South Park Creator on Stick of Truth DLC: 'F**k That'

July 19, 2013 -

Speaking at a Comic-Con panel in San Diego last night (as detailed by Polygon) South Park co-creator Trey Parker had some harsh words about turning content cut from the upcoming South Park: The Stick of Truth game into future downloadable content. Parker and his partner Matt Stone were inspired by Skyrim to write 850 pages worth of material for the game. Some of that material was eventually cut.

Some suggested the material be used for future DLC.

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The Witcher 3 DLC Free on PC

June 18, 2013 -

If you are someone that will buy CD Projekt RED's The Witcher 3: Wild Hunt and are concerned about all the nonsense associated with DRM and used game sales blocking found on the Xbox One, and you want free DLC (that you likely won't get for free on the PS4), then your best bet seems to be found on the PC.

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Team Fortress 2 Community Members Earn $10 million

June 12, 2013 -

Valve Software revealed today via its Team Fortress 2 blog that Team Fortress 2 community members have had a total of $10 million paid out, and the 60+ individuals who participated in Robotic Boogaloo made a quarter of a million between them. The $10 million was distributed to over 400 contributors and partners, and almost $250,000 out of that money will be handed out to Robotic Boogaloo participants.

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Killer Instinct for Free - Sort Of

June 11, 2013 -

Besides serving up the most misogynistic moment of E3 so far (during the press conference when the Killer Instinct lead told an Xbox Community Manager to "Just let it happen, it'll be over soon"), Microsoft revealed that Killer Instinct for Xbox One would be free… sort of. The game will let you have the very first character - Jago - with the game when you download it. But after that, all other characters from the game are going to cost you extra.

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EA Begins Eliminating Online Pass Fees, Offers Content for Free

May 30, 2013 -

Electronic Arts has cut the price of online passes for dozens of its games - and in some cases - has made them free of charge, according to Eurogamer. Earlier in the month EA announced that it was discontinuing the use of its online pass system.

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Bethesda's Peter Hines: Day-One DLC Debate Stems from Consumers' Lack of Understanding the Development Process

April 10, 2013 -

Bethesda VP Pete Hines thinks that the debate about the acceptability of day-one DLC  comes from a misunderstanding from consumers on how the development process works. Speaking to OXM, Hines said that with most big budget games development of new content would stop a long time before the title’s actual release.

"I think there is [a misunderstanding], at least among a certain segment of the gaming audience," he said.

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GDC Talk Reveals Digital Distribution Growing at a Rate of 33 Percent a Year

April 1, 2013 -

During GDC last week in San Francisco research firms NPD, iResearch and Digi-Capital held a talk on digital games sales and revealed some interesting numbers on the space. According to data revealed during the event, digital game and downloadable content sales are growing at a rate of 33 percent year over year in the United States and Europe, while spending in China is expected to grow 10 percent annually for the next three years. Asia is going to be the most dominate region in the world when it comes to online and mobile games by 2016, according to the speakers.

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Toronto Woman Slams Microsoft, Praises EA Sports After FIFA 13 Charges

March 28, 2013 -

A mother in Toronto (Ontario, Canada) blames lax security at Microsoft after her 11-year-old son's Xbox Live account was hacked for $300 in fraudulent charges for in-game content. Jennifer Stubbs of Toronto said an unknown hacker charged the FIFA 13 Ultimate in-game buys to her credit card.

"I wasn't aware that these purchases were happening," she told the Canadian Broadcasting Corp. "Someone had gone into our device remotely."

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Good Old Games Surveys Community on Downloadable Content

March 15, 2013 -

After a less-than-stellar launch of downloadable content for Omerta: City of Gangsters, Good Old Games has decided that it wants feedback from the community on whether it should continue to offer DLC and other content. As the company steps into offering newer games the reality is that a lot of these games use new models for content including multiplayer, offering early access to games, season passes for purchasing DLC content in bulk, and episodic content.

