THQ’s Farrell Sees Game Prices Dropping

September 24, 2010

While THQ CEO Brian Farrell believes that the future could bring lower costs for console games, that seemingly bright prospect contains a bit of a catch for consumers.

Speaking at a recent Goldman Sachs conference, Farrell, as reported by CVG, sees console games eventually selling for between $29 to $39 at retail, but those would be basic or stripped down versions of games, with—of course—extra content available from paid downloadable content.

THQ will experiment with just this kind of concept on its upcoming MX vs ATV title. As Farrell noted, “In the past, we've seen that we bring the game out at $59.99 and it does reasonably well - around one million, or one million-and-a-half units.”

He continued, “When we lower the price to a mass market price the thing really jumps... So what we're doing this time is we're coming out initially with a smaller game at a lower price point - the $29 to $39 range.”

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Namco Bandai VP: Games Too Expensive

May 20, 2010

Namco Bandai Partners Vice President Olivier Comte has called for a worldwide summit of game companies in order to address the price of games and to explore new business models.

Speaking to MCV, Comte noted that other types of media have more than one way to procure income; music has physical media sales and live events, while movies are similar, with disc-based offerings in addition to the cinema. Games, meanwhile, “… just have one model, the sale of the product either as a box or a digital download. So we need to think about how we can develop a secondary business model.”

Comte continued:

I am convinced that in the future we must change the price of video games – they’re too expensive for the audience. With the cost of development and the retail margins, £40 (approximately $58.00 U.S.) is a fair price [to us], but for the consumer it is too much.

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UK Retailer Takes Step to Warn About Used Game DLC

April 13, 2010

In response to a consumer suing retailer GameStop over the code for free downloadable content from a used game already being used (by the original purchaser), UK retailer GAME has taken a proactive step to avoid sharing a similar fate with its U.S.-based counterpart.

According to MCV, GAME has fashioned warning stickers that will warn potential purchasers to check with a store’s staff for more information on the availability of a used game’s downloadable content.

This solution, a GAME spokesperson told MCV, would allow the staff to “explain clearly the difference so that our customers understand the benefits of buying both pre-owned and mint [new].”

GAME started using the stickers in its stores last week.


Thanks Andrew!

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Ubisoft Rewards AC2 Users with Free DLC

March 26, 2010

Since its launch, Assassin's Creed 2 for the PC has been beset by server issues and outages so severe that Ubisoft is trying to make it up to their "patient" fans.

According to a story on Gameindustry.biz, users have gotten emails from Ubisoft offering free DLC for the game. If players bought the collector's edition, which already had the DLC, they are being offered a free downloadable game from the list of Tom Clancy's H.A.W.X, Heroes over Europe, Tom Clancy's EndWar and Prince of Persia.

The server problems apparently have been caused by hackers upset with Ubisoft's new DRM policy. According to the story:

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Spawn of the Acronyms: DLC May Breed PDLC

March 22, 2010

If downloadable content released on a game’s launch day gets under your skin, what would you say to paid DLC issued before a boxed game hits the market place.

Wedbush Morgan analyst Michael Pachter was the recipient of some inside news from Visceral Games (an Electronic Arts studio) Senior VP and Group General Manager Nick Earl, and he spilled to GamesIndustry.biz about the plans, which would involve the monetization of “very long game demos,” like EA's 2009 release Battlefield 1943. The $10 or $15 “long demo” would then be followed at some point by the full packaged game.

Pachter offered a further explanation:

Think about Battlefield 1943 as the prototype, so a full (but short) game experience for a reasonable price. At the same time, an expanded version of the game will be under development for release as a packaged product.

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Analysis: DLC Pays off for World at War Franchise

October 21, 2009

Poking, prodding and massaging NPD U.S. videogame sales data, Gamasutra has arrived at the conclusion that the average owner of a console version of Call of Duty: World at War spent $9 on downloadable content.

DLC packs were released in March, June and August of this year with a price of $10 apiece. 6.5 million packs had been sold as of August, with the author rounding up to 7.0 million in order to make sales current. Based on estimates of an analyst, it was estimated that 65% of the 7.0 million DLC sales were within the U.S., meaning an approximate $45.0 million in additional revenue for Activision Blizzard stateside.

The average price paid for World at War was $56.00, adding in the total spent on DLC brings the total average price spent to $65.00, increasing revenue per software unit by 15% (with reduced overhead), ensuring that DLC is not going away anytime soon:

With Modern Warfare 2 expected to best World at War's 11 million units in sales, it seems certain that consumers will again be tempted with paid DLC throughout 2010 as Activision Blizzard attempts to maximize its revenue per sale.

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Stimulus Money Convinces New York to Nix Digital Download Tax

March 11, 2009

Gamers who live in the state of New York are already experiencing a benefit from President Obama's recently-passed stimulus package.

CNN reports that New York has scrapped a plan to tax digital downloads such as iTunes music and video game DLC.

