Read Only Memories Raises Nearly Half of Funding Goal

November 25, 2013 - GamePolitics Staff

Read Only Memories has raised a little under half of its Kickstarter crowd-funding campaign goal. The sci-fi themed, old-school stylized adventure game from MidBoss Games has raised $29,395 of its $62,064 goal from 627 backers with 17 more days to go.

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'So Many Me' Kickstarter Adds American McGee Rewards

November 21, 2013 - GamePolitics Staff

Extend Studios has teamed up with American McGee’s Spicy Horse for new backers-only reward tier related to the Kickstarter for its puzzle-platforming game So Many Me. By paying for any pledge level of $10 or more, backers can get the Spicy Horse Costume Pack.

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Read Only Memories Raises a Third of its Funding Goal

November 18, 2013 - GamePolitics Staff

Read Only Memories has raised a little over a third of what it is seeking in its Kickstarter campaign. Launched last week, the crowd funding campaign for the sci-fi themed adventure game from MidBoss Games has raised $21,840 of its $62,064 goal from 489 backers with 24 more days to go.

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Kickstarter Campaign Launched for 'So Many Me'

November 14, 2013 - GamePolitics Staff

A crowd-funding campaign has been launched for an interesting puzzle game called So Many Me. So Many Me is described by developer Extend Studios as a 2D puzzle-platformer inspired by the best games in the genre and its own games like A.R.E.S. Extinction Agenda (Steam and XBLA) and Jigsaw Mansion (iPad).

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Kickstarter for Political Thriller '1979 Revolution: Black Friday' Launches

November 14, 2013 - GamePolitics Staff

Former Rockstar Games developer Navid Khonsari and multimedia company iNK Stories have launched a crowd-funding campaign for the politically-themed action adventure game, 1979 Revolution: Black Friday. Set during the 1979 revolution that saw Iran's leadership shift to a hard-line Islamic state, 1979 Revolution promises a game with a mature narrative, new media storytelling elements (historical assets, documentary content, graphic novel cinematics) and suspenseful and engaging gameplay.

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GaymerX Organizers Launch New Studio, Reveal First Game: Read Only Memories

November 13, 2013 - James Fudge

The men and women behind the GaymerX convention have formed a new indie development studio called MidBoss Games and have announced their very first game: Read Only Memories. MidBoss Games has also launched a Kickstarter crowd-funding campaign today to raise funds for ongoing development.

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Deathfire: Ruins of Nethermore Kickstarter Launches

November 7, 2013 - GamePolitics Staff

G3 Studios and Guido Henkel have launched the Kickstarter crowd-funding campaign for Deathfire: Ruins of Nethermore, a new first-person, party-based role-playing game with a focus on story and character development. The game is being developed by G3 Studios and overseen by Guido Henkel, who has worked on such RPG hits as Planescape: Torment, the Realms of Arkania Trilogy, Fallout II, and many other games.

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Adventure Time Creator Pendleton Ward Joins Double Fine's Broken Age Cast

November 4, 2013 - GamePolitics Staff

Double Fine Productions announced during its "Day of Devs" event in San Francisco on Friday that it is collaborating with Adventure Time creator Pendleton Ward on the upcoming adventure game Broken Age.

Ward will be voicing one of the characters in Broken Age, which Double Fine revealed alongside a video showing him in the studio recording lines and improvising with Tim Schafer. Double Fine previously announced that Hynden Walch (the voice of Princess Bubblegum in Adventure Time) Jack Black, and Jennifer Hale will also play characters in the game.

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Deathfire: Ruins of Nethermore Kickstarter Launches Nov. 6

October 30, 2013 - GamePolitics Staff

G3 Studios wants to get out in front of an upcoming crowd-funding campaign to bankroll its upcoming PC role-playing game, Deathfire: Ruins of Nethermore. Deathfire: Ruins of Nethermore is described as a first-person, party-based role-playing game with a heavy emphasis on story and character development. A prototype of the game is already in development by G3 Studios (using the Unity engine), and veteran role-playing game designer/producer Guido Henkel is leading the project.

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'Wrestling With Pixels' Kickstarter Launches

October 30, 2013 - GamePolitics Staff

A book and DVD project called "Wrestling With Pixels: The World Tour Of Wrestling Games" is seeking $18,000 to fund further interviews with game industry luminaries and professional wrestling stars to fully explore the history of the wrestling video games genre.

