ZX Spectrum Game Developers Claim Maker Elite Didn't Pay Them

February 3, 2014 - GamePolitics Staff

A Bluetooth ZX Spectrum replica keyboard on Kickstarter may have been fully funded, but a report on Eurogamer suggests that a number of ZX Spectrum game developers are angry with Maker Elite Systems and have leveled accusations at the company that have disgusted backers.

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MomoCon Looks to Community to Fund Video Game Career Fair

January 31, 2014 - GamePolitics Staff

MomoCon, an annual Atlanta-based event dedicated to anime, animation, and video games is planning something special for its 10th year in operation: letting the community attend a free and publicly-accessible career fair. The career fair will take place Thursday, May 22nd, at the Hilton Atlanta from 12PM until 5PM EST, ahead of the official MomoCon 2014 event Friday, May 23rd until Sunday, May 25th.

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'To The Death' Tech Demo Released

January 31, 2014 - GamePolitics Staff

Developers Scary Mostro and Section Studios have released a tech demo for their game, To The Death, in the hopes that it will drum up interest within the community to fund development of the arcade style game which blends the best of the "beat’em and shoot’em up" genres. The demo is available for Mac, Windows, and Linux. You can read more about it on the To The Death Kickstarter page.

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Bugbear's 'Next Car Game' Rakes in $1 Million in a Week

January 30, 2014 - GamePolitics Staff

Game developer Bugbear Interactive has announced that its Steam Early Access initiative for its new racing game, simply called "New Car Game," is a smashing success. The company said on the official website for the oddly named game that they managed to generate $1 million in sales in its first week of availability. A free tech demo of the game is available to those willing to sign up for the company's newsletter as well - if you want to try the game before you actually pay any money for it.

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Indiegogo Raises $40 Million in Latest Funding Round

January 28, 2014 - GamePolitics Staff

Crowdfunding platform Indiegogo has raised $40 million in a brand new round of funding, the company announced this week. The money, which it earned the old fashioned way (not through crowdfunding, but soliciting investments from high profile lenders), will be spent to expand its business globally, and allow it to better support mobile platforms. Indiegogo CEO Slava Rubin also wants to use the money to raise the funding engine's profile worldwide. Indiegogo raised the $40 million from Institutional Venture Partners and Kleiner Perkins Caufield & Byers.

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Star Citizen Raises Over $37 Million from Crowd-Funding

January 22, 2014 - GamePolitics Staff

Chris Roberts and his studio Cloud Imperium Games continue to generate ridiculous sums of money from ongoing crowd-funding efforts for his latest space simulation game Star Citizen. As of this writing, the game has managed to raise an impressive $37 million dollars through a combination of the original Kickstarter campaign for the game and subsequent efforts through the game's official web site.

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Former Call of Duty, God of War Developers Launch Crowdfunding Campaign for 'To The Death'

January 21, 2014 - GamePolitics Staff

Former Call of Duty and God of War developers are teaming up to launch a Kickstarter campaign for a fighting game called "To The Death." As the name implies, To The Death is a fighting game for PC and Mac that promises to combine the best elements from first-person shooters and beat 'em ups with blazingly fast gameplay running at 60 FPS.

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Richard Garriott's 'Shroud of the Avatar' Raises Over $3 Million Through Crowd-Funding Efforts

January 20, 2014 - GamePolitics Staff

Richard Garriott and his development studio Portalarium have managed to raise another $1 million for his new online role-playing game Shroud of the Avatar. The original Kickstarter campaign for the game in 2013 managed to rake in around $1.9 million by its close - but like Chris Roberts' Kickstarter for Star Citizen, Garriott and company have continued to collect funding via the game's website. Combing the original $1.9 million with donations through the web site, Shroud of the Avatar has managed to raise a respectable $3,038,484.

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Area 5 Seeks Funding for 'Outerlands: Season One' Documentary Series About Games and Culture

January 16, 2014 - GamePolitics Staff

A crowd-funding campaign has launched today on Kickstarter to fund Area 5's latest project - a documentary series called Outland on the people and culture of videogames. The details on just what aspects of gaming culture the series will cover is fairly vague, but the group hints at covering some interesting topics like game preservation efforts and movements, and eSports. Area 51 is made up of former 1UP personalities Ryan O'Donnell, Matt Chandronait, Jason Bertrand, Cesar Quintero, and Rick Curnutte.

