Bethesda VP Pete Hines thinks that the debate about the acceptability of day-one DLC comes from a misunderstanding from consumers on how the development process works. Speaking to OXM, Hines said that with most big budget games development of new content would stop a long time before the title’s actual release.
"I think there is [a misunderstanding], at least among a certain segment of the gaming audience," he said.























While THQ CEO Brian Farrell believes that the future could bring lower costs for console games, that seemingly bright prospect contains a bit of a catch for consumers.






