Bethesda: 'Prey 2' No Longer in Development

October 31, 2014 - GamePolitics Staff

According to this CNET report, Bethesda Softworks has finally said that Human Head's Prey 2 is no longer in development. Speaking to CNET at PAX Australia, Bethesda's VP of marketing Pete Hines said that many would not be surprised by this news, considering how much the company has talked about the game through "official channels" (read: not much).

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QuakeCon 2015 Set for July of Next Year

September 25, 2014 - GamePolitics Staff

id Software and Bethesda Softworks announced today that QuakeCon 2015 is tentatively scheduled to take place July 23 - 26, 2015. Next year's event will mark the 20th anniversary of the event. QuakeCon 2015 will be at the Hilton Anatole Hotel in Dallas, Texas.

The free convention will celebrate its 20th anniversary with a busy lineup of parties, panels, competitions, exhibitions of upcoming games and hardware from Bethesda and partners, as well as what "North America's largest bring-your-own-computer LAN party," according to organizers.

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Report: GFWL Support Removed from Fallout 3 in Latest Update

January 7, 2014 - GamePolitics Staff

According to details found in the Steam Database brought to light in this NeoGAF thread, the new patch that rolled out for Fallout 3 looks to have removed Game For Windows LIVE features from the game. According to the thread, variables with names like ShowCDKeyOnLaunch and LegacyKeyRegistryLocation have been removed, which is a good indication that the Microsoft gaming service is no longer supported by the game.

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Bethesda Promises a Return of Fallout Classics 'As Soon As Possible'

January 3, 2014 - GamePolitics Staff

While various classic Fallout games are no longer available on GOG.com, license holder Bethesda promises to make the classic games - Fallout, Fallout 2 and Fallout Tactics - available again as soon as possible. So where will customers find these games in the future? According to Bethesda's Twitter feed, they'll be on Valve's Steam at some point in the future:

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Bethesda Not Developing Games for Wii U, Cites Hardware Limitations

August 6, 2013 -

Bethesda Softworks has some bad news for owners of the Wii U: the company isn't developing any properties for Nintendo's home console. Bethesda VP of Public Relations Peter Hines told Joystiq during QuakeCon that The Elder Scrolls Online, Wolfenstein: The New Order, and The Evil Within are not being developed for Wii U, nor is anything in the pipeline in the foreseeable future.

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Publishers Still Deliberating on Used Games in Next Generation

June 25, 2013 -

While Microsoft, Sony, and even Nintendo seem to be on the same page about messing with used games on their new systems, publishers are still being non-committal about how they will approach used games sales in this new generation. In the past some have tried everything from always-on DRM to online passes and even forcing customers to use software clients in order to play their games.

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Bethesda: Used Game Sales 'Absolutely' a Concern

April 16, 2013 -

In a recent interview with Destructoid, Bethesda Softworks marketing vice president Pete Hines told the publication that used game sales are "absolutely" a concern for his company but that they have handled it by lessening the financial impact through lots and lots of DLC for its various games including Fallout 3 and the last few games in the Elder scrolls series.

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Bethesda's Peter Hines: Day-One DLC Debate Stems from Consumers' Lack of Understanding the Development Process

April 10, 2013 -

Bethesda VP Pete Hines thinks that the debate about the acceptability of day-one DLC  comes from a misunderstanding from consumers on how the development process works. Speaking to OXM, Hines said that with most big budget games development of new content would stop a long time before the title’s actual release.

"I think there is [a misunderstanding], at least among a certain segment of the gaming audience," he said.

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PSA: QuakeCon Scheduled for August 1 - 4 in Dallas, Texas

February 26, 2013 -

Organizers of QuakeCon, the annual fan gathering dedicated to all things Quake and id Software related is set to take place this year August 1 - 4 at the Hilton Anatole Hotel in the beautiful city of Dallas, Texas. Thanks to id Software and Bethesda Softworks (both owned by Zenimax, for the record) the event is free to all, though if you want a place to stay you'd better book a room early.

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Bethesda's 'Children of Akatosh' Gets Ready for Extra Life Marathon

October 19, 2012 -

The official blog for Bethesda has a short Q&A with Bethesda QA testers Joe Mueller and Jen Tonon, who are participating with other Bethesda employees on a team called "Children of Akatosh" to raise money for the Extra Life Charity.