Instead, Gov. David Paterson and New York legislators will utilize $1.3 billion in stimulus money to help balance the state budget.

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Cheese Head Gamers Weep: Wisconsin Tax Adds 5% to Cost of DLC, Game Downloads

February 26, 2009

If you live in Wisconsin, that Xbox 360 DLC you've got your eye on is about to get 5% pricier. Ditto for that PC game you're considering downloading from Steam.

The Spectator reports that Gov. Jim Doyle (D, left) has signed into law a measure that will impose a 5% sales tax on digital goods. In addition to game content, things such as music, movies, digital books and ringtones will be affected.

State Rep. Scott Suder, a Republican, was among those who opposed the new tax:

It's basically taxing students to fill in the Doyle budget shortfall, and I think that's unfair.

Wisconsin officials estimate that the levy will raise approximately $10.9 million between 2009 and 2011.

 

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Common Sense Media Criticizes Full Frontal Nudity in GTA IV Expansion

February 20, 2009

The mainstream is beginning to react to the news that GTA IV add-on The Lost and Damned features a moment of full frontal male nudity.

Watchdog group Common Sense Media has now weighed in on the controversy:

It is even more controversial than its predecessors because this game has full frontal male nudity. The game lets you lead a life of crime as part of a motorcycle gang with plenty of gang violence... relentless foul language, drugs and alcohol, and sexual references...

Families can talk about why Rockstar likes to push the envelope and garner controversy over its games? Why did they have to put full-frontal nudity in the game if it's not integral to the story? Do they correlate media outrage with extraordinary game sales? Do players expect Rockstar to stir up controversy with each of its titles, including the Manhunt and Bully series?...

 

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Report: Obama as DLC for Street Fighter Online

February 5, 2009

Kotaku reports that Japanese publisher Daletto is offering what appears to be a Barack Obama figure as downloadable content for its Street Fighter Online: Mouse Generation, a PC game.

The Obama figure and other DLC characters are available as part of a Valentine's Day update.

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DorthLousAustralian government holding anti-piracy talk behind closed door: http://delimiter.com.au/2012/02/13/govt-holds-second-secret-anti-piracy-meeting/02/13/2012 - 12:31pm
DorthLousSONY new CEO says Hardware is important, but the future lies in content and service: http://www.techworld.com.au/article/414925/incoming_sony_ceo_hot_gadgets_aren_t_enough_anymore02/13/2012 - 12:27pm
Andrew EisenThat article is over five years old, Uncharted. A fun blast from the past though.02/12/2012 - 10:47pm
Uncharted NESCritics: 'Left Behind' game glorifies violence- http://tinyurl.com/wu64s02/12/2012 - 4:34pm
ZenI felt Brutal Legends was a funny & beautiful look at the world of rock from Double Fines point of view. The only parts I wasn't hot for were the RTS bits as it felt forced. Otherwise fantastic.02/12/2012 - 1:34pm
DorthLousPassed 1.5M$. And I'd also say that Brutal Legend is far from being a bad game. I just think it was a few levels under what people expected from the people working on the project.02/11/2012 - 8:25am
TechnogeekBrutal Legend wasn't bad so much as "marketing had no idea how the game actually played", causing it to suffer accordingly.02/10/2012 - 10:38pm
RedMageIt looks the CIA's website has been DDOS'ed. Anon?02/10/2012 - 7:52pm
RedMageBrutal Legend.02/10/2012 - 7:52pm
ddrfr33kHas anything Tim Schafer ever made been of crap caliber? I'm struggling to think of one...02/10/2012 - 7:37pm
GuamishI think it is in good hands. Tim did a game for the GDC award show and that was fun for how short it was.02/10/2012 - 12:22pm
Andrew EisenIt'll be tragic if the game ultimately sucks.02/10/2012 - 12:17pm
james_fudge$1.3 million02/10/2012 - 11:32am
Uncharted NESGermany Says It Won't Sign ACTA [Update: ... Yet]- http://tinyurl.com/7r2twrg02/10/2012 - 11:21am
Andrew EisenDamn. Double Fine's Kickstarter fund has already passed a million dollars.02/09/2012 - 8:16pm
Andrew EisenAudrey didn't quote the sassy parts. Here's IGN's article: http://wii.ign.com/articles/121/1218359p1.html And here's my original post: http://tinyurl.com/7y68a3902/09/2012 - 7:50pm
james_fudgeI hope you some said something sassy! Where's the link?02/09/2012 - 7:46pm
Andrew EisenHey, neat. IGN quoted a blog I had writen only two hours earlier. I certainly timed that one pretty well.02/09/2012 - 7:38pm
Andrew EisenToki Tori has been added to the Humble Bundle for Android.02/09/2012 - 5:11pm
james_fudgeThanks for the heads-up DorthLous02/09/2012 - 4:33pm

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