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Star Citizen Raises $35 Million in Crowd Funding

December 23, 2013 - GamePolitics Staff

Another day, another ridiculous amount of money raised for Star Citizen, the epic space-based game from Privateer and Wing Commander creator Chris Roberts and his team at Cloud Imperium Games. Over the weekend the game hit the $35 million crowd-funding mark - raised from a combination of crowd-funding from the company's official site and a very successful Kickstarter campaign earlier this year.

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Games Were The Most Successful Category on Kickstarter in 2013

December 18, 2013 - GamePolitics Staff

Game projects were the most popular category on Kickstarter in 2013, according to this GamesBeat report. Kickstarter members pledged $200.4 million in 2013 (so far- the year isn't over yet!), with about $19.85 million going towards projects that ultimately did not hit their funding goals. With that subtraction, an estimated $178 million was pledged and received by game companies and developers.

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1979 REVOLUTION Fails to Meet Funding Goal

December 17, 2013 - GamePolitics Staff

The Kickstarter campaign for the politically themed adventure game 1979 REVOLUTION ended yesterday, falling short of its goal. The game managed to generate $304,741 from over a thousand backers, put missed its goal of $395,000 when the campaign hit its deadline yesterday. In a note to backers, the development team from iNK Stories said that they were grateful to those people who supported them with a financial commitment and vowed to continue to find funding for the game.

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Operation Ninja S.T.A.R. Inches Towards Funding Goal

December 16, 2013 - GamePolitics Staff

The IndieGoGo campaign for Operation Ninja S.T.A.R. has managed to raise $2,547 of its $17,500 goal, with 26 more days to go. Launched last week, Operation Ninja S.T.A.R. seeks to raise funds to closely examine a patent owned by Treehouse Avatar Technologies to see if there is any evidence that the invention existed prior to the patent application. Their ultimate goal is to render the patent invalid.

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Capcom Kills Ghost 'N Goblins Demon World Kickstarter Campaign

December 13, 2013 - GamePolitics Staff

Capcom has put the brakes on a Kickstarter crowd funding campaign for an unlicensed Ghost 'N Goblins game. Phantasm Studios' campaign is now the subject of an intellectual property dispute initiated by Capcom, and has been shutdown. The Kickstarter page for the campaign now features a DMCA notice from Capcom.

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Mega Man Board Game Kickstarter Launches, Gets Fully Funded

December 13, 2013 - GamePolitics Staff

After only a day of being live, a Kickstarter campaign for a Mega Man Board game has managed to get fully funded. The board game, which secured an official license from Capcom, has raised $167,796 from 1,369 backers - well over its initial goal of $70,000. The campaign has 37 more days left, so expect a lot of stretch goals to be added.

Texas-based board game company Jasco Games initially ran the Kickstarter to make the board game a lot better:

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Read Only Memories Gets Fully Funded

December 13, 2013 - GamePolitics Staff

MidBoss Games has managed to get its point-and-click adventure game Read Only Memories fully funded via Kickstarter. The crowdfunding campaign ended yesterday, raising $64,378 from 1,790 by the time it closed. The developers were originally seeking $62,064. Details on how you can still pledge (via PayPal - until the end of this year) can be found on the game's Kickstarter page.

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Portalarium Announces Release 1 of Shroud of the Avatar

December 12, 2013 - GamePolitics Staff

Backers of Richard Garriott's and Portalarium's online-focused RPG Shroud of the Avatar, will get a taste of the game beginning today with the launch of Shroud of the Avatar Release 1. The early version of the game's client will allow players to log in to their accounts, download the client, create a character and begin to explore the streets of Owl's Head, the game's first town open for business. The release comes nine months after the project was announced by Portalarium in early March.

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PSA: Wasteland 2 Beta Available for Backers

December 12, 2013 - GamePolitics Staff

inXile Entertainment announced that crowd-funding backers of its upcoming game Wasteland 2, can grab a code right now and try the game out before everyone else. InXile announced that backers can log-in to their Ranger Center accounts and grab a Steam key now. The game is currently only available for Windows at the moment, but will be made available on Mac and Linux at some point after some more vigorous testing of those builds occurs.

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Operation Ninja S.T.A.R. Seeks Funding to Invalidate Treehouse Avatar Patent

December 10, 2013 - James Fudge

Inspired by the software patent trolling efforts of patent house Treehouse Avatar Technologies, a new IndieGoGo campaign launched today seeks to raise funds for a project that will ultimately help the little guy. The project is called Operation Ninja S.T.A.R., and seeks to raise $17,500 to closely examine a patent owned by Treehouse Avatar Technologies to see if there is any evidence that the invention existed prior to the patent application. Their ultimate goal is to render the patent invalid.

