King Stumbles in First Day of Public Trading

March 26, 2014 - GamePolitics Staff

King Digital Entertainment went public this morning on the New York Stock Exchange after raising about $500 million in an IPO that valued the company at about $7.6 billion.

But the Candy Crush maker and litigious patent and trademark holder fell short of its valuation with a tepid response from the market; shares opened at $20.50 well below the expected $22.50, and are - as of this writing - trending downward ($20.29).

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Mojang Won't Support Oculus Rift After Facebook Deal

March 25, 2014 - GamePolitics Staff

Hot on the heels of Facebook announcing that it would acquire Oculus, Minecraft maker Mojang announced that it has canceled talks to support the technology in its popular world building game. Mojang's Markus "Notch" Persson said that he is canceling talks for an upcoming official version of Minecraft for the Oculus Rift.

"We were in talks about maybe bringing a version of Minecraft to Oculus," Persson tweeted shortly after the announcement on Tuesday. "I just cancelled that deal. Facebook creeps me out."

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Rovio Wins Counterfeit Toy Lawsuit, Awarded $700K in Damages

March 24, 2014 - GamePolitics Staff

Angry Birds developer Rovio has won a lawsuit relating to several companies selling counterfeit versions of its popular toys without authorization. On Nov 6, 2012 Angry Birds maker Rovio sued Jong K. Park, Royal Plush Toys, Inc., Western Sales and Services Inc. and Royal Trade Int'l Inc. for making and selling unauthorized toys based on its popular game.

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Console and Mobile Versions of Terraria Hit Major Milestones

March 21, 2014 - GamePolitics Staff

Publisher 505 Games passed along word that Terraria on mobile platforms - including iOS and Android devices - has been purchased 1.3 million times since the game was released. The popular 2D open world action RPG originally created for the PC by Re-Logic, is also enjoying great success on consoles, according to 505 Games. The Xbox Live, PlayStation Network, and PS Vita versions of the game have been downloaded one million times, according to the company.

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EA Delays Xbox 360 Version of Titanfall By Two More Weeks

March 19, 2014 - GamePolitics Staff

Electronic Arts announced today that it has delayed the Xbox 360 version of Titanfall for an additional two weeks. Executive vice president of EA Studios Patrick Söderlund confirmed a further two week delay to the game, which will now hit North America on April 8 and Europe on April 11. The Xbox One and PC versions of the game were launched on March 11.

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God of War III Creative Director Resigns

March 19, 2014 - GamePolitics Staff

God of War III creative director Stig Asmussen has resigned from Sony Santa Monica, following recent layoffs at the studio. While Sony Computer Entertainment confirmed with IGN that the sudden departure was real, the company did not give a specific reason for Asmussen's resignation. Asmussen was supposedly working on a new project unrelated to the God of War series for which Sony's Santa Monica studio was responsible for over the years.

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Six Million Copies of 'The Last of Us' Sold To-Date

March 14, 2014 - GamePolitics Staff

Naughty Dog's popular PS3 exclusive action game The Last of Us, has sold six million copies to date, according to a Sony Computer Entertainment America announcement today. SCEA did not say whether those numbers represent units sold to retailers or units sold to consumers... The Last of Us sales topped 3.4 million units between the game's global release on June 14 and July 3.

Hitting that milestone officially made the game the fastest selling new franchise in the console's history and the quickest selling PS3 game of 2013, according to Sony.

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Respawn Keeping Track of Titanfall Cheaters, First Round of Bans Coming 'Soon'

March 13, 2014 - GamePolitics Staff

As is usually the case with new, popular, and multiplayer-focused games, cheating is a problem that has to be dealt with as swiftly as possible, and that is just what Respawn is doing with Titanfall. Respawn said that it is keeping track of those players who are cheating and will root them all out shortly. Titanfall launched on Xbox One and PC on Tuesday.

The developer announced via Twitter that it was keeping track of anyone using aimbots to boost their kill counts and has plans to ban them soon.

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King Expects to Raise as Much as $532.8 Million from IPO

March 12, 2014 - GamePolitics Staff

In a filing with the U.S. Securities and Exchange Commission, Candy Crush Saga maker King today said that it plans to price its shares between $21 and $24 for its initial public offering and that it plans to sell 22.2 million shares.

