GOG Courts Indies With New Portal

August 19, 2013 - James Fudge

GOG.com has launched a new portal intended to entice indie developers to join its DRM-free PC games digital storefront. The new portal, found here, encourages indie developers to apply with GOG to have their games available for sale on the site. The site offers details on royalty splits and how developers who need a small investment can get some help from GOG.

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Super Podcast Action Committee - Episode 65

August 19, 2013 - GamePolitics Staff

On this week's show we talk about extreme developer harassment, GameStop's Xenoblade pricing, EA's Humble Origin Bundle, the latest poll from GamePolitics, and a whole lot more. Download Episode 65 now: SuperPAC Episode 65 (1 hour, 15 minutes) 69.3 MB.

Humble Origin Bundle Surpasses $5.3 Million Mark

August 16, 2013 - GamePolitics Staff

Love it or hate it, the Humble Origin Bundle is on track to be the most successful Humble Bundle offering to-date if it keeps trending the way it has been in the last couple of days. As of this writing, the bundle has generated over $5.3 million from the sale of over 1.1 million bundles, with an average price of $4.80. The bundle still has a little over 11 more days to go before it is over too.

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Humble Origin Bundle Generates over $3.6 Million

August 15, 2013 - James Fudge

As of this writing, the Humble Origin Bundle has generated over $3.6 million from the sale of a little more than 764,000 bundles. The Origin-themed, Not-DRM-Free bundle features a total of eight games including Dead Space, Dead Space 3, Burnout Paradise: The Ultimate Box, Crysis 2 Maximum Edition (includes 4 Limited Edition unlocks, and the Retaliation and Decimation packs), Mirror's Edge, and Medal of Honor. Paying more than the average price will get you The Sims 3 + Starter Pack and Battlefield 3. The current average price sits at $4.74.

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Humble Origin Bundle Launches

August 14, 2013 - James Fudge

There is no doubt in my mind that this latest bundle from the fine folks at Humble Bundle is going to get a mixed reaction from the game community. On the one hand it is offering up to eight high-profile games on the cheap; on the other hand all of these games are from Electronic Arts and use its Origin digital distribution platform - and at least three of the games require the bundle buyer to install Origin on their system in order to play.

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Former Valve Executive Joins Microsoft

August 14, 2013 - James Fudge

Former Valve executive Jason Holtman has joined Microsoft, according to GamesIndustry International. Holtman was in charge of Steam for eight years, helping to turn it into the digital distribution platform juggernaut that it is today. Holtman was the point man for developers looking to get their games on the platform, and is credited with convincing big third-party publishers like Activision and Electronic Arts to hawk their PC wares there.

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VZVB Promises Lawsuit Over Steam Software Resale Rights

July 22, 2013 -

According to Gaming Blend, the Federation of German Consumer Organizations (VZVB) is reportedly looking to challenge Valve's stance on digital trade-ins in court before the end of the year. The VZVB is pursuing legal action regarding Steam's inability for its customers to resell the software they buy. The group had promised in February that it planned to sue Valve.

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GOG: Our Biggest Competition is Pirates

July 16, 2013 -

In an interesting and lengthy interview on Games.on.net Trevor Longino, Head of Marketing and PR at GOG.com shares his personal opinions on piracy, file-sharing and game sharing amongst friends. The interview also offers a lot of casual talk about gaming in general, but the most interesting part of the interview has to do with whom Good Old Games considerers its competition.

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Sony Changes DRM Policy on Video Unlimited Services

July 16, 2013 -

Sony has quietly changed the digital rights management policy for its Video Unlimited feature on PlayStation devices. With the change in its DRM policy, consumers can now re-download purchased content from the company's Video Unlimited service. In a statement on the official website for the service, Sony detailed what this means to subscribers:

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Linden Labs Acquires Desura

July 10, 2013 -

Linden Labs - best known for creating the sandbox virtual playground Second Life, has purchased digital distribution platform Desura for an undisclosed amount of money. Linden Labs did not say exactly why they purchased the platform, but one would guess that it was an easy way for the company to get into the business of digitally distributing games.

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Report: Xbox 360 Dashboard Beta Raises Game Prices

July 10, 2013 -

Update: Microsoft tells Kotaku that UK dashboard beta testers will receive refunds for any money lost related to the exchange of MS Points into real cash. Microsoft calls the pricing changes an "error."

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NPD Plans to Track Digital Sales

July 3, 2013 -

NPD Group announced that it plans to start covering digital sales better than it has in the past. According to a GII report, the research firm already has the cooperation of nine game publishers.

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May Retail Video Game Sales Numbers Take a Nosedive

June 18, 2013 -

According to sales data collected by NPD Group, sales of new videogame products fell 25 percent in May, with game sales of consoles hitting their lowest levels in more than a decade. While NPD and other analysts are chalking this decline up to anticipation for new consoles like the Xbox One and PS4, they fail to mention the dramatic shift to digital sales not covered by the NPD.

