Indie Developer Hopes Crowdfunding Will Allow Them to Purchase Homeworld from THQ

January 24, 2013

Eurogamer reports that indie developer teamPixel has launched a crowdfunding appeal on Indiegogo to purchase the rights to THQ's cult classic space strategy series Homeworld. While Sega now owns the studio that originally made the game, team Pixel hopes that it can raise some funds to secure the original game and re-release it on Steam and Good Old Games.

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Gas Powered Games' Wildman Kickstarter Inching Towards $280K

January 21, 2013

Gas Powered Games is on its way to staying alive, as its Kickstarter campaign for its latest game Wildman heads towards the $280,000 mark. Late Friday Chris Taylor posted a video on the Kickstarter page explaining that he had to lay off most of the company's staff and that the only way to save the company and hire those people back could be the Kickstarter campaign for its single and multiplayer action RPG. Since that appeal GPG has raised right around $69,000.

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Gas Powered Games Hit By Layoffs, Company's Future Relies Heavily on Wildman Kickstarter Success

January 19, 2013

After multiple reports from various sources revealed that a majority of the staff at Gas Powered Games had been laid off, Chris Taylor took to the Internet to comment. Apparently Taylor and a few employees are the only ones left at the studio behind such titles as the Dungeon Siege series, Demigod, and Supreme Commander. Recently Taylor and company launched a Kickstarter for a new game called Wildman but concerns over its early performance cause Gas Powered Games, who is short on cash, to lay off its staff.

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Gas Powered Games Raises Nearly 10 Percent of Wildman Funding in One Day

January 15, 2013

Chris Taylor's and Gas Powered Games' Kickstarter for their MOBA-style action RPG strategy hybrid Wildman is well on its way to raising the $1.1 million it is seeking on the crowd sourcing site from the community. Yesterday after the announcement I posited on Facebook that they would need to raise at least $50,000 a day to be well over their goal in the time remaining (around $1.6 million).

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Gas Powered Games Launches Kickstarter Campaign for 'Wildman'

January 14, 2013

Gas Powered Games founder Chris Taylor today launched the official Kickstarter campaign for his next big game called Wildman. Taylor and GPG are seeking $1.1 million in funding for the development of what he calls an action game that combines some of the best elements of his previous titles including Dungeon Siege, Supreme Commander and Demigod. Taylor is best known for creating the ultra popular real-time strategy game Total Annihilation while at Cavedog Entertainment.

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GameStick Kickstarter Campaign Suspended Due to DMCA Claim, Reinstated Shortly Thereafter

January 10, 2013

In a bizarre move, Kickstarter issued a message to backers of the Android-based high definition console, the Game Stick. The crowd-funding site told backers that the device, which has already been fully-funded and is working on stretch goals, had become the subject of an intellectual property dispute. Because of this Kickstarter said that - under the law - it was required to remove the project from the "public view" during the dispute process. They said at the time that if they could not put the project back up within 30 days than the Kickstarter campaign would be cancelled.

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2012 Was a Great Year for Games on Kickstarter

January 9, 2013

Crowd funding company Kickstarter revealed numbers for 2012, including some interesting data related to the games that were successfully funded during the year. That data, located in this report, offers some pretty interesting statistics on game related projects. According to Kickstarter, the site saw more than 2.2 million people donate nearly $320 million to game-related projects, with over 18,000 projects successfully reaching or exceeding their funding goals in 2012.

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American McGee Seeks $200K To Finish Akaneiro

January 4, 2013

According to Kotaku, game designer American McGee and his company Spicy Horse Entertainment need more money to finish the development of their free-to-play action-role-playing game set in ancient Japan that combines role-playing and Japanese culture with a grim retelling of the Little Red Riding Hood fairytale.

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GameStick Surpasses Kickstarter Funding Goal

January 4, 2013

While there has been some speculation that the Android-based mini-console GameStick will have a hard time competing with the likes of Ouya, that hasn't hampered the enthusiasm of the community. The Kickstarter for the tiny little stick-based Android device designed to simply plug into the HDMI port of most modern high definition television sets has easily destroyed its funding goal of $100,000 in a little over a day and a half.

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GameStick Seeks Funding for Tiny Android-Based Home Console

January 2, 2013

It looks like the Android-based Ouya will have some competition. A Kickstarter funding campaign for PlayJam's "GameStick" has launched asking the community to help it raise $100,000 to bring its mini gaming console devices into full production. The GameStick is being billed as a home console that plugs directly into the HDMI slot of most major modern high definition televisions.

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Barkley 2 Kickstarter Sails Past $120K Stretch Goal

December 31, 2012

The Kickstarter for Barkley 2, the follow-up to the 2008 hit indie RPG Barkley, Shut Up and Jam: Gaiden, closed its crowd funding campaign just over the amount it needed to get fully funded, reports Polygon.

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Black Isle Studios Tries Unique Crowd-Funding Model for 'Project V13'

December 20, 2012

Black Isle Studios, a label of publisher Interplay, is trying something a little different: it is asking the community to crowd-source a "proof of concept" prototype of its post apocalyptic strategy role-playing game, Project V13. Funding tiers include $10, $20 and a Top 20 contributor tier for anyone who pledges more.

