Kickstarter Campaign Launches for EZK's 'Demon's Hex'

July 8, 2014 - GamePolitics Staff

Occasional GamePolitics contributor and co-host of Super Podcast Action Committee E. Zachary Knight has launched a Kickstarter crowdfunding campaign for his RPG-flavored collectible token game, Demon's Hex. EZK and his brother Willis Knight are developing the game through their tiny indie game studio Divine Knight Gaming.

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Super Podcast Action Committee - Episode 104

July 2, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about Nintendo president Satoru Iwata's health and being reelected by the company's board, a bunch of topics related to Electronic Arts, and whether Microsoft should bother selling the Kinect separately from the Xbox One. All this and more awaits in the latest episode of the Super PAC. Download Episode 104 now: SuperPAC Episode 104 (1 hour, 13 minutes) 84.1 MB.

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Super Podcast Action Committee - Episode 103

June 23, 2014 - GamePolitics Staff

On this week's show host E. Zachary Knight is joined by guest host Jeremy Powers to talk about Ubisoft's ongoing controversy about including female characters and its response to the Watch Dogs PC mod, Playstation Now pricing, and some stuff on YouTubers. Download Episode 103 now: SuperPAC Episode 103 (1 hour, 12 minutes) 66.4 MB.

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Super Podcast Action Committee - Episode 102 (E3 Edition)

June 14, 2014 - GamePolitics Staff

We held an impromptu live episode of Super Podcast Action Committee to sound off about the good, the bad, and the ugly of the Electronic Entertainment Expo that ended on Friday. What better day than Friday the 13th is there to do a podcast? What could possibly go wrong? Find out by watching this video of the show featuring hosts Andrew Eisen and E. Zachary Knight.

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Super Podcast Action Committee - Episode 101

June 11, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about who the GamePolitics community thinks will make the biggest E3 gaffe this year, President Obama name-dropping The Witcher, the new GOG.com DRM-free and platform-agnostic multiplayer client (Galaxy) and Verizon threatening to sue Netflix for talking about its service performance (This show was recorded prior to all of this week's E3 press conferences and announcements).

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Super Podcast Action Committee - Episode 98

May 14, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight discuss the latest GamePolitics Poll results (should Kickstarter adopt an equity-based investment model?), the web-hosting service that dared to throttle the FCC, the national Reason-Rupe poll about gaming, and the Tomodachi Life controversy. Download Episode 98 now: SuperPAC Episode 98 (1 hour, 8 minutes) 78 MB.

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Super Podcast Action Committee - Episode 97

May 7, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight are joined by special guest Jason D'Aprile to discuss whether 'gaming addiction' should be an officially recognized addiction by mental health professionals around the globe, Turtle Rock's community manager getting fired for talking about disgraced LA Clippers owner Donald Sterling on Twitter, and a whole lot more. Download Episode 97 now: SuperPAC Episode 97 (1 hour, 8 minutes) 78 MB.

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Super Podcast Action Committee - Episode 96

April 29, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight discuss the latest poll on GamePolitics (how do you divvy up your Humble Bundle payments), FCC Chairman Tom Wheeler and net neutrality, the 'New Essential Facts on Video Game Industry' report from the ESA, China's restrictions on game content released in the country, and the horrible story of a Call of Duty player who called a SWAT team on an opponent. Download Episode 96 now: SuperPAC Episode 96 (1 hour, 14 minutes) 85 MB.

Super Podcast Action Committee - Episode 95

April 21, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight discuss whether politicians should face the death penalty when convicted of a crime, the Dragon Age Inquisitor controversy related to 'on disc' DLC, Target recommending "M" rated games for children as Easter presents, and video game studies with no control groups. Download Episode 95 now: SuperPAC Episode 95 (1 hour, 7 minutes) 76.5 MB.

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EA is Working to Preserve Multiplayer In Its Games Abandoned by GameSpy

April 11, 2014 - GamePolitics Staff

Glu's GameSpy Technology announced earlier this month that it planned to shut down its multiplayer services on May 31, leaving games like Battlefield 2 and Battlefield 2142 without a multiplayer solution for players.

