Team Newbee Wins The International, Earns $5 Million

July 22, 2014 - GamePolitics Staff

The final of the official Dota 2 International world championship took place yesterday, with Chinese team Newbee winning the $5 million prize pot. Newbee beat another team from China, ViCi Gaming in front of a capacity crowd at Seattle's Key Arena. As a team, Newbee took home $5 million, while runner-up team ViCi Gaming received $1.5 million. The third-place team, North America's Evil Geniuses, earned $1 million total.

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DreamHack 'Hearthstone' Tournament Winner Accused of Cheating

June 17, 2014 - GamePolitics Staff

The winner of Monday's DreamHack Hearthstone tournament has been accused of cheating by the community - even though organizers have reviewed the situation and given both participants a "pass," and the loser of the event says that the winner beat him fair and square. The trouble revolves around the winner, Radu 'RDU' Dima, who apparently received Battle.net messages from friends while the finals were taking place. Dima eventually bested Team Liquid's Jason 'Amaz' Chan by 3-0 to take home a $10,000 prize pot.

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Rovio Reveals 'LVL 11' Publishing Label

May 7, 2014 - GamePolitics Staff

Rovio, who is already operating a third-party publishing label called Rovio Stars, revealed another publishing label called Rovio LVL 11. The new label is apparently for internal games that don't quite fit in with Rovio's overall brand.

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Rovio Profits Down by 52 Percent in FY13

April 28, 2014 - GamePolitids Staff

Angry Birds maker Rovio may have spent too much time focusing on its number one hit game franchise. According to this Gamasutra report, Rovio's profits were cut by more than 50 percent during the 2013 fiscal year.

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NetEase Licenses 'Heroes of the Storm' for Mainland China

April 22, 2014 - GamePolitics Staff

Blizzard Entertainment, Inc. and NetEase have inked an agreement to license Blizzard Entertainment's Heroes of the Storm to a NetEase-affiliate in mainland China for a term of three years. Heroes of the Storm is Blizzard's upcoming free-to-play, online team brawler featuring heroes from more than 20 years of Blizzard gaming history. Gamers will be able to play some of their favorite characters from the Warcraft, StarCraft, and Diablo universes, and team up with friends to battle other teams online.

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Wargaming to Invest $10 Million in Support of eSports

April 4, 2014 - GamePolitics Staff

Wargaming CEO Victor Kisyli has pledged that his company will invest $10 million into improving and developing features that support eSports in 2014. At a press conference in Warsaw, Poland, Wargaming CEO Victor Kisyli said that there has been a huge upswing of interest in World of Tanks for eSports in the last two years. In 2012, 30,000 pro players took part in 120 World of Tanks tournaments, while in 2013 that number climbed to 200,000 players across more than 1,000 World of Tanks tournaments, according to Wargaming's calculations.

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Turtle Entertainment Buys ESS Agency

March 31, 2014 - GamePolitics Staff

eSports brand Electronic Sports League (ESL) announced that parent company Turtle Entertainment GmbH, has entered into an agreement to acquire U.S. -based ESS Agency and that it would open a full production studio and offices in Los Angeles, California. This will mark the seventh international office for the eSports company to date. ESL’s North American operations will be conducted from two U.S. offices, New York and Los Angeles.

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Respawn Keeping Track of Titanfall Cheaters, First Round of Bans Coming 'Soon'

March 13, 2014 - GamePolitics Staff

As is usually the case with new, popular, and multiplayer-focused games, cheating is a problem that has to be dealt with as swiftly as possible, and that is just what Respawn is doing with Titanfall. Respawn said that it is keeping track of those players who are cheating and will root them all out shortly. Titanfall launched on Xbox One and PC on Tuesday.

The developer announced via Twitter that it was keeping track of anyone using aimbots to boost their kill counts and has plans to ban them soon.

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King Expects to Raise as Much as $532.8 Million from IPO

March 12, 2014 - GamePolitics Staff

In a filing with the U.S. Securities and Exchange Commission, Candy Crush Saga maker King today said that it plans to price its shares between $21 and $24 for its initial public offering and that it plans to sell 22.2 million shares.

