Senate passes 'Fast Track' bill for future trade agreements

June 23, 2015 - GamePolitics Staff

Future trade agreements will not have the luxury of getting amendments or even an argument from lawmakers in Washington if the Fast Track bill for trade agreements is agreed upon by both chambers of Congress. The House already passed the bill, H.R. 2146, last week. Today by a vote of 60-37 in favor the Senate version of the "Fast Track" bill for trade agreements.  The last steps for the bill to become law are reconciliation between the House and Senate versions of the bill and President Obama's signature.

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ESA on GamerGate, E3, and the DMCA

June 23, 2015 - GamePolitics Staff

In a closed media event attended by Gamasutra and other outlets, the Entertainment Software Association discussed GamerGate, its fight against the Electronic Frontier Foundation about video game software, and the Electronic Entertainment Expo. The media event took place prior to E3 last week.

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ESA: E3 Attendance reached 52K this year

June 19, 2015 - GamePolitics Staff

The Entertainment Software Association announced that the Electronic Entertainment Expo will once again take place June 14-16, 2016 in Los Angeles at the Los Angeles Convention Center. The ESA, who organizes the event every year, said that 1,600 products from 300 exhibitors were shown off this year at the show. This year's event drew more than 52,200 total attendees - which included developers, analysts, journalists, and enthusiasts from 109 countries around the world.

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ESAC announces Student Video Game Competition winners

June 11, 2015 - GamePolitics Staff

The Entertainment Software Association of Canada announced today that a  team from the Vancouver Film School (VFS) has taken first place in its first annual Student Video Game Competition. The VFS team (Melvin Kwan, Justin Ostensen, Charles Park and Brian Yich) won with the game  Zeta Busters, a strategy RPG. Zeta Busters will be shown at the E3 Expo in Los Angeles from June 16-18, 2015.

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Final selections for Into The Pixel 2015 revealed

June 10, 2015 - GamePolitics Staff

The Entertainment Software Association (ESA) and the Academy of Interactive Arts & Sciences (AIAS) announced the official selections for the 2015 Into the Pixel (ITP, #IntoThePixel) collection. Created in 2004 and now in its 12th year, the annual art exhibit honors and highlights the creations of video game artists. The event is co-produced by the ESA and AIAS, and will be shown at the Electronic Entertainment Expo (E3) June 16-18, 2015, in the Concourse Foyer of the Los Angeles Convention Center.

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Emails between USTR and ESA, MPAA, and RIAA show influence on the Trans-Pacific Partnership

June 9, 2015 - GamePolitics Staff

One of the things that is fascinating about recently released emails between U.S. trade representatives negotiating trade treaties like the Trans-Pacific Partnership and trade groups like the Entertainment Software Association (ESA), the Motion Picture Association of America (MPAA), and the Recording Industry Association of America (RIAA) is how amicable they all are with each other.

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Super Podcast Action Committee - Episode 138

April 13, 2015 - GamePolitics Staff

If you missed Saturday's live broadcast of Super Podcast Action Committee (Episode 138), you can watch the video replay on YouTube, to your left, or download it below. On this week's show hosts Andrew Eisen and E.

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EFF battles the ESA over DMCA exemptions for abandoned games

April 8, 2015 - GamePolitics Staff

It looks like the Entertainment Software Association has decided to go toe-to-toe with the Electronic Frontier Foundation (EFF) over exemptions to the Digital Millennium Copyright Act’s anti-circumvention provisions (Section 1201). Law student Kendra Albert and the EFF are asking the U.S. Copyright Office to give exemptions to game enthusiasts, museums, and academics who preserve older video games.

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U.S. Senate Confirms Appointments of USPTO Director, IP Czar

March 9, 2015 - James Fudge

The U.S. Senate has officially confirmed former Google executive Michelle Lee  to head the U.S. Patent and Trademark Office, a position that has been vacant for over two years. The fast tracked confirmation was no surprise given a recent vote by the Senate Judiciary Committee at the end of February. The post was last held by former IBM executive David Kappos.

