An Analysis of Video Game-Related Kickstarter Campaigns in 2014

January 29, 2015 - GamePolitics Staff

Update: A rep. from Kickstarter points out that Thomas Bidaux's research uses estimates, and that some of his numbers are inaccurate. For example, they claim that successfully funded video game-related projects rose to 465 in 2014, up from 438 in 2013.

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'Exploding Kittens' is Destroying Kickstarter Records

January 22, 2015 - GamePolitics Staff

You know you are really onto something big when you ask for $10,000 to fund a card game and you get $2,850,507 in one day (and climbing fast). That's what happened when the Kickstarter campaign for the card game Exploding Kittens launched earlier in the week. It met its funding goal in minutes and it managed to rake in over $2 million from 73,000 backers. The card game is being created by former Xbox employees and popular comic strip and web site The Oatmeal.

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Shadowrun: Hong Kong Crowd-Funding Campaign Launches, Gets Fully Funded In Hours

January 13, 2015 - GamePolitics Staff

This morning the crowdfunding campaign for a new installment in the tactical RPG series from Harebrained Schemes launched, asking for $100,000 to make Shadowrun: Hong Kong. The cyberpunk-themed RPG follow-up to the award-winning Shadowrun Returns and Shadowrun: Dragonfall - Director’s Cut has already surpassed its initial goal of $100,000, with 34 more days still to go. Naturally there will be plenty of room for stretch goals in the next 34 days.

Here's what Harebrained says about the new game on its Kickstarter page:

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A Pretty Good Year of Crowdfunding For Games on Kickstarter

January 6, 2015 - GamePolitics Staff

According to data released by crowd-funding leader Kickstarter, around $89 million was pledged for game-related projects in 2014. That massive amount of money was pledged on an estimated 1,980 games on various platforms, according to the company.

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Former DICE And Spark Developers Reveal 'Into The Stars'

January 5, 2015 - GamePolitics Staff

A group of former DICE and Spark Unlimited developers have been quietly toiling away for months on a new project under the banner of a new company. Both of those things have been revealed today, along with a Kickstarter campaign seeking funding. The new company is called Fugitive Games and the new game is a space game with roguelike elements called Into The Stars.

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The Porn Charity Raises Over $8K for STEM-Focused Scholarship Fund

January 5, 2015 - James Fudge

Last week the first event from The Porn Charity took place, with the goal of raising funds for a merit-based STEM scholarship. The event held by the charity organization founded by adult entertainment star Mercedes Carrera - a three hour live adult web cam show featuring Carrera and fellow adult film stars Paisley Parker, Holly Heart, Mia Austin, Selma Sins, and Nadia Styles - had a modest showing, raising $1,550 in tips. That figure was matched by event host webcams.com, bringing the total amount raised to $3,100.

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'That Dragon, Cancer' Within Striking Distance of Reaching Funding Goal

December 4, 2014 - GamePolitics Staff

With less than eight days to go That Dragon, Cancer needs a little over $12,000 to be successfully funded on Kickstarter. As of this writing the game has generated $72,513 of its $85,000 goal from 2,415 backers. Developers Ryan Green and Josh Larson turned to Kickstarter in November to fund the rest of the game's development. If successfully funded the game will released in 2015 on multiple platforms including Ouya, Windows, Mac, and Linux.

Richard Garriott’s 'Shroud of the Avatar' Now Available on Steam Early Access

November 24, 2014 - James Fudge

Ultima series creator Richard Garriott and his game development studio Portalarium announced that its crowd-funded, online-focused RPG for PC Shroud of the Avatar is now available via the Steam Early Access program.

Portalarium says that the Early Access program gives players the chance to try out the game as it continues to evolve. Shroud of the Avatar has already raised more than $5 million from public crowd funding efforts on Kickstarter and via the game's official web site.

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Frontier Developments Softens Stance on Refunds for 'Elite Dangerous'

November 21, 2014 - GamePolitics Staff

Earlier this week Frontier Developments co-founder and Elite Dangerous creator David Braben told Kickstarter backers and pre-order customers who would be eligible for a refund after the company revealed in the prior week that it was nixing single-player in favor of always online multiplayer. Earlier in the week Braben told those invested in the game that if they played the alpha or beta builds they would probably not be eligible for a refund at this point.