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Third NUBUWO Game Music Bundle Seeks Public Funding

December 17, 2012

With just nine days to go, the latest indie game music bundle, "THE NUBUWO WINTER BUNDLE" has managed to raise $2,900 of its $8,000 goal from 124 backers. The Kickstarter campaign urges supporters to "discover game-inspired music and fund Tokyo's FAMI-MODE 2012 DVD, featuring live chip music performances and interviews."

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Dizzy Returns Developers Admit They Won't Hit Kickstarter Funding Goal

December 14, 2012

Another day, another failed Kickstarter campaign. This time it is "Dizzy Returns," the brainchild of former Blitz Games developers Philip and Andrew Oliver, who finally and quite publicly threw in the towel today. The brothers admitted that their Dizzy Returns Kickstarter would likely fall short of its £350,000 goal - a goal that many in the community questioned and the brothers tried to defend shortly after they pitched the game idea on Kickstarter.

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Code Hero Developer Finally Responds to Backer Complaints

December 13, 2012

Yesterday The Escapist shined a spotlight on the Kickstarter project Code Hero, which managed to garner a lot of support from backers. The game, which promised to teach users how to create a game was asking for $100,000.

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Johann Sebastian's Sportsfriends Kickstarter Received Big Last Minute Boost from Notch

December 10, 2012

While many in the community are celebrating the fact that Johann Sebastian's Sportsfriends managed to hit its Kickstarter funding goal in the eleventh hour, many might not know that one person was instrumental in that happening: Minecraft creator Markus "Notch" Persson. Notch had originally pledged $5,000 to the project but later decided to increase the amount he was giving by $3,000 to a total of $8,000.

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Gay and Lesbian Dating Sim Finds Early Success on Kickstarter

December 4, 2012

A new Kickstarter campaign aims to fund the development of a gay/lesbian dating simulation called Coming Out on Top. A demo version of the game is already available here if you want to get a feel for what this game is all about. The creators of the game were looking to raise $5,000 to fully develop the game for Windows, Mac, and Linux. As of this writing they have raised $7,845 and have added a stretch goal of $8,500.

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A Kickstarter Tragedy: Alpha Colony Misses Funding Goal by $28

December 3, 2012

Sometimes crowd funding amazes the community and the developers looking to make their dreams come true and sometimes they show that an idea has no validity. Once in awhile there are sad situations like the one recently experienced by the team behind the game Alpha Colony, whose crowd funding appeal ended with team falling just $28 short of its $50,000 funding goal.

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Pixel Academy Seeks Funding to Continue Teaching Children Video Game Design and More in NYC

November 27, 2012

Pixel Academy, a New York City-based company founded by former Lead Game Designer at Nickelodeon (Mike Fischtha) has been conducting workshops for children ages 8-12 all over the city at locations such as homes and public libraries. These workshops teach children video game design, 3D printing, Arduino fashion design, and other fun technology based courses.

Don Daglow Suspends Kickstarter Campaign for Tony La Russa's Baseball With Fans

November 27, 2012

Veteran game designer Don Daglow wanted to make a smartphone-based baseball game called Tony La Russa's Baseball With Fans so he launched a Kickstarter appeal to raise $249,000. Unfortunately after only a week of activity, the project only managed to bring in about $2,440 of that goal from 23 backers.

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Author Asks Kickstarter Community to Fund Kickstarter Reward to Write 'Elite Dangerous' Fiction

November 26, 2012

In a weird, odd twist a Kickstarter campaign has been started to fund a donation to another Kickstarter campaign. While that is pretty much the length and breadth of British author Drew Wagar's appeal to the Kickstarter community, there's a little more to it than that.

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Crowdtilt Now Allows Tax-Deductible Donations for Nonprofits

November 21, 2012

Crowd funding site Crowdtilt began offering tax-deductible donations for nonprofits today. Crowdtilt co-founder James Beshara says that Kickstarter prohibits charity and cause fundraising, Indiegogo nonprofit donations are not tax deductible, and even Movember takes a 17.7 percent fee. The goal is to offer fundraisers the ability to raise cash for charity without having the platform they are using take a large chunk of it...

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LA Game Space Kickstarter Imagines Communal Space for Indie Developers

November 8, 2012

A Kickstarter for a space in Los Angeles where independent developers can get together is being pitched today as the "LA Game Space." The idea of the project - should it get the $250,000 in funding organizers are asking for - is to transform an old warehouse in the Arts District of Los Angeles and turn it into a hot spot for game design and independent titles. They plan on hosting workshops, exhibitions, research labs, public events with guest speakers, and space where indie game makers can set up shop. Think of it as a sort of indie game commune, if you will.

Kickstarter CEO: No Plans for IPO, Selling the Company

November 6, 2012

Popular crowd funding site Kickstarter has no plans or interest in becoming a publicly traded company, according to CEO Perry Chen. The company, which recently expanded into the United Kingdom and has managed to drive nearly $350 million into 76,000 projects since April 2009, is backed financially by a number of investors including Union Square Ventures, Betaworks and a number of angel investors.