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ESA Downplays Its Level of Cooperation With The Administration On Cybersecurity Efforts

February 18, 2015 - James Fudge

Update: The Entertainment Software Association (ESA) issued the following statement in response to our story below:

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White House Releases Fact Sheet For 'Summit on Cybersecurity and Consumer Protection'

February 13, 2015 - GamePolitics Staff

The White House has released a Fact Sheet on what it is pushing today at its first-ever Summit on Cybersecurity and Consumer Protection. The Summit being had at Stanford University today features tech leaders, cybersecurity experts and trade groups like the Entertainment Software Association discussing ways to improve cybersecurity threat reporting.

This morning we noted that the President was signing an "advisory" Executive Order urging companies to cooperate with law enforcement and government agencies by sharing threat data.

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President To Sign 'Advisory' Executive Order on Cybersecurity Today

February 13, 2015 - GamePolitics Staff

The Washington Post reports that President Obama is expected to sign an executive order on cybersecurity during the Cybersecurity and Consumer Protection at Stanford University later today.

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ESA's E3 College Game Competition Launches In March

February 3, 2015 - GamePolitics Staff

The Entertainment Software Association (ESA) today announced the continuation of the Electronic Entertainment Expo (E3) College Game Competition, which provides colleges and universities with video game development programs an opportunity to showcase their game at E3 on an annual basis. Each institution can submit one game, with selected finalists receiving a display space at this year's E3 event in Los Angeles this summer.

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Techland Responds To 'Dying Light' Modding Community Concerns

February 2, 2015 - James Fudge

Update: The ESA has apologized for the DMCA takedown notices, saying that there was some amount of confusion involved. Below is a statement it issued to Ars Technica:

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ESA Uses DMCA Takedown on 'Dying Light' Mods

February 2, 2015 - James Fudge

Update: The ESA has issued an apology for a DMCA takedown notice that went out over the weekend. You can read its statement here.

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Point of Order: IGDA's Position on Net Neutrality, CISPA

January 23, 2015 - James Fudge

In a story published earlier this week we reported that the Entertainment Software Association heaped praise on the White House for the portion of President Barack Obama's annual State of the Union Address dealing with cyber-security issues. Basically the trade group endorsed the President's proposals (to U.S. lawmakers) on cyber-security - which even rights group the EFF says are an "awful lot like CISPA."

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ESA Praises President Obama's State of the Union Address

January 22, 2015 - GamePolitics Staff

U.S. video games industry trade group the Entertainment Software Association (ESA) has issued a statement applauding President Barack Obama's State of the Union address on Tuesday, noting that cybersecurity is a very important issues for the industry.

"We applaud President Obama's inclusion of cybersecurity as a national concern," ESA president Michael Gallagher said. "Illegal hacking and denial of service attacks threaten the U.S. economy."

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ESA Endorses President Obama's Cybersecurity Bill, EFF Compares It To CISPA

January 14, 2015 - GamePolitics Staff

On Tuesday President Barack Obama proposed a new bill to U.S. lawmakers to deal with cyber security threats. The heart of his bill is to make it easier for government agencies and private corporations to share data on attacks - including user data. If you are getting a sense of déjà vu, it's because the President's proposal sounds an awful lot like CISPA.

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ESA Report Highlights The Health of the Video Games Industry in Texas

November 11, 2014 - GamePolitics Staff

A new report released by the Entertainment Software Association (the trade group representing the interactive entertainment industry in the United States), details the healthy state of the computer and video game industry in Texas, which it says grew by nearly 16 percent from 2009 to 2012.

The ESA report also revealed that the video games industry added $764 million to the state's economy and the number of video game-related companies doing business in Texas grew from 80 in 2009 to 127 in 2012.

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EMA Announces 2015 Los Angeles Entertainment Summit

November 4, 2014 - GamePolitics Staff

The Entertainment Merchants Association (EMA) announced that the fourth annual Los Angeles Entertainment Summit (LAES) will be held July 6-8, 2015 at the Hyatt Regency Century City.