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Read Only Memories Within Striking Distance of Funding Goal

December 9, 2013 - GamePolitics Staff

With only three more days to go, MidBoss Games' Read Only Memories is $10,000 from reaching its funding goal. As of this writing, the cyberpunk-themed point-and-click adventure game has managed to raise $52,074 of its $62,064 goal from 1,139 backers with just three more days to go before its funding goal deadline on Kickstarter comes to a close.

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Read Only Memories Raises Nearly 70 Percent of Funding Goal

December 2, 2013 - GamePolitics Staff

With only ten more days to go, MidBoss Games' Read Only Memories is inching towards its funding goal. As of this writing, the cyberpunk-themed point-and-click adventure game has managed to raise $42,951 of its $62,064 goal from 783 backers with a little over a week left to go before its funding goal deadline on Kickstarter comes to a close.

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Star Citizen Raises $33 Million in Crowd-Funding

November 27, 2013 - GamePolitics Staff

Cloud Imperium's space combat and exploration simulation game continues to rake in an almost obscene amount of cash. Star Citizen is being spearheaded by Chris Roberts, the man behind the hit space game Wing Commander and Privateer.

It is because of his involvement with those beloved classics that this game has been able to surpass $33 million in funding. In turn this new funding milestone has unlocked the Anvil Carrack and the Drake Herald ships for backers, according to an announcement by developer Chris Roberts made in an official blog post.

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Read Only Memories Raises Nearly Half of Funding Goal

November 25, 2013 - GamePolitics Staff

Read Only Memories has raised a little under half of its Kickstarter crowd-funding campaign goal. The sci-fi themed, old-school stylized adventure game from MidBoss Games has raised $29,395 of its $62,064 goal from 627 backers with 17 more days to go.

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'So Many Me' Kickstarter Adds American McGee Rewards

November 21, 2013 - GamePolitics Staff

Extend Studios has teamed up with American McGee’s Spicy Horse for new backers-only reward tier related to the Kickstarter for its puzzle-platforming game So Many Me. By paying for any pledge level of $10 or more, backers can get the Spicy Horse Costume Pack.

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Read Only Memories Raises a Third of its Funding Goal

November 18, 2013 - GamePolitics Staff

Read Only Memories has raised a little over a third of what it is seeking in its Kickstarter campaign. Launched last week, the crowd funding campaign for the sci-fi themed adventure game from MidBoss Games has raised $21,840 of its $62,064 goal from 489 backers with 24 more days to go.

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Kickstarter Campaign Launched for 'So Many Me'

November 14, 2013 - GamePolitics Staff

A crowd-funding campaign has been launched for an interesting puzzle game called So Many Me. So Many Me is described by developer Extend Studios as a 2D puzzle-platformer inspired by the best games in the genre and its own games like A.R.E.S. Extinction Agenda (Steam and XBLA) and Jigsaw Mansion (iPad).

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Kickstarter for Political Thriller '1979 Revolution: Black Friday' Launches

November 14, 2013 - GamePolitics Staff

Former Rockstar Games developer Navid Khonsari and multimedia company iNK Stories have launched a crowd-funding campaign for the politically-themed action adventure game, 1979 Revolution: Black Friday. Set during the 1979 revolution that saw Iran's leadership shift to a hard-line Islamic state, 1979 Revolution promises a game with a mature narrative, new media storytelling elements (historical assets, documentary content, graphic novel cinematics) and suspenseful and engaging gameplay.

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GaymerX Organizers Launch New Studio, Reveal First Game: Read Only Memories

November 13, 2013 - James Fudge

The men and women behind the GaymerX convention have formed a new indie development studio called MidBoss Games and have announced their very first game: Read Only Memories. MidBoss Games has also launched a Kickstarter crowd-funding campaign today to raise funds for ongoing development.

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Deathfire: Ruins of Nethermore Kickstarter Launches

November 7, 2013 - GamePolitics Staff

G3 Studios and Guido Henkel have launched the Kickstarter crowd-funding campaign for Deathfire: Ruins of Nethermore, a new first-person, party-based role-playing game with a focus on story and character development. The game is being developed by G3 Studios and overseen by Guido Henkel, who has worked on such RPG hits as Planescape: Torment, the Realms of Arkania Trilogy, Fallout II, and many other games.