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Amazon Acquires Killer Instinct Developer

February 6, 2014 - GamePolitics Staff

Here's an odd but true story. Online retailer and Kindle Fire maker Amazon has acquired Killer Instinct creator Double Helix for an undisclosed amount of cash. The Irvine, California-based company that created Killer Instinct for the Xbox One console, was founded in 2007 through the merger of The Collective and Shiny Entertainment. The company currently employs around 75 people, who will continue to operate out of their Orange County offices, according to TechCrunch.

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Report: World Cyber Games Won't Hold Tournaments in 2014

February 5, 2014 - GamePolitics Staff

According to an OnGamers report, World Cyber Games is finished holding eSports tournaments this year and may cease operations beyond being just a "brand." The World Cyber Games is one of the world's most popular and recognized e-sports tournament organizations operating competitions in Asia, North America, South America, Europe, Africa, and Oceania.

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GungHo Expects to Rake in $1.2 Billion in 2014

January 28, 2014 - GamePolitics Staff

Puzzle & Dragons developer GungHo Online expects to rake in around $1.2 billion in revenue this year, and because it keeps its overhead low, it expects to keep about $700 million of that figure after expenses. These numbers are from CEO Kazuki Morishita, who recently spoke with CNN Fortune about the company's runaway hit game and business in general.

He attributes at least some of his company's success to his experience as a Manzai artist and stand-up comedian - believe it or not.

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Microsoft Buys Gears of War Franchise, Gives Rod Fergusson The Reigns

January 27, 2014 - GamePolitics Staff

Microsoft has purchased the Gears of War franchise from Epic Games, much like it did with Halo. The company now owns the franchise and all previous versions of the game. The Globe and Mail has all the details on the deal, including the fact that Microsoft's Vancouver-based studio, Black Tusk Studios, will be in charge of the franchise moving forward.

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Riot's New Contract for Pro LoL Players Restricts Streaming 'Other Games'

December 5, 2013 - GamePolitics Staff

Riot Games, makers of the popular MOBA game League of Legends, requires a lot from players who want to sign up with them to play professionally.

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PC and Mac Versions of Minecraft Getting Native Twitch Support ' Soon'

November 4, 2013 - GamePolitics Staff

Minecraft for Mac and PC will soon have native support for Twitch live streaming, according to news coming out of Minecon 2013 this weekend. Speaking at Minecon 2013 over the weekend, Twitch Marketing Vice President Matthew DiPietro confirmed that this level of functionality would be introduced 'soon'.

"Minecraft has struck a very powerful chord with the Twitch community," DiPietro said.

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Blizzard Adds Options for Color Blind Players in Upcoming StarCraft II Patch

July 30, 2013 -

The latest update for StarCraft II: Heart of the Swarm goes a step in the right direction for those players who are color blind. Blizzard Entertainment announced plans to release update 2.0.10 for StarCraft II: Heart of the Swarm later this week that will add a new color blind mode and some new eSports features.

The new color blind mode alternates the colors that are used to designate players and shows the build grid when the "Display Build Grid" message is enabled. The minimap terrain is also darkened to show more visual contrast between units and terrain.

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DOTA 2 Passes League of Legends as Most Played PC Game in the West

April 10, 2013 -

Valve's popular MOBA game DOTA 2 has officially surpassed Riot Games' League of Legends as the most played in the West in the first quarter of this year, according to data collected by research firm DFC Intelligence. The report, which covers PC gaming in North America and Europe, is based on the DFC Intelligence PC Game Meter service. It combines data from multiple sources, including real-time stats from Xfire's 23 million users.

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Atari Founder Thinks Oculus Rift, Google Glass are the 'Next Big Things'

March 27, 2013 -

Atari founder Nolan Bushnell tells All Things D that the smart money is no longer going into smartphones as the industry shifts to focus on new platforms.

"All the money's out," Bushnell told the publication. "Do I really want to do a mobile game that's one of 300,000, where discoverability is everything? You really have to have a little more sizzle on the steak."

