ESRB Automates Ratings System Pipeline with New Technology

April 18, 2011 -

Starting today, North American video game ratings system ESRB revealed that it will start using a computer-based program to determine ratings on some games. According to a New York Times report, the ESRB has developed a computer program designed to take developer input to create a rating for their games. This will be used first with downloadable games on platforms such as Xbox Live Arcade, PlayStation Network, and WiiWare titles.

Game developers will fill out an online questionnaire to find out what "violence, sexuality, profanity, drug use, gambling and bodily function" that might be considered questionable by players. The submissions would then be reviewed by the new ESRB software and a rating would be issued. A submitted game won't be reviewed by an actual human until after release.

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E3 Expo Revenues Tripled in 2009 Thanks to LACC Return

April 15, 2011 -

Entertainment Software Association tax documents reveal that the return of the Electronic Entertainment Expo to Los Angeles from Santa Monica managed to net the group $12 million. From 2006 to 2009, the Entertainment Software Association changed the format of its annual trade show several times before settling on its current format.

In 2007 the group attempted to downsize the show and moved it from the Los Angeles Convention Center to nearby Santa Monica. While it made the show smaller, it also raised membership due and show fees, which agitated a number of publishers. In 2008, the ESA returned the show to the LA Convention Center, but kept it small. This resulted in reduced revenues for the show that year - from $3.49 million in 2006 to $3.24 million in 2007. Membership fees that year were not enough to offset that shortfall; ESA dues raised $15.22 million in 2007, down from a high of $17.41 million the year prior.

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Florida Couple Nabbed for Software Piracy

April 1, 2011 -

A Spring Hill, Florida couple have been accused of pirating video games, and have been arrested by Hernando County Sheriffs. The couple, 25-year-old Javian-Jamal Moore and his wife, 27-year-old Lakeria Monique Moore, were both charged with organized fraud. Javian-Jamal Moore is being held at the Hernando County Jail on a $5,000 bond. His wife was released on her own recognizance so she could care for their children. Police were led to the couple by an anonymous tip.

The anonymous caller said that a craigslist ad was offering modding for a Nintendo video game system (we assume Wii) that would allow the user to install pirated software. The couple was apparently charging $195 for this "service." Detectives contacted Nintendo and the Electronic Software Association (ESA) about the allegations, who in turn asked the sheriff's office to prosecute the couple for their crimes.

Detectives said the value for the software was right around $33,000.

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ESA Says 54 Percent Of Illegal Fileshares Come From Five Countries

February 15, 2011 -

Video game industry trade group the Entertainment Software Association claims that 54 percent of all illegal fileshares come from five nations on the International Intellectual Property Alliance's "watch list." These countries include Italy, Spain, China, Brazil and France. The group cites the "Special 301" report put together by IIPA. The ESA is a member of the group.

"Our industry continues to grow in the U.S., but epidemic levels of online piracy stunt sales and growth in a number of countries, including Italy, China, Spain, Brazil and France, where we see crushing volumes of infringing peer-to-peer activity involving leading game titles," said ESA president and CEO Michael Gallagher.

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Duke Journal Analysis: Schwarzenegger v.EMA

February 10, 2011 -

The Duke Journal of Constitutional Law and Public Policy offers an exhaustive analysis of Schwarzenegger v. Entertainment Merchants Association in an article called "The More Things Change, The More They Stay The Same: Schwarzenegger v. Entertainment Merchants Association."

Beatrice M. Hahn dissects every aspect of the case - from the positions of both sides and the lack of data supporting the state's case, to free speech issues and the definition of obscenity. While the lengthy review of the case is interesting, readers will be more fascinated with the conclusions: the Supreme Court will probably rule against California's 2005 video game law.

From the last three paragraphs of the article:

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Editorial: Your Mom Hates Dead Space 2, But Who Cares?