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Rice University Uses Skyrim to Teach English Course

October 19, 2012 -

Rice University in Houston, Texas is using Bethesda's hit role-playing game Elder Scrolls IV: Skyrim to help teach an English course about Scandinavian fantasy worlds. The course is called "Scandanavian Fantasy Worlds: Old Norse Sagas and Skyrim" and hopes to teach students about fantasy as a psychological concept and how it is important in gaming culture. Students will play certain quests within the game, read selections from Norse and Icelandic sagas and identify parallels between literature and the game.

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More QuakeCon 2012 Details Revealed

July 18, 2012 -

With QuakeCon kicking off on August 2, organizers decided that now is as good a time as any to detail some of the special things going on at the annual event dedicated to id Software's beloved first-person shooter franchise. With Zenimax now owning the studio responsible for Quake and Doom, you can expect to see some games in the works from Zenimax Online and Bethesda as well.

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Skyrim PS3 Update 1.4 Soon

January 20, 2012 -

While Elder Scrolls V: Skyrim continues to be popular, owners of the PS3 version still have plenty of complaints about the game's lack of memory optimization. Luckily developer Bethesda is still trying to work out the kinks and this week has promised a new update to deal with the remaining issues.

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id Software Employees Let Go

January 10, 2012 -

Bethesda confirmed that Rage developer id Software has suffered an unspecified number of layoffs today.  That’s always a bummer and hopefully those affected are able to find gainful employment soon.

As far as we’re aware, this is the first major layoff id Software has seen.

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Report: Bethesda and Interplay Settle Fallout Lawsuit

January 4, 2012 -

According to popular Fallout fan site Duck and Cover, Interplay and Bethesda have already settled their long-running legal battle of the Fallout IP. The site claims that it has confirmed that a settlement has taken place, though the details of that settlement are still unknown. The post on the site goes on to say that an official announcement will be made sometime later this month. From the site:

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Bethesda Addresses Skyrim Update Troubles

December 2, 2011 -

In a post called "Skyrim — what we’re working on" over at Bethesda's official blog, the company admits that it has to take better care before releasing updates to its games. The post refers to the patch for Skyrim that was released earlier this week which caused dragons to fly backwards and make things like magic resistance stop working for some players. Bethesda acknowledges that the update adding bugs instead of fixing them is not a good thing ...

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Skyrim First Western Game to Get Perfect Score in Famitsu

November 29, 2011 -

Bethesda Softworks’ newest open-world single-player RPG The Elder Scrolls V: Skyrim has managed to do what no Western game has ever done before: get a perfect score in Japan's most popular and prominent magazine, Famitsu. Elder Scrolls V: Skyrim has become the first Western game to receive a perfect 40/40 review score in the Japanese magazine - pulling off what games like with Grand Theft Auto IV, Red Dead Redemption, LA Noire, Modern Warfare 2, Modern Warfare 3, and Call of Duty: Black Ops, Gears of War 3, and FIFA 12 could not do.

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Bethesda Promises Patch for PS3 Skyrim Next Week

November 22, 2011 -

Bethesda announced that it is hard at work fixing bugs and glitches associated with various versions of its epic RPG The Elder Scrolls V: Skyrim. After pages of forum posts and an avalanche of consumer complaints, Bethesda will attempt to fix the issues plaguing PlayStation 3 Skyrim players with a new patch next week - after the Thanksgiving holiday.

"PS3 and 360 updates have been submitted for certification. PC coming too. Current estimate is they will be live the week after Thanksgiving," said Bethesda's Pete Hines.

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Skyrim Sells 3.5 Million Copies in First 48 Hours

November 16, 2011 -

Bethesda announced today that it has shipped 7 million copies of The Elder Scrolls V: Skyrim to retailers worldwide and that it managed to sell 3.5 million of those copies in the first 48 hours after launch. While those numbers may not be as impressive as Modern Warfare 3's launch-day numbers it's still a pretty strong start for the franchise. Bethesda hopes to rake in around $450 million in revenue from global sales and claims that retailers are already requesting re-orders from the publisher.

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Bethesda Loses Appeal on Preliminary Injunction Against Interplay

October 27, 2011 -

Bethesda has lost another round in its legal battle with Interplay over the company's Fallout-themed massively multiplayer online game. The Fallout 3 developer was denied a preliminary injunction against Interplay by the courts in September. It appealed the ruling, but yesterday that appeal against the lower court's decision was also rejected.