More than 800 developers and publishers made use of GameSpy's services over more than a decade online, including Capcom, Nintendo, Electronic Arts, Epic, Ubisoft, and Konami. Nintendo previously announced plans to cease online services for Wii and Nintendo DS, which made use of GameSpy Technology, on May 20. of last year.

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Super Podcast Action Committee - Episode 94

April 9, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight discuss how Facebook buying Oculus VR could affect the technology's future development, if politicians who commit crimes should suffer stiffer punishments (including the death penalty), and Amazon's foray into the set-top box/ micro-console space with Fire TV. Download Episode 94 now: SuperPAC Episode 94 (1 hour, 2 minutes) 71.2 MB.

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Super Podcast Action Committee - Episode 93

April 1, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight are joined by Jeremy Powers to discuss suspended California Senator Leland Yee's legal troubles for charges including illegal gun running, corruption, and bribery; and Facebook buying Oculus Rift. It's fun for the whole family! Download Episode 93 now: SuperPAC Episode 93 (1 hour, 13 minutes) 67.6 MB.

Super Podcast Action Committee - Episode 92

March 26, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about Positech Games talking about the evils of game sales, Microsoft considering positive reinforcement for good Xbox Live behavior, Australia's ratings reforms, and last week's poll about rich people using crowdfunding. Download Episode 92 now: SuperPAC Episode 92 (1 hour, 2 minutes) 71.6 MB.

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Super Podcast Action Committee - Episode 91

March 17, 2014 - GamePolitics Staff

Happy Saint Patrick's Day! On this week's show hosts Andrew Eisen and E. Zachary Knight talk about GOG.com's decision to abandon its regional pricing scheme, accusations that fan art was used to promote Tropes v. Women without permission, fair use when using fan art, South Park being self-censored for Europe by Ubisoft, and rumors that the writer of Uncharted was pushed out by the writers of The Last of Us. Download Episode 91 now: SuperPAC Episode 91 (1 hour, 12 minutes) 69.8 MB.

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Super Podcast Action Committee - Episode 90

March 3, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about buying level 90 characters in World of Warcraft, a story about a UK mom who complained about her son buying thousands of dollars worth of FIFA DLC, the EU tackling free-to-play games, gay leads in video games, and a tax incentives bill that discriminates against violent video games. Download Episode 90 now: SuperPAC Episode 90 (1 hour, 12 minutes) 83 MB.

Super Podcast Action Committee - Episode 89

February 25, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about the latest GamePolitics poll (Will King be in the running for the Consumerist’s Worst Company in America tournament?), the trend towards consumers choosing digital games over retail game discs, and Capcom's response to offering more gender options for the main character in Deep Down. Download Episode 89 now: SuperPAC Episode 89 (1 hour, 7 minutes) 76.9 MB.

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Super Podcast Action Committee - Episode 88

February 18, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about why Flappy Bird was pulled from various App Stores, Candy Swipe v. King, Norwegian killer Anders Brevik asking for a better class of video games in prison, and EA's denial that SimCity and Battlefield 4 had crappy launches. Download Episode 88 now: SuperPAC Episode 88 (1 hour, 7 minutes) 76.9 MB.

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Super Podcast Action Committee - Episode 87

February 12, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about whether video games should enter into the public domain, the Pennsylvania government's report on violent video games and real world violence, EA's possible manipulation of ratings for its free-to-play Dungeon Keeper game, and a discussion on Flappy Bird.. Download Episode 87 now: SuperPAC Episode 87 (1 hour, 11 minutes) 81 MB.

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Super Podcast Action Committee - Episode 86

February 4, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about the possibility of Amazon releasing a home console of some sort this year, a study that says relaxing games make people more prosocial, Killer Instinct's new jail system for rage quitters, the PS3 trade-in for Xbox One promotion from Microsoft, and Microsoft buying Gears of War from Epic. Download Episode 86 now: SuperPAC Episode 86 (1 hour, 11 minutes) 81 MB.

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Super Podcast Action Committee - Episode 85

January 28, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight discuss last week's GamePolitics poll (should King be able to trademark the word "candy" ?), the controversy over YouTube content creators taking money from companies and not disclosing it to viewers, and even more talk about King including accusations that it cloned a game and that it is opposing Stoic's trademark related to The Banner Saga. Download Episode 85 now: SuperPAC Episode 85 (1 hour, 10 minutes) 80 MB.