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Frontier Developments Details Who Can Get a Refund for 'Elite Dangerous'

November 20, 2014 - GamePolitics Staff

Last week Frontier Developments announced that they were scrapping offline play in its space exploration game Elite: Dangerous and focusing on "always online" multiplayer. This made a lot of backers and pre-order customers very upset because they actually wanted a single-player experience or they viewed the always connected nature of the game as a form of DRM.

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'BasedGamer' Raises 22 Percent of its Funding Goal

November 19, 2014 - James Fudge

The crowd-funding campaign for BasedGamer has raised $11,163 of its $50,000 goal (around 22 percent) with 40 days left to go in the campaign. The campaign for this project started on November 13 and will close on December 28.

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Crowd-Funding Campaign Launches For 'GamerGate' Inspired Review Aggregation Site

November 14, 2014 - James Fudge

BasedGamer, a gaming reviews and "other features" aggregation site being put together by Jennie Bharaj is seeking $50,000 to become a reality. Its Indiegogo crowd-funding campaign has raised $7,892 (or roughly 16 percent), of its goal as of this writing, with 45 more days to go.

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'The Black Glove' Misses Funding Goal

November 10, 2014 - GamePolitics Staff

Developer Day For Night Games has failed to hit its Kickstarter crowd-funding goal of $500,000 for its upcoming game, The Black Glove. The company only managed to raise $216,517 of the $550,000 goal, forcing it to consider options other than crowd-funding to get its game developed. In case you didn't know, Day For Night Games is made up of many ex-Irrational Games employees - the majority of whom worked on the Bioshock series of games.

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'Elite Dangerous' Coming Dec. 16

November 7, 2014 - GamePolitics Staff

Frontier Developments' space exploration game Elite: Dangerous finally has a release date: December 16. The game was successfully funded on Kickstarter in January of 2013, raising £1,578,316 (roughly $2,506,239.54 USD) - well over its goal of £1.25 million.

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'Shroud of the Avatar' Coming to Steam Early Access in Late November

October 23, 2014 - James Fudge

Richard Garriott (best known as the creator of the popular Ultima series and the MMO Ultima Online) and his studio Portalarium are taking the next step to get his online RPG Shroud of the Avatar to Steam Early Access.

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Ad Men Pitch 'We Want Half-Life 3' Marketing/Harassment Campaign

October 17, 2014 - GamePolitics Staff

An Indiegogo crowd-funding campaign to create an ad blitz (some are calling it a harassment campaign, and in incredibly poor taste given the current climate on social media) for the sole purpose of pressuring Valve Software to get Half-Life 3 into the hands of its fans, has launched. While the game has long been rumored to be in development at Valve, the company has never confirmed its existence.

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Mantis Digital Arts Launches Crowdfunding Campaign for Educational Game 'Buzz Whizz Bees'

October 7, 2014 - GamePolitics Staff

Mantis Digital Arts has just launched a Kickstarter campaign to fund an educational game about bees, with plans to launch it shortly thereafter. The game, Buzz Whizz Bees, is being developed for web browsers, Android, Ouya, and iOS - and will sell for $2.99.

The game is being designed to help teachers and parents introduce children ages four to eight to the interesting world of bees by letting them play "as a varying range of different bee species, enabling them to comprehend bee behavior by gathering food, scouting for new food sources and defending the hive."

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Analyst: Kickstarter Game-Related Funding Will Be Down in 2014

October 2, 2014 - GamePolitics Staff

According to ICO Partners analyst Thomas Bidaux, game-related Kickstarter campaigns are set to generate half as much money in 2014 as they did in 2013. Last year video game-related campaigns generated an impressive $58 million in pledged funding. But in the first half of 2014 only $13.5 million has been pledged. Bidaux expects about $27 million will be pledged by the time 2014 is over.

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Another Yogscast-Backed Developer Struggles With Financing

September 26, 2014 - GamePolitics Staff

In the wake of the Yogscast-backed and Kickstarter-funded game Yogventures giving up the ghost and being canceled by developer Winterkewl Games, another Yogscast -backed developer was put forward to provide gamers who backed that other project some recompense. While the company still plans to do that, it looks like it is going through some short-term problems with funding that will in turn force it to lay off half of its staff.

