Danny Bilson Leaves THQ, Naughty Dog's Jason Rubin Steps In

May 30, 2012

THQ's longtime executive vice president of its core games division has left the company, along with Dave Davis, the SVP of core studios. In their roles in the core games division, both Bilson and Davis helped lead the company away from licensed titles to focus on key franchises such as Saints Row and Darksiders.

Posted in
| Read more

South Korea Investigating Blizzard over Diablo III Refunds

May 29, 2012

Blizzard's Seoul division is under the eye of the South Korean government, who has decided to launch an investigation into whether the company violated the country's electronic commerce law when it launched Diablo III. The investigation hopes to determine if Blizzard knowingly launched Diablo III and made it an online game while not providing the necessary servers and networks needed to handle demand. But that's is not really what the investigation is about; when South Koreans demanded a refund for the trouble they encountered at launch, Blizzard did not comply.

2 comments | Read more

Diablo III Sells 3.5 Million Copies on First Day of Release

May 23, 2012

Blizzard Entertainment issued a press release this morning announcing that sales of Diablo III in the first 24 hours totaled 3.5 million copies. They claim, (we assume based on NPD Group numbers), that this makes Diablo III the fastest selling PC game in history. We will not even try to refute that claim. That number does not include the more than 1.2 million players who received Diablo III as part of signing up for the World of Warcraft Annual Pass promotion. Combined that puts Diablo III's first day sales at 4.7 million.

11 comments | Read more

PSA: Getting to Know Your Diablo III Errors

May 16, 2012

If you are one of the millions (?) of poor souls (Diablo III players) wondering "why can't I log on to my local Battle.net server?" or "what the f**k is an 'error 37' or 'error 3003'?" then you need only look to Battle.net's various pages designed to keep you from losing your mind. First there's the server status page which tells you if the server in your region is up, down, or downright lost in the ether.

2 comments | Read more

Mojang on Possible Minecraft Subscriptions, Boycotting E3

May 8, 2012

A recent interview with Mojang's Chief Executive Carl Manneh on IT 24 (translated by MCVNordic and reported on by GamesBeat) reveals that the Minecraft maker is seriously considering a subscription model for its popular world building game and why it decided to boycott the Electronic Entertainment Expo (E3) in Los Angeles this summer.

13 comments | Read more

Bungie Reveals Amazing Halo Stats, Turns Data Gathering Over to Microsoft

April 2, 2012

According to data gathered by Bungie, players have spent 235,182 years playing various Halo titles - Halo 2, Halo 3, Halo 3: ODST, and Halo: Reach since 2004. They also say that over 20 billion Halo matches have been played on Xbox Live. Broken down by game titles, Halo 2 accounted for 5.4 billion games, Halo 3 / Halo 3: ODST were played 11.5 billion times (including ODST online co-op), and Halo: Reach matches were played 3.9 billion. Around 108,548,288,596 total kills were recorded across Halo 2, Halo 3, Halo 3: ODST, and Halo: Reach.

| Read more

Analyst: Diablo 3 Will Sell 5 Million Units in First Year of Release

March 15, 2012

With Blizzard announcing today that Diablo 3 will be released on May 15, it was only a matter of time before an analyst rolled out the cart with the crystal ball to make a prognostication about the game's sales.

"Our street-high FY12 EPS estimate of $1.05 assumes first year unit sell-through of 5MM for Diablo III, and assumes that over 1MM of the units incorporate the World of Warcraft 'annual pass' deal which allows WoW players who commit to a one-year subscription to receive Diablo III for free."

12 comments | Read more

Rovio CEO: Acquisitions are an Option

February 24, 2012

Rovio may finally realize that - if it wants to be a publicly traded company at some point in its existence - that it may need more than one franchise to work with. The Angry Birds maker admitted that it might have to make a few acquisitions before it considers an IPO.