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Reborn Kickstarter Halted, to Relaunch in November

October 23, 2013 - GamePolitics Staff

Elemental-Labs and its partner acttil, llc. let us know that the Kickstarter campaign for the sci-fi themed action JRPG REBORN has been put on hold. The campaign had until Nov. 8 to raise its funding goal of $200,000, but only managed to raise $52,584 before organizers decided to pull the plug.

In an update to the Kickstarter page, the company said that it pulled the plug because it wants to tweak many aspects of the Kickstarter campaign and relaunch it next month:

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Mutant Football League Crowd-Funding Campaign Ends Unsuccessfully

October 17, 2013 - GamePolitics Staff

A Kickstarter campaign to create a sequel to the popular Sega Genesis football game Mutant Football League has ended on an unsuccessful note. The crowd-funding campaign launched by the franchise's original creator Michael Mendheim ended yesterday, raising only $141,821 of the $750,000 goal. Had the game been funded, it would have launched in the summer of 2015 for PC, Xbox Live, PlayStation Network, iOS, and Android.

Obviously Mendheim was disappointed in the results.

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Kickstarter Launching in Australia and New Zealand in November

October 16, 2013 - GamePolitics Staff

Crowd funding service Kickstarter will soon be available in Australia and New Zealand, allowing projects of all shapes and sizes to pitch to the public at large. Kickstarter will officially launch in these new regions on November 13 and those interested in starting projects to be ready for the service's launch can get started now.

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The Ballads of Reemus 2 Crowd-Funding Campaign in the Home Stretch

October 16, 2013 - GamePolitics Staff

Adventure game sequel The Ballads of Reemus 2 is in the home stretch of its crowd funding efforts with just three days to go and less than $1,300 shy of being successfully funded. The game has managed to raise $13,702 CAD of its $15,000 CAD goal.

Developed by Hamilton, Canada-based indie developer Jay Ziebarth, the game is a follow-up to The Ballads of Reemus, a 2D adventure romp with a wacky storyline about a medieval exterminator and his loyal purple bear sidekick Liam as they battle giant insects in a quest to legitimize "extermination" as a heroic career path.

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Former Valve Employees Launch Kickstarter for CastAR

October 14, 2013 - GamePolitcs Staff

Former Valve Inventor Jeri Ellsworth and programmer Rick Johnson have launched a Kickstarter crowd funding campaign to raise money for CastAR, their take on augmented and virtual reality glasses.

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Legend of Lancer Kickstarter Launches

October 10, 2013 - GamePolitics Staff

Gorilla Press Games has launched a crowd-funding campaign for Legend of Lancer, a game it describes as a "2D Metroidvania" for PC, Mac, and Linux that focuses on the art of jousting. Inspired by the writing of J.R.R Tolkien, Miguel de Cervantes, George R.R. Martin, and T.H. White, Legend of the Lancer is a 2D action-adventure game that focuses on the balance between telling an interesting story and providing players with compelling gameplay.

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Reborn Kickstarter Launches

October 9, 2013 - GamePolitics Staff

Publisher acttil announced that the Kickstarter campaign for Reborn has launched today. Developed by Elemental-Labs, Reborn is a real-time 3D action role-playing game with a heavy focus on weapons and cyborg augmentations. The game is set in the future sounding Neo-Tokyo in the year 2188 where a futuristic version of the legendary Japanese swordsman Musashi Miyamoto battles an evil corporation.

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James Pond Kickstarter Canceled

October 8, 2013 - GamePolitics Staff

A crowdfunding campaign for a sequel to the classic console game James Pond has been canceled by Chris Sorrell, one of the game's original designers. The Kickstarter was launched last month by rights holder Gameware Europe, but with 11 days to go in the campaign it became clear that the crowd-funding campaign might not meet its goal - raising just £16,000 of its £100,000 target. The low figure was enough for Sorrell to give up on the Kickstarter campaign.

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River City Ransom: Underground Meets Funding Goal

October 7, 2013 - GamePolitics Staff

River City Ransom: Underground reached its initial $180,000 funding goal on Kickstarter. The game still has a few stretch goals, but not too much time left to meet them. If the stretch goal of $280,000 is met, the developers will port the game to PlayStation 4 and PS Vita. If they can hit the $320,000 mark, they promise to bring it to Wii U and Nintendo 3DS, and if they manage to get to $360,000 they'll port it to Xbox One.