February 3, 2011 -

In an editorial entitled "Your mom will hate 'Dead Space 2,' but does anyone care?," writer Tim Dunn ponders why EA's marketing department has used a technique usually used for teens and children for a mature rated game. Further, he wonders why EA would even think about using such a campaign when the Supreme Court is hearing a case about keeping ultra violent video games out of the hands of you children.

While his comments might seems a little overblown, he points out some valid concerns as well. He mentions mature games such as Heavy Rain and Red Dead Redemption, which carry a mature rating because they are telling stories and tackling topics that are geared towards adults. The Dead Space 2 campaign plays on "juvenile notions of maturity gamers have worked hard to change." In other words, the marketing for the game takes that fight a step back.

Here is more from Dunn:

Editorial: The Terminator vs. the Constitution

February 1, 2011 -

An excellent editorial appearing in the February 2011 issue of Reason Magazine explains quite plainly why it is ridiculous that California is fighting for the 2005 law written by Leland Yee and signed into law by then-California Gov. Arnold Schwarzenegger. Writer Jacob Sullum starts the article by pointing out the irony of Arnold signing into a law a bill that bans violent media.

This from the same guy who starred in movies like Eraser, Commando, Terminator 1 and 2, End of Days, Last Action Hero, Predator, Total Recall, The 6th Day, and many more. Most recently, he did a cameo in The Expendables - an ultra violent action movie starring an all-star cast of aging action stars.

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ESA Issues Statement on New Douglas Gentile Research

January 14, 2011 -

The Entertainment Software Association (ESA) came out swinging this week against what it calls a  "flawed study" that alleges a link between video games and mental health problems in children. The study will be published in the February issue of Pediatrics, and attempts to connect video game playing with mental health problems in children from Singapore, according to a separate Joystiq report.

The study was conducted by Iowa State professor Douglas Gentile, whose past studies related to video games have been picked apart by some researchers for "exaggerating" the harmful effects of video games on children.

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Teen Op-Ed: California Game Law Should Be Upheld

January 10, 2011 -

Not every teenage boy backs the video game industry when it comes to banning the sale of violent video games to children in California. Take 16-year-old Daniel Willens, a junior at Sonoma Academy -- a preparatory school in Santa Rosa, California, for example.

The teenager penned an editorial in the Press Democrat called "PRO: Minors shouldn't be allowed to buy violent games." Daniel sounds like many of the other supporters of the 2005 law written by California State Senator (D-San Francisco). Daniel opens with the following statement:

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C-SPAN SCOTUS Schwarzenegger v. EMA Arguments Audio

December 20, 2010 -

It is one thing to read a transcript of oral arguments in a court case, but to get the full effect, audio or video is the best way to figure out just how convincing each side’s arguments are. C-Span has audio of the oral arguments Schwarzenegger v. Entertainment Merchants available on its web site. The audio features the comments of lawyers for both sides, along with all of the chief justices hearing the case.

The Supreme Court heard arguments in the case of Schwarzenegger v. Entertainment Merchants Association on November 2, in which the state of California challenged a lower court ruling that the law was unconstitutional. Lawyers for the EMA argued that the lower courts made the right decision and explained why the law was flawed.

You can listen to the audio here.


ESRB App Gets an Update

December 15, 2010 -

The ESRB has released an updated version of its app that makes it easier to look up ratings on a particular game while shopping. The free mobile app lets users snap photos of video game boxes to find out what the ratings mean. By taking a photo and using the app, consumers can get deeper content descriptors and information on the age-appropriateness of every game sold in stores. This is particularly useful for parents that may not be familiar with what is appropriate for teenagers and younger children.

The app is available on iPhone and on Android devices. You can grab it from the ESRB's mobile site or by searching for "ESRB" in the Apple Store or Android Marketplace.  

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Researcher Ferguson: California Law is “One More Spin of the Moral Panic Wheel”

November 10, 2010 -

Texas A&M International University professor and videogame researcher Christopher Ferguson has penned an editorial for the Sacramento Bee in which he argues that the state of California is acting “irresponsibly” in its push for a law that would ban the sale of adult-rated violent games to minors.