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DLC Keeps Skyrim Relevant, Profitable

March 12, 2013 -

While Bethesda Softworks' popular role-playing game The Elder Scrolls V: Skyrim has been out for over a year on various platforms (PC, Xbox 360, and PS3), the company says that it is far from done with the game and that downloadable content is helping the company keep the RPG relevant to this day and make some money in the process. Speaking to UK publication MCV, Bethesda European MD Sean Brennan is using retailers to help push the game’s DLC (Dawnguard, Hearthfire and Dragonborn) on Xbox 360.

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Activision Adds In-Game Purchases to Call of Duty: Black Ops II

March 12, 2013 -

Activision will add in-game purchases in its popular action game Call of Duty: Black Ops II tomorrow. The announcement was made by Activision community manager Dan Amrich on his OneofSwords blog. Amrich says that players will notice on March 13 new "Micro Items." The pre-order bonus map, Nuketown 2025 will also be made available for free tomorrow.

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Fox News Highlights 'The Tyranny of King Washington' AC III DLC, Mount Vernon Estate Curators 'Have No Problem' With It

February 20, 2013 -

A FoxNews.com report points out the release of the Assassin's Creed III DLC, The Tyranny of King Washington, a day after President's Day by a "French company" (thanks jccalhoun). The DLC released on Tuesday is an alternate storyline where General George Washington accepts the post of "King" and ultimately becomes a tyrant.

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Dead Space 3 Micro-Transactions Thwarted by Exploit

February 7, 2013 -

Update: A representative from Electronic Arts clarified with us that the resource-earning mechanic in our story is not some sort of glitch or exploit, and therefore they have no plans to issue a patch to fix "the problem." From the EA representative:

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Poll: Which Video Game Publisher/Developer Practice Do You Find the Most Irksome?

January 30, 2013 -

If you follow me on Twitter, you're probably aware that I can't stand Activision's Skylanders games or Disney's upcoming Disney Infinity.  Both games require you to buy a bunch of figurines to unlock stuff in the game you already paid full price for.  This is an extension of that "on-disc DLC" stuff that many have been

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Gazillion Boss Defends Pricy Content Pack for Marvel Heroes

January 21, 2013 -

Dave Brevik of Gazillion, the developer behind the upcoming Marvel Heroes free-to-play MMO action game, is defending a pricey content pack for the game that costs well over $100. The pack, the Marvel Heroes Ultimate Pack, gives players every hero and costume the game, as well as in-game currency and early access prior to the game's launch. Being that this is a free-to-play title some have scoffed at the huge price tag for the package, but Brevik doesn't think it's that big of a deal.

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Microsoft Investigating Issue with Halo 4 Season Pass Holders and the Crimson Map Pack

December 10, 2012 -

Microsoft has indicated to the Xbox 360 community that it is aware of problems with Halo 4 season pass holders not being able to download the Crimson Map Pack that was released today. The company says that it is investigating the cause of this and working on a solution. Instead of being able to simply download the Crimson Map Pack, season pass holders are being asked to pay 800 MS Points prior to download. The season pass costs a flat fee enabling purchasers to grab all the downloadable content upon release for free.

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Capcom: DLC Found on Retail Resident Evil 6 Disc is Free

October 11, 2012 -

Looking to clarify some stories that have been written by the media about on-disc DLC found within Resident Evil 6's retail disc, Capcom has taken to the Capcom Unity blog to clear the air.

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Report: Borderlands 2 Players Face Stats Erasing Bugs Again

October 9, 2012 -

Some players are claiming the newest Borderlands 2's character, Gaige is erasing their "Badass stats." The download, which also requires a patch to play seems to be affecting players on Xbox 360 and PC. The problem seems to be a repeat of an earlier issue some fans had with the game wiping out their progress.

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Capcom Takes Heat for Resident Evil 6 On-Disc DLC

October 8, 2012 -

A YouTube user named Fluffyquack has released a series of Resident Evil 6 videos that show locked content hidden on-disc, unlocked by modding the game. In one video he demonstrates a new "No Hope" difficulty mode, as well as locked melee attacks, and taunts and costumes for Resident Evil 6's multiplayer.

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George Washington will be the Villain of Note in Assassin’s Creed III DLC

October 3, 2012 -

IGN points out that Ubisoft's upcoming DLC for Assassin’s Creed III will have a very unique villain: George Washington. The founding father of our country and the first U.S. president was basically offered a position similar to "king' or "emperor" of America. Washington declined that offer and instead became the first president of the country, according to every history book I have ever read.