ESA Foundation Awards $90K in Scholarships to Women and Minorities

October 24, 2014 - GamePolitics Staff

This week the Entertainment Software Association (ESA) doled out $90,000 in scholarships to 30 students who are pursuing game development-related degrees in the United States. The scholarships were handed out through the ESA's charity arm, The ESA Foundation.

All of this year's recipients are either women and/or minorities enrolled at an accredited four-year U.S. academic institution. Each recipient will receive $3,000 through the scholarship program.

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ESA Foundation Honored By ThanksUSA for Charitable Contributions

October 3, 2014 - GamePolitics Staff

The Entertainment Software Foundation was honored earlier this week by ThanksUSA for providing grant money that directly benefits the ongoing educational needs of the spouses and children of United States armed forces personnel serving around the world. ThanksUSA describes itself as a non-partisan, charitable effort to mobilize Americans of all ages to "thank" the men and women of the United States armed forces and also provides college, technical and vocational school scholarships for the children and spouses of active-duty status military personnel.

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ESA: One-Third of Americans Play Mobile Games

September 26, 2014 - GamePolitics Staff

According to data released by the Entertainment Software Association (ESA), around one-third of Americans ages 13 and older play video games on their smart phones, tablets, and portable gaming devices (3DS, PS Vita, etc.) on a regular basis. The new research comes from a new ESA report, "Mobile Games: Expanding Gameplay Across America."

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ESRB Celebrates 20th Anniversary

September 16, 2014 - GamePolitics Staff

Seeing that government regulation was in the wings if it didn't do something, the Interactive Digital Software Association (now known as the Entertainment Software Association, or ESA) decided that the industry needed a self-governing ratings system.

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ESA: 390 U.S. Colleges and Universities Offer Video Game Degrees

September 11, 2014 - GamePolitics Staff

According to statistics released by the Entertainment Software Association (ESA) this week, around 390 academic institutions across the country are now offering video game-related certificates, undergraduate and graduate degrees.

As the ESA points out in its release, that represents a 50 percent increase over the 254 schools that offered video game-related education in 2009. While there are schools all over the country that are now offering these types of courses, California had the most with 73 schools, followed by New York with 26, and 24 each in Illinois and Texas.

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Developer 'Other Ocean' Teams Up With ESA for Anti-Piracy Game

July 31, 2014 - GamePolitics Staff

Developer Other Ocean and trade group the Entertainment Software Association (ESA) have launched a mobile title today called "Save The Game" at the Crime Museum in Washington D.C.

The game focuses on the thorny issue of software piracy and the ways in which the ESA and game developers claim it damages "the livelihoods of independent software developers." After its run at the Crime Museum, the game will be made freely available to the public on Windows RT, Windows Phone, iOS, and Android devices.

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Applications Now Being Accepted for ESA LOFT Video Game Innovation Fellowship

July 23, 2014 - GamePolitics Staff

The Entertainment Software Association (ESA), Hispanic Heritage Foundation (HHF), and HHF’s Leaders on the Fast Track (LOFT) today announced applications are now open for the second annual ESA LOFT Video Game Innovation Fellowship. The program provides minority youths with an opportunity to promote social change through video games, according to the ESA. The Fellowship program will award 20 people between the ages of 15 - 25 with grants to create video games or mobile applications which seek to solve problems that face their communities.

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Nearly 50K People Attend E3 This Week

June 13, 2014 - GamePolitics Staff

The Entertainment Software Association released attendance numbers for the Electronic Entertainment Expo, which is still taking place in Los Angeles. According to the trade group representing the video games industry, 48,900 video game industry professionals, investor analysts, journalists, and retailers from more than 100 countries attended this week's Electronic Entertainment Expo (E3) in Los Angeles.

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ESA Hints That E3 Could Move From LA in 2016

June 10, 2014 - GamePolitics Staff

Once again the Entertainment Software Association is hinting that it may very well end its relationship with the Los Angeles Convention Center for the Electronic Entertainment Expo if the venue's ongoing construction issues are not resolved.

