Valve Reveals Steam Early Access

March 20, 2013 -

Valve Software today revealed a new feature for Steam users called "Early Access" which allows consumers to roll the dice and buy a game still in development and play it early. Valve calls this an opportunity to "go behind the scenes" and experience the development cycle of games first-hand. They'll also be able to interact with game developers and provide the feedback that could potentially make the game better.

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Super Meat Boy Developer Argues Against Using DRM

March 19, 2013 -

In a recent blog post Super Meat Boy developer Tommy Refenes argues that using DRM to keep games from being pirated and general apathy ultimately hurts developers. He also notes that applying loss prevention techniques to digital products doesn't work in the space.

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SimCity and the Failure of Retailers

March 18, 2013 -

SimCity's "always-online requirement" may have irritated consumers at launch, but by most accounts anyone that reads this or any other gaming web site was well aware that the game would require a constant Internet connection in order to play (EA made that fact clear quite awhile ago).

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Good Old Games Surveys Community on Downloadable Content

March 15, 2013 -

After a less-than-stellar launch of downloadable content for Omerta: City of Gangsters, Good Old Games has decided that it wants feedback from the community on whether it should continue to offer DLC and other content. As the company steps into offering newer games the reality is that a lot of these games use new models for content including multiplayer, offering early access to games, season passes for purchasing DLC content in bulk, and episodic content.

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Poll: Do You Prefer Boxed Copies or Digital Downloads?

March 13, 2013 -

Digital downloads are nothing new for PC gamers but they are a fairly recent option for their console counterparts.

So, console gamers, when you purchase a new title, do you prefer a boxed copy or a digital download?

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Activision Adds In-Game Purchases to Call of Duty: Black Ops II

March 12, 2013 -

Activision will add in-game purchases in its popular action game Call of Duty: Black Ops II tomorrow. The announcement was made by Activision community manager Dan Amrich on his OneofSwords blog. Amrich says that players will notice on March 13 new "Micro Items." The pre-order bonus map, Nuketown 2025 will also be made available for free tomorrow.

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No Origin Refunds and Petition To End 'Always On' DRM

March 7, 2013 -

Well, the good news is that EA's official Twitter for its digital distribution service Origin has confirmed that you will not be banned if you ask for a refund on your purchase of SimCity in light of the fact that you probably can't play it.

The bad news is that you more than likely ain't getting that refund.

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Amazon Suspends Digital Sales of SimCity

March 7, 2013 -

It's been a pretty rough day for both customers who bought SimCity and the developers trying everything under the sun to get it working at full capacity. While EA has been trying to solve the problem and get gamers playing the game, some fans have been very vocal about how the game's DRM has broken it beyond repair.

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NPD: Used Games Sales Outpace Full Digital Sales, New Retail Sales Beat Both

March 6, 2013 -

New data gathered by NPD Group offers some insight on how core gamers feel about digital distribution and the purchase of used games. The data comes from a new survey the retail research firm conducted. According to the results of that survey, core gamers have embraced digital distribution, but downloading full game titles has not yet outpaced second-hand game purchases. The NPD survey found that 78 percent of core gamers said that they frequently purchase used games, compared to 70 percent who reported buying full digital games regularly.

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GOG Promotes Old SimCity With New SimCity Jab

March 6, 2013 -

In a cheeky promotion to support its SimCity back catalog title, Good Old Games takes a slight dig at the problems associated with the new SimCity game during its launch. In a tweet offering an alternative to the trials and tribulations of connecting to EA servers, GOG says that it has a SimCity game that you won't have any trouble playing.

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Fans Suffer From SimCity Launch Day Hiccups

March 5, 2013 -

As is often the case with games that rely heavily on "always online" schemes, EA's SimCity had a bit of trouble today as it officially launched servers for the latest entry in the popular city building simulation. EA's biggest problem seems to be related to its digital distribution platform Origin, which has struggled to keep up with fans' demand to buy and play the game on launch day. Users have encountered a number of problems today including trouble downloading their digitally purchased copies and problems with unlocking physical copies of the game.

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Ubisoft Wants to Improve its Relationship with PC Gamers

February 22, 2013 -

In an interview with MCV Ubisoft’s worldwide Uplay director Stephanie Perotti acknowledges that the company doesn't have the best relationship with the PC gaming community because of past issues (namely its strong support for "always on DRM" in several of its major PC titles), but that the company is listening to the feedback and reacting accordingly - most notably getting rid of its much-hated DRM-scheme.

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Uplay Gets EA Games, Origin Get Ubisoft Titles

February 19, 2013 -

It's not an evil alliance, but some (those that don't like Uplay and Origin) might view it that way. It looks like Uplay and Origin are doing a little foreign exchange action, with Ubisoft's digital distribution platform getting select EA titles and EA's digital distribution platform getting games from Ubisoft. Ubisoft's Uplay service is also offering games from other third-party publishers including Warner Bros., Focus Home Interactive, Freebird Games, Paradox Interactive, Telltale Games and more.

