ESA Plans Public Service Announcements to Educate The Public About the ESRB and Parental Controls

March 11, 2013 -

Given a recent Harris national poll showing that a good majority of respondents either didn't know that much about the Entertainment Software Ratings Board's ratings classification for games or thought they were ineffective, the Entertainment Software Association makes a smart play today by announcing a new national public education campaign to educate American parents further about the tools and information available.

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ESA and California Attorney General Team Up for Los Angeles Education Program

February 12, 2013 -

The Entertainment Software Association (ESA) in cooperation with California Attorney General Kamala Harris and education technology company EverFi have announced a new online educational program for Los Angeles public high schools. Called "The ESA Digital Living Project, the new program will be powered by EverFi's education technology. The goal is to help educate students in L.A. using technology, instructional designs, simulations, and other forms of complimentary media.

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ESA Announces E3 College Game Competition

February 4, 2013 -

The Entertainment Software Association (ESA) has launched a new program called the College Game Competition. Open to college students earning an education at colleges and universities with computer and video game development programs, the College Game Competition charges students and colleges to work together to submit a game that represents their school. Competing schools submit story details and content assets from their playable video game, which will then be judged by a specially selected panel of "game industry veterans and media professionals."

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President Obama: Entertainment Industry Needs to Give Parents More Tools

January 16, 2013 -

The Washington Times (thanks to PHX Corp for pointing this out) notes that the President is not looking for more regulations on video games and movies (through research announced today through the CDC), but wants the respective industries to provide parents with more tools so they can make more informed decisions about the content their children are consuming.

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ESA Issues Statement on President Obama's Call for CDC Research on Video Games

January 16, 2013 -

The Entertainment Software Association (ESA) issued a statement in response to President Barack Obama's call for the Center for Disease Control (CDC) to conduct a study on whether there is a correlation between gun violence and "violent video games" and other forms of media. The trade group representing the interactive entertainment industry said that it agrees with the President's proposals and plans to cooperate / collaborate with the Administration and Congress as they examine the facts that will bring about meaningful solutions.

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'Grand Theft Childhood' Author to Discuss Biden Meeting on MSNBC Saturday at 1 PM ET; ESA Issues Statement

January 12, 2013 -

According to a Polygon report, the video game industry executives and other interested parties that met with Vice-President Joe Biden's Gun Violence Commission walked away feeling that they were unscathed, and that Biden was looking for general input on media and violence.

Report: ESA President to Meet With Biden's Task Force on Gun Violence Today

January 11, 2013 -

Update: Polygon is reporting that the meeting between the ESA President Michael Gallagher and Joe Biden's task for on gun violence also reportedly included executives from many major publishers, researchers, and the nation's biggest video game retailer.

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ESA Issues Brief Statement on Sandy Hook Elementary School Shooting

December 20, 2012 -

Late last night the Entertainment Software Association (ESA) broke its silence on the Sandy Hook Elementary School shooting, offering its condolences to the families of the victims, but urging lawmakers to include a mountain of research that has shown no correlation between playing video games and real-world violence. The statement was likely a response to a bill in the senate sponsored by Senator Jay Rockefeller (D-WV) that calls for the National Academy of Sciences to conduct an 18-month study of the effect of violent video games compared to other entertainment mediums.

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Nite to Unite - For Kids Raises $822,000 for ESA Foundation

October 29, 2012 -

The 15th annual Nite to Unite - For Kids gala raised $822,000 for the ESA Foundation, the philanthropic arm of the Entertainment Software Association, the event's organizers announced today. The black-tie event took place last week in San Francisco, where various game industry luminaries and the media got together for a good cause. Valve co-founder and managing director Gabe Newell was also honored at Nite to Unite as the 2012 ESA Champion Honoree. Previous honorees include Blizzard president and CEO Mike Morhaime and Star Wars franchise creator George Lucas.

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ESRB Expands Game Ratings to Better Support Digitally Distributed Games

October 24, 2012 -

The Entertainment Software Rating Board (ESRB) announced what they are calling a "streamlined, no-cost service for assigning ratings to all digitally delivered games." The ESRB's new "Digital Rating Service" gives developers and publishers access to a "brief but detailed online questionnaire" to define a product's content, age-appropriateness, interactive elements, and platforms.