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ESA Announces E3 College Game Competition Finalists

May 28, 2014 - GamePolitics Staff

The Entertainment Software Association has announced the five finalists for the E3 College Game Competition, a contest that recognizes the best college-level talent in game development. Finalists schools include Lawrence Technology University, Savannah College of Art and Design, the University of Denver, the University of Texas at Austin, and the University of Utah.

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Mattsworknameanother07/28/2015 - 9:16pm
Mattsworknameyou HAVE TO click on it. So they get the click revenue weather you like what it says or not. as such, the targeting of advertisers most likely seemed like a good course of action to those who wanted to hold those media groups accountable for one reason07/28/2015 - 9:16pm
MattsworknameBut, when you look at online media, it's completely different, with far more options, but far few ways to address issues that the consumers may have. In tv, you don't like what they show, you don't watch. But in order to see if you like something online07/28/2015 - 9:12pm
MattsworknameIn tv, and radio, ratings are how it works. your ratings determine how well you do and how much money you an charge.07/28/2015 - 9:02pm
Mattsworknameexpect to do so without someone wanting to hold you to task for it07/28/2015 - 9:00pm
MattsworknameMecha: I don't think anyone was asking for Editoral changes, what they wanted was to show those media groups that if they were gonna bash there own audiance, the audiance was not gonna take it sitting down. you can write what you want, but you can't07/28/2015 - 8:56pm
MattsworknameAndrew, Im asking as a practical question, Have gamers, as a group, ever asked for a game, or other item, to be banned. Im trying to see if theres any cases anyone else remembers cause I cant find or remember any.07/28/2015 - 8:55pm
Andrew EisenAs mentioned, Gamasutra isn't a gaming site, it's a game industry site. I don't feel it's changed its focus at all. Also, I don't get the sense that the majority of the people who took issue with that one opinion piece were regular readers anyway.07/28/2015 - 8:43pm
MattsworknameDitto kotaku, Gawker, VOX, Polygon, ETC07/28/2015 - 8:41pm
MechaTama31So, between pulling a game from one chain of stores, and forcing editorial changes to a media source, only one of them strikes you as being on the edge of censorship, and it's the game one?07/28/2015 - 8:41pm
Andrew EisenHave gamers ever tried to ban a product? Can you be more specific? I'm not clear what you're getting at.07/28/2015 - 8:41pm
Mattsworknamethey should have expected some kind of blow back. But I didn't participate in that specific action07/28/2015 - 8:41pm
MattsworknameAndrew Youd have to ask others about that, I actualyl didn't have much beef with them till last year, so I can't speak to there history. I simply feel that gamesutra chose politics over gaming and chose to make enimies of it's prime audiance. For that,07/28/2015 - 8:40pm
Andrew EisenI'm still not clear on how Gamasutra was lacking in accountability or what it was lacking in accountability for.07/28/2015 - 8:38pm
MattsworknameAndrew: You and I agree on most of that. I don't diagree that there should ahve been other actions taken. Now, I do want to point something out, casue Im not sure if it's happened. Have gamers ever tried to have a product banned?07/28/2015 - 8:37pm
Mattsworknameimproperly. Neither is good, but one is on the edge of censorship to me, while the other is demanding some level of accountability from public media provider. but thats just my view point07/28/2015 - 8:36pm
MattsworknameEZK: You can treat it as bullying or what not, As I've pointed out, I didn't like either practice, I made that clear. But I do hold some different between trying to pull a product from the shelves, and calling out a media outlet that you feel has acted07/28/2015 - 8:35pm
E. Zachary KnightMatt, So you feel confident enough to make the call that petitioning target to remove GTAV is "bullying and threatening" but not confident enough to make the call on Intel/Gamasutra. Finding it hard to take your gripes seriously.07/28/2015 - 8:27pm
Andrew EisenAs for gamers holding media sites accountable? If you mean, how to respond to opinion pieces you disagree with, yes, there are tons of more appropriate means.07/28/2015 - 8:27pm
Andrew EisenAgain, no one likes being lumped in with the bad apples. Gamers or feminists so lets all strive not to do that, yes? Could the petitioners gone about it a better way? Yes, it could have been more factual in its petition, for starters.07/28/2015 - 8:25pm
 

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