GOG.com Offers Interplay Classics Cheap

January 2, 2015 - GamePolitics Staff

For the next three days GOG.com is offering DRM-free classics from Interplay for cheap as part of a big Interplay sale promotion. A total of 35 games are nearly 50 percent off for the next three days.

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Apple Adopts Return Policy in Europe for Digital Purchases

December 31, 2014 - GamePolitics Staff

Apple has updated its iTunes' terms and conditions governing the sale of digital goods in the European Union. The updated terms and conditions allow consumers to cancel their purchases and ask for a refund, according to Gamasutra, but there's a few problems with these changes.

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EA Denies Origin Security Breach

December 31, 2014 - GamePolitics Staff

Although a number of users in this Reddit thread are reporting that they have been charged for games they didn't buy (or want) on EA's digital distribution and multiplayer platform Origin, the company claims that it has not had a security breach. Several users within the Reddit thread claim that they are being charged for games they didn't buy and other suspicious account activity.

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GOG.com Offers 'Akalabeth: World of Doom' For Free, Discounts 'Ultima Series'

December 24, 2014 - GamePolitics Staff

GOG.com is giving away what is commonly referred to as "Ultima 0," the very first role-playing game from Richard Garriott. Akalabeth: World of Doom is available for Windows, Mac, and Linux as an early Christmas gift from Garriott and GOG.com. It joins GOG.com's other free games created by Garriott including Ultima IV: Quest of the Avatar, Worlds of Ultima: The Savage Empire, and Ultima Worlds of Adventure 2: Martian Dreams.

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Report: Black Friday and Cyber Monday Drive Digital Sales in November

December 15, 2014 - GamePolitics Staff

New data from Superdata shows that November's digital sales revenues jumped 23 percent to hit the $1 billion mark (as reported on by GII). Superdata's monthly US digital games market update for November shows that Black Friday and Cyber Monday bargains and sales helped significantly helped push US digital game revenues totals to $1 billion. This data includes mobile, PC, and console digital sales.

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GOG.com's Big Winter Sale Launches

December 4, 2014 - GamePolitics Staff

GOG.com has launched its Big Winter Sale today, offering steep discounts on over 750 DRM-free PC games. In addition to the price cut on most of its catalog GOG.com is offering time-limited flash sales and bundle deals too.

At a glance, GOG.com is offering deals on the Age of Wonders Pack, The Ultimate D&D Collection, The Witcher Tag Team, and The Stalker Zone. These deals last for 24 hours, so if you want to grab one of those bundles you'd better do it while you can.

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Take-Two Says That Digital Distribution Revenue is Strong, But Physical Media Still Important

December 3, 2014 - GamePolitics Staff

Take-Two CEO Strauss Zelnick said today at the Credit Suisse Annual Technology Conference that, while digital revenues are growing, some maybe overstating the impact revenues from digital sales have on a company's bottom line. Zelnick claims that Take-Two generates roughly 15 - 30 percent of its revenue from digital sales.

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Valve Makes Changes to Trading Steam Gift Codes

November 25, 2014 - GamePolitics Staff

In a move meant to stifle the activities of Steam code resalers, Valve Software has announced a new policy for gift codes. Going forward you will no longer be able to trade Steam gift codes for at least thirty days, according to Valve. There will be no restrictions on giving these codes away as gifts, as intended.

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New Zealand's Rating Board Head Not Happy With Companies Avoiding Classification

November 18, 2014 - GamePolitics Staff

New Zealand's chief censor in charge of rating games is not happy with some game developers and publishers who are skirting the classifications process in the country by launching them digitally, according to this NZ Gamer report.

2 comments | Read more

'Direct2Drive' Returning This Weekend

November 7, 2014 - GamePolitics Staff

You may remember that earlier this year AtGames Digital Media announced that it had acquired the GameFly Digital’ game distribution platform. That service, which was bought from IGN and used to be called Direct2Drive, will return to its roots, according to an announcement from the company today. AtGames will re-launch the service this weekend under its original brand, Direct2Drive.

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UK Customers Can't Get Top Ubisoft Titles Via Steam

November 6, 2014 - GamePolitics Staff

Ubisoft will not make several of its PC games available on Steam in the United Kingdom, according to PCNGames. Instead customers will have to buy Assassin’s Creed Unity, Far Cry 4 and The Crew (whenever it is release) through Ubisoft's digital distribution service, Uplay.

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'GamersGate is not GamerGate,' Says CEO

October 23, 2014 - James Fudge

When the #GamerGate hashtag started over two months ago, the first thought that popped into my head was "I wonder what GamersGate thinks about this." GamersGate, a European digital distribution platform has been selling PC games for nearly ten years and is a pretty established brand, so it must have been disconcerting for the company to have its brand - at least slightly - co-opted by a Twitter hashtag movement.

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Green Man Gaming Launches Digital Publishing Division

September 30, 2014 - GamePolitics Staff

Online retailer Green Man Gaming announced today that it has opened a digital publishing division called Green Man Loaded. This new division will be led by former Codemasters and Sega executive Gary Rowe, who joins the company as EVP of publishing.