Posted in
| Read more

Infinity Blade Franchise Rakes in $30 Million for Epic Games

January 5, 2012

Epic Games and ChAIR Entertainment announced that Infinity Blade I and II has earned the company more than $30 million in just one year since the introduction of the original game on iOS devices.

| Read more

BioWare Explains Recent SWTOR Bans

January 3, 2012

BioWare has explained some of the recent Star Wars: The Old Republic bans and vowed to make adjustments to areas where players have been found to be exploiting. Last week some players were banned from playing because they were looting containers in planet Ilum at too low a level - a move that apparently made many in the SWTOR community upset. Community manager Stephen Reid took to the SWTOR website to explain exactly what had happened and why some players were banned.

7 comments | Read more

Star Wars The Old Republic Has A Wonderful Christmas Weekend

December 27, 2011

According to Electronic Arts over a million gamers worldwide celebrated the holidays in front of their PCs playing BioWare's MMO, Star Wars: The Old Republic.

Over the weekend, players spent over 5.5 million hours playing the game, according to EA.

SWTOR has hit a number of other milestones in the first week of release, according to EA:

 

| Read more

Sony: Western Games Gaining Popularity in Japan

December 21, 2011

Sony President of worldwide studios, Shuhei Yoshida, said that Japanese consumers have become more open to Western games. Of course, anyone following the sales and ratings of Skyrim in Japan already knows this. Speaking to the European PlayStation Blog, Yoshida said that Everybody's Golf and Uncharted: Golden Abyss were the most pre-ordered games in the Vita's Japanese line-up. The system launched last week. Yoshida added that the prominence of the US-developed Uncharted in a line-up dominated almost entirely by Japanese games is an indication of a larger trend in the region.

| Read more

Zynga to Potential Investors: We Can Double Our User Base

December 9, 2011

Zynga is telling investors as it pitches for its upcoming initial public offering, that it can and will double its user base - a user base that has been in decline for the last few months due to good-old-fashioned drop-off and Facebook's change in the way it measures user activity. "We could see that doubling," Pincus said at the luncheon at a Boston hotel with potential investors. He did not give a time frame for meeting this target.

| Read more

Skyrim First Western Game to Get Perfect Score in Famitsu

November 29, 2011

Bethesda Softworks’ newest open-world single-player RPG The Elder Scrolls V: Skyrim has managed to do what no Western game has ever done before: get a perfect score in Japan's most popular and prominent magazine, Famitsu. Elder Scrolls V: Skyrim has become the first Western game to receive a perfect 40/40 review score in the Japanese magazine - pulling off what games like with Grand Theft Auto IV, Red Dead Redemption, LA Noire, Modern Warfare 2, Modern Warfare 3, and Call of Duty: Black Ops, Gears of War 3, and FIFA 12 could not do.

11 comments | Read more

Bethesda Promises Patch for PS3 Skyrim Next Week

November 22, 2011

Bethesda announced that it is hard at work fixing bugs and glitches associated with various versions of its epic RPG The Elder Scrolls V: Skyrim. After pages of forum posts and an avalanche of consumer complaints, Bethesda will attempt to fix the issues plaguing PlayStation 3 Skyrim players with a new patch next week - after the Thanksgiving holiday.

"PS3 and 360 updates have been submitted for certification. PC coming too. Current estimate is they will be live the week after Thanksgiving," said Bethesda's Pete Hines.

4 comments | Read more

Bethesda Loses Appeal on Preliminary Injunction Against Interplay

October 27, 2011

Bethesda has lost another round in its legal battle with Interplay over the company's Fallout-themed massively multiplayer online game. The Fallout 3 developer was denied a preliminary injunction against Interplay by the courts in September. It appealed the ruling, but yesterday that appeal against the lower court's decision was also rejected.

1 comment | Read more

RAGE PC Problems Mar Launch

October 6, 2011

RAGE may represent the first original IP for id Software since 1996, but the PC version of the game has been marred with so many technical issues that many critics are saying that the game could have used months of additional development and play testing. Those comments are not isolated to the PC version either (long load times are a serious issue with the PS3 version from what I've been told). The game launched earlier this week on various platforms including the PC. Out of the gate PC users noticed some serious issue with the game such as screen tearing and texture issues.

