Grand Theft Childhood Authors Respond to U of Michigan Prof's Criticism

June 30, 2008 -

In the preceding GamePolitics article we covered University of Michigan Professor Brad Bushman's criticism of Grand Theft Childhood.

The book, written by Harvard researchers Lawrence Kutner and Cheryl Olson, downplays the effects of video game violence on adolescent behavior.

We also contacted the authors for comment on Bushman's attack on Grand Theft Childhood. Dr. Cheryl Olson shared these thoughts (and provided several of the links):

I don’t mind other researchers criticizing my work as long as they don’t engage in personal attacks... Brad Bushman is absolutely entitled to air his views.

 

Unfortunately, Dr. Bushman has some of his facts mixed up. In the 2001 Surgeon General’s report on youth violence, exposure to TV violence was actually near the bottom of the list of influences on real-world violence – so low that it was relegated to an appendix!

 

He theorizes that teens are more likely to identify with video game characters than TV or movie characters. That’s plausible, but I could just as easily argue the opposite; boys told us repeatedly in focus groups that they enjoying taking the bad guy role in a video game specifically because they don’t want to behave that way in real life. Also, because video games require active control and participation, players are constantly reminded that the game is merely a game.

 

Dr. Bushman’s statement that video games directly reward violence is only partly accurate; anyone who actually plays video games knows that players are not always rewarded for acting violently, and in fact are often penalized immediately or later on (even in parts of Grand Theft Auto IV). The content and consequences in video games are extremely varied, which is one reason that studying their influence is so difficult.

 

Finally, regarding his experimental study of Dutch teenagers playing a game for 20 minutes in a lab: Those teens are fully aware that no researcher will allow them to act in a way that causes permanent physical harm to someone. Dr. Bushman may be a bit too credulous – a view that is supported by a quote from that Surgeon General’s report.

Co-author Dr. Lawrence Kutner added:

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Game Violence Researcher Rips Grand Theft Childhood Book

June 30, 2008 -

While Lawrence Kutner and Cheryl Olson's recent book Grand Theft Childhood has given cheer to video gamers (and the video game industry), a longtime media violence researcher strongly disagrees with the authors' conclusion that violent games aren't all that bad for younger players.

In an op-ed for the Detroit Free Press, University of Michigan professor Brad Bushman writes:

Kutner and Olson’s advice to parents is particulary puzzling since their own data suggest that such games are linked to aggressive behavior... Although laboratory experiments can be used to establish cause-effect relationships, they quickly dismiss most lab studies as artificial and invalid.

 

I strongly disagree. Consider a laboratory experiment I recently conducted... Boys about 14 years old were randomly assigned to play a violent or nonviolent video game for 20 minutes... Next, they completed a noise blast task, with the winner blasting the loser with a noise...

 

The boys were told that inflicting higher noise levels could cause “permanent hearing damage” to their partners... These boys were even willing to give another boy noise levels loud enough to cause permanent hearing damage...

 

Violent video games are not the only risk factor for aggression, or even the most important factor, but they are definitely not a trivial factor...

Bushman was among the authors of the American Psychological Association's 2005 resolution which held that there is an increase in aggression following violent video game play. Bushman also participated in a 2007 study which found correlation between violent Biblical passages and aggression. He is also one of controversial Miami attorney Jack Thompson's expert witnesses in an Alabama lawsuit alleging that an 18-year-old's murder of two police officers and a dispatcher was motivated by playing Grand Theft Auto.

42 comments

GP Book Review: Halo Graphic Novel

September 26, 2006 -



Halo Graphic Novel

-reviewed for GamePolitics by Matt Paprocki

Transcending the world of video games, Halo is a cultural phenomenon.

While the days of seeing video game characters plastered on boxes of kiddie cereal are becoming less common, their more grown-up progress into other mediums is becoming commonplace, like movies and books. Thankfully, the Halo Graphic Novel exists in a realm free from director Uwe Boll’s influence.Entrusted to the hands of comic masters Marvel, this beloved Xbox franchise is in the best of hands.

While a slender volulme, the Halo Graphic Novel is jammed with four separate stories. Multiple authors and artists contribute their work to craft this gorgeous book, including the likes Simon Bisley, Brett Lewis, and Moebius. According to his bio, Lewis doesn’t even own a TV, but was so gripped by the paperbook novelizations of the Halo universe that he ended up contributing some of the graphic novel’s most vivid writing.

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Matthew WilsonI get the joke andrew. In the social media age, if you say somthing stupid people will take it out on the company you work for.10/19/2014 - 2:30pm
Papa MidnightIt's Gawker. I'm not sure his comments can really do much to lower whatever modicum of perceived crediiblity that network of sites may have.10/19/2014 - 2:27pm
Andrew EisenNintendo is better than Sony, Microsoft and sliced bread. Andrew Eisen is an exceedingly handsome man. Sugarboog is best Pony. These are now the official stances of the ECA!10/19/2014 - 2:24pm
Matthew WilsonThe sad fact is when you work for a company, you represent it like it or not.10/19/2014 - 2:21pm
hellfire7885Looks like a lot of people are refusing the apology.10/19/2014 - 2:19pm
Andrew EisenThe rest, including a joke about how his wife left him over this, can be found on his feed with minimal scrolling. https://twitter.com/samfbiddle10/19/2014 - 2:16pm
Andrew EisenFor what it's worth, Biddle tweeted a few apologies. Here's one: https://twitter.com/samfbiddle/status/52324627795005849610/19/2014 - 2:15pm
Andrew EisenOh, "Mercedes"! The car! Anyway, here's a relevant link: http://theralphretort.com/mercedes-pulls-ads-gawker/10/19/2014 - 2:11pm
Neo_DrKefkaThanks Matt. Linking on my IPhone doesn't work to well here and there.10/19/2014 - 2:01pm
Matthew Wilsonhttp://imgur.com/XzpWeWw here is the twiter exchange in question.10/19/2014 - 1:39pm
Andrew EisenI either don't remember or didn't see it. Still have a link?10/19/2014 - 1:38pm
Matthew Wilsonits the twiter exchange I linked too a few days ago.10/19/2014 - 1:29pm
Andrew EisenThat link doesn't work. Browsed the Twitter feed but couldn't find anything. Did find someone claiming a Gawker writer advocated bullying but didn't say who or where.10/19/2014 - 1:05pm
Neo_DrKefkaGawker loses advertiser MERCED ES https://mobile .twitter.com/TheRalphRetort/status/522813815260733441/photo/1 after Gawker writer advocates bullying of nerds with an anti Gamergate rant10/19/2014 - 12:32pm
Matthew Wilsonhttps://soundcloud.com/totalbiscuit/weaponised-charity a interesting audio log.10/19/2014 - 12:04pm
prh99Also there is no story in rational and respectful discussion (where you can find it).10/19/2014 - 10:44am
prh99Well they are probably doing it on Twitter and probably the GG hashtag so any voice reason gets drowned out by idiocy. Also it's far easier to broad brush a group.10/19/2014 - 10:41am
Wonderkarpdont fool yourself, Technogeek. Remember Mass Effect 3? How about the ferver against Phil Fish?10/19/2014 - 10:18am
MechaTama31None of which is the fault or responsibility of the people who are not trolling, harassing, threatening, doxxing, etc. So why is their opinion hostage to the people who are?10/19/2014 - 10:06am
TechnogeekIf the developer were male there wouldn't have been a "conversation" in the first place.10/19/2014 - 2:27am
 

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