Ferguson, as readers of this site well know, tends to generate research that is more open-minded in terms of the relation between violent games, youth and aggression. As such, his research was featured prominently in the amicus brief (PDF) for Schwarzenegger vs. EMA filed by the Entertainment Merchants Association (EMA) and Entertainment Software Association (ESA).

ESA SCOTUS Press Release

November 2, 2010 -

The Entertainment Software Association issued a press release (here) detailing its efforts at the Supreme Court today.

Overall, the trade group dedicated to the video game industry was satisfied with how things went inside the court room and predicted that this decision - when it comes - could put an end to laws like the one California is proposing. The ESA and EMA were supported by friends of the industry that see California's law as an infringement on free speech rights.
 

The short story is that the ESA thinks the California law is wrong-headed, misguided and unconstitutional. The long story can be found below:

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Attorney Forecasts Supreme Court Decision, Wonders Why It Granted Cert

November 1, 2010 -

Over at Gamasutra, Attorney Greg Boyd has composed a detailed look at the California law at the center of Schwarzenegger v. EMA.  After a brief history lesson concerning what the law says and where it’s been over the last few years, Boyd speculates about how the Supreme Court may eventually rule.

“It would be surprising to the legal community if this case went against all the prior similar cases on content-based regulation. The consensus expectation is that this case will fit with the other state cases on this issue (and the two lower court decisions in California). The preliminary injunction will likely be upheld and the statute will likely be held unconstitutional.”

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Yee “Hopeful” for SCOTUS Win

October 25, 2010 -

As the case surrounding a law he originally authored makes its way to the Supreme Court next week, California State Senator Leland Yee issued a handful of comments related to what will eventually be a landmark decision for gamers.

The Court will, of course, hear oral arguments for Schwarzenegger v EMA on Tuesday, November 2 at 10:00 AM.

Yee said he was “hopeful” that the Court would give “parents a valuable tool to protect children from the harmful effects of excessively violent, interactive video games.”

Yee additionally claimed that SCOTUS has "often ruled" in favor of protecting kids and limiting their access, citing topics such as "pornography, gambling, marriage, firearms, jury duty, tobacco, alcohol, voting, abortion, licenses, and the death penalty" as examples.

Yee continued:

PTC Compares Game Industry Groups to Thugs

October 18, 2010 -

The Parents Television Council (PTC) has a short editorial up on its site in which the organization defends the California law at the heart of Schwarzenegger vs. EMA, claiming that the videogame industry has “resorted to half-truths to try to make its point.”

As far as the law restricting First Amendment rights, the PTC says it “does no such thing,” but “merely prevents the most objectionable content from being sold directly to children.”

Do children also have a "right" to purchase cigarettes and alcohol? Of course not! If the law prevents children from directly purchasing other types of material that is inappropriate or harmful for them, why shouldn't parents be able to rest easy knowing their child won’t be able to buy ultra-violent games without their permission?

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30 to Benefit from ESA Foundation Scholarships

October 13, 2010 -

The Entertainment Software Association’s philanthropic ESA Foundation has awarded 30 scholarships for the 2010-2011 school year.

Aimed at women and minority students, the scholarships of $3,000 each are bestowed upon aspiring game developers studying in programs such as computer science, game design, media arts or 3D animation.

15 scholarships go to graduating high school seniors, while the remaining are for current university attendees.

ESA CEO Michael Gallagher added, “The ESA is proud to help advance the careers of aspiring game developers and enhance the diversity of our industry by offering scholarships to women and minority students.”

A full list of the 30 scholarship winners can be viewed on the ESA website.

1 comment

A Sampling of the Controllers Headed Yee's Way

October 12, 2010 -

The Entertainment Software Association’s (ESA) Video Game Voters Network (VGVN) has posted the first batch of user submitted photos showing controllers submitted to California State Senator Leland Yee.