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Battlefield 3 Premium Subscribers on PS3 Get Armored Kill First

August 27, 2012 -

Usually it's Xbox 360 players who get premium content first for Battlefield 3, but Premium subscribers that bought a subscription on PlayStation 3 will be delighted to hear that they will get to play the latest expansion, Armored Kill, before anyone else on September 4. Xbox 360 and PC owners will have to wait until September 11, while those who don't have a Premium subscription will have to wait until September 18.

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EA Addresses FIFA DLC Hack Issues

August 20, 2012 -

According to this Joystiq report, EA has made a ton of money off of FIFA 12's Ultimate Team DLC last year, but this year it wants to avoid the headaches associated with the "FIFA hack." The company reportedly made over $39 million in just three months off the DLC, a 69 percent increase from the same period the year before. But it also created a lot of headaches for consumers who found their security on Xbox Live compromised.

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BioWare Director Defends Day-One DLC

August 13, 2012 -

BioWare Edmonton director of online development Fernando Melo tells Polygon that day-one DLC makes sense. He thinks that it is all a matter of simple math for game developers because development budgets for post-launch downloadable content incorporate attach rates against the total sales of the game, and attach rates decrease a few weeks after a game's launch.

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CD Projekt RED: DLC Should be Free

August 9, 2012 -

Teasing an upcoming interview, VG247 reports CD Projekt RED's Konrad Tomaszkiewicz's thoughts on downloadable content: he thinks it should be free. Tomaszkiewicz says gamers shouldn’t be paying for post-release digital content, given their bite-sized nature and sometimes hefty price tags.

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Katsuhiro Harada: I Might Quit Before Agreeing to Paid DLC in Tekken

July 10, 2012 -

Katsuhiro Harada, the man in charge of Namco Bandai’s Tekken series, says that he would quit working for the company if he was put under pressure to introduce character downloads as DLC.

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THQ Australia to Honor GAME Australia Darksiders II Pre-Order Bonus

July 6, 2012 -

THQ Australia confirmed that it will honor all Darksiders II pre-order DLC bonuses purchased through retailer GAME Australia. The retailer announced this morning that it would close its 15 remaining stores on July 8.

GAME Australia had offered Australian customers who pre-ordered THQ's upcoming game the Deadly Despair DLC pack, but then it went into liquidation. Obviously if the retailer is no longer in business it won't be able to fulfill those promised pre-order bonuses.

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Webcomic Imagines BioWare’s Reaction to Angry Gamer

March 21, 2012 -

For the past two weeks, fan complaints over Mass Effect 3’s DLC and ending have been loud and plentiful (if not always rational or polite).  Much to the chagrin of the more passionate and impatient of us gamers, BioWare didn’t immediately kowtow to various fan demands, perhaps leading some to wonder if the company simply didn’t give a toss now that it has their money.

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THQ’s Farrell Sees Game Prices Dropping

September 24, 2010 -

While THQ CEO Brian Farrell believes that the future could bring lower costs for console games, that seemingly bright prospect contains a bit of a catch for consumers.

Speaking at a recent Goldman Sachs conference, Farrell, as reported by CVG, sees console games eventually selling for between $29 to $39 at retail, but those would be basic or stripped down versions of games, with—of course—extra content available from paid downloadable content.

THQ will experiment with just this kind of concept on its upcoming MX vs ATV title. As Farrell noted, “In the past, we've seen that we bring the game out at $59.99 and it does reasonably well - around one million, or one million-and-a-half units.”

He continued, “When we lower the price to a mass market price the thing really jumps... So what we're doing this time is we're coming out initially with a smaller game at a lower price point - the $29 to $39 range.”

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Namco Bandai VP: Games Too Expensive

May 20, 2010 -

Namco Bandai Partners Vice President Olivier Comte has called for a worldwide summit of game companies in order to address the price of games and to explore new business models.

Speaking to MCV, Comte noted that other types of media have more than one way to procure income; music has physical media sales and live events, while movies are similar, with disc-based offerings in addition to the cinema. Games, meanwhile, “… just have one model, the sale of the product either as a box or a digital download. So we need to think about how we can develop a secondary business model.”