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Kickstarter-Funded Sword Fighting Game 'Clang' is Officially Cancelled

September 19, 2014 - GamePolitics Staff

On Sept. 20 of last year the developers of the Kickstarter-backed sword fighting game Clang announced that the project had run through all of its funding and was looking for an additional source. The Kickstarter campaign for the game raised $526,125 in 2012.

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Developers Spar Over 'Grimoire' Name

September 18, 2014 - GamePolitics Staff

Cleve Blakemore, the man behind Grimoire: Heralds of the Dark Exemplar (a game that has been in development since 1997, by some accounts) is threatening to file a trademark dispute with Kickstarter if developer OmniConnection does not shut down its crowdfunding campaign for its similarly named game, Grimoire.

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'GX3: Everyone Games' Gets Fully Funded

September 16, 2014 - GamePolitics Staff

With a little under 60 hours to go, the Kickstarter campaign for "GX3: Everyone Games" has managed to surpass its funding goal of $80,000. As of this writing, the LGBTQ gaming event has managed to raise $82,971 from 814 backers. Formerly known as "GaymerX," GX3 will take place in the San Francisco/Bay Area in November or December of 2015.

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Kickstarter Launches in Scandinavia and Ireland

September 15, 2014 - GamePolitics Staff

Crowdfunding platform Kickstarter announced today that its service is now available in Scandinavia and Ireland. Campaign creators who want to fund a game, movie, board game, card game, a new type of underwear -- whatever, can get started today. While users in Denmark, Norway, Sweden, and Ireland can start creating projects on Kickstarter today, the bad news is that they'll have to wait until October 21 for them to be made publicly available.

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Tornado Twins Launch Kickstarter for 'The Game Bible Series'

September 2, 2014 - GamePolitics Staff

The Tornado Twins, the alter egos for Ruben and Efraim Meulenberg, are working on an episodic game series about the Bible called "The Game Bible Series," and have launched a Kickstarter to pay for the first three episodes.

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'The Stomping Land' Pulled From Steam

September 2, 2014 - GamePolitics Staff

Another day, another cautionary tale for consumers eager to plunk down their hard-earned money for early access games on Steam and for Kickstarter funding. Today Valve has pulled the action survival game The Stomping Land from Steam Early Access.

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Puppy Games Launches Patreon for MMO 'Battledroid'

August 29, 2014 - GamePolitics Staff

Puppy Games has launched a Patreon to fund the ongoing development of its free MMO Battledroid. While the small indie studio continues to work on it, it has come to the conclusion that the MMO needs at least another year of development time and it does not have enough money to fund that effort. So they decided to turn to Patreon instead of other crowdfunding methods like Indiegogo or Kickstarter to raise some funds.

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'GX3: Everyone Games' Raises Over Half of its Funding Goal

August 27, 2014 - GamePolitics Staff

GX3: Everyone Games has raised over $42,000 of its $80,000 goal on Kickstarter in its first three days, with 22 more days to go. GX3 is the new name for the GaymerX convention - tentatively set for sometime in November or December of 2015 in the Bay Area. The event is an all-inclusive two-day fan gathering offering a safe space for gamers of all creeds and sexual orientations and generally celebrates the culture of gaming.

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Crowd-Funding Campaign Launches for 'GX3: Everyone Games' Event

August 25, 2014 - GamePolitics Staff

Gaymer X has launched the Kickstarter for Gaymer X3, though the next event is a long ways off and will not bear the "Gaymer X" name. The name of the event has been changed to "GX3: Everyone Games," in an effort to offer a fan gathering that was more inclusive to all including those who do identify with the "gaymer" label and those who don't but want to hang out with their friends in a safe and welcoming space. While the venue has yet to be determined, co-founder of the event Matt Conn notes that it will take place in the Bay area due to popular demand.

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Poll: What Should 'Night Trap' Have Been Rated?

August 14, 2014 - Andrew Eisen

Hey, remember those Senate hearings back in the 90s that bemoaned violent games like DOOM and Mortal Kombat that ultimately resulted in the establishment of the Entertainment Software Ratings Board?

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'Ninja Pizza Girl' Hits Funding Goal

August 12, 2014 - GamePolitics Staff

With only 38 hours to go, the developers of Ninja Pizza Girl managed to raise the cash it was seeking from its Kickstarter crowdfunding campaign. Australia-based Disparity Games managed to raise $35,816 AUD - a little over the $35,000 AUD it was initially seeking.

