ESA Report Highlights The Health of the Video Games Industry in Texas

November 11, 2014 - GamePolitics Staff

A new report released by the Entertainment Software Association (the trade group representing the interactive entertainment industry in the United States), details the healthy state of the computer and video game industry in Texas, which it says grew by nearly 16 percent from 2009 to 2012.

The ESA report also revealed that the video games industry added $764 million to the state's economy and the number of video game-related companies doing business in Texas grew from 80 in 2009 to 127 in 2012.

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EMA Announces 2015 Los Angeles Entertainment Summit

November 4, 2014 - GamePolitics Staff

The Entertainment Merchants Association (EMA) announced that the fourth annual Los Angeles Entertainment Summit (LAES) will be held July 6-8, 2015 at the Hyatt Regency Century City.

ESA Foundation Awards $90K in Scholarships to Women and Minorities

October 24, 2014 - GamePolitics Staff

This week the Entertainment Software Association (ESA) doled out $90,000 in scholarships to 30 students who are pursuing game development-related degrees in the United States. The scholarships were handed out through the ESA's charity arm, The ESA Foundation.

All of this year's recipients are either women and/or minorities enrolled at an accredited four-year U.S. academic institution. Each recipient will receive $3,000 through the scholarship program.

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ESA Foundation Honored By ThanksUSA for Charitable Contributions

October 3, 2014 - GamePolitics Staff

The Entertainment Software Foundation was honored earlier this week by ThanksUSA for providing grant money that directly benefits the ongoing educational needs of the spouses and children of United States armed forces personnel serving around the world. ThanksUSA describes itself as a non-partisan, charitable effort to mobilize Americans of all ages to "thank" the men and women of the United States armed forces and also provides college, technical and vocational school scholarships for the children and spouses of active-duty status military personnel.

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ESA: One-Third of Americans Play Mobile Games

September 26, 2014 - GamePolitics Staff

According to data released by the Entertainment Software Association (ESA), around one-third of Americans ages 13 and older play video games on their smart phones, tablets, and portable gaming devices (3DS, PS Vita, etc.) on a regular basis. The new research comes from a new ESA report, "Mobile Games: Expanding Gameplay Across America."

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ESRB Celebrates 20th Anniversary

September 16, 2014 - GamePolitics Staff

Seeing that government regulation was in the wings if it didn't do something, the Interactive Digital Software Association (now known as the Entertainment Software Association, or ESA) decided that the industry needed a self-governing ratings system.

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ESA: 390 U.S. Colleges and Universities Offer Video Game Degrees

September 11, 2014 - GamePolitics Staff

According to statistics released by the Entertainment Software Association (ESA) this week, around 390 academic institutions across the country are now offering video game-related certificates, undergraduate and graduate degrees.

As the ESA points out in its release, that represents a 50 percent increase over the 254 schools that offered video game-related education in 2009. While there are schools all over the country that are now offering these types of courses, California had the most with 73 schools, followed by New York with 26, and 24 each in Illinois and Texas.

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Developer 'Other Ocean' Teams Up With ESA for Anti-Piracy Game

July 31, 2014 - GamePolitics Staff

Developer Other Ocean and trade group the Entertainment Software Association (ESA) have launched a mobile title today called "Save The Game" at the Crime Museum in Washington D.C.

The game focuses on the thorny issue of software piracy and the ways in which the ESA and game developers claim it damages "the livelihoods of independent software developers." After its run at the Crime Museum, the game will be made freely available to the public on Windows RT, Windows Phone, iOS, and Android devices.

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Applications Now Being Accepted for ESA LOFT Video Game Innovation Fellowship

July 23, 2014 - GamePolitics Staff

The Entertainment Software Association (ESA), Hispanic Heritage Foundation (HHF), and HHF’s Leaders on the Fast Track (LOFT) today announced applications are now open for the second annual ESA LOFT Video Game Innovation Fellowship. The program provides minority youths with an opportunity to promote social change through video games, according to the ESA. The Fellowship program will award 20 people between the ages of 15 - 25 with grants to create video games or mobile applications which seek to solve problems that face their communities.