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Flappy Bird Creator May Re-Release Game, Working on Three Other Titles

March 12, 2014 - GamePolitics Staff

While Flappy Bird creator Dong Nguyen may have pulled his popular iOS and Android app from both stores because it was "too addictive" (despite making a lot of money off the free game), at the time he said that he would continuing developing and releasing games.

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PSA: Electronic Arts Titanfall Digital Launch Schedule

March 11, 2014 - GamePolitics Staff

EA has released a Titanfall release schedule for the digital versions of the game on Xbox One and PC through its Origin digital distribution service.

While the Xbox One version of the game launches in the U.S. Canada, Mexico and Brazil today, it won't be available in other regions around the globe until March 14. You can check out the big list below. The Xbox 360 version of the game launches March 25 in the U.S. and March 28 in Europe (list via CVG).

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No Titanfall for South Africa

March 7, 2014 - GamePolitics Staff

While everyone else will enjoy Respawn Entertainment's Titanfall when it releases this year, it looks like gamers in South Africa will not be able to play the game. Publisher EA announced that it wouldn't be releasing the game in the region because of poor broadband speeds.

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Report: 60 Flappy Bird Clones Hit Apple App Store Over the Weekend

March 5, 2014 - GamePolitics Staff

The original Flappy Bird app may be gone from the Apple App Store and Google Play, but people trying to cash in on its success are keeping the dream alive. According to a new report from Pocket Gamer, 60 new Flappy Bird clones were added to Apple's App Store February 28-March 3. That breaks down to 2.5 new clones every 24 minutes during that time period. The report does not say if this trend is ongoing.

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Interceptor Buys 3DRealms

March 3, 2014 - GamePolitics Staff

Danish developer Interceptor has bought 3D Realms, according to this Eurogamer report. Initially there was some confusion because the company said it bought Apogee Software LTD. The new Apogee - a separate company doing business under the name Apogee Software LLC - denied the report. This caused Interceptor CEO Frederik Schreiber to later clarify on Twitter.

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Mojang Confirms That a Minecraft Film is in the Works

February 28, 2014 - GamePolitics Staff

According to what Mojang co-founder and Minecraft creator Markus 'Notch' Persson said on Twitter last night, a film based on his cult hit open world building game is in the works. What that film might be about is unknown, but Persson claims that the film rights are with Warner Bros. Persson made the disclosure last night because the story was going to be leaked anyway by someone else:

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Far Cry 3 Writer: Gay Protagonists in AAA Games a Ways Off

February 28, 2014 - GamePolitics Staff

Far Cry 3 writer Lucian Soulban said in an interview posted on the official Ubisoft blog that the introduction of gay protagonists in AAA video game is not going to happen "for a while." He goes on to say that the current sales and marketing system is the primary barrier to entry for the creation of gay protagonists in large-scale games.

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Dean Hall To Leave Bohemia and Step Down as DayZ Lead By Year's End

February 24, 2014 - GamePolitics Staff

The mastermind behind the ultra popular Arma 3 modification-turned-standalone-game DayZ says that he will leave Bohemia Interactive and step down as the lead on the popular survival game by the end of this year. The game he created will be left in the hands of the team he leads today, according to what Dean Hall tells Eurogamer. Hall tells Eurogamer that he plans to start fresh with his own studio in New Zealand, but not right away.

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Trademark Attorney: King Would Be 'Mad' Not to Protect 'Candy' Trademark

February 20, 2014 - GamePolitics Staff

Speaking to MCV today, Marks & Clerk trademark attorney Aidan Clarke says that King did the logical thing when it tried to trademark "Candy" in the United States with the USPTO. Clarke said that the company would be "mad" not to make such a move to protect its intellectual property.

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King Lays Groundwork to Become Publicly Traded Company

February 18, 2014 - GamePolitics Staff

Candy Crush Saga maker King has filed the paperwork to become a publicly traded company on the New York Stock Exchange (NYSE). The company has filed an application to register with the Stock Exchange under the name King Digital Entertainment, in an IPO that some believe is worth upwards of $500 million.

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EA 'Does Not Accept' The Premise That SimCity and Battlefield 4 Had 'Terrible Launches'

February 12, 2014 - GamePolitics Staff

In (what comes off as) a contentious back-and-forth interview between Rock, Paper, Shotgun's EA chief creative officer Rich Hilleman, the EA executive vigorously defends the launch of Battlefield 4 and said that with big communities comes much more noise. The interview's tone was likely set by the tough on-the-spot questions by RPS and the setting for the interview (a red carpet interview on the spot as Hilleman was heading into the D.I.C.E Awards ceremony).