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Entertainment Software Association of Canada Gets New CEO

October 19, 2012 -

The Entertainment Software Association of Canada announced that Jayson Hilchie is the new president and CEO of the lobbying group for the Canadian video game industry. Before taking on this new leadership role, Hilchie previously served in a similar role at Nova Scotia Business Inc., where he helped foster growth in that region's video game industry by aiding such studios as Longtail, Frontier Developments, and Radian6 establish offices in Halifax.

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ESA Foundation Awards 30 Scholarships

October 18, 2012 -

The Entertainment Software Association Foundation (the charitable arm of the video game trade group the ESA) announced that it has awarded 30 would-be game developers scholarships for the 2012-2013 period. The ESA scholarships provide each recipient $3,000 that goes towards their education in fields such as 3D modeling, computer science, game art, animation, digital media, game design and visual effects.

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ESA Foundation Partners With Extra Life

October 16, 2012 -

The Entertainment Software Association Foundation (a charitable arm of the Entertainment Software Association) has partnered with the Children's Miracle Network Hospitals (CMH Hospitals) to support this year's Extra Life nationwide fundraising initiative. Extra Life is a funding drive that uses thousands of gamers to get sponsorships for playing games for 24-hours. Those sponsorships go to the CMH Hospital of their choice.

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Valve Co-Founder Gabe Newell to be Honored at Nite to Unite – For Kids Event

October 3, 2012 -

Valve Software co-founder and managing director Gabe Newell will be honored at Entertainment Software Association Foundation's 'Nite to Unite – For Kids' event on October 18. Newell is being honored for creating software used to develop problem solving skills in young students. The award ties to a 2011 partnership between Valve and the United States Department of Education to use a modified version of Portal in classrooms across the United States.

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Verizon App Store for Android Adds ESRB Ratings

August 14, 2012 -

While other App stores such as Google Play and Apple App Store have eschewed the ESRB ratings system here in the United States in favor of their own internal systems, Verizon is taking a different tact. Verizon has been slowly adding the ESRB ratings system for all of the gaming apps in the Verizon App Store for its supported Android devices.

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ESA Signs Three-Year Deal with Los Angeles for E3 Expo

July 30, 2012 -

After the Entertainment Software Association hinted that it might take the Electronic Entertainment Expo to somewhere else next year besides Los Angeles (due to concerns about construction projects), it seems like the city and the ESA have worked things out. It was announced this morning that the ESA and the city have signed a new three-year contract for the annual media and trade show event. As of this announcement the E3 Expo will remain in L.A. until 2015.

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White House Endorses Cybersecurity Bill

July 20, 2012 -

President Barack Obama yesterday urged members of the U.S. Senate to pass the Cybersecurity Act of 2012 and encouraged representatives of Congress to draft and pass a similar bill quickly, saying:

Lead Council on Brown v. EMA Joins Media and Entertainment Law Firm

July 16, 2012 -

Former Entertainment Software Association (ESA) senior vice present and general counsel Kenneth Doroshow has joined the law firm of Jenner & Block as a partner. Jenner & Block is a law firm that specializes in media and entertainment and is located in Washington D.C.

Doroshow and Jenner & Block partner Paul Smith led the legal team that won the Supreme Court Case Brown v. EMA. The court ultimately struck down the California law authored by California State Senator Leland Yee (D- San Francisco).

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How the Internet Helped Shape Opinions on Brown v. EMA SCOTUS Decision

July 9, 2012 -

In the old days, Supreme Court Justices had very little information to turn to outside of legal briefs presented by combatants and case law when making a ruling, but a new study by William & Mary law professor Allison Orr Larsen finds that justice are increasingly turning to information on the Internet to shore up their opinions. According to research from Larsen, there were more than 100 instances where justices used information on the Internet in their opinions.

Game Industry, Non-Profits Team up for Educational Gamification Lab at EA HQ

June 28, 2012 -

A partnership between non-profits and the video game industry will bring gamification and education together through a new Games, Learning and Assessment (GLASS) Lab. This video game design lab will be housed in EA's Redwood, California headquarters, and will conduct research on how to better measure learning and to find new ways to get students more engaged in their education.

