Lead Plaintiff in Heller v. District of Columbia Says Game Regulation Efforts a 'Back Door' to Regulating Guns

October 15, 2013 - GamePolitics Staff

The plaintiff in the landmark gun rights Supreme Court decision that bears his name (Heller v. District of Columbia) warned that the effort to regulate violent video games in the U.S. Congress is "a backdoor attack on gun rights." The Supreme Court case, Heller v. District of Columbia, overturned D.C.'s handgun ban. In a report on conservative publication Human Events, Heller said that lawmakers are targeting video games as a way to get at the issue from behind.

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Super Podcast Action Committee - Episode 62

July 29, 2013 -

On this week's show (Episode 62) hosts Andrew Eisen and E. Zachary Knight talk about the very public meltdown and rage-quit of Fez developer Phil Fish, Nintendo's decision to remove content from the next Super Smash Bros. game because of the Internet, Australia's hypocrisy when it comes to game ratings and drugs; and the results of last week's poll on Game Politics. Download Episode 62 now: SuperPAC Episode 62 (1 hour, 1 minute) 56.5 MB.

IGDA Member Challenges US Senator Lamar Alexander to a Debate

February 21, 2013 -

Video Game Developer and IGDA Member Daniel Greenberg has challenged Senator Lamar Alexander (R-Tenn.) to a debate on whether video games are a bigger problems than guns in America. His comments were made awhile back during a segment on MSNBC.

While it is unlikely that the Senator from Tennessee will take up Mr. Greenberg's offer for a vigorous and substantive debate on guns, media violence, and real-world violence, he has thrown down the gauntlet anyway:

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Nancy Pelosi Defends Call for More Research on Video Games

February 11, 2013 -

Speaking to Fox News on Sunday, Rep. Nancy Pelosi (D-CA.) defended the call for more research related to the alleged effects of violent media on the youth of America as it relates to gun violence. Both Democrats and Republicans in both houses of Congress have been quick to pounce on violent media and gun control as issues that need to be addressed in the wake of the December 2012 school shooting in Newtown, Connecticut.

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Shocking: CNN Town Hall has Thoughtful Discussion on Guns, Violence, and Violent Media

February 1, 2013 -

Destructoid has an excellent recap of a CNN Town Hall lead by Anderson Cooper that actually discusses the issue of gun violence in a sensible way (thanks to PHX Corp. for the link in the shout box) and even includes a lengthy discussion on mental health issues.

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IGDA Anti-Censorship Committee Chairman Talks Violent Video Games on Fox News Segment with Neil Cavuto

December 20, 2012 -

In a segment that aired during Fox News anchor Neil Cavuto's show this week, Daniel Greenberg joined in to discuss Senator Jay Rockefeller's (D-WV) bill to study the effects of violent video games on children. Greenberg is the IGDA Anti-Censorship Committee Chairman and game developer at Washington D.C.-based Media Rez.

Dueling Editorials: Notch v. Callaham on Windows 8

October 2, 2012 -

Markus 'Notch' Persson, creator of Minecraft and co-founder of Mojang, decided to take to his blog today to respond to an editorial by games journalist John Callaham entitled "Notch: Don't be a hypocrite about Minecraft and Windows 8" over at Neowin.

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Supreme Court of Canada Rules Against Music Industry Tariffs

July 12, 2012 -

The highest court in Canada has delivered some depressing news for music and other rights holders today: they can't charge additional fees to educators, video game makers, and Internet service providers. In a ruling on multiple cases today the Supreme Court of Canada struck down five cases that had to do with tariffs.

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Matthew WilsonI updated to a clean instill of windows 10.07/29/2015 - 2:36am
Mattsworknameargue that it's wrong, but then please admit it's wrong on ALL Fronts07/29/2015 - 2:06am
MattsworknameTechnoGeek: It's actually NOT, but it is a method used all across the specturm. See Rush limbaugh, MSNBC, Shawn hannity, etc etc, how many compagns have been brought up to try and shut them down by going after there advertisers. It's fine if you wanna07/29/2015 - 2:05am
Mattsworknamediscussed, while not what I liked and not the methods I wanted to see used, were , in a sense, the effort of thsoe game consuming masses to hold what they felt was supposed to be there press accountable for what many of them felt was Betrayal07/29/2015 - 2:03am
MattsworknameAs we say, the gamers are dead article set of a firestorm among the game consuming populace, who, ideally, were the intended audiance for sites like Kotaku, Polygon, Et all. As such, the turn about on them and the attacking of them, via the metods07/29/2015 - 2:03am
MattsworknameAndrew: Thats kind fo the issue at hand, Accountable is a matter of context. For a media group, it means accountable to its reader. to a goverment, to it's voters and tax payer, to a company, to it's share holders.07/29/2015 - 2:02am
Andrew EisenAnd again, you keep saying "accountable." What exactly does that mean? How is Gamasutra not accounting for the editorial it published?07/28/2015 - 11:47pm
Andrew EisenMatt - I disagree with your 9:12 and 9:16 comment. There are myriad ways to address content you don't like. And they're far easier to execute in the online space.07/28/2015 - 11:47pm
Andrew EisenMatt - Banning in the legal sense? Not that I'm aware but there have certainly been groups of gamers who have worked towards getting content they don't like removed.07/28/2015 - 11:45pm
DanJAlexander's editorial was and continues to be grossly misrepresented by her opponents. And if you don't like a site, you stop reading it - same as not watching a tv show. They get your first click, but not your second.07/28/2015 - 11:40pm
TechnogeekYes, because actively trying to convince advertisers to influence the editorial content of media is a perfectly acceptable thing to do, especially for a movement that's ostensibly about journalistic ethics.07/28/2015 - 11:02pm
Mattsworknameanother07/28/2015 - 9:16pm
Mattsworknameyou HAVE TO click on it. So they get the click revenue weather you like what it says or not. as such, the targeting of advertisers most likely seemed like a good course of action to those who wanted to hold those media groups accountable for one reason07/28/2015 - 9:16pm
MattsworknameBut, when you look at online media, it's completely different, with far more options, but far few ways to address issues that the consumers may have. In tv, you don't like what they show, you don't watch. But in order to see if you like something online07/28/2015 - 9:12pm
MattsworknameIn tv, and radio, ratings are how it works. your ratings determine how well you do and how much money you an charge.07/28/2015 - 9:02pm
Mattsworknameexpect to do so without someone wanting to hold you to task for it07/28/2015 - 9:00pm
MattsworknameMecha: I don't think anyone was asking for Editoral changes, what they wanted was to show those media groups that if they were gonna bash there own audiance, the audiance was not gonna take it sitting down. you can write what you want, but you can't07/28/2015 - 8:56pm
MattsworknameAndrew, Im asking as a practical question, Have gamers, as a group, ever asked for a game, or other item, to be banned. Im trying to see if theres any cases anyone else remembers cause I cant find or remember any.07/28/2015 - 8:55pm
Andrew EisenAs mentioned, Gamasutra isn't a gaming site, it's a game industry site. I don't feel it's changed its focus at all. Also, I don't get the sense that the majority of the people who took issue with that one opinion piece were regular readers anyway.07/28/2015 - 8:43pm
MattsworknameDitto kotaku, Gawker, VOX, Polygon, ETC07/28/2015 - 8:41pm
 

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