market. Kirkup predicted the official word would come today.

Later yesterday, ELSPA, which represents UK game publishers, called Kirkup's report "speculation" and "scaremongering."

Yet Kirkup has proved prescient. As Edge reports this morning:

A report from the UK House of Commons Select Committee on Culture, Media, and Sport has revealed that body’s preference in BBFC ratings over the industry self-regulating PEGI system...

 

the committee maintains that BBFC ratings are more “thorough and rigorous" than the PEGI system, and that the BBFC symbols “command greater confidence”... 

Meanwhile, the CMS committee's report itself concludes:

There is a distinct issue about labelling of video games to indicate the nature of their content. Two systems currently exist side by side: the industry awards its own ratings, and the British Board of Film Classification awards classifications to a small number of games which feature content unsuitable for children. The dual system is confusing, and Dr [Tanya] Byron recommended that there should instead be a single hybrid system. We believe that Dr Byron's solution may not command confidence in the games industry and would not provide significantly greater clarity for consumers.

 

While either of the systems operated by the BBFC and by the industry would be workable in principle, we believe that the widespread recognition of the BBFC's classification categories and their statutory backing offer significant advantages which the industry's system lacks. We therefore agree that the BBFC should have responsibility for rating games with content appropriate for adults or teenagers, as proposed by Dr Byron, and that these ratings should appear prominently. Distributors would of course be free to continue to use industry ratings in addition.

Gizmodo terms the CMS recommendation "decisive," adding:

The decision will come as a real blow to the pan-European games rating system, PEGI, backed by games software developer organisation, ELSPA as well as big guns like Microsoft, Nintendo and Ubisoft.
 

 

U.K Game Publishers Dispute News Report that Govt. Has Chosen BBFC over PEGI

July 30, 2008

As GamePolitics reported this morning, a story in British newspaper The Telegraph claims that the U.K. government has already chosen the BBFC over industry favorite PEGI as the nation's future rating system.

MCVUK is now reporting that ELSPA, which represents U.K. game publishers, has disputed The Telegraph's story. An ELSPA rep told MCV:

The reports in parts of Fleet Street are, we would suggest, purely speculation. It is scaremongering and should be treated as such. The Government is now entering into a consulation period in which in which we are assured all the issues are being considered.

No decision has been made, and ELSPA will be fully engaged in this process in the months ahead.

GP: We can't help but note that ELSPA - not the British government - is denying the story about what the British government plans to do.


 

U.K. Govt. to Tighten Game Ratings, Favors BBFC over PEGI

July 30, 2008

In the ongoing debate over which content rating scheme to use, British government officials appear to be coming down on the side of the BBFC rather than the PEGI system favored by the video game industry.

As reported by the Telegraph, on Thursday government ministers will issue proposals to tighten rules concerning ratings and expand the role of the British Board of Film Classification (BBFC) in rating games:

All computer games will have to carry cinema-style age classifications under new Government plans to protect children from scenes of explicit sex and disturbing violence.

 

Online computer games where players interact with strangers via the internet also face new classification rules for the first time.

The official action is being taken in response to recommendations made by Dr. Tanya Byron (left). The TV psychologist undertook a government-funded study in 2007 to examine the effects of video games and the Internet on children.

The Telegraph predicts a "fierce backlash" from UK game publishers:

Many games makers have strongly opposed moves to expand the BBFC's role in classifying games. The [game industry] group will today host a meeting in London of software chief executives to discuss how best to resist the expansion of the BBFC's role in rating games.

 

Games makers are mounting a lobbying campaign to discredit the BBFC, arguing that it lacks the expertise for the task. Games makers argue that parental education about games is more important than new classification rules.

While the industry may think the BBFC too restrictive, at the other end of the spectrum, Conservative Parliamentarian Julian Brazier believes the organization isn't tough enough:

The guidelines are too weak on the part of the BBFC. I don't believe it is an adequate guarantor of standards. Only the [video game] industry can appeal the BBFC's decisions, so in practice, classifications can only be reduced. We should have a system like that in Australia, where any member of the general public can ask for an age classification to be reviewed.

The BBFC is best known in the gaming community for its controversial 2007 decision to ban Manhunt 2. That ruling was later overturned on appeal.

The Telegraph is also running an FAQ on the government plan which mentions the government timetable:

Ministers will on Thursday open a four-month consultation on their proposals, trying to win agreement from the games industry for tighter classification. The final rules will be drawn up after that and are likely to be implemented next year.

 

Did ESA Boss Endorse PEGI Over BBFC at E3?

July 24, 2008

MCVUK writes that Entertainment Software Association CEO Michael Gallagher (left) endorsed the Pan-European Game Information (PEGI) rating system over that of the British Board of Film Classification (BBFC) during last week's state-of-the-industry speech at E3 in Los Angeles.

From the MCVUK report:

As part of his keynote speech, Gallagher was critical of the Byron Report’s highly controversial backing of the BBFC system – and made it clear that the Entertainment Software Association believes it was the wrong way to go.