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Precursor Games Shelves Shadow of the Eternals

September 30, 2013 - GamePolitics Staff

Precursor Games has put Shadow of the Eternals on hold indefinitely. In a post on the Precursor Games forums, Dennis Dyack, who helped co-found the studio with former colleagues from Silicon Knights, explained that both the game and the team will be taking a bit of a break.

"For those who are not aware, we all worked on this project as a labor of love and self financed 100 per cent of everything for a over a year to try to make Shadow of the Eternals a reality," he said.

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Neverending Nightmare Gets Fully Funded

September 30, 2013 - James Fudge

By the skin of its nose, Neverending Nightmare, Matt Gilgenbach's psychological horror game inspired by his battle with mental illness, has been fully funded. As of Friday, the game was around $20,000 below its $99,000 funding goal on Kickstarter. Neverending Nightmare's Kickstarter campaign ended over the weekend. By the time it ended it had managed to raise $106,722 from 3,608 backers.

The game will launch in August of 2014 for Linux, Mac, Windows and Ouya.

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It's Do or Die for Neverending Nightmare's Crowd-Funding Ambitions

September 27, 2013 - James Fudge

The next few days will either make or break the crowd funding ambitions of Matt Gilgenbach's Neverending Nightmares, a "terrifying psychological horror game inspired by the developer's battle with mental illness." The Kickstarter campaign for the game, to be released simultaneously on Windows, Mac, Linux, and Ouya in August of next year (assuming that it meets its funding goal) is within striking distance of being successful. With only 58 hours to go, Neverending Nightmares has managed to raise $69,437 of its $99,000 goal from 2,564 backers.

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Star Citizen Raises $20 Million from Crowd Funding

September 26, 2013 - GamePolitics Staff

Chris Robert's PC-based space simulation game Star Citizen has surpassed the $20 million crowd-funding mark, with more than 260,000 supporters backing the game being developed by the Wing Commander and Privateer developer and his team at Cloud Imperium Games. Roberts and company managed to raise the funds in less than a year through crowd-funding efforts on Kickstarter and on the game's web site. Around $10 million of that figure was raised in the last four and a half months, according to the game's developers.

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Kickstarter-Funded Sword Fighting Game 'Clang' Runs out of Cash

September 20, 2013 - GamePolitics Staff

Kickstarter-funded sword fighting game Clang has run out of cash and is looking - with little success - for additional funding. In an update to the Kickstarter page for the game, Neal Stephenson from Subutai Studio told backers that the $526,000 pledged by Kickstarter donors in July 2012 is all gone and raising funding from other sources has proven difficult because publishers and investors interested in the sector are "risk-averse."

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Mighty No. 9 Coming to PS3, Xbox 360, and Wii U

September 17, 2013 - GamePolitics Staff

It looks like Mega Man series creator Keiji Inafune's spiritual successor to that popular franchise from Capcom will be coming to the PS3, Xbox 360, and (wait for it) Wii U. The official Kickstarter recently hit a stretch goal of $2.2 million, which promised to bring the game to the aforementioned platforms if it was met. Another stretch goal - $3.3 million, will enable the developers to bring the game to Xbox One and PS4 if it is met.

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Kickstarter Launches for Mutant Football League

September 16, 2013 - GamePolitics Staff

A Kickstarter campaign has launched for a reboot of the original hit franchise Mutant Football League. Michael Mendheim, the original creator and lead designer of Mutant League, has launched a Kickstarter to raise funds for an all new game called "Mutant Football League."

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Video Games Live: Level 3 Album Gets Fully Funded

September 13, 2013 - GamePolitics Staff

The Video Games Live: Level 3 album has been successfully funded on Kickstarter, raking in a total of $285,081 from 5,679 at its close. While the crowd-funding campaign had a slow start 30 days ago, it managed to meet its goal, much to the delight of Video Games Live concert series frontman (and former Reviews on the Run co-host) Tommy Tallarico.

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PayPal Strikes Again: Freezes Funds of Yatagarasu Attack on Cataclysm Developers

September 10, 2013 - GamePolitics Staff

Update: A spokesperson for PayPal has informed us that the situation has been resolved. The company's statement can be found below:

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Kickstarter Launches for Neo's Land, an MMO Built By Players

September 9, 2013 - GamePolitics Staff

A new Kickstarter crowd-funding campaign has an interesting pitch: help fund an MMO universe built with a high level of input from players. Not only will players have a say in how the fantasy MMO will be built, the creators of the game claim that they are already helping to build out some of the content. The game is called Neo's Land, and it is being developed by Calgary-based game studio NeoJac Entertainment.