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Super Podcast Action Committee - Episode 84

January 20, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about the latest GamePolitics poll (SimCity's offline mode), the plastic surgery game that got booted off Apple App store and Google Play store, the changes made to the Steam Controller, and Nintendo's ongoing financial woes due to poor Wii U sales. Download Episode 84 now: SuperPAC Episode 84 (1 hour, 12 minutes) 83.3 MB.

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Super Podcast Action Committee - Episode 83

January 13, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about Sony's PlayStation Now streaming service, Sony Online Entertainment's all access MMO pass, Ultimate Gay Fighter, and South Australia's government being pressured into getting rid of anti-game billboards. Download Episode 83 now: SuperPAC Episode 83 (1 hour, 8 minutes) 78.5 MB.

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Super Podcast Action Committee - Episode 82

January 6, 2014 - GamePolitics Staff

In our very first episode of 2014, hosts Andrew Eisen and E. Zachary Knight talk about the latest poll on GamePolitics (about finding porn on a freshly purchased 3DS), Braid creator Jonathan Blow's comments on Farmville and Plants v Zombies 2, various licensing deals gone wrong, and Sherlock Holmes finally making its way to the public domain. Download Episode 82 now: SuperPAC Episode 82 (1 hour, 9 minutes) 79.6 MB.

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Super Podcast Action Committee - Episode 81

December 31, 2013 - GamePolitics Staff

After a two week hiatus (thanks mostly to the holidays and Andrew's self-imposed exile to a small town in Kentucky) we return with Super Podcast Action Committee Episode 81! On this week's show hosts Andrew Eisen and E. Zachary Knight talk about the Killer Instinct DRM that popped up during a recent competition at a NYC college, the EFF's annual Wish List, and investors suing EA over the shaky Battlefield 4 launch. Download Episode 81 now: SuperPAC Episode 81 (1 hour, 17 minutes) 88.4 MB.

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Super Podcast Action Committee - Episode 80

December 9, 2013 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about the latest GamePolitics poll (do you miss game cartridges?), a man tricked into buying a picture of an Xbox One on eBay, Michael Pachter's disparaging remarks about Nintendo's president, and Play.com's prediction that the Wii U will win the holiday sales war. Download Episode 80 now: SuperPAC Episode 80 (1 hour, 4 minutes) 73 MB.

4 comments | Read more

Super Podcast Action Committee - Episode 79

December 2, 2013 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about the latest GamePolitics poll, players being banned from the video and chat services one Xbox One and the PS4, the preliminary Sandy Hook Elementary School shooting report, and Scale Labs claiming copyright on all those Walking Dead videos. Download Episode 79 now: SuperPAC Episode 78 (1 hour, 5 minutes) 75 MB.

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Super Podcast Action Committee - Episode 78

November 25, 2013 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about the latest GamePolitics poll, the Xbox One 4 launch, the latest GamePolitics Letters to the Editor, and the controversial game about the Sandy Hook Elementary School shootings that happened almost a year ago. Download Episode 78 now: SuperPAC Episode 78 (1 hour, 18 minutes) 71.2 MB.

Super Podcast Action Committee - Episode 77

November 19, 2013 - GamePolitics Staff

On this week's episode of the Super Podcast Action Committee, hosts Andrew Eisen and E. Zachary Knight talk about the latest GamePolitics poll, the PlayStation 4 launch, SimCity, and Nintendo's decision to shut down SwapNote. Download Episode 77 now: SuperPAC Episode 77 (1 hour, 6 minutes) 75.8 MB.

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Super Podcast Action Committee - Episode 76

November 11, 2013 - GamePolitics Staff

A day late and a dollar short would be the best way to describe Episode 76. It was recorded a few days after Extra Life (which admittedly messed with our scheduling and mental stability in the early part of the week). Add to that some technical difficulties with editing the show and you have an episode that is a week late. Nevertheless the topics we talk about on the show are timeless enough that you'll still enjoy it.