Comte continued:

I am convinced that in the future we must change the price of video games – they’re too expensive for the audience. With the cost of development and the retail margins, £40 (approximately $58.00 U.S.) is a fair price [to us], but for the consumer it is too much.

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UK Retailer Takes Step to Warn About Used Game DLC

April 13, 2010 -

In response to a consumer suing retailer GameStop over the code for free downloadable content from a used game already being used (by the original purchaser), UK retailer GAME has taken a proactive step to avoid sharing a similar fate with its U.S.-based counterpart.

According to MCV, GAME has fashioned warning stickers that will warn potential purchasers to check with a store’s staff for more information on the availability of a used game’s downloadable content.

This solution, a GAME spokesperson told MCV, would allow the staff to “explain clearly the difference so that our customers understand the benefits of buying both pre-owned and mint [new].”

GAME started using the stickers in its stores last week.


Thanks Andrew!

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WonderkarpActual Thing, Never Proven :P We All Know That You Dont Need Evidence For Something To Be Real, Huh.01/25/2015 - 9:40am
ConsterAh, that explains it - since the second thing you named is an actual thing, I wasn't sure if you were being sarcastic.01/25/2015 - 7:39am
WonderkarpConster, I was quoting Anita Sarkeesian01/24/2015 - 10:39pm
ZippyDSMleeodd its not wanting to post half the time 0-o01/24/2015 - 10:21pm
ZippyDSMleetest01/24/2015 - 10:21pm
ConsterWonderkarp: did the US actually bomb Japan back to traditional values? My history lessons were eurocentric, so I wouldn't know.01/24/2015 - 9:39pm
ZippyDSMleeeffect like confusion,ect. QTEs are a gimmick that can easily be shallow because you are looking to mess with conditioned responses and nothing messes with them more than random gameplay changes..01/24/2015 - 7:58pm
ZippyDSMleeWonderkarp: They tried to be natural with God Of Wars QTE’s, sometimes it felt random which I hate the most in QTEs. The way you interface with gameplay (press X to get X result) should never rely on randomly generated mechanics unless it’s a status01/24/2015 - 7:57pm
Andrew EisenI've passed your comment on.01/24/2015 - 5:45pm
Neo_DrKefkaHey GamePolitics staff can you guys work out the way the ads are delivered via mobile? Sometimes any attempt to do anything on this site automatically forwards you to download "Flappy bird" on a shady site or another thing. It just hijacks my Safari01/24/2015 - 3:47pm
WonderkarpI feel like the only good QTEs were the ones in the God of War series. I dont know why though.. maybe its the visceral carnage01/24/2015 - 1:13pm
ZippyDSMleeprh99: QTEs are dumb I ever understood the need for them outside being cheap and wanting to pad mechanics with scripted events that use only a few buttons.01/24/2015 - 12:58pm
InfophileAnd a more detailed breakdown of expenses here: http://imgur.com/L46SUMw01/24/2015 - 12:42pm
InfophileFor anyone still complaining about where the funding for Tropes vs. Women went: https://www.dropbox.com/s/q4z6qa561roidh5/femfreq_annualreport2014.pdf?dl=0 (page 16) Not that this will actually stop claims of fraud, but it's good to have a counter.01/24/2015 - 12:38pm
prh99Linux kernel patch breaks Witcher 2. Apparently it was a wrapped Windows version instead of native port. http://m.slashdot.org/story/21270301/24/2015 - 11:12am
prh99I am not a fan of QTEs. Toggle joystick to break away from an enemy is ok...01/24/2015 - 12:26am
Goth_Skunk@WonderKarp: *fistbump*01/24/2015 - 12:00am
ZippyDSMleeIts like they took the fiction from soemthing else and tried to impose it on the Turok IP 0-o01/23/2015 - 10:14pm
ZippyDSMleeuhg I mean they did not need the dumb story and needed more unreal crazy combat.01/23/2015 - 10:13pm
ZippyDSMleestyle gameplay not generic shooter stuff.01/23/2015 - 10:11pm
 

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