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The Resurrection of Battle Isle

September 6, 2013 - GamePolitics Staff

Blue Byte Software's Battle Isle series is making a come-back, but it won't be handled by Blue Byte Software and it won't happen (at least as quickly) without some of your money. A new game is being developed by Stratotainment and Thomas Hertzler, the co-founder of Blue Byte. Hertzler sold the company to Ubisoft in 2001. Blue Byte is best known for the Battle Isle series, the spin-off Incubation series, and it's most popular franchise, The Settlers.

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MechaTama31AE: Probably snarky commentary on this: http://www.gamepolitics.com/2014/08/29/principle-player-leland-yee-arms-trading-case-dies08/30/2014 - 8:43pm
Andrew EisenConster - Don't know. Got a link to whatever you're referring to?08/30/2014 - 7:04pm
ConsterWait, what's this about Leland Yee eliminating witnesses?08/30/2014 - 5:50pm
IanCBroke my EA boycott to pick up Plants vs Zombies Garden Warfare. Loving it. Still hate EA though. But i like Popcap. Gah.08/30/2014 - 6:01am
MaskedPixelantehttp://m.tickld.com/x/something-you-never-realized-about-guardians-of-the-galaxy Right in the feels.08/29/2014 - 6:56pm
AvalongodAgain I think we're conflating the issue of whether Sarkeesian's claims are beyond critique (no they're not) and whether its ever appropriate to use sexist language, let alone physical threats on a woman to intimidate her (no it isn't)08/29/2014 - 5:04pm
prh99Trolling her or trying to assail her integrity just draws more attention (Streisand effect?). Which is really not what the trolls want, so the only way to win (if there is a win to be had) is not to play/troll.08/29/2014 - 5:02pm
prh99Who cares, just don't watch the damn videos if you don't like her. Personally, I don't care as far as she is concerned as long there are interesting games to be played.08/29/2014 - 4:34pm
Andrew EisenZip - And yet, you can't cite a single, solitary example. (And no one said you hated anyone. Along those lines, no one claimed Sarkeesian was perfect either.)08/29/2014 - 3:51pm
Andrew EisenSaint's Row: Gat Out of Hell was just announced for PC, PS3, PS4, Xbox 360 and Xbox One making it the 150th game For Everything But Wii U! Congratulations Deep Silver!08/29/2014 - 3:49pm
ZippyDSMleeI do not hate them jsut think its mostly hyperlobe.08/29/2014 - 3:40pm
Andrew EisenSleaker - I'd say that's likely. From my experience, most who have a problem with Sarkeesian's videos either want to hate them in the first place (for whatever reason) or honestly misunderstand what they're about and what they're saying.08/29/2014 - 3:16pm
james_fudgeWe appreciate your support :)08/29/2014 - 2:55pm
TechnogeekIt gives me hope that maybe, just maybe, the gaming community is not statistically indistinguishable from consisting entirely of people that your average Xbox Live caricature would look at and go "maybe you should tone it down a little bit".08/29/2014 - 2:49pm
TechnogeekI just want to say that while I've disagreed with the staff of this site on several occasions, it's still good to see that they're not automatically dismissing Anita's videos as a "misandrist scam" or whatever the preferred dismissive term is these days.08/29/2014 - 2:49pm
E. Zachary KnightZippy, So you can't find even one?08/29/2014 - 1:04pm
ZippyDSMleeAndrew Eisen:Right because shes prefect and never exaggerates... *rolls eyes*08/29/2014 - 12:53pm
SleakerAnd honestly, nearly all of the games she references, or images she depicts I've always cringed at and wondered why they were included in games to begin with, from pinups through explicit sexual depictions or direct abuse. I think it's cheap storytelling.08/29/2014 - 12:35pm
Sleaker@AE - aren't most people fundamentally misunderstanding her at this point? haha.. On a related note I think a lot of the backlash is coming from males that think she is telling them their 'Generic Male Fantasy' is bad and wrong.08/29/2014 - 12:33pm
Andrew EisenAnd no, I don't think the female community would be upset over the performance of a case study in and of itself. Possibly the mostivations behind such a study, the methodology or conclusions but not the mere idea of a case study.08/29/2014 - 12:29pm
 

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