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Punk Band Fall Out Boy Releasing a 'Flappy Bird' Tribute Game of Sorts

February 12, 2014 - GamePolitics Staff

Maybe it's a cheeky joke that became reality or perhaps they are simply seizing the moment, but punk band Fall Out Boy has decided to get in on the Flappy Bird media frenzy by creating a parody game called "Fall Out Bird." It sounds like an April Fool's Day joke come early, but the game is a real thing, according to the BBC, and it will be released very soon.

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Trend Micro Warns 'Flappy Bird' Seekers to Be Careful of Malware

February 12, 2014 - GamePolitics Staff

Internet security firm Trend Micro is warning those who don't already own Flappy Bird on Android to be careful what they download. According to a blog post from the firm, a number of unscrupulous scammers are taking advantage of Flappy Bird creator Dong Nguyen pulling his game this week by creating apps with trojans and malware in them.

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Flappy Bird Creator Pulled Game Because It Was 'Too Addictive'

February 11, 2014 - GamePolitics Staff

Dong Nguyen, the 29-year-old Veitnamese indie creator of the popular mobile game Flappy Bird, said that he removed the game from both Google Play for Android and iTunes for iOS devices because he was deeply concerned that the game was too addictive. There has been plenty of speculation that Nguyen pulled the game because of legal threats from Nintendo (for using art similar to art found in the Super Mario Bros. series of games) or because he couldn't handle the pressure, but it turns out that - he claims at least - he had a lot of concerns about people playing his game too much.

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Flappy Bird Fallout: Piracy, Clones and eBay Auctions

February 10, 2014 - GamePolitics Staff

Earlier today we learned that indie developer Dong Nguyen pulled his popular and highly criticized Android and iOS game Flappy Bird off of both marketplaces. The result has had an interesting, albeit minor, ripple effect as people try to find ways to cash in on the popularity of the game.

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Flappy Bird Creator Takes Game Offline

February 10, 2014 - GamePolitics Staff

Flappy Bird creator Dong Nguyen has yanked his popular mobile app from Google Play and Apple's App Store after his game received a lot of attention in the last couple of weeks. The game was getting attention for several reasons; for what some in the media deemed its lack of quality and for allegedly borrowing elements from other games. The media was also trying to figure out why the game was so popular - it was the top free download on the App Store and Google Play last month - given its level of quality.

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Star Citizen Hits $38 Million Funding Mark

February 6, 2014 - GamePolitics Staff

A new "Letter from the Chairman" post on the Roberts Space Industries web site from company founder Chris Roberts reveals that Star Citizen has managed to surpass the $38 million crowd funding mark. By hitting this new milestone backers have helped unlock the fully aquatic planet, the Cano System. Roberts also noted that he is excited and impressed with the use of the recently launched Organizations feature:

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Report: World Cyber Games Won't Hold Tournaments in 2014

February 5, 2014 - GamePolitics Staff

According to an OnGamers report, World Cyber Games is finished holding eSports tournaments this year and may cease operations beyond being just a "brand." The World Cyber Games is one of the world's most popular and recognized e-sports tournament organizations operating competitions in Asia, North America, South America, Europe, Africa, and Oceania.

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EA: Weaker Last-Gen Battlefield 4 Sales Due to Console Transition, Not Launch Issues

January 29, 2014 - GamePolitics Staff

EA COO Peter Moore says that weaker sales of Battlefield 4 on last generation consoles are due to the turbulence of the console transition and not 'quality issues' that plagued the game's launch. EA announced last night that next-gen software sales were robust, but not strong enough to offset a massive decline in last-generation software during the holiday season.

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ProPublica's Leaky Apps and NSA Spying FAQ

January 28, 2014 - GamePolitics Staff

Following its report yesterday that the NSA and other spy agencies were exploiting "leaky apps" such as Rovio's Angry Birds to gather information on users around the world, ProPublica has released this handy FAQ to better explain exactly how the whole process works and what consumers can do to moderately protect their privacy.