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Nearly 50K People Attend E3 This Week

June 13, 2014 - GamePolitics Staff

The Entertainment Software Association released attendance numbers for the Electronic Entertainment Expo, which is still taking place in Los Angeles. According to the trade group representing the video games industry, 48,900 video game industry professionals, investor analysts, journalists, and retailers from more than 100 countries attended this week's Electronic Entertainment Expo (E3) in Los Angeles.

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ESA Hints That E3 Could Move From LA in 2016

June 10, 2014 - GamePolitics Staff

Once again the Entertainment Software Association is hinting that it may very well end its relationship with the Los Angeles Convention Center for the Electronic Entertainment Expo if the venue's ongoing construction issues are not resolved.

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ESA Announces E3 College Game Competition Finalists

May 28, 2014 - GamePolitics Staff

The Entertainment Software Association has announced the five finalists for the E3 College Game Competition, a contest that recognizes the best college-level talent in game development. Finalists schools include Lawrence Technology University, Savannah College of Art and Design, the University of Denver, the University of Texas at Austin, and the University of Utah.

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ESA Honors L.A. Students Who Completed The 'Digital Living Project'

May 21, 2014 - GamePolitics Staff

The Los Angeles Mayor's office and the Los Angeles Unified School District recognized over 150 students today who were certified through the Digital Living Project. The program focuses on online privacy and safety, cyberbullying prevention, and introducing students to STEM (science, technology, engineering and math) based careers.

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New ESA Report Offers Stats Galore on American Gaming Trends

April 24, 2014 - GamePolitics Staff

More than 50 percent of American households believe that video games help families spend more quality time together, according to the new Entertainment Software Association report, "Essential Facts About the Computer and Video Games Industry" (PDF). Around 68 percent of parents surveyed who had children under the age of 18 in their household also said that gaming provides mental stimulation and education to children.

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ESA Responds to Column Comparing Drug Use and Slavery to Game Addiction

April 15, 2014 - GamePolitics Staff

A column from April 9 in the Hartford Courant compared being addicted to video games like being addicted to hardcore drugs like Methamphetamines and slavery.

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Deadline Looms for the ESA's Second Annual E3 College Game Competition

April 1, 2014 - GamePolitics Staff

The Entertainment Software Association announced that its second annual E3 College Game Competition will take place in June and that the deadline for submissions is fast approaching. The competition recognizes the top game design talent from academic institutions throughout the United States.

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ESA Honors Texas Governor Rick Perry for Supporting The Video Games Industry

March 11, 2014 - GamePolitics Staff

The Entertainment Software Association (ESA) today presented Texas Gov. Rick Perry (and former Republican presidential candidate) an award for his efforts to create jobs, provide tax incentives and generally foster the growth of the computer and video game industry in the state. ESA president and CEO Michael D. Gallagher presented the award to the Governor and praised him for his "longstanding support for the industry" during an award ceremony at the historic Governor’s Mansion.

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Twitch Partners with ESA To Be The 'Official Live Streaming Partner' of E3

March 6, 2014 - GamePolitics Staff

Game streaming service Twitch has inked a three year deal to serve as the official live streaming partner of the Electronic Entertainment Expo (E3). The partnership with the tradeshow's owner, Entertainment Software Association (ESA) begins with E3 2014, which takes place in Los Angeles June 10 - 12 at the Los Angeles Convention Center.

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ESA President Calls Out Gilman Louie on DICE 2014 Talk

February 11, 2014 - GamePolitics Staff

Entertainment Software Association president Michael Gallagher issued a statement today condemning a speech from venture capitalist Gilman Louie about the state of the game industry during his DICE 2014 talk "Disrupting Gaming."

Michael Gallagher, president and CEO of the Entertainment Software Association, publicly admonished venture capitalist Gilman Louie for remarks Louie made about the state of the game industry during his DICE 2014 talk "Disrupting Gaming."