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Pay-What-You-Want For Vox

June 18, 2013 -

IndieGameStand is offering the cute voxel-based RPG, Vox for $10 or whatever you want to pay. Developer AlwaysGeeky Games describes Vox as a "highly customizable game where you can create, destroy, edit and build anything you desire. The whole world, every item and object within it, and even the characters and inhabitants of Vox are created using a custom 'Voxel Engine.'" The game is currently in the alpha stage but all future updates will be free and frequent, according to the developer.

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GOG's Massive DRM-Free Summer Sale, Torchlight for Free

June 18, 2013 -

Being that we strongly support any company that goes out of its way not to use DRM schemes to give them the false sense that they are somehow protecting their products from unauthorized use (and not impeding the pleasurable use of their products by legitimate consumers), we are happy to report that Good Old Games is offering a "No DRM Summer Sale."

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Team Fortress 2 Community Members Earn $10 million

June 12, 2013 -

Valve Software revealed today via its Team Fortress 2 blog that Team Fortress 2 community members have had a total of $10 million paid out, and the 60+ individuals who participated in Robotic Boogaloo made a quarter of a million between them. The $10 million was distributed to over 400 contributors and partners, and almost $250,000 out of that money will be handed out to Robotic Boogaloo participants.

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ESA: NPD Does a 'Disservice to the Industry' By Not Reporting Digital Sales

June 10, 2013 -

Entertainment Software Association (ESA) President Michael Gallagher said last night that retail research firm NPD is doing a grave disservice to the video games industry by not adequately covering digital sales in its monthly reporting.

"The digital side of the industry is not being adequately reported, understood or covered. I think we've seen the consequences of that over the last two years," said Gallagher.

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GOG: DRM Solves Piracy Like a Bag of Concrete Solves Hunger

May 31, 2013 -

An excellent feature over at Forbes chronicles the DRM-free revolution which has been moved forward in part by popular game portal Good Old Games. While the exhaustive history of the company's push towards software that abandons DRM in favor of a better customer experience is interesting, there's also a great conversation with GOG.com managing director Guillaume Rambourg.

In the article he's pretty blunt about what they think of using DRM over at GOG:

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UK Government Plans to Revamp Consumer Laws Concerning Digital Content

May 8, 2013 -

If the laws being proposed by politicians in the UK this week were in place when SimCity and Diablo III launched, consumers would be able to get a refund. The BBC is reporting on plans to pass new laws that will make it easier for UK consumers to get a refund or a replacement product from companies when a digitally distributed video game, mobile app, or piece of entertainment content doesn't work they way it should at launch.

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More Than 10 Million Copies of Minecraft - Pocket Edition Sold To-Date

May 2, 2013 -

Minecraft developer Mojang announced that Minecraft - Pocket Edition for Android and iOS devices, has sold more than 10 million copies to-date. The portable version of Mojang's popular sandbox building game joins other versions of the game - PC and XBLA which have sold millions upon millions of copies to-date. It just goes to show that people never get tired of a game that is decent and is constantly updated by its creators.

"We are very thankful to all the support that we have gotten and people playing and talking about our game," said Mojang's Daniel Kaplan.

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Netflix Removing Over 1700 Titles This Month

May 1, 2013 -

It looks like Netflix is about to take a chainsaw to its catalog of content, according to information collected by content cataloguing site InstantWatcher. With several licensees set to expire, Netflix will begin removing content from MGM, Universal, Warner Bros., and more. Instant Watcher puts the amount of content to be removed this month at around 1,794. Some of that content include 15 seasons of South Park, older horror movies and some early James Bond films.

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GDC Talk Reveals Digital Distribution Growing at a Rate of 33 Percent a Year

April 1, 2013 -

During GDC last week in San Francisco research firms NPD, iResearch and Digi-Capital held a talk on digital games sales and revealed some interesting numbers on the space. According to data revealed during the event, digital game and downloadable content sales are growing at a rate of 33 percent year over year in the United States and Europe, while spending in China is expected to grow 10 percent annually for the next three years. Asia is going to be the most dominate region in the world when it comes to online and mobile games by 2016, according to the speakers.

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Report: European Wii U eShop 18+ Restrictions Lifted

March 21, 2013 -

Remember those ridiculous age restrictions on Wii U eShop content in Europe because Nintendo of Europe is based out of Germany and subject to German laws about content? Yeah, well those silly restrictions have been removed much to the delight of our Wii U owning brothers and sisters in various regions throughout Europe including the UK, according to Daily Joypad.

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Valve Reveals Steam Early Access

March 20, 2013 -

Valve Software today revealed a new feature for Steam users called "Early Access" which allows consumers to roll the dice and buy a game still in development and play it early. Valve calls this an opportunity to "go behind the scenes" and experience the development cycle of games first-hand. They'll also be able to interact with game developers and provide the feedback that could potentially make the game better.