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DOOM 4 Delay Rumors Squashed

October 21, 2011 -

Dueling reports on the future of Doom 4 make for an interesting morning. In one report from Kotaku, an "anonymous source" tells the publication that because Rage performed so poorly, id Software's next big title in the Doom series had been delayed. The anonymous source went on to say that Bethesda and its parent company Zenimax held a "company-wide meeting" in Dallas, where the decision was finally made. Finally, the source claimed that there was “a serious lack of confidence in the project management at id."

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Temporary Injunction Against Mojang Denied by Swedish Court

October 18, 2011 -

Minecraft developer Mojang has 2on the very first round in its legal fight with Bethesda and parent company Zenimax over use of the name "scrolls" in its upcoming game. Lawyers for Zenimax asked a Swedish court to put a temporary injunction on Mojang that would have prevented them from using the name while the case is being sorted out.

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Bethesda Comments on Mojang Trademark Dispute

October 7, 2011 -

This Kotaku post on the continued trademark dispute between lawyers for Minecraft developer Mojang and Elder Scrolls series developer Bethesda offers some interesting quotes from Bethesda VP Peter Hines, and attorney Angela Bozzuti from Davis & Gilbert LLP in New York City.

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RAGE PC Problems Mar Launch

October 6, 2011 -

RAGE may represent the first original IP for id Software since 1996, but the PC version of the game has been marred with so many technical issues that many critics are saying that the game could have used months of additional development and play testing. Those comments are not isolated to the PC version either (long load times are a serious issue with the PS3 version from what I've been told). The game launched earlier this week on various platforms including the PC. Out of the gate PC users noticed some serious issue with the game such as screen tearing and texture issues.

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What's a Writer Do If He Can't Use 'Scrolls'?

August 19, 2011 -

Did you know Penny Arcade’s Jerry Holkins (Tycho) is writing the backstory to Mojang’s Scrolls?

Well, he is and he’s well aware of Bethesda’s trademark infringement claim.

“Bethesda is uncomfortable with how scrolly they’re getting over there with all the scroll scrolls.  Bethsoft has the Elder Scrolls, which are much, much older in the scroll department, and they believe that the age of these scrolls grants them primacy.

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GamerLaw Analyzes Scrolls v. Elder Scrolls Situation

August 9, 2011 -

GamerLaw has an in-depth analysis of the Scrolls v. Elder Scrolls situation that was made public last week by Indie developer Mojang - better known as the makers of Minecraft.

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Zenimax to Mojang: Respect Your Elder Scrolls

August 5, 2011 -

UPDATE: Mojang's Markus Persson updated his personal blog with the following statement:

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QuakeCon 2011 Online Registration Opens May 26

May 24, 2011 -

Bethesda announced that registration for QuakeCon 2011 will open on May 26 at 5pm PT (8pm ET for those of us on the other side of the country). Players looking to take the trip to Texas for the annual event dedicated to all things Quake-related can register online for exhibit hall access, "Bring Your Own Computer" events, and for various premium packages.

QuakeCon 2011 will take place from August 7 - 11 at the Hilton Anatole in Dallas, Texas.

More details will be revealed soon, according to Bethesda, but you can expect some reveals of games from Bethesda and its wholly-owned development studios - most notably, id Software.

You can register here at the appointed time and date.

Source: Shacknews

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Bethesda Tells Fallout: New Vegas Owners to Ignore New Update

April 29, 2011 -

Users that made the unfortunate decision to download the latest Fallout: New Vegas update found out the hard way that it makes Obsidian and Bethesda's action-RPG unplayable. Now Bethesda is telling the community that it is working hard on a fix and urging those that have not downloaded already to avoid it. According to a post on the Bethesda's official blog, Obsidian has figured out what caused the problem and plans to put out a new patch soon. From the blog:

"Regarding the Xbox 360 update, we've discovered a solution to the issue that's causing problems with game saves," reads the blog post. "We'll be hosting a replacement update on Xbox Live as soon as humanly possible.

"If you haven't grabbed the New Vegas update on 360 today, we recommend you decline the update until the new one is live. We'll be sure to let you know when it's up."

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Fallout: New Vegas to use Steamworks

June 9, 2010 -

Fallout: New Vegas for the PC will use Steamworks for its digital rights management, according to publisher Bethesda. According to Bethesda's Jason Bergman, Fallout: New Vegas is using Steamworks as its DRM solution because it provides a number of benefits including achievements, friends list support, and other features. Of course this means users will have to have the Steam client installed in order to play the game. There are worse methods for providing DRM like "always on."