2 comments | Read more

Team Bondi to Close

October 5, 2011

It's game over for Team Bondi, the Australian development studio that helped create LA Noire for Rockstar Games. According to papers filed with the Australian Securities & Investments Commission, Team Bondi will close its doors and its assets will be sold off to pay creditors. Liquidators have been appointed at the company to sell off assets and pay off the company's debts, documents show.

2 comments | Read more

The Problem with Diablo III and 'Always-On' Gameplay

September 22, 2011

You knew that inevitably in all the sweet talk going around about Diablo III's current beta, that someone would run into a problem with Blizzard's "Always-On" save system. The system requires that players always be connected to the Battle.net server - even in single-player. Also the game saves character data online.

21 comments | Read more

LIMBO Makers Pay Off Debt, Buy Back Company

August 31, 2011

Thanks to the success of its indie game LIMBO, Danish developer Playdead has made enough money to buy itself back from investors. The game was released on Xbox Live Arcade, followed by the PC and PlayStation Network. Limbo's development was funded out-of-pocket by Playdead founders Arnt Jensen and Dino Patti, along with some grant money from the Danish government. Later investors were brought in to get the money needed to get the games across various platforms.

| Read more

Analyst Predicts 11 Million Sales for Battlefield 3 in First Year

July 23, 2011

Analyst firm Cowen & Company has raised first-year sales estimates for EA's Battlefield 3 from 8 million to 11 million, after noting vigorous pre-order numbers. The firm said that the game is already benefiting from an extensive marketing campaign (some estimate that EA is spending around $50 million to promote the game prior to launch) ahead of its October release on Xbox 360, Ps3, and PC; and it is seeing pre-orders for Battlefield 3 "comparable" to Call of Duty Black Ops' numbers from last year.

The firm also commented on Star Wars: The Old Republic and the market’s reaction to a planned beta test. Yesterday Electronic Arts began taking pre-orders for the game and announced a beta for sometime in September ahead of its expected holiday release. For some reason this caused shares in EA to take a small hit.

| Read more

Trion Worlds: Rift the Reason for Declining Wow Subscriptions

June 8, 2011

In a recent interview with Gamasutra, Trion senior VP of publishing David Reid said that he knows why Blizzard lost 600,000 subscribers - detailed in Activision's most recent earnings call: because of his company's new MMO Rift. Rift recently hit its one million games sold milestone, and according to Reid, this has a lot to do with the decline in World of Warcraft subscriptions.

"We're really pleased with what we're seeing," said Reid. "And beyond that, it was a pleasure to see that in the latest Activision Blizzard earnings call, they inquired about Rift when Blizzard announced that their subscriber numbers went from 12 million to 11.4 million."

"You can do some math... We know very well where those 600,000 people are," he added.

5 comments | Read more

2010: A Great Year for Game Industry Funding and Acquisitions

April 29, 2011

Video-game industry-related funding and acquisition deals rose 36 percent to a total of 210 in 2010, driven by developments in the online and social network gaming segments. This is according to new IHS Screen Digest research. The research firm said that 123 funding rounds and 87 acquisitions closed in 2010, and that the volume of activity last year was up by more than a third from the 2009's total of 154 events.

Acquisitions doubled last year, with 20 - 24 events occurring every quarter, compared to 49 acquisitions for all of 2009. Total funding for 2010 reached $1.89 billion, up 130 percent from $819 million in 2009. The numbers cover funding and acquisitions activity in all areas of the games market (excluding mobile gaming, which was tracked separately).

1 comment | Read more

Madden NFL Creative Director Leave Company

April 18, 2011

Ian Cummings, the man that served for nearly 11 years as the creative director for the popular football game franchise Madden NFL, has left the company. The exodus from his EA Sports gig of 11 years seems to be amicable if you believe his official statement on the matter.