MCVUK is referring to this section of the Gallagher speech:

Friends and allies across the globe are facing their own challenges. Our success as a business and entertainment medium has caught the attention and the interest of foreign regulators and governments. Earlier this year we saw the release of the Byron Report, which praised the ESRB's work with retailers to help enforce sales restrictions to minors. We are now seeing a robust debate between the BBFC and PEGI. And while this is a European question requiring a European solution, our American experience proves that industry self-regulation is the best way to provide parents the information they need to make appropriate purchasing decisions.

Frankly, we're not reading Gallagher's remarks as expressing criticism of the Byron Review, although the ESA head's preference for self-regulation is clear. On the other hand, it would be natural for the ESA to back PEGI, as its UK game industry counterparts, including publishers' group ELSPA, have expressed a clear distaste for handing game rating responsibilities over to the BBFC.

We've got a request in to the ESA for clarification on Gallagher's view. In the meantime, you can read the full text of Gallagher's E3 speech here.

UK Minister: Keep the Kids in Mind During BBFC-PEGI Rating Tussle

July 9, 2008

According to a report on MCVUK, UK Minister for Culture, Creative Industries and Tourism Margaret Hodge (left) has urged the video game industry and British Board of Film Classification to act in a "grownup way" as the government sorts out the future roles of the BBFC and PEGI rating systems.

The process has become contentious of late, with the industry voicing a strong preference for PEGI and the BBFC lobbying for an expanded role in rating video game content.

Of the dust-up, Minister Hodge said:

Please avoid this become a battle between two regulatory bodies. Let’s have a shared solution that everyone can buy into... Child safety is very, very important – I get more letters as a minister about this issue than I do about anything else. So your customers – my voters – are demanding we act...

 

Both BBFC and PEGI have their merit, and I’m not going to come down on one side or the other. We do need a system that can reassure parents and teachers that the content is safe. You must accept that most people in the UK know and trust the BBFC ratings. But I do understand that PEGI is much newer and was designed specifically for video games.

 

What we’ve got to make sure, at the end of the day, is that we meet the essential criteria that Tanya Byron set out in her comprehensive review. My challenge to you, the industry, is to respond to that consultation appropriately, but approach it not in a way that it is a battle to be won against government, but a problem we ought to be able to resolve in a grown up way to meet the requirements of all our stakeholders.

 

Nintendo, Sega, Ubisoft, EA Back PEGI in UK Game Rating Battle

July 8, 2008

A quartet of leading publishers have come out in favor of the Pan-European Game Information (PEGI) rating system for the UK market.

The game industry there, including publishers association ELSPA, does not look favorably upon the British Board of Film Classification, which itself hopes to claim a bigger piece of the UK's video game content rating pie. The BBFC is probably best known to gamers for its 2007 ban on Manhunt 2 which was later overturned on appeal.

As reported by Next Generation, ELSPA head Paul Jackson minced no words in remarks to British government officials at a media forum in Whitehall.

PEGI is the solution for today, and the solution for tomorrow.

Execs from Nintendo, EA, Ubisoft and Sega also weighed in, with Sega Europe CEO Mike Hayes adding:

If you look at the PEGI system against the film ratings board in the UK, you will see that PEGI is the only system that has the power to prevent games publishers distributing unsuitable content to children. It can ban a publisher’s entire output, rather than just a single title. This power is backed by the entire industry.

 

GamePolitics ShoutBox

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sqlrob: @d.vel.oper: What protocol? Depends a lot on what you're doing. I think it's 10X+ on CIFS
Posted 11/20/08 at 08:45pm
PHX Corp: Just asking anyway since we have 88 days til analog has finally bitten the dust
Posted 11/20/08 at 08:42pm
PHX Corp: Do you think the Video game industry is already aware of the DTV transistion
Posted 11/20/08 at 07:18pm
Shadow D. Darkman: @PHX: Yo.
Posted 11/20/08 at 07:14pm
PHX Corp: hey shadow
Posted 11/20/08 at 07:13pm
Shadow D. Darkman: Hmm...
Posted 11/20/08 at 07:06pm
d.vel.oper: @sql: Ah. How's the performance? Looking for a quantifiable sum, btw.
Posted 11/20/08 at 07:03pm
sqlrob: when it hits the server. The server doesn't know anything happened
Posted 11/20/08 at 07:03pm
sqlrob: @d: The endpoint doesn't see the change. It's compressed (and other optimizations) between client and hardware, then normal
Posted 11/20/08 at 07:01pm
d.vel.oper: @sql: I'm assuming we're talking about more here than just endpoint compression?
Posted 11/20/08 at 06:59pm
sqlrob: ..., needs the proper network backend hardware for most features, but not all
Posted 11/20/08 at 06:59pm
PHX Corp: WTF, Obama Citezinsip questioned again http://foolocracy.com/2008/11/supreme-court-to-review-obamas-citizenship/
Posted 11/20/08 at 06:58pm
sqlrob: @d.vel.oper: I also don't want to spam. It's a WAN accelerator, runs under Windows and accelerates network traffic
Posted 11/20/08 at 06:56pm
d.vel.oper: @sqlrob: What product(s) do you actually work on, if you're not all NDAized, that is.
Posted 11/20/08 at 06:56pm
PHX Corp: If things go well the Republicans may have to go libertaian if all else fails
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