"Green Man Loaded was born out of several years of Paul Sulyok [Green Man Gaming founder and CEO] being bombarded by developers asking for advice in selling their games," said Rowe.

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Steam Now Supports 16 Local Currencies

September 17, 2014 - GamePolitics Staff

Steam now supports additional local currencies, according to an announcement made today by Valve Software - as reported by CVG. Local currency in Indonesia, Malaysia, Philippines, Singapore, and Thailand are now supported. In late August Steam added support for the Japanese Yen.

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Puppy Games Launches Patreon for MMO 'Battledroid'

August 29, 2014 - GamePolitics Staff

Puppy Games has launched a Patreon to fund the ongoing development of its free MMO Battledroid. While the small indie studio continues to work on it, it has come to the conclusion that the MMO needs at least another year of development time and it does not have enough money to fund that effort. So they decided to turn to Patreon instead of other crowdfunding methods like Indiegogo or Kickstarter to raise some funds.

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GOG.com's 'Last Chance' Promotional Sale

August 28, 2014 - GamePolitics Staff

GOG.com is removing over 30 games from its catalog in a little over 40 days and it wants those who don't own them to score them while they can by offering an 80 percent off limited time discount. After the sale is up the games will be removed from the catalog, according to GOG.com.

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GOG.Com Now Offering DRM-Free Movies

August 27, 2014 - GamePolitics Staff

Expanding on its commitment of providing DRM-free PC games for Mac, Linux and Windows to the masses, GOG.com has announced that it has begun offering DRM-free movies today. At launch the site is offering 22 DRM-free movies - all currently under $10.

4 comments | Read more

GameFly: There Was No Synergy Between PC Games Download and Game-Rental Businesses

August 26, 2014 - GamePolitics Staff

Yesterday we reported that GameFly sold the digital distribution platform (Direct2Drive, which was later renamed GameFly Digital) it bought from IGN in 2011 to a company called atGames. Today Dave Hodess - the CEO of GameFly - shed a little light on why the company decided to divest itself of that business.

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GameFly Sells Off Digital Games Business to AtGames

August 25, 2014 - GamePolitics Staff

Video games rental service GameFly has divested itself of the PC digital games platform that it bought from IGN in 2011 to AtGames. After purchasing Direct2Drive (an early competitor to Valve's Steam) from IGN in 2011, the company rebranded and relaunched the service as "GameFly Digital." The company has put up a small notice announcing the sale on its PC games portal at digital.gamefly.com.

1 comment | Read more

EA Sports Season Ticket Ends in 2015

August 21, 2014 - GamePolitics Staff

EA Sports announced on its web site that it will discontinue its Season Ticket digital subscription promotion in March of 2015. Launched in 2011, the Season Ticket offered early access to select EA Sports titles, Ultimate Team Packs and other DLC, and discounts on digital purchases for an annual fee of around $20.

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Delaware Passes Law to Give Heirs Rights to Digital Property

August 19, 2014 - GamePolitics Staff

Delaware has become the first state in the US to enact a law that ensures families’ rights to access the digital assets of loved ones during incapacitation or after death. Last week, Delaware Gov. Jack Markell signed House Bill (HB) 345, "Fiduciary Access to Digital Assets and Digital Accounts Act," which gives "heirs and executors" legal authority to take control of a digital account or device, according to Ars Technica.

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Report: 92 Percent of PC Games Sales Were Digital in 2013

August 18, 2014 - GamePolitics Staff

According to research firm DFC Intelligence, 92 percent of all PC game sales across the world were digital in 2013. Speaking to PCR , the firm also said that it expects this number to increase in the years to come. DFC said earlier this year that the PC games market had surpassed the console gaming sector in terms of total revenues.

5 comments | Read more

Peter Moore: Titles Added to EA Access Will Be Permanent

August 7, 2014 - GamePolitics Staff

Electronic Arts is making a solemn promise to the gaming community today: a game that becomes part of EA Access will remain available forever - or as long as the service is available... At least that is what EA chief operating officer Peter Moore is telling CVG, among other things. Moore also said that, because a game's inclusion in The Vault - the service's catalog - is permanent, EA has to be very picky about what it will include.

1 comment | Read more

EA Access Does Not Require Xbox Live Gold

August 5, 2014 - GamePolitics Staff

EA Access, EA's all-you-can-consume games subscription plan for Xbox One, does not require an Xbox Live Gold account. EA confirmed the news but emphasized the fact that Xbox Live Gold will still be required for individual game features such as multiplayer. Of course that won't stop Xbox Live Silver users from obtaining the games and worrying about non-functional features later.

EA Access is not the first service to be available outside of Xbox Live Gold; Microsoft Netflix and other entertainment apps became available outside gold membership in June.

1 comment | Read more

EA Reveals 'EA Access' Game Subscription Plan for Xbox One

July 29, 2014 - GamePolitics Staff

Electronic Arts has announced a new $5-a-month subscription plan with Xbox One that will give those willing to pay a monthly subscription fee access to select Xbox One games. The subscription, which is rolling out in limited beta to select people today, will be available as a monthly or annual subscription.