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EA Launches Origin Client for Mac

February 8, 2013 -

Mike Blank, EA's Vice President, Production, Design, and Engineering for Origin, announced on EA's Blog the official launch of the Mac OS X client for its digital distribution platform. The OS X version of Origin offers dual-platform play for select EA games (that are available on both PC and Mac) for those gamers that use both platforms.

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Journey Wins Big at 16th Annual D.I.C.E. Awards

February 8, 2013 -

Journey was the big winner at this year's 16th Annual D.I.C.E. Awards, bringing home eight awards in various categories including Game of the Year, Outstanding Achievement in Original Music Composition, Outstanding Achievement in Sound Design, Casual Game of the Year, Outstanding Innovation in Gaming, Outstanding Achievement in Art Direction, Outstanding Achievement in Game Direction, and Outstanding Achievement in Online Gameplay.

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Ubisoft Sees Strong Sales of AC3 and Far Cry 3

February 7, 2013 -

Ubisoft announced that it has shipped well over 12 million units of Assassin's Creed 3 and well over 4.5 million units of Far Cry 3. That number includes all platforms the games are available on - as well as digital sales of both games. Ubisoft's total sales for Assassin's Creed 3 have now passed the 12 million mark worldwide, while Far Cry 3 sales are up over 4.5 million units, the French publisher announced today in its third-quarter financial report.

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Dead Space 3 Micro-Transactions Thwarted by Exploit

February 7, 2013 -

Update: A representative from Electronic Arts clarified with us that the resource-earning mechanic in our story is not some sort of glitch or exploit, and therefore they have no plans to issue a patch to fix "the problem." From the EA representative:

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Xbox Live Arcade Doubles Revenue in 2012 - Driven By Minecraft's Success

February 4, 2013 -

According to research by analyst firm FADE, Xbox Live Arcade set a record for annual revenues in 2012. In 2012 Xbox Live Arcade made $290 million according to the firm. The driving force behind these revenues were three games: Minecraft, Trials Evolution, and The Walking Dead.

The biggest title of all was Minecraft, bringing in an estimated $97.38 million, followed by Trials Evolution at $14.29 million, and The Walking Dead at $10.27 million. Even the lowest game on the top ten list of best selling games managed to rake in nearly $2.8 million.

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Temple Run Downloaded 50 Million Times To-Date

January 31, 2013 -

Temple Run 2 has been downloaded over 50 million times on iOS, Android and Kindle devices, according to developer Imangi Studios. The latest game from Imangi Studios reached that milestone in just 13 days, breaking the previously set record for the fastest growing mobile game (Angry Birds held the previous record with 50 million downloads in 35 days in April of 2012).

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German Consumer Advocacy Group Files Complaint Against Valve for Steam's Used Games Resale Policy

January 31, 2013 -

The German consumer advocacy group The Federation of German Consumer Association has filed an official complaint against Valve Software for its Steam's end-user license agreement because it does not allow consumers to resell digital content. The European High Court ruled last year that digital content games can be sold. The complaint against Valve filed with the German courts is directly related to that ruling.

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Report: Multiple Bond Games Disappear from Digital Store Fronts

January 4, 2013 -

A number of Activision's James Bond games have disappeared from Valve software's Steam digital distribution platform, Xbox 360's Games on Demand service and Activision's own store, according to GameSpot.

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Maxis Talks About 'The Benefits of Live Service' for SimCity

December 26, 2012 -

You may remember that the development team behind the upcoming SimCity game held a Reddit AMA, and that the community there gave them a hard time for making the game use a DRM scheme that required players to be always connected to the Internet even when they are playing the single-player portion of the game.

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EA Maxis AMA on Reddit Turns Sharply to Discussion on DRM in SimCity

December 18, 2012 -

The developers at EA Maxis decided on Friday that it would be a good idea to participate in an AMA ("ask me anything") discussion thread on Reddit. The discussion quickly turned from a discussion about the gameplay in the next SimCity game to questions about the company's planned DRM scheme. The next SimCity game will require users to be "always connected" when playing multiplayer or single-player and will also save game progress online.

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Microsoft Changes Policy on PEGI 18-Rated Games in Windows 8 Marketplace

December 14, 2012 -

This week Microsoft changed its policy on selling games on its Windows 8 Marketplace in regions under the PEGI ratings system that carried an adult rating of 18. Before the change users couldn't get their hands on any games rated 18 like Mass Effect 3.

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The Top Grossing Software on iOS Devices in 2012? Games, of Course

December 14, 2012 -

Here's a not-so-shocking revelation about 2012: games were the most popular software on iOS devices in 2012 according to data released by Apple and collected by Inside Mobile Apps. Seven of the ten highest-grossing iPad apps and ten highest-grossing iPhone apps were games, according to the data.