The VGVN, for those who missed it, is urging the gaming populace to show its distaste for the Yee-authored law, which, under the guise of Schwarzenegger vs. EMA, will appear in front of the Supreme Court on November 2, by sending in controllers with the words “I Believe in the First Amendment” written on them.

Web Wise Kids Gets More Game Industry Backing

October 8, 2010 -

The non-profit Web Wise Kids, which tries to keep kids safe online, has received support from a pair of videogame industry organizations.

The enterprise has received a grant from the Entertainment Software Association’s , ESA Foundation (ESAF), that will assist it in reaching middle school students with the “It’s Your Call” cell-phone safety game. The title "offers teens guidance about responsible cell phone behaviors and how to use these devices to enhance their personal safety.”

According to the ESAF, their funding will also back translation of the “Wired With Wisdom” program into Spanish, in order to help Latino parents safeguard their offspring online.

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Yee on VGVN Initiative: Send Us Kinect Instead

October 8, 2010 -

Following yesterday’s news that the ESA - via their Video Game Voters Network - is asking gamers to send California State Senator Leland Yee broken or old videogame controllers with  “I believe in the First Amendment” written on them, we reached out to the Senator’s office for comment.

Yee’s Chief of Staff Adam Keigwin replied that, “I can only assume these broken controllers must represent the broken promises of the video game industry to parents.”

The response continued:

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VGVN Wants Gamers to Send Yee Their Broken Controllers

October 7, 2010 -

The Entertainment Software Association’s (ESA) Video Game Voters Network (VGVN) has launched a promotion designed to tweak California State Senator Leland Yee, the original author of that state’s videogame law which is now in front of the Supreme Court.

A good handful of gamers have probably destroyed a controller in a fit of rage, and while there’s a handful of things that the useless accessories could be used for, the ESA - via VGVN - is urging game enthusiasts to take the broken controller (or an old one), scribble “I believe in the First Amendment” on it and send it off to Senator Yee’s office.

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ESA CEO Editorial on Upcoming SCOTUS Fight

October 5, 2010 -

Entertainment Software Association president and CEO Michael D. Gallagher penned and editorial for the Baltimore Sun newspaper explaining what is at stake in early November when the Supreme Court reviews the 2005 California Video Game law. The thrust of his argument is that the First Amendment to the Constitution holds importance significance in our society. It was designed by the founding fathers to protect citizens from the government abridging the right to speak freely.

He also points out that the state of California is trying to abridge the free speech rights of game makers based on the unproven notion that consuming video game violence influences users to engage in real world acts of violence. The data that the law is based on was questioned by the U.S. Court of Appeals for the Ninth Circuit, which it called not substantial enough to prove that violent video games cause psychological or neurological harm to minors.

While he touches on a number of other reasons why the law is misguided and false, the closing paragraphs of Gallagher’s op-ed piece sums up nicely the main reason why the law should not stand:

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Yahtzee Takes on Gamer’s First Amendment Rights

September 24, 2010 -

The Entertainments Software Association (ESA) smartly called on The Escapist’s Ben “Yahtzee” Croshaw to put together a public service announcement for the ESA’s Video Game Voters Network.

In the video, Yahtzee encourages gamers to fight the “anti-fun brigade” by joining the VGVN.

2 comments

ESA Touts Major Support for Games Industry in SCOTUS Fight

September 20, 2010 -

If you are having trouble keeping track of the number of amicus briefs that have been filed so far in favor of the game industry, the Entertainment Software Association (ESA) has the answers for you. The trade group representing game publishing companies announced that over 180 leading First Amendment experts, national organizations, non-profits, associations, researchers and social science experts filed amicus briefs on Friday urging the U.S. Supreme Court to uphold the Ninth Circuit Court of Appeals ruling in Schwarzenegger v. Entertainment Merchants Association/Entertainment Software Association.