Cummings recounts his climb from the ranks of the QA department all the way to creative director, and thanks fans for their support and enthusiasm over the years. Cummings last game at the studio is Madden NFL 12. Cummings' full statement can be found below:

1 comment | Read more

Report: Activision Offered Bizarre to Founders

April 6, 2011

According to excerpts from a soon-to-be-published Edge interview with former Bizarre Creations creative director Martyn Chudley, commercial manager Sarah Chudley, and former design manager Gareth Wilson, company leaders had the opportunity to buy back Bizarre Creations back from Activision. Now at Sumo Digital, the trio talk about the last days of the studio responsible for Project Gotham Racing and Blur. Activision shut down Bizarre Creations in February of this year after a three-month search for a buyer.

1 comment | Read more

Dan Houser on Making Movies, Games as Art

April 6, 2011

In a recent interview with The Hollywood Reporter, Rockstar co-founder Dan Houser weighed in on whether games are art and if the studio responsible for Grand Theft Auto will ever switch gears and create movies instead of games. The question is a viable one as more details emerge about its latest project LA Noire. Frankly, LA Noire is as close to being a movie production as you can get the way Houser describes it:

"The game, like many of our recent games, has been an absolutely enormous production," he told The Hollywood Reporter. "With 'L.A. Noire,' we employed a massive number of actors in the game – over 400 – along with hair and make-up artists, a great television director, and as the game is set in the golden era of Hollywood, a lot of original costumes, props and other research from the studios themselves."

4 comments | Read more

EA Free2Play Chief: $60 Games are 'Exploitative'

March 22, 2011

Ben Cousins, General Manager of EA’s free-to-play branch Easy Studios, says that the current $60 retail model for games is exploitive. In several interviews to promote the launch of Battlefield Play4Free, Cousins is throwing jabs at the traditional retail model and putting a positive spin on free online games. Of course, it makes sense that Cousins would bag on retail, while pointing out the sunshine and rainbows he feels are associated with the free to play model.

"I can’t think of anything more exploitative than gating all of your content behind having to pay someone $60," Cousins tell Rock, Paper, Shotgun. "That's a really harsh business model if you think about it objectively. What we do is enable everyone to play the game, and figure out if they like it. If they don’t like it they can walk away and they don’t lose anything."

13 comments | Read more

BioWare Warns of Star Wars: The Old Republic Beta Scams

March 22, 2011

BioWare is warning that a number of ongoing scams to get into the Star Wars: The Old Republic beta are underway, and that would-be participants should be cautious. In a post on the game's official web site BioWare warned users to be careful of anyone claiming to "sell beta accounts."

"It has come to our attention that there are multiple individuals and sites claiming to sell testing accounts, 'beta keys', or other offers of access to our Game Testing Program," community manager Allison Berryman said on the SWTOR forums.

"All of these offers are false. BioWare is not issuing invites to Game Testing via any method other than those we outline here on SWTOR.com. We must caution you that these offers are often scams designed to steal your money, credit card information, or identity." BioWare added that selling of beta accounts is strictly prohibited for obvious reasons.

Posted in
| Read more

Pachter: Full NFL Shutdown Could Cost Madden 12 Half of its Sales

March 17, 2011

Concerned about the on-going negotiations between the NFL Players Association and the NFL, one analyst offers his worst-case scenarios on the impact of EA Sports' next Madden Football game.

Wedbush Morgan analyst Michael Pachter is saying that as much as half of Madden's sales could be lost if a lockout cancels the entire NFL season. Keep in mind that that is a worst-case scenario. Pachter is the only analyst willing to offer a prediction on this.

"If the season is only delayed a week or two and fans aren't alienated, there would be only a very small impact," Pachter told The Hollywood Reporter earlier this week. "If delayed through Thanksgiving, the impact would be far greater."

While that's an extreme prediction and probably not very likely, Electronic Arts COO John Schappert is not taking any chances. He says that the company has planned on "the most conservative assumption, meaning no season."

4 comments | Read more

NPD: Call of Duty: Black Ops The Top-Selling Game of All Time

March 11, 2011

According to NPD group retail sales data for February, the industry grew by 3 percent in overall sales. But the big story coming out of last month's numbers is that Call of Duty: Black Ops is the best selling game in U.S. history. This is great news for Treyarch, who for many years has stood in the long shadow of Infinity Ward. It finally proves that the company can create a Call of Duty game that is on the same level of quality as anything its sister studio can produce.