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Research Firm: Holiday Season Accounts for Seven Percent of Games Downloaded

December 14, 2012 -

If you think that the biggest selling game of the year is Call of Duty or some other huge franchise then you are likely not taking into account digital sales across all platforms. As this MCV report points out, the biggest games of the year are likely Angry Birds or Minecraft related. According to research firm Kantar Worldpanel, the two week period that ends on January 1, 2013 will account for almost seven percent of all games downloaded across mobile, tablet, console and PC platforms this year.

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Hotline Miami Publisher: Game Has Been 'Torrented to Extraordinary Levels'

December 11, 2012 -

In an interesting conversation with Eurogamer Hotline Miami publisher Digital Devolver reveals how much the gruesome indie action game has sold to date, how much it has been pirated and the shock at just how popular his little indie game has become.

Project manager Graeme Struthers Hotline Miami has sold 130,000 copies since launch seven weeks ago. While he was happy about those numbers, Struthers said that PC piracy has had a serious impact on sales.

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Microsoft Investigating Issue with Halo 4 Season Pass Holders and the Crimson Map Pack

December 10, 2012 -

Microsoft has indicated to the Xbox 360 community that it is aware of problems with Halo 4 season pass holders not being able to download the Crimson Map Pack that was released today. The company says that it is investigating the cause of this and working on a solution. Instead of being able to simply download the Crimson Map Pack, season pass holders are being asked to pay 800 MS Points prior to download. The season pass costs a flat fee enabling purchasers to grab all the downloadable content upon release for free.

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Humble THQ Bundle Rakes in over $4.3 Million

December 10, 2012 -

UPDATE:  Humble Bundle has added Warhammer 40,000: Dawn of War Game of the Year Edition to the games you'll pick up if you pay over the average price.

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The Walking Dead Shambles to the Top of the PSN Charts

December 7, 2012 -

Episode 5 of Telltale's horror adventure series The Walking Dead based on the popular comic series took the top spot on the PlayStation Store charts for the month of November, according to Sony. In fact all five episodes in the series managed to make the Top 20. Coming is second was Assassin's Creed 3, followed by Sonic Adventure 2, Okami HD, and PlayStation All-Stars Battle Royale.

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Will we ever get Half-Life 3?:

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You're not permitted to post shouts.
Matthew Wilsonunfortunately there are not many female engineers. blame Hollywood for that because they set cultural norms.10/02/2014 - 1:03pm
NeenekoI am also thinking back to the people I knew who interned or interviewed at Intel and the types they hired. Not gamers, but very steeped in the all male engineering culture.10/02/2014 - 12:58pm
SleakerIntel runs LanFest, and actively sponsors other multiple LAN events across the country, just to throw out a couple links on the culture side.10/02/2014 - 12:52pm
NeenekoPlus, it is unusual for a company as large as Intel to take such actions and it indicates there is probably an internal syampthy or cultural overlap with the gaters that bumped their visibility.10/02/2014 - 12:50pm
NeenekoI do not think anyone is suggesting that either intel or gaters should not be able to, but the chain of events is chilling to some.10/02/2014 - 12:48pm
MaskedPixelantehttp://www.wesh.com/news/man-shot-5-times-by-police-to-face-judge-on-firstdegree-murder-charge/28368490 And cops wonder why no one likes them.10/02/2014 - 12:42pm
SleakerIt's up to the companies to determine if they think running their ads on a controversial site may cause more damage to them, the only way they might get this is by feedback.10/02/2014 - 12:37pm
Sleakeropinion to a company on where they run ads.10/02/2014 - 12:36pm
Sleaker@Papa Midnight - Requesting ads get pulled from a site due to not agreeing with their message is not censorship. Funding and voicing your opinion are two completely separate topics. It's completely reasonable for people to voice their10/02/2014 - 12:35pm
Papa MidnightSame here, prh99.10/02/2014 - 12:31pm
prh99I played the first Half Life, haven't bothered with any of two. I like Portal more than Half Life anyway.10/02/2014 - 12:31pm
NeenekoI only got a short way into HL-1, but enjoyed HL-2. Probably because I do not like PC FPS games and HL-2 I got on console.10/02/2014 - 12:28pm
Andrew EisenI have a confession to make: I didn't really care for Half-Life.10/02/2014 - 12:27pm
Papa MidnightI don't think I've used the forums since the Wordpress days.10/02/2014 - 12:13pm
NeenekoI keep forgetting we even have forums.10/02/2014 - 11:48am
ZippyDSMleeA shame we can't have good convos in the forums, seems to me its time to nuke and restart fresh on them.10/02/2014 - 11:45am
Papa MidnightOh, no problem! Just wanted to let you know that it's what we're discussing. By all means, join in!10/02/2014 - 11:36am
E. Zachary KnightNeeneko, No problem. In juicy conversations, key points of discussion get pushed off quickly.10/02/2014 - 11:36am
NeenekoA rather scary censorship. I have known too many people and small companies destroyed by such pressure, so this unnerves me at a pretty personal level.10/02/2014 - 11:36am
NeenekoMy bad, I always have trouble working out what is going on in shoutbox10/02/2014 - 11:34am
 

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