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Riot Games Opens New Studio in Sydney, Australia

February 28, 2013 -

While most big game developers and publishers have abandoned a lot of the studios they used to run in Australia, one company has decided that it is a good place to open up a new office. Riot Games, makers of the popular online multiplayer battle arena game League of Legends, announced that it has opened up a brand new studio in Sydney Australia.

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PSA: QuakeCon Scheduled for August 1 - 4 in Dallas, Texas

February 26, 2013 -

Organizers of QuakeCon, the annual fan gathering dedicated to all things Quake and id Software related is set to take place this year August 1 - 4 at the Hilton Anatole Hotel in the beautiful city of Dallas, Texas. Thanks to id Software and Bethesda Softworks (both owned by Zenimax, for the record) the event is free to all, though if you want a place to stay you'd better book a room early.

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BlizzCon 2013 Announced

February 19, 2013 -

Blizzard Entertainment today announced plans for its seventh BlizzCon gaming convention, to take place Friday, November 8 and Saturday, November 9 at the Anaheim Convention Center in Anaheim, California. You may recall that Blizzard canceled last year's event, much to the chagrin of fans.

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Super Podcast Action Committee - Episode 40

February 11, 2013 -

This week hosts Andrew Eisen and E. Zachary Knight talk about fresh Xbox 720 rumors, new game bills in America, the releases cycle of the Ouya, and last week's GamePolitics Poll. All this and more awaits in Episode 40. Download it now: SuperPAC Episode 40 (1 hour) 55.5 MB.

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Rice University Uses Skyrim to Teach English Course

October 19, 2012 -

Rice University in Houston, Texas is using Bethesda's hit role-playing game Elder Scrolls IV: Skyrim to help teach an English course about Scandinavian fantasy worlds. The course is called "Scandanavian Fantasy Worlds: Old Norse Sagas and Skyrim" and hopes to teach students about fantasy as a psychological concept and how it is important in gaming culture. Students will play certain quests within the game, read selections from Norse and Icelandic sagas and identify parallels between literature and the game.

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MLG Withholds Top League of Legends Summer Championship Prizes

August 28, 2012 -

Major League Gaming announced that it is withholding the prizes and titles for the top two League of Legends teams that played at this weekend’s MLG Summer Championships. The pro gaming league said in a statement that the two teams engaged in acts of "collusion."

"MLG regrets to announce that we will not be awarding 1st or 2nd Place finishes for the Summer Championship League of Legends Event," the company said in a statement. "We have determined that there was collusion between the two final teams, Curse NA and Team Dignitas."

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Riot Games Claims Domain from Porn Company

August 20, 2012 -

League of Legends maker Riot Games has managed to wrestle a web domain from a porn company. The URL, LeagueofLegends.co, relied heavily on user error to lure unsuspecting surfers to its dark and saucy doors where they were served up all kinds of nakedness... Riot Games won its legal dispute against the owner of LeagueofLegends.co, a domain that redirected users looking for the official site of multiplayer online battle arena League of Legends to a porn site.

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EA Addresses FIFA DLC Hack Issues

August 20, 2012 -

According to this Joystiq report, EA has made a ton of money off of FIFA 12's Ultimate Team DLC last year, but this year it wants to avoid the headaches associated with the "FIFA hack." The company reportedly made over $39 million in just three months off the DLC, a 69 percent increase from the same period the year before. But it also created a lot of headaches for consumers who found their security on Xbox Live compromised.

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HTC Loses $40 Million from OnLive Restructuring

August 20, 2012 -

While employees of OnLive felt the most immediate sting on Friday when the company announced mass staff layoffs, other entities involved with the cloud-based game streaming service felt their investments of time and money disappear like a building at a David Copperfield show in Vegas. Too bad that it wasn't an illusion.

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League of Legends Getting Serious about eSports in 2013

August 6, 2012 -

League of Legends maker Riot Games announced that, beginning in early 2013, it will kick off the League of Legends Championship Series. The new professional gaming league will feature teams from North America, Europe and Asia, taking part in multiple regular season matches each week, all streamed in HD broadcasts available globally for free.

More importantly, players will actually be paid like the professional gamers that many of them are.