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Cisco, ESA, Activision, Intel, and IBM Oppose ITC 'Order of Exclusion' Against Apple and Microsoft

June 11, 2012 -

Cisco Systems, the Entertainment Software Association (ESA), Activision Blizzard, Intel, and IBM, are the latest entities to send letters to the International Trade Commission asking them not to institute a ban on the Xbox 360 or various Apple products. Florian Mueller of Foss Patents has the breakdown of why Cisco and the ESA have sided with Microsoft in this particular dispute between the company behind Xbox 360 and Windows and Google-owned Motorola Mobility.

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E3 2012: 45,700 Attendees, $40 Million in Local Revenue, Says ESA

June 8, 2012 -

As it traditionally does after the Electronic Entertainment Expo in Los Angeles is over, the Entertainment Software Association (ESA) released attendance figures for the annual event. Curiously the organization responsible for E3 did not announce what city it will take place in next year.

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ESA Releases Annual Report as E3 Expo Officially Opens

June 5, 2012 -

E3 Expo owner the Entertainment Software Association (ESA) offered some lovely statistics on the industry and the gaming populace at the opening of the event today in Los Angeles. According to the ESA, 49 percent of all American households are playing games in some form, with a large number of households playing their favorite game apps on smartphones, tablets and handheld devices. More than 30 percent play games on their smartphones, compared to 20 percent last year.

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Report: E3 Could Leave Los Angeles in 2013

June 4, 2012 -

Is E3 done as a Los Angeles institution in 2013? According to an LA Times report it may relocate if problems associated with the construction of Farmers Field and the rebuilt convention center are not resolved. This is according to Michael Gallagher, president of the Entertainment Software Association, the organization that owns and operates the annual games industry event.

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June is 'Entertainment Ratings and Labeling Awareness Month'

June 1, 2012 -

The Digital Media Association (DiMA), Entertainment Merchants Association (EMA), National Association of Recording Merchandisers (NARM), and National Association of Theatre Owners declare June to be "Entertainment Ratings and Labeling Awareness Month." June has been proclaimed "Entertainment Ratings and Labeling Awareness Month" by the groups since 2004. The participating organizations are encouraging movie theaters, and retailers of movies, music, and video games to highlight the importance of ratings systems to their customers.

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Mojang on Possible Minecraft Subscriptions, Boycotting E3

May 8, 2012 -

A recent interview with Mojang's Chief Executive Carl Manneh on IT 24 (translated by MCVNordic and reported on by GamesBeat) reveals that the Minecraft maker is seriously considering a subscription model for its popular world building game and why it decided to boycott the Electronic Entertainment Expo (E3) in Los Angeles this summer.

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President's Council on Fitness, Sports & Nutrition Launches PALA+ Challenge

May 1, 2012 -

The President's Council on Fitness, Sports and Nutrition hopes to get inactive kids away from the sedentary lifestyle and into one where using active video games is a common occurrence. The President's Council on Fitness, Sports & Nutrition (PCFSN), U.S.

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ESRB's Patricia Vance Talks About a Universal Ratings System

April 10, 2012 -

In a freshly-posted interview with Gamasutra, the ESRB's top executive talks about making the voluntary ratings system used by the North American video game industry a universal ratings system, among various topics including how to deal with getting consistent ratings on mobile and portable platforms such as Android and iOS devices and the challenges related to digitally distributed games.

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ESA's VGVN Thanks Members for Defeating Oklahoma Video game Sin Tax

February 23, 2012 -

The Entertainment Software Association's (ESA) Video Game Voters Network (VGVN) sent out a congratulatory message to Oklahoma gamers who defeated a law in the state that would have added a 1 percent "sin tax" to mature rated video games. The goal of the tax was to fund juvenile obesity programs. House Bill 2696 never made it out of committee and a proposal to create an Oklahoma Task Force on Video Games' Relationship to Obesity and Aggression also failed approval.