All of the briefs had different approaches: some pointed out free speech issues, others pointed out overreach by the state of California and other state's attorneys general said that this law would put an unneeded burden on law enforcement – which have better things to do like catch real criminals. Here is what the ESA's top executive had to say about all these briefs:

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ESA and EMA File SCOTUS Brief

September 10, 2010 -

Billing the California law at the heart of the Schwarzenegger vs EMA Supreme Court case as the “latest in a long history of overreactions to new expressive media,” the Entertainment Software Association (ESA) and Entertainment Merchants Association (EMA) have filed their argument against the restriction of videogame sales in California.

The brief contends that videogames are a form of expression “as rich in content as books and movies,” and that they “are fully protected by the First Amendment.”

It was written that “California’s argument is not saved by the fact that the State is purportedly acting to assist parents,” adding:

Arkansas Feels Left Out of ESA Game Education Story

August 24, 2010 -

Last week we ran a story from the Entertainment Software Association (ESA) in which it discussed the growth of game-related degrees offered in U.S. schools and universities. One of eight states tagged as not offering such degrees, however, took a little onus with its exclusion.

In a list of schools offering videogame-related degrees on the ESA website, eight states are missing—Alabama, Alaska, Arkansas, Hawaii, Maine, Mississippi, West Virginia and Wyoming. Arkansas officials took time out to argue their case in a piece running on the City Wire, stating that the ESA’s report “does not accurately reflect ongoing efforts to provide video gaming degree options to incoming students.”

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ESA: Number of Schools Offering Game-related Degrees Skyrockets

August 16, 2010 -

According to the Entertainment Software Association (ESA), 300 U.S. colleges, universities and art schools will offer videogame-related degrees in 2010-2011, representing almost 20 percent growth from the 2009-2010 timeframe.

The growth in this sector has continued unabated, with a reported 220 schools offering video game design, development, programming or art curriculums in 2008-2009 and around 250 in 2009-2010. California is still the leader in terms of schools offering game-related degrees with 50 institutions, followed by New York (26), Texas (21) Illinois (17) and Florida (15).

ESA Senior Vice President for Communications and Industry Affairs Rich Taylor commented, “While computer and video games have been a source of entertainment for decades, our society is increasingly recognizing the broader uses of games and their positive impact. Whether it is in healthcare, education, business or government, schools across the country see the value of games and are training their students to meet the demand.”

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ESA Releases 2009 Annual Report

August 12, 2010 -

The Entertainment Software Association (ESA) has released its annual report for 2009, detailing its activities issues affecting the computer and video game industry, including piracy, its efforts against attempts at content regulation, and intellectual property rights.

The 43-page report (available as a PDF - hope you have an hour or so to read it set aside) details all of the ESA's efforts throughout the year including various legal actions, lobbying efforts, its work on behalf of the ESRB with state and local governments, its continued fight against software piracy in the U.S. and abroad, and its efforts to get the video game industry tax incentives in various states.

Grab a beverage and your reading glasses. The report also includes a 6 page introduction from ESA president Michael D. Gallagher with an overview of the ESA's activity through the year. I recomend Mr. Gallagher's cliff notes.

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Video Game Voters Network Looking for Help with Graphics

August 11, 2010 -

The Entertainment Software Association’s (ESA) Video Game Voters Network (VGVN) has launched a badge contest that will award a $750 Best Buy gift certificate to the winner and $250 to the runner up.

The graphics are meant to create a new look for the VGVN’s advocacy of free-speech and should incorporate Video Game Voters Network, VGVN and/or the website address (vgvn.org) of the organization. Designs will be accepted until August 23. Beginning August 24 the public will be able to vote on their favorite designs from 10 hand-picked by a panel of judges.

ESA SVP of Communications and Industry Affairs Rich Taylor stated, “The badge design competition is a great way for gamers to get involved and use their creativity to stand-up for video games and free speech.”