While you will have to be online when you first install it, there aren't too many other restrictions you have to worry about. Users can install the game on as many machines as they want and after that first initial install you won't need the disc again; you can download it directly from Steam after that.

New Vegas is being developed by Obsidian Entertainment under the watchful eye of Bethesda Softworks and will be out this fall for PC, Xbox 360 and PS3.

Source: Shacknews

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Should 'Hatred' have been removed from Steam Greenlight?:

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Matthew WilsonI hope its released to netflix or amazon12/18/2014 - 12:11am
prh99Basically they've given every tin pot dictator and repressive regime a blue print how to conduct censorship abroad. The hecklers veto wins again. At least when it comes to Sony and the four major theater chains.12/17/2014 - 11:55pm
MaskedPixelante"It's not OUR fault that our game doesn't work, it's YOUR fault for having so many friends."12/17/2014 - 9:48pm
Matthew Wilsonapparently tetris did not work because he has a full friends list12/17/2014 - 9:21pm
WonderkarpSo Sony cancelled the release of the Interview. was it ever confirmed that the Sony hacking was done because of that specific movie?12/17/2014 - 8:54pm
MaskedPixelanteWow, Ubisoft went four for four, I didn't think it was actually possible.12/17/2014 - 8:37pm
MechaTama31Oh, ok, I was mixing up "on Greenlight" and "Greenlit".12/17/2014 - 8:23pm
Matthew Wilson@phx you beat me to it. how do you screw up tetris?! my ubisoft this is just stupid. no one should ever preorder a ubisoft game again! ps people should never preorder any game regardles of dev.12/17/2014 - 6:28pm
PHX Corphttp://www.ign.com/videos/2014/12/17/what-the-heck-is-wrong-with-tetris-ps4 I give up on ubisoft12/17/2014 - 6:01pm
MaskedPixelantehttp://comicbook.com/blog/2014/08/16/exclusive-original-unaltered-cut-of-star-wars-trilogy-to-be-rele/ Yeah, this'll never happen.12/17/2014 - 5:03pm
NeenekoThey have and exercise control over which games are allowed on their privately controlled 'open forum'. Their endorsement is fairly minimal since it is only 'we do not reject this', but it is still an endorsement of sorts.12/17/2014 - 3:58pm
NeenekoHistorically there have been issues with libraries allowing some groups but not others. Perhaps 'endorsement' is too strong a word, but their editorial control IS a preapproval process, even if the standards are pretty minimal.12/17/2014 - 3:56pm
E. Zachary KnightLet's put this a different way. My local library allows any group to reserve and use multipurpose rooms. That does not mean that the Library endorses all events that take place in those rooms.12/17/2014 - 12:54pm
E. Zachary KnightValve's editorial control comes from removing problem games and accepting games to Steam. They make no claim over any games otherwise.12/17/2014 - 12:52pm
E. Zachary KnightNeeneko, It is not at all a form of endorsement. Grenlight is an open forum for game developers to pitch their game to Valve/Steam and Steam users. Does Valve have some editorial control? Yes, but not to the point that they preapprove games.12/17/2014 - 12:51pm
Neeneko@EZK - I disagree. Greenlight is built off Valve's brand. While not an explicit endorsement, it is a form of it, otherwise Greenlight would have no value over other platforms.12/17/2014 - 12:05pm
MaskedPixelantehttp://www.latino-review.com/news/exclusive-viola-davis-bags-amanda-waller-role-in-suicide-squad Latino Review says Viola Davis will be Amanda Waller. History of Latino Review says "wait for a REAL news site to confirm".12/17/2014 - 10:48am
PHX Corphttp://www.polygon.com/2014/12/17/7407869/assassins-creed-unity-glitch-broken-problems-xbox-one-patch -Facepalm- Screwup means Assassin's Creed Unity's patch is the 40GB full game on Xbox One12/17/2014 - 10:17am
PHX Corphttp://www.theverge.com/2014/12/16/7401769/the-mpaa-wants-to-strike-at-dns-records-piracy-sopa-leaked-documents Sony leaks reveal Hollywood is trying to break DNS, the backbone of the internet12/17/2014 - 10:05am
E. Zachary KnightA Game being on Greenlight is not an endorsement of said game by Valve, Steam or anyone related to Valve or Steam. Greenlight is a combined sales pitch to Steam and its users.12/17/2014 - 9:51am
 

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