Overall, consumers spent around $1.36 billion on games and consoles during the month, up from 1.33 billion in the same period last year. Console sales were up 10 percent during the month, even though spending on games was down five percent compared to last year. Console accessories were up 22 percent over the same period a year ago, mostly due to Kinect.

1 comment | Read more

 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
james_fudgeof course he does :)05/20/2013 - 10:23pm
Andrew EisenEZK lives!05/20/2013 - 10:17pm
BearDogg-XNot game related, but found it interesting: http://www.upworthy.com/the-real-reason-they-still-play-mrs-robinson-on-the-radio?g=2&c=mrp1 - 90% of the music/TV/news media in USA owned by 6 companies.05/20/2013 - 2:38pm
BearDogg-X@PHX Corp: It's like they're just throwing crap at the wall to see what sticks at this point.05/20/2013 - 12:15pm
Kajexhttp://www.rockpapershotgun.com/2013/05/20/neverwinter-money-making-exploit-sees-cryptic-turn-back-time/ My understanding is that none of this was illegal, either.05/20/2013 - 11:42am
PHX Corphttp://www.gamezone.com/news/2013/05/20/violent-video-games-are-bad-for-your-body Most rediclous Study about violent video games ever05/20/2013 - 10:13am
Cecil475@PHX Corp - The dude's a moron who wouldn't know crap if it came up and kicked him.05/19/2013 - 6:36am
PHX Corphttp://kotaku.com/ea-sports-developer-calls-wii-u-crap-and-nintendo-wa-508481261 EA Sports Canada Moron calls Wii U 'Crap' and Nintendo 'Walking Dead'05/18/2013 - 11:42am
E. Zachary KnightIf the videos are of sufficient quality that people subscribe and watch regularly, then those let's players are providing a service that people want. That is the heart of capitalism. That is not something that should be shamed.05/17/2013 - 8:06am
E. Zachary KnightI have no idea who either of those people are. However, I still don't see why making a business out of creating let's play videos is somehow evil or wrong.05/17/2013 - 8:04am
MaskedPixelanteIt sure is if you're just doing it for the money. See Tobuscus and/or Pewdiepie for what happens when people get into it just for the money.05/17/2013 - 7:30am
E. Zachary KnightWhy is it wrong to make money doing LPs? Why should that be something that should be shamed?05/17/2013 - 6:20am
MaskedPixelantehttps://twitter.com/PsychedelicSA/status/335183893214924801 Now here's an interesting, glass half full thought about the Nintendo LP thing. It outs the people who are just doing LPs to make money.05/17/2013 - 5:56am
E. Zachary KnightI responded in writing to all this "let's play" stuff Nintendo Started. No need for my permission, I won't give it. It's not mine to give. http://divineknightgaming.com/?p=29205/16/2013 - 2:21pm
E. Zachary KnightLars Doucet of Levelup Labs has a Reddit going on game companies that allow monetization of Let's Play videos. http://www.reddit.com/r/Games/comments/1egayn/lets_build_a_list_of_game_studios_that_allow/05/16/2013 - 1:04pm
Sleaker@Imautobot - yah I wouldn't use an emulator as a good first run test of how stable the console is, haha.05/16/2013 - 11:47am
E. Zachary KnightThe 50th person to jump off a bridge is just as dumb if not dumber than the 1st.05/16/2013 - 10:03am
MaskedPixelanteYeah, let's all jump on Nintendo for doing this, even though they're hardly the first company to do this...05/16/2013 - 9:47am
E. Zachary KnightWow Nintendo, this is wrong. http://kotaku.com/nintendo-forcing-ads-on-some-youtube-lets-play-video-50709238305/16/2013 - 8:44am
Imautobot@Sleaker, further gameplay has revealed that the controller button do stick under the faceplate. Also, The NES emulator (Emuya)keeps crashing on me, though I think a bad ROM is causing it.05/16/2013 - 7:10am
 

Be Heard - Contact Your Politician