ESA: U.S. Games Industry Contributes $4.9B to GDP

August 10, 2010 -

A report issued by the Entertainment Software Association (ESA) indicates that the U.S. videogame industry employs almost 32,000 people and adds $4.9 billion in value to the country’s Gross Domestic Product.

Video Games in the 21st Century (PDF) also claims that the industry achieved an annual growth of 10.6 percent per year from 2005 through 2009, eclipsing the 1.4 percent annual growth rate posted by the U.S. economy as a whole. Outside of a staid 2009, when sales of entertainment software totaled $10.5 billion, sales rose each year from $7.0 billion in 2005, to $7.4 billion in 2006, to $9.5 billion in 2007 and $11.7 billion in 2008.

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Andrew EisenInteresting read. Unfortunately, too vague to form an opinion on but at least now I know what faefrost was talking about in James' editorial.10/19/2014 - 10:39pm
Neo_DrKefkaBreaking GameJournoPros organized a blacklist of former Destructoid writer Allistar Pinsof for investigating fraud in IndieGoGo campaign http://blogjob.com/oneangrygamer/2014/10/gamergate-destructoid-corruption-and-ruined-careers/10/19/2014 - 8:57pm
Neo_DrKefkaOnly good thing I seen come out of the Biddle incident was the fact a professional fighter offered to give 10k to an anti bullying charity for a round in the ring with Biddle.10/19/2014 - 7:49pm
Neo_DrKefkaEven after all the interviews she is still on twitter making fun of people with disabilities (Autism) yet she is a part of the crowd that is on the so called right side of history...10/19/2014 - 7:48pm
Neo_DrKefkaWhich #GameGate supports are constantly being harassed and bullied. Brianna Wu who I told everyone she was trolling GamerGate weeks ago with her passive aggressive threats was looking for that crazy person in the crowd.10/19/2014 - 7:47pm
Neo_DrKefkaI believe the problem #GamerGate has with Sam Biddle is he is apart of this blogging group that in a way hates or detests its readers. Also being apart of the crowd that claims its on the right side of history isn't helping when he is advocating bullying10/19/2014 - 7:45pm
MechaTama31Of course, I'm looking at these tweets in isolation, I don't know a thing about the guy.10/19/2014 - 7:06pm
MechaTama31If anything, the sarcastic implication seems to be that the SJW crowd is bringing back the bullying of nerds. But it's the GGers who are out for his blood? I'm lost...10/19/2014 - 7:01pm
MechaTama31I don't really get this Sam Biddle thing. The reaction to his tweets seems to be taking them at face value, but... they're tongue in cheek. Right?10/19/2014 - 7:00pm
Andrew EisenI have it. The problem, so far as I can tell, is neither of them allow me to overlay my webcam feed or text links to my Extra-Life fundraising page.10/19/2014 - 4:08pm
quiknkoldand yes, its free10/19/2014 - 4:05pm
quiknkoldshould grab Hauppauge capture. has mic support and can upload directly to youtube10/19/2014 - 4:05pm
Andrew EisenThe former.10/19/2014 - 4:00pm
quiknkoldwas it StreamEez, or the StreamEez feature in Hauppauge Capture? cause I know Capture has alot more support from the devs.10/19/2014 - 3:54pm
Andrew EisenI actually tried StreamEez last week. Flat out didn't work.10/19/2014 - 3:53pm
quiknkoldI use the Hauppauge Capture software's StreamEez. Arcsoft showbiz for recording. I just streamed a few hours of Persona 4 Golden with zero problem using the program. Xsplit is finniky when it comes to Hauppauge10/19/2014 - 3:40pm
Andrew EisenTrying to capture console games and broadcast with Open Broadcaster System because I've had technical difficulties using XSplit 3 weeks in a row.10/19/2014 - 3:37pm
quiknkoldand what are you trying to capture?10/19/2014 - 3:31pm
quiknkoldsame one I have. ok. what program are you using?10/19/2014 - 3:31pm
Andrew EisenHaupaugge HD PVR 210/19/2014 - 3:28pm
 

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