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Super Meat Boy Developer Argues Against Using DRM

March 19, 2013 -

In a recent blog post Super Meat Boy developer Tommy Refenes argues that using DRM to keep games from being pirated and general apathy ultimately hurts developers. He also notes that applying loss prevention techniques to digital products doesn't work in the space.

3 comments | Read more

SimCity and the Failure of Retailers

March 18, 2013 -

SimCity's "always-online requirement" may have irritated consumers at launch, but by most accounts anyone that reads this or any other gaming web site was well aware that the game would require a constant Internet connection in order to play (EA made that fact clear quite awhile ago).

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Good Old Games Surveys Community on Downloadable Content

March 15, 2013 -

After a less-than-stellar launch of downloadable content for Omerta: City of Gangsters, Good Old Games has decided that it wants feedback from the community on whether it should continue to offer DLC and other content. As the company steps into offering newer games the reality is that a lot of these games use new models for content including multiplayer, offering early access to games, season passes for purchasing DLC content in bulk, and episodic content.

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Poll: Do You Prefer Boxed Copies or Digital Downloads?

March 13, 2013 -

Digital downloads are nothing new for PC gamers but they are a fairly recent option for their console counterparts.

So, console gamers, when you purchase a new title, do you prefer a boxed copy or a digital download?

17 comments | Read more

Activision Adds In-Game Purchases to Call of Duty: Black Ops II

March 12, 2013 -

Activision will add in-game purchases in its popular action game Call of Duty: Black Ops II tomorrow. The announcement was made by Activision community manager Dan Amrich on his OneofSwords blog. Amrich says that players will notice on March 13 new "Micro Items." The pre-order bonus map, Nuketown 2025 will also be made available for free tomorrow.

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No Origin Refunds and Petition To End 'Always On' DRM

March 7, 2013 -

Well, the good news is that EA's official Twitter for its digital distribution service Origin has confirmed that you will not be banned if you ask for a refund on your purchase of SimCity in light of the fact that you probably can't play it.

The bad news is that you more than likely ain't getting that refund.

17 comments | Read more

 
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Have you visited a video game arcade in the last year?:

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Papa MidnightThe Verge says the sequel to Flappy Bird is nearly impossible. http://www.theverge.com/2014/8/21/6053297/swing-copters-flappy-bird-sequel08/21/2014 - 12:22pm
SleakerPC-Gamer wrote an article on what's going on with the Minecraft stuff: http://www.pcgamer.com/2014/08/21/minecraft-bukkit-team-lead-tries-to-end-development-but-mojang-steps-in/08/21/2014 - 11:55am
SleakerEVE had a high-profile ban today: http://massively.joystiq.com/2014/08/20/eve-online-lottery-site-somer-blink-shutting-down/#continued08/21/2014 - 10:26am
SleakerBut where have all the Ethics gone?08/21/2014 - 9:08am
Sleaker@EZK - one of the bigger things is that since Mojang has owned Bukkit for 2 years now, people contributing to the project have basically been doing work for them pro-bono. On top of never formalizing support. They hid the fact probably to prevent support08/21/2014 - 9:07am
SleakerIf you've played on a server with mods/plugins, you've almost for sure played on a Bukkit-based server.08/21/2014 - 8:56am
SleakerHere's Bukkit's explanation attempt at shutting down due to EULA changes: http://forums.bukkit.org/threads/bukkit-its-time-to-say.305106/08/21/2014 - 8:55am
SleakerEZK - it's the largest server mod for MC, in actuality without it minecraft for sure would not have been as popular (#1 game now).08/21/2014 - 8:54am
SleakerTo the point that it seems they have completely lost what it means to be for-community, and having transparency. Along with dumping restrictive EULA's onto people.08/21/2014 - 8:53am
E. Zachary KnightWhat is Bukkit and why should I care?08/21/2014 - 8:53am
SleakerMinecraft community exploded again today. Apparently Mojang owns all of Bukkit, and never put out a statement saying as such 2 years ago when they acquired them. I have to say, their transition from indie has been rough.08/21/2014 - 8:52am
james_fudgeThere aren't many left in America08/21/2014 - 1:50am
MechaTama31I sure have. Dorky's barcade in Tacoma, WA.08/20/2014 - 5:56pm
Matthew WilsonI have not been to a arcade in years. I know arcades are still big in japan.08/20/2014 - 5:38pm
Sleaker@AE - Ah no it's called GroundKontrol - I was just referring to it as a Bar-Arcade.08/20/2014 - 4:39pm
Andrew EisenStill looking for confirmation that High Moon Studios (dev behind the PS3/360 versions) isn't working on it.08/20/2014 - 4:38pm
ZenGotcha.08/20/2014 - 4:37pm
Andrew EisenI already updated the story with it!08/20/2014 - 4:36pm
Zenhttp://www.gonintendo.com/s/235574-treyarch-isn-t-working-call-of-duty-advanced-warfare-for-wii-u-either08/20/2014 - 4:36pm
ZenLet me send the link for the Tweet as well...they state Treyarch is not working on it. Grabbing it now.08/20/2014 - 4:34pm
 

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