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Adventure Time Creator Pendleton Ward Joins Double Fine's Broken Age Cast

November 4, 2013 - GamePolitics Staff

Double Fine Productions announced during its "Day of Devs" event in San Francisco on Friday that it is collaborating with Adventure Time creator Pendleton Ward on the upcoming adventure game Broken Age.

Ward will be voicing one of the characters in Broken Age, which Double Fine revealed alongside a video showing him in the studio recording lines and improvising with Tim Schafer. Double Fine previously announced that Hynden Walch (the voice of Princess Bubblegum in Adventure Time) Jack Black, and Jennifer Hale will also play characters in the game.

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Matthew WilsonI have said it before net nutrality will not be made in to law until Google or Netflix is blocked, or they do what they did for sopa and pull their sites down in protest.04/23/2014 - 8:02pm
Andrew EisenGee, I guess putting a former cable industry lobbyist as the Chairman of the FCC wasn't that great of an idea. http://www.nytimes.com/2014/04/24/technology/fcc-new-net-neutrality-rules.html?_r=204/23/2014 - 7:26pm
Andrew EisenIanC - I assume what he's getting at is the fact that once PS3/360 development ceases, there will be no more "For Everything But Wii U" games.04/23/2014 - 5:49pm
Andrew EisenMatthew - Yes, obviously developers will eventually move on from the PS3 and 360 but the phrase will continue to mean exactly what it means.04/23/2014 - 5:45pm
IanCAnd how does that equal his annoying phrase being meaningless?04/23/2014 - 5:09pm
Matthew Wilson@Andrew Eisen the phrase everything but wiiu will be meaningless afer this year becouse devs will drop 360/ps3 support.04/23/2014 - 4:43pm
Andrew EisenFor Everything But... 360? Huh, not many games can claim that title. Only three others that I know of.04/23/2014 - 3:45pm
MaskedPixelantehttp://www.joystiq.com/2014/04/23/another-world-rated-for-current-consoles-handhelds-in-germany/ Another World fulfills legal obligations of being on every gaming system under the sun.04/23/2014 - 12:34pm
Matthew Wilsonhttp://arstechnica.com/gaming/2014/04/steam-gauge-do-strong-reviews-lead-to-stronger-sales-on-steam/?comments=1 Here is another data driven article using sales data from steam to figure out if reviews effect sales. It is stats heavy like the last one.04/23/2014 - 11:33am
Andrew EisenI love RPGs but I didn't much care for Tales of Symphonia. I didn't bother with its sequel.04/23/2014 - 11:21am
InfophileIt had great RPGs because MS wanted to use them to break into Japan. (Which had the side-effect of screwing NA PS3 owners out of Tales of Vesperia. No, I'm not bitter, why do you ask?)04/23/2014 - 10:52am
RedMageI'm still disappointed the 360 never broke into Japan either. It had a bevy of great RPGs in the late 2000s.04/23/2014 - 9:48am
TheSmokeyhttp://www.huffingtonpost.com/2014/04/22/call-of-duty-swatting-hoax_n_5195659.html?utm_hp_ref=canada&ir=Canada CoD loser calls SWAT on person who beat him04/23/2014 - 7:13am
MaskedPixelantehttp://www.joystiq.com/2014/04/23/xbox-one-reaches-japan-on-september-4/ Just give it up, Microsoft. You're NEVER going to be big in Japan, especially now that the notoriously clunky in Japan Kinect is MANDATORY.04/23/2014 - 7:10am
Cheater87Has this been posted yet? http://www.destructoid.com/blogs/Lord+Spencer/ssv-saudi-arabia-bans-bravely-default-because-it-promotes-pedophilia--272016.phtml04/22/2014 - 9:31pm
ZippyDSMleehttp://www.escapistmagazine.com/news/view/133898-Fatal-Frame-V-Coming-Exclusively-to-Wii-U04/22/2014 - 8:50pm
Matthew Wilsonit is a game worth playing if you have a pc/360/ps304/20/2014 - 9:34pm
MaskedPixelantehttps://twitter.com/IGLevine/status/457552538343325696 The Lutece Twins show up in some of the most unlikely of places.04/20/2014 - 2:44pm
Andrew EisenAs it happens, Chinatown Wars is the only GTA game I've played.04/19/2014 - 10:43am
Papa MidnightWith GTA5 (to date) failing to even provide indication of a PC release, I'm realising that this might be the first GTA game that I have not played (outside of Chinatown Wars) since the series inception.04/19/2014 - 8:14am
 

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