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Haunts: The Manse Macabre Source Code, Demo Released

October 31, 2012

As promised, Mob Rules Games has released Haunts: The Manse Macabre as an open sourced project. In addition to releasing the source code for the game (so the community can work on it) they have also released a playable build of the game (Windows). The open source project can be found here.

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Kickstarter Officially Launches in the UK

October 31, 2012

Kickstarter has officially opened up its doors to those in the United Kingdom who want to get in on the business of crowd funding projects. The UK version of the services "kicks off" with 200 projects. Kickstarter hopes that it will be as successful in the UK as it has been in the United States where more than 75,000 projects have launched and $343 million has successfully been raised to date.

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Crowd-Funded Election Year Strategy Game 'Election War Room' Released on iOS

October 25, 2012

While we often point out the failures of crowd-funded games like Haunts: The Manse Macabre, it's always good to bring you a story where a game has been successfully funded via a Kickstarter campaign and ends up being available for purchase.

Haunts: The Manse Macabre Developer: 'We Have a Plan!'

October 24, 2012

Last week, Haunts: The Manse Macabre game developer Rick Dakan found that he had run out of money after successfully funding his game via a Kickstarter campaign. Obviously backers of the game were not pleased with this news and media outlets were quick to point out what happens to backers when a project they fund doesn't get completed (the general consensus being that they get screwed).

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Star Citizen Exceeds Kickstarter Funding Goal

October 24, 2012

Wing Commander creator Chris Roberts must be a happy camper this week as his Kickstarter campaign for Star Citizen cruises past its target goal of $500,000 with 26 days left before it even hits its deadline. Currently the new space simulation game from Roberts has raised $544,293 from 11,974 backers.

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Super Podcast Action Committee - Episode 25

October 23, 2012

In Episode 25 of the Super Podcast Action Committee hosts Andrew Eisen and E. Zachary Knight talk about what happens when a fully funded Kickstarter project (in this case the game Haunts: The Manse Macabre) fails to become reality, the wisdom of knowing when to shut down a failing Kickstarter campaign (the focus of that topic being Loot Drop's attempts to fund the 'Old School RPG'), the latest on the "six strikes" copyright enforcement scheme adopted by U.S. ISPs, Andrew's latest video, and the horrors of using voice chat on Nintendo's Wii U.

 
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ZippyDSMleeSomething I did by hand on my convertiable laptop, http://zippydsmlee.deviantart.com/art/Cotlop-zelda-unfinished-sketch-WIP-finish-373937163 forgot if I posted it befor.06/19/2013 - 7:44pm
ConsterAlso, I guess The War Z changed its name so they can scam some more people?06/19/2013 - 7:44pm
ConsterAE: when even HuffPo makes the same joke, it's not something you want to take credit for. :P06/19/2013 - 7:43pm
Andrew EisenHey look! The War Z changed its name to Infestation: Survivor Stories. http://infestationmmo.com/06/19/2013 - 7:23pm
Andrew EisenYou're going to have a lot of company in prison, RedMage. Most of the internet has stolen MY joke. Bastards!06/19/2013 - 7:06pm
RedMageThe cover art thing points to an industry trend of only wanting to appeal to teen boys despite the talk of "broadening the appealz"06/19/2013 - 6:17pm
RedMageI'd like to turn myself in for unintentional theft of a joke. Ignorance of the law is no excuse :o06/19/2013 - 6:17pm
Andrew EisenRemember the fight to get Last of Us's Ellie on the game cover? Check this out: http://cheezburger.com/758618624006/19/2013 - 6:12pm
Andrew EisenRedMage - Thief! You stole my joke! You're a horrible, loathesome person! Or you simply had the same idea and didn't read my earlier shout!06/19/2013 - 5:35pm
RedMageMaybe they're going to rename it the Xbox 18006/19/2013 - 5:26pm
IanCBet EA are pissed.06/19/2013 - 5:17pm
Andrew EisenAh, James is just a little quicker on the keyboard than I!06/19/2013 - 5:07pm
Craig R.Too little, too late.06/19/2013 - 4:52pm
DorthLousPWAHAHAHAH, the MS spinning sound woke me up :)06/19/2013 - 4:27pm
Andrew EisenMicrosoft's new console shall now be known as the Xbox One-Eighty.06/19/2013 - 4:17pm
Andrew EisenI imagine we were typing our respective shouts at the same time.06/19/2013 - 4:14pm
MaskedPixelanteSo Andrew... is there going to be a new poll now? I mean, the one about the XBO DRM is kinda no longer relevant.06/19/2013 - 4:13pm
Andrew EisenIn light of Xbox One's furious backpeddling on its DRM policies, I'm closing the poll for now. I'll probably write a new one later today or tomorrow.06/19/2013 - 4:11pm
IanCFound three people whining about this so far. Saying that its because of cheapasses and that its going to be horrible online now. W T and indeed F.06/19/2013 - 4:09pm
Andrew EisenTechnogeek - I agree but: "After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again." Why do I need to connect online to set up a system I'm not going to use online?06/19/2013 - 4:07pm
 

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