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California Agrees to Pay ESA $950k for Brown v. EMA Court Costs

January 26, 2012 -

The state of California has agreed to pay the Entertainment Software Association (ESA) $950,000 in legal fees related to arguing Brown v. EMA before the U.S. Supreme Court. When combined with reimbursements for the 2008 case (which the state already paid), the grand total that California paid the ESA comes to $1,327,000.

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prh99Devolvers response to Nintendo's creator program https://mobile.twitter.com/devolverdigital/status/56082061398444851301/31/2015 - 3:24am
Andrew EisenI only know of him being annoyed that IGDA mistakenly hosted on its anti-harassment tools page a blocklist he was on. What else was he critical of?01/31/2015 - 2:19am
Goth_Skunk@WonderKarp: Given Rosario's outspoken criticisms of the conduct of the IGDA, I would not be one bit surprised if he's being strong-armed into silence in closed-door meetings. He's not towing the party line, after all.01/30/2015 - 11:38pm
MechaTama31EZK: Thank you! (And I was able to see that you did it, only because you did it. How appropriate! :)01/30/2015 - 11:37pm
Matthew Wilson@Monte Nintendo is a Japanese company though. consoles are dead in japan. ps sony is a international company, so they do not much care about Japanese sales much.01/30/2015 - 10:11pm
MonteOnly one generation ago nintnedo had the best selling console. They know their games are still popular and can move their hardware. They just need to focus on better gaming hardware and advertising (their youtube policy not helping)01/30/2015 - 9:58pm
MonteI'd expect Nintendo to keep making consoles, much like the gamecube i doubt nintendo will see the Wii U as a sign of the end for consoles. There are multiple reason why the Wii U failed a big one being marketting.01/30/2015 - 9:55pm
Wonderkarpwhen asked on Twitter, the Chairman said He couldnt comment at this time https://twitter.com/siloraptor/status/561284497275367424. still looking for facts01/30/2015 - 9:41pm
Wonderkarphttp://pressfarttocontinue.com/2015/01/30/igda-puerto-rico-closed/ this is what I have so far01/30/2015 - 9:27pm
Wonderkarpso allegedly, IGDA has closed their Puerto Rico branch. This comes after the Chairman of the Puerto Rico branch was blocklisted by Randi Harper. I'm trying to dig up more info on it. all I have is a link with some info, but its not cited.01/30/2015 - 9:27pm
Andrew EisenSo, kinda like the Wii U just with a GamePad that's portable?01/30/2015 - 9:13pm
Matthew Wilson@AE I hope they do a Ipad/iphone thing. make a home console/handheld where games are playable on both. that is what I would want from them.01/30/2015 - 9:00pm
Andrew EisenThat would be a shame but as long as I can play comfortably on my TV I'll probably be fine with whatever the future brings.01/30/2015 - 8:56pm
Matthew Wilson@AE I would get used to it. I do not think nintendo is going to do another home console , but I suspect a hybrid one. 1. they are doing worse than the gamecube. 2. the home console market is dead in japan. even the ps4 isnt selling there.01/30/2015 - 8:54pm
Andrew EisenAside from that (and the aiming isn't too smooth but it's turn based so it's not a big deal (maybe better with Circle Pad Pro or New 3DS?)) my only other quibble is I'd much prefer playing it on a console. But I say that about nearly every handheld game.01/30/2015 - 8:39pm
Andrew EisenFrom what I've seen of Valkyria Chronicles, this is significantly slower. Mechanically, it's fine and plays into the game well. It just takes too long.01/30/2015 - 8:37pm
Matthew Wilsonyup like VC it moves every enemy each turn one by one.01/30/2015 - 8:33pm
Andrew EisenI played most of the Codename Steam demo. Pretty neat so far but the enemy turn (it's turn based) takes way too long.01/30/2015 - 8:31pm
Goth_SkunkJust finished the first episode of Life is Strange. The writing is hit-or-miss, the lip-syncing is awful (but I can't fault an indie dev for that), but the chronokinesis mechanic is dynamite. Love the concept. Can't wait to play more.01/30/2015 - 8:23pm
Andrew EisenNintendo invites disaster!01/30/2015 - 7:34pm
 

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