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ESA Names LOFT Video Game Innovation Fellows

January 2, 2014 - GamePolitics Staff

The Entertainment Software Association (ESA) and the Hispanic Heritage Foundation have announced the selection of the ESA Leaders on the Fast Track (LOFT) Video Game Innovation Fellows. The organizations have jointly selected twenty minority youths to each receive a grant to further their development of video games designed to solve social problems within their communities.

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MassDiGI at Becker College Awarded $25K ESA Foundation Grant

December 13, 2013 - GamePolitics Staff

The ESA Foundation (ESAF) has awarded the Massachusetts Digital Games Institute (MassDiGI) at Becker College a $25,000 grant to expand high school student participation in the annual MassDiGI Game Challenge and launch MassDiGI 101, which the college describes as "a series of mini workshops focused on game design and development."

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ESA Report: Video Games Are the Top Gift Items This Holiday Season

December 12, 2013 - GamePoltics Staff

A new report from the Entertainment Software Association (ESA) claims that video games, video game systems, and accessories are the most wanted items for the 2013 holiday season. according to the report, approximately 79 million Americans intend to purchase video games during the holiday season, according to new market research and analysis.

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Report: ESA Spent $3.9 Million in 2013 Fighting Against State and Federal Anti-Videogame Legislation, Lobbying

December 11, 2013 - GamePolitics Staff

According to a Wall Street Journal report (membership required), the Entertainment Software Association (ESA) spent a considerable amount of money and effort in fighting anti-videogame laws in Connecticut, Massachusetts, Maryland, and New Jersey - and in Oklahoma last year. Many of the bills have either died or are locked in legislative committees waiting for approval.

The ESA is also taking aim at a federal bill, according to records and a co-sponsor of the bill.

ESA LOFT Video Game Innovation Fellowship Recipients Announced

December 2, 2013 - GamePolitics Staff

The Entertainment Software Association (ESA) and Hispanic Heritage Foundation’s (HHF) Leaders on the Fast Track (LOFT) today revealed the recipients of the ESA LOFT Video Game Innovation Fellowship. The 20 ESA LOFT Video Game Innovation Fellows were awarded grants for creating video games that attempt to provide solutions to specific problems in their communities.

On December 4, the Fellows will present their ideas to influencers and policymakers in Washington, DC after flying in on Southwest Airlines, the official airline of LOFT and HHF.

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ThanksUSA Treasure Hunt Chooses 'Bill of Rights' Theme

November 26, 2013 - GamePolitics Staff

ThanksUSA and the Entertainment Software Association (ESA) Foundation announced the launch of the ninth annual ThanksUSA Treasure Hunt (TH9), a free, fully interactive digital trivia and puzzle game about U.S. history, culture and values. The annual hunt supports ThanksUSA's annual scholarship fund to benefit the children and spouses of active-duty military personnel by providing scholarships for two-year or four-year colleges, vocational or technical schools. The focus of this year's hunt will be the Bill of Rights.

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ESA: Almost Half of Americans Over 50 Play Video Games

November 19, 2013 - GamePolitics Staff

According to a new report released by the Entertainment Software Association (ESA) this week, 48 percent of adults age 50 and older say that they play video games. The data comes from new research released by the ESA called "Gamers Over 50 Study: You're Never Too Old to Play." The data in the report is based on a survey of 1,800 adults age 50 and older conducted by the ESRB.

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Microsoft and the ESA Host High-End Xbox One Party for D.C.'s Elite

November 15, 2013 - GamePolitics Staff

While we don't have any specifics on what went on at this swank press event for the Xbox One, it sounds exciting. Apparently - according to 69 party photos posted on Revamp, the Entertainment Software Association and Microsoft put on a swank reveal party for the Xbox One in Washington D.C. The catered event at the W Washington, D.C. hotel was attended by members of Congress and Obama administration officials, according to the site.

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ESA Foundation Awards 2013-2014 Scholarships

November 6, 2013 - GamePolitics Staff

The Entertainment Software Association (ESA) announced that the ESA Foundation has awarded scholarships to 30 women and minority students currently pursuing video game-related degrees in the 2013-2014 academic year. The recipients are students currently enrolled full-time at accredited four-year colleges and universities across America.