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Super Podcast Action Committee - Episode 75

October 30, 2013 - GamePolitics Staff

On this week's show, hosts Andrew Eisen and E. Zachary Knight talk about the latest GamePolitics poll, Dark Matter being released on Steam and GOG and then being pulled, the TotalBiscuit YouTube controversy, and Sony being upset over pics of a nude character model from Beyond: Two Souls. Download Episode 75 now: SuperPAC Episode 75 (1 hour, 10 minutes) 81.1 MB.

 
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Has a video game ever made you so mad you broke the controller?:

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InfophileOf course, that's a gross oversimplification. The idea, have a basic safety net that pays for what's needed to live. If people can find a job and are willing to work, they get more money which can be spent on comfort and perks.07/11/2014 - 11:33am
InfophileIt's quite possible to get an economy to work with a basic minimum standard of living. You just need perks for the people who do work. Everyone gets food and a home. Everyone who works also gets an iPhone.07/11/2014 - 11:32am
MaskedPixelanteIn the continuing adventures of "Stuff I figured would be overpriced on eBay but isn't", 15 bucks for a copy of Mario and Luigi: Superstar Saga.07/11/2014 - 10:04am
SleakerI didn't gather the same conclusion.. Seems like they are focusing on devices & services still, just not calling it 'devices and services'07/11/2014 - 8:57am
PHX CorpMicrosoft CEO readies big shakeup, drops devices and services focus http://www.theverge.com/2014/7/10/5887143/satya-nadella-microsoft-ceo-employee-email07/11/2014 - 8:45am
MechaTama31declared that everybody should have them. Somebody still has to produce them.07/11/2014 - 7:44am
MechaTama31I do mean the developers/governmet. And money is not the only thing of value. I am including the food, housing, etc that everybody is supposed to get for free under this system. In the real world, those things don't exist merely because an authority has07/11/2014 - 7:43am
InfophileAs automation gets better and better, the number of jobs absolutely required keeps diminishing. How many people these days do you think are actually needed to keep everyone alive? Most people just make our lives more convenient and entertaining.07/11/2014 - 4:43am
Matthew Wilsonthat kind of system only works when most people (around 70 to 80 percent ) do not need to work.07/11/2014 - 1:21am
TechnogeekConjured up by who, though? If by the players, then it's not really "on a whim" since they're kind of putting work into it. If you mean the developers/government, then hello and welcome to monetary sovereignty.07/11/2014 - 12:34am
MechaTama31I'm just saying, when everything of value can be conjured up at a whim, that's not an economy. That's a fantasy.07/11/2014 - 12:15am
TechnogeekHonestly, though, what I find most thought-provoking about the article isn't the guaranteed minimum income aspect at all, but a more fundamental point: that we treat poverty as a moral failing on the individual, rather than a design flaw in the system.07/10/2014 - 11:53pm
TechnogeekOr, if your concern is that people won't even bother to work at all if their basic needs are met...well, let me put it this way: do you really want people like that in the workforce anyway?07/10/2014 - 11:51pm
TechnogeekAlso, you raise a valid question, but I'd argue that as things stand we're artificially limiting the amount of "gold/silver" that could be produced. The whole "work a job you hate to pay the bills" thing meshes poorly with the entreprenurial spirit.07/10/2014 - 11:49pm
TechnogeekSeriously, though, it looks at how in-game economies work and what lessons can be applied to reality, focusing primarily on multiple currency systems. Such systems do exist in real life (food stamps, for example), although generally aren't seen as such.07/10/2014 - 11:43pm
MechaTama31Or to produce the gold and silver, for that matter?07/10/2014 - 11:42pm
MechaTama31But in seriousness though, the F2P games can conjure up all the "valuables" out of the ether. Are there going to be enough people going for the "gold" and "silver" to actually produce the necessities the "free energy" is supposed to cover?07/10/2014 - 11:39pm
TechnogeekHey, it works for Wall Street.07/10/2014 - 11:36pm
MechaTama31We should base our real economy on something that is reviled as a soul-sucking scourge? ;)07/10/2014 - 11:25pm
TechnogeekRelevant to this website's stated focus: an argument for a guaranteed minimum income using F2P games to illustrate how and why it could help. https://medium.com/@gthoreau/game-socialisme-6312268d469507/10/2014 - 8:28pm
 

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