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Irrational Games Job Listing Tied to Metacritic Score

July 26, 2012 -

A job listing from Irrational Games has a peculiar requirement: the applicant has to have worked on a game receiving an average Metacric.com score of 85 or higher. The job posting, which can be found on Gamasutra's Jobs section, seeks applicants to fill a Design Manager position at the company for its Boston offices.

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An Open Letter from Blizzard to the Diablo III Community

July 19, 2012 -

Blizzard President Mike Morhaime posted a rather lengthy open letter on Battle.net to talk about the launch of Diablo III, the problems associated with that launch, the need for the "always-on" requirement, and what the company has planned for the game in the future.

Morhaime starts by talking about how the launch was a smashing success, but noted that it is hard to predict how the number of players they would have to deal with at launch in advance.

19 comments | Read more

 
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Who's responsible for crappy Netflix performance on Verizon?:

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IanCWelp, twitch is going to suck now. Thanks google.07/25/2014 - 6:30am
Sleaker@MP - Looked up hitbox, thanks.07/24/2014 - 9:40pm
Matthew WilsonI agree, but to me given other known alternatives google seems to the the best option.07/24/2014 - 6:30pm
Andrew EisenTo be clear, I have no problem with Google buying it, I'm just concerned it will make a slew of objectively, quantifiably bad changes to Twitch just as it's done with YouTube over the years.07/24/2014 - 6:28pm
Matthew WilsonI doubt yahoo has the resources to pull it off, and I not just talking about money.07/24/2014 - 6:15pm
SleakerI wouldn't have minded a Yahoo purchase, probably would have been a better deal than Tumblr seeing as they paid the same for it...07/24/2014 - 6:13pm
MaskedPixelanteIt's the golden age of Hitbox, I guess.07/24/2014 - 6:08pm
Matthew Wilsonagain twitch was going to get bought. It was just who was going to buy it . Twitch was not even being able to handle the demand, so hey needed a company with allot of infrastructure to help them. I can understand why you would not want Google to buy it .07/24/2014 - 5:49pm
Andrew Eisen"Google is better than MS or Amazon" Wow. Google, as I mentioned earlier, progressively makes almost everything worse and yet there are still two lesser options. Again, wow!07/24/2014 - 5:43pm
Andrew EisenI don't know. MS, in my experience, is about 50/50 on its products. It's either fine or it's unusable crap. Amazon, well... I've never had a problem buying anything from them but I don't use any of their products or services so I couldn't really say.07/24/2014 - 5:42pm
Matthew WilsonGoogle is better than MS or Amazon.07/24/2014 - 5:33pm
Sleaker@AE - I've never seen youtube as a great portal to interact with people from a comment perspective. like ever. The whole interface doesn't really promote that.07/24/2014 - 5:28pm
Andrew EisenNor I. From a content producer's perspective, almost every change Google implements makes the service more cumbersome to use. It's why I set up a Facebook fan page in the first place; it was becoming too difficult to connect with my viewers on YouTube.07/24/2014 - 4:50pm
Sleakerwonder if anyone is going to try and compete with google, I'm not a huge fan of the way they manage their video services.07/24/2014 - 4:41pm
Andrew EisenIt happened. Google bought Twitch. http://venturebeat.com/2014/07/24/googles-1b-purchase-of-twitch-confirmed-joins-youtube-for-new-video-empire/07/24/2014 - 4:28pm
MaskedPixelanteI hope Nintendo actually follows through with the DS Virtual Console, that sounds like it could be cool.07/24/2014 - 2:15pm
james_fudgePeople don't deny it persay, they bristle at the idea that it's a "problem" that nneds to be "fixed."07/24/2014 - 2:15pm
Papa MidnightRacism and Misogny are heavily prevalent in the gaming and online arena. Getting people to actually admit that, however...07/24/2014 - 11:42am
Papa MidnightThat very thing is somthing that anyone who has been subjected to racial-based targeting online could actually state that they've experienced.07/24/2014 - 11:41am
Papa MidnightPerfect example: "I have yet to talk to a man who has had to call a police officer due to a stalker, only to be told nothing can be done until they are physically assaulted."07/24/2014 - 11:40am
 

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