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Goth_SkunkAs such, the first playthrough is always going to be the most evocative.01/30/2015 - 3:47pm
Goth_SkunkSo while branching storyline is hallmarked as a feature of the game, the storyline never stays branched for too long. There is a linear story that may branch at points, but each branch always comes right back to the main line further down the road.01/30/2015 - 3:46pm
Goth_SkunkMy biggest gripe about it though would have to be that its replay value sucks. I quickly learned that apart from a few key decisions you make, most choices end up not being relevant because something terrible happens anyway.01/30/2015 - 3:45pm
Goth_SkunkI *love* The Walking Dead. Like I said, I played Season 1 through in one go, and subsequently pre-purchased Season 2 in its entirety sight-unseen.01/30/2015 - 3:43pm
Andrew EisenBy the by, I take it you're a fan of Telltale's Walking Dead? I'm one of the very few who really doesn't like it. Bums me out.01/30/2015 - 3:39pm
Andrew EisenI think we're safe with stuff like Life is Strange, Resident Evil: Revelations 2, and TellTale's games. I was thinking more along the lines of D4. It's genuinely up in the air whether we'll get a conclusion to that story or not.01/30/2015 - 3:33pm
Goth_SkunkUltimately, from this potentially ignorant perspective, it's the gamer who assumes the risk, not the developer. I don't approve. Fortunately, I'm only paying $5 (CDN, no less), so that's money I can easily write off if I'm disappointed.01/30/2015 - 3:32pm
Goth_SkunkIf I'm wrong, and the unthinkable should happen where the developer ends up aborting production of the rest of the episodes, bundle purchasers would be understandably upset. Even moreso if attempting to get a refund turns out to be a hassle.01/30/2015 - 3:30pm
Goth_SkunkThere is an option on XBL to purchase all episodes in a bundle. Pay full price now, get the rest of the episodes as they're released. I would like to think this means that the other episodes are in fact done and ready.01/30/2015 - 3:29pm
Andrew EisenCatch 22 sometimes. Some gamers don't want to buy it if there's no guarantee the whole thing will come out and the whole thing can't come out unless enough people buy the early installments.01/30/2015 - 3:17pm
Goth_SkunkI sincerely hope this trend towards episodic games is not done so because the developer only had enough capital to produce the first 1/5th of the story and is banking on making enough money from the sales of that fifth to produce the rest.01/30/2015 - 3:16pm
Goth_SkunkThat being said, I want to try Life is Strange to get my feet wet.01/30/2015 - 3:13pm
Andrew EisenI'm that way too. I'll wait until the whole thing is out. Same goes for DVDs of TV shows. I'll wait for the season set.01/30/2015 - 3:13pm
Goth_SkunkIf an episodic game is really good, and the time between episodes is more than a week, I'm more inclined to wait for the rest of the episodes to all come out than to try playing it episode by episode at launch date.01/30/2015 - 3:12pm
Goth_SkunkAs someone who played through TWD Season 1 entirely in one day, and then played Season 2 episode by episode when they each came out, I strongly agree with this sentiment.01/30/2015 - 3:11pm
Goth_SkunkFrom what I've been hearing, people haven't been buying it because they're sick of episodic games where they have to wait 6 weeks or more between episodes and they'd rather just wait for the whole thing to come out at once.01/30/2015 - 3:10pm
Andrew EisenNot sure what GamerGate could do to dissuade people from buying a game they'd otherwise be interested in or why it would even want to but I agree, I think the premise is interesting and look forward to learning more about how it actually plays.01/30/2015 - 2:58pm
Goth_SkunkAnd for what it's worth, I saw Life is Strange advertised today on XBL, and the premise looks very, very intriguing. I'm going to buy it today and give it a shot.01/30/2015 - 2:42pm
Goth_SkunkI'm hearing rumours that the recently released game Life is Strange is not selling very well on Steam, and that GamerGate is being blamed as a result. It's just a rumour though.01/30/2015 - 2:42pm
Matthew Wilsonhttp://smashboards.com/threads/apex-2015-venue-changed-competition-will-restart-tomorrow.388991/ twitch saves apex2015 tournament after original location gets condemned.01/30/2015 - 2:37pm
 

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