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GungHo Expects to Rake in $1.2 Billion in 2014

January 28, 2014 - GamePolitics Staff

Puzzle & Dragons developer GungHo Online expects to rake in around $1.2 billion in revenue this year, and because it keeps its overhead low, it expects to keep about $700 million of that figure after expenses. These numbers are from CEO Kazuki Morishita, who recently spoke with CNN Fortune about the company's runaway hit game and business in general.

He attributes at least some of his company's success to his experience as a Manzai artist and stand-up comedian - believe it or not.

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NeenekoI have met some real jerks and slimeballs in gender activism, but when I hear the idea that there are many 'not nice' people it comes across as code for 'uppity people who do not know their place'.09/19/2014 - 12:10pm
Andrew EisenKrono - Many of the people pushing gender issues aren't nice people? I'm sure not everyone's a sweatheart but so far, everyone I've seen with such a critique had absolutely nothing to back them up.09/19/2014 - 10:46am
InfophileI think there's a qualitative difference between a site and a hashtag though. GP can ban anyone from commenting, so they can have the image they want. But anyone can use any hashtag and try to poison it. Granted, that hasn't happened to the other one yet09/19/2014 - 10:13am
E. Zachary KnightKrono, your comparison to GP does not work. We do not need to get rid of GP, because no one associates GP with trolls and abuse. The same can't be said for gamergate.09/19/2014 - 10:09am
Krono@Michael You don't remember the "other hashtag" because no one actually uses it. We're talking 836,983 uses of #gamergate over it's lifetime, and 8,119 for the "alternative". 47,129 uses on the 18th vs 41. With #notyourshield at 140,133 uses & 5,209 uses09/19/2014 - 9:48am
Kronoresearch it. Changing tags to get away from trolls would be like wiping GamePolitics and restarting under a new name to get away from people calling Jack Thompson a filthy names in the comments section.09/19/2014 - 9:35am
Sleaker@quiknkold - seems like all that page is is a bunch of random developer opinions and rumors that we're supposedto do what with?09/19/2014 - 9:31am
Kronoas an opportunity to push back against them. It's one of the things muddling the issue. @conster A new hashtag would do nothing to improve anything. Trolls will simply follow to the new hashtag, and it will confuse the issue for anyone attempting to09/19/2014 - 9:25am
Krono@Andrew aaah. Yes, I'm sure there's some of that. Part of the problem is many of the people pushing gender issues are not very nice people. Basically the latest incarnation of moralists we've seen in the past couple decades. Naturually some will take this09/19/2014 - 9:23am
quiknkoldhttp://www.nichegamer.net/2014/09/real-gamedevs-sound-off-regarding-the-gamergate-controversy/09/19/2014 - 8:35am
MaskedPixelanteMeanwhile, in news that actually DOES matter, Scotland voted "NO" to Scottish independance.09/19/2014 - 8:20am
ConsterSeriously? "We shouldn't make a new hashtag - it's better to associate ourselves with psychos than to decrease our visibility"?09/19/2014 - 7:54am
Michael ChandraI forget what it is exactly, but there already is another hashtag that some use, exactly to separate themselves from the abusive behaviour. So don't bother lying to me.09/19/2014 - 7:06am
quiknkold2 to 3 or more09/19/2014 - 6:53am
quiknkoldMichael Chandra : I'll say this. The only reason they havent used another hashtag is because it would look like a form of dividing the arguement. Using another Hashtag has come up, and they feel like if they made a new hashtag, it'll split the debate from09/19/2014 - 6:53am
Michael ChandraYou want a debate? Build a wall between you and the poisoned well. Make clear you despise it, despise the behaviour. Then get into the other issues you are troubled with, and don't say a single word again about the poisoned well.09/19/2014 - 3:46am
Michael ChandraAnd someone claiming #notyourshield was to be taken serious, when chatlogs show they wanted it going to hide even more harassment behind? Yeah, not buying a word you're saying. You poisoned your own well.09/19/2014 - 3:45am
Michael Chandraallegedly fired over giving a game a mediocre review and the company threatened to pull ads? Sorry but I ain't buying this.09/19/2014 - 3:45am
Michael ChandraBut people arguing this is horrible and just about ethics, even though there's very little support that journalistic integrity was actually violated here, while they never spoke up when a journalist was09/19/2014 - 3:43am
Michael ChandraIf people start with condemning the way GamersGate was used as a misdirection, then use a better hashtag, that would work in convincing me they mean it.09/19/2014 - 3:43am
 

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