1 comment | Read more

Report: EA Snuck SecuROM DRM in Free 'The Sims 2 Ultimate Collection'

July 28, 2014 - GamePolitics Staff

An investigation by Reclaim Your Game reveals that the new version of The Sims 2 Ultimate Collection contains SecuROM, the notorious DRM. But the worst part is the fact that, while EA was giving away the game for free (because it is ending support for it) to anyone with an Origin account, it didn't bother telling anyone that the game contained this DRM scheme.

8 comments | Read more

Oddworld Inhabitants Co-Founder Explains Why He Left Game Development, And Why He Has Returned

July 8, 2014 - GamePolitics Staff

Oddworld Inhabitants co-founder Lorne Lanning explained why he left the video games industry in 2005 to focus on creating animated films and shorts, and what lured him back into the business of making games this year. The biggest reason that Lanning waited so long? According to this interview, he was basically waiting for the rights to his games to revert back to his company.

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Humble Store Generates $1 Million for Charities

June 23, 2014 - GamePolitics Staff

Purchases from The Humble Store have generated more than $1 million in charitable contributions to various charities, according to the Humble Bundle organization. Humble Bundle launched its Humble Store in November 2013 as a digital storefront for titles across Android, Linux, Mac and Windows PC.

1 comment | Read more

Valve Adds Warning to Steam Early Access FAQ

June 5, 2014 - GamePolitics Staff

Valve has updated the official FAQ for Early Access releases on Steam, now noting that games purchased by consumers within this program "may never be finished." The new warning from Valve in the Steam Early Access, is an answer to the question, "When will these games release?" The answer, according to Valve's update:

3 comments | Read more

EMA: Physical Discs Still Represent 'Majority' of Video and Video Game Revenues

June 4, 2014 - GamePolitics Staff

A new report from the Entertainment Merchants Association (EMA), "2014 D2 Report: Discs & Digital – The Business of Home Entertainment Retailing," suggests that physical discs for games, movies, and other entertainment continue to represent the majority of revenues for video and video games.

15 comments | Read more

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PHX Corpok, done http://www.twitch.tv/trustygemtwitch08/31/2015 - 9:19pm
Andrew EisenFeel free to leave us suggestions on Facebook or Twitter too. We're going to be busy but we'll try our best to keep an eye on 'em.08/31/2015 - 8:59pm
Andrew EisenIt's an interesting idea though. If we do anything, we probably won't know until after the site goes offline so keep an eye on GP social media for announcements.08/31/2015 - 8:59pm
Andrew EisenYeah, we could use my Twitch chat box too. There's always IRC but we don't currently have a GamePolitics channel.08/31/2015 - 8:57pm
Goth_SkunkThough I think the limit is 9 at a time in the hangout, so anyone who can't get in would be stuck out in the 'on air' portion.08/31/2015 - 8:57pm
Andrew EisenFor the show, I'd like the chat open to anyone who wants to watch.08/31/2015 - 8:55pm
PHX CorpI could Set Up a Temporary chatroom on My twitch.TV page while GP is busy updating the site(since I'll be Fighting Megaman Legacy Collection on Xbox one)08/31/2015 - 8:54pm
Goth_SkunkI don't see a problem with inviting viewers. It's not like I'm advocating this to be an open forum, just something specific to GP members.08/31/2015 - 8:53pm
Andrew EisenThat's why I embed the chat box from my Twitch Page. Can't get chat on the YouTube page to work either.08/31/2015 - 8:49pm
Andrew EisenI do but I haven't seen a way to incorporate viewers to chat without specifically inviting them to the event.08/31/2015 - 8:49pm
Goth_SkunkThough I'm surprised you'd not be familiar with this, Andrew. Do you not use Google Hangouts when you do S.P.A.C.?08/31/2015 - 8:45pm
Andrew EisenGP Movie Night!08/31/2015 - 8:41pm
Big PermEveyone should be too busy with phantom pain to notice GP is down. Hail Vidya!08/31/2015 - 8:40pm
Goth_SkunkBut such a hangout *could* be a neat idea. It could be used, for example, for all us GPers to get together and watch the new FemFreq video, and then discuss amongst ourselves in real time what our thoughts are.08/31/2015 - 8:38pm
Goth_Skunkcacophany of voices all trying to talk at once.08/31/2015 - 8:37pm
Goth_SkunkVideo is entirely optional. The only criticism I have of the hangout system is that I don't believe the moderator has the ability to "give the floor" to any one particular individual. Without mutual respect and tact, a Google Hangout can be reduced to a08/31/2015 - 8:37pm
Andrew EisenWell, I can't stream anything because I'm at work all day (still am).08/31/2015 - 8:28pm
Goth_SkunkIt seemed simple enough to me. During a shift at work I was bored and hopped on a Google Hangout that was GamerGate themed and streamed on YouTube. Granted, I was not the host, but joining in seemed fairly straightforward.08/31/2015 - 8:24pm
Andrew EisenSo, like a space where we can all hang out and chat while the site is down? I can dig it. No idea how to do that though. Is there a way to create a public chat in Google Hangout?08/31/2015 - 8:23pm
benohawk@Goth Thirded, I think the motion carries08/31/2015 - 8:17pm

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