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ESA Releases ESRB PSA

October 29, 2013 - GamePolitics Staff

The Entertainment Software Association (ESA) has released a new public service announcement on its YouTube channel to highlight and promote the ESRB's video games ratings system and the parental controls they can use to keep their kids from playing inappropriate games.

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SimCity To Educate School Kids Next Month

October 23, 2013 - Andrew Eisen

 

GlassLab, a collaboration between Institute of Play, Electronic Arts, the ESA and others, strives to improve education through the use of digital games.  The lab's first game, SimCityEDU: Pollution Challenge!,will be integrated into select U.S. school ciriculums next month.

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Should 'Hatred' have been removed from Steam Greenlight?:

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MaskedPixelantehttp://uplay.ubi.com/#!/en-US/events/uplay-15-days You can win FREE GAMES FOR A YEAR! Unfortunately, they're Ubisoft games.12/18/2014 - 6:29pm
Papa MidnightAh, so it was downtime. I've been seeing post appear in my RSS feed, but I was unable to access GamePolitics today across several ISPs.12/18/2014 - 6:06pm
james_fudgeSorry for the downtime today, folks.12/18/2014 - 5:54pm
PHX Corphttp://www.craveonline.com/gaming/articles/801575-sony-refuses-offer-refund-playstation-game-fraudulently-purchased-hacker Sony Refuses to Offer Refund for PlayStation Game Fraudulently Purchased by Hacker12/18/2014 - 1:43pm
NeenekoMakes sense to me, and sounds kinda cool. One cool thing about Minecraft is the meta game, you can implement other game types within its mechanics. There are servers out there with plots, an episodic single player one sound kinda cool12/18/2014 - 11:07am
MaskedPixelantehttps://mojang.com/announcing-minecraft-story-mode/ Umm... what?12/18/2014 - 10:24am
NeenekoThat would make sense. Theaters probably can not afford the liability worry or a drop in ticket sales from worried people. Sony on the other hand can take a massive writeoff, and might even be able to bypass distribution contracts for greater profit.12/18/2014 - 10:03am
ConsterNeeneko: I thought they cancelled it because the major cinema franchises were too scared of terrorist attacks to show the film?12/18/2014 - 9:55am
Neeneko@Wonderkarp - there is still a lot of debate regarding if the movie was a motive or not. Unnamed officials say yes, the timeline says no.12/18/2014 - 9:10am
NeenekoSomething does not smell right though, Sony is no stranger to being hacked, so why cancel this film? For that matter, they are still not giving in to hacker's original demands as far as I know.12/18/2014 - 9:06am
PHX Corp@prh99 Not to mention the Dangerous Precedent that sony's hacking scandal just set http://mashable.com/2014/12/17/sony-hackers-precedent/12/18/2014 - 8:25am
Matthew WilsonI hope its released to netflix or amazon12/18/2014 - 12:11am
prh99Basically they've given every tin pot dictator and repressive regime a blue print how to conduct censorship abroad. The hecklers veto wins again. At least when it comes to Sony and the four major theater chains.12/17/2014 - 11:55pm
MaskedPixelante"It's not OUR fault that our game doesn't work, it's YOUR fault for having so many friends."12/17/2014 - 9:48pm
Matthew Wilsonapparently tetris did not work because he has a full friends list12/17/2014 - 9:21pm
WonderkarpSo Sony cancelled the release of the Interview. was it ever confirmed that the Sony hacking was done because of that specific movie?12/17/2014 - 8:54pm
MaskedPixelanteWow, Ubisoft went four for four, I didn't think it was actually possible.12/17/2014 - 8:37pm
MechaTama31Oh, ok, I was mixing up "on Greenlight" and "Greenlit".12/17/2014 - 8:23pm
Matthew Wilson@phx you beat me to it. how do you screw up tetris?! my ubisoft this is just stupid. no one should ever preorder a ubisoft game again! ps people should never preorder any game regardles of dev.12/17/2014 - 6:28pm
PHX Corphttp://www.ign.com/videos/2014/12/17/what-the-heck-is-wrong-with-tetris-ps4 I give up on ubisoft